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Final Fantasy

Ramza photo

Square Enix teases Ramza Beoulve's appearance in Dissidia Final Fantasy

Great to see Tactics represented
Nov 25
// Chris Carter
Square Enix is set to launch Dissidia Final Fantasy in arcades this week, and they've gone over the initial fourteen characters at launch, representing each main series game. Well, they're also doing an Apple-esque...
Dissidia photo

Y'shtola rounds out Dissidia Final Fantasy's cast as a representative of XIV

Only Ramza is left
Nov 25
// Chris Carter
She might not be well known at all in most Final Fantasy circles, but XIV fans will recognize Y’shtola the Conjurer. She was featured in the original build of XIV, before moving into the reworked A Realm...
Dissidia photo

Lightning appears in yet another Final Fantasy game

Dissidia Arcade
Nov 24
// Chris Carter
Have you had enough Lightning yet? No one can, according to Square Enix, and she'll be representing Final Fantasy XIII in the arcade version of Dissidia, set to debut this week in Japan. As a note, she was already in Di...
FFXII photo

Final Fantasy's Vaan isn't a street rat: I don't buy that

'I'm gonna be a sky pirate'
Nov 23
// Chris Carter
I've always had a lukewarm relationship with Final Fantasy XII, and its protagonist, Vaan. The only thing it really did for me was ape Final Fantasy XI's combat and add in gambits. Post-game content was pretty cool comp...

Final Fantasy photo
Final Fantasy

Hahahaha: Tidus shows his stuff in Dissidia Final Fantasy arcade

Sorry, 'Tee-dus'
Nov 21
// Chris Carter
Tidus (Teedus) is kind of an awkward protagonist. X was the first fully-voiced Final Fantasy game, and Square really tried to force in some strange subplots and scenes meant to evoke emotion -- instead, they ended ...
Zidane photo

Does anyone like Zidane? I don't hear him talked about much

His game was pretty great
Nov 20
// Chris Carter
Whenever the "best" Final Fantasy discussion comes up, VI is almost always near the top for a reason. Then you start getting into uncharted territory, with games like V and VII getting thrown around. But ...
Lightning Returns photo
Lightning Returns

Lightning Returns is coming to Steam on December 10

Now PC players can finish the trilogy
Nov 20
// Joe Parlock
The Final Fantasy XIII series has long been over for console players. Lightning Returns originally released back in 2013, and since then the fanbase’s attention has been split between Final Fantasy XIV, Final Fanta...
Final Fantasy Explorers photo
Final Fantasy Explorers

Check out every job in Final Fantasy Explorers

Coming in January
Nov 19
// Chris Carter
Final Fantasy Explorers will arrive in January on the 3DS, but in the meantime, you can take a look at this infographic to plan out your upcoming job choices. As someone who has been maining Paladin in Final Fantasy XIV for s...
Whatever photo

...Whatever: Squall fights in Dissidia Final Fantasy, I guess

Nov 19
// Steven Hansen
Dengeki has straight gameplay, too. The Koei Tecmo-made Dissidia Final Fantasy is chilling arcades in Japan for a while, but could come to PS4 at some point.
Shantotto photo

Shantotto will be returning for the new Dissidia Final Fantasy

Nov 19
// Chris Carter
Shantotto is an immensely popular Final Fantasy character among the fanbase, even though you don't hear about her often outside of it. After a modest start in Final Fantasy XI, she invaded other games, including the Dissidia...
Cloud photo

Smash isn't the only fighting game Cloud is hitting this year

Dissidia Final Fantasy footage
Nov 18
// Chris Carter
More Dissidia arcade trailers are out in the wild, and this one deals with the divisive Cloud Strife. While a lot of people who have never played a Final Fantasy game are quick to dismiss him, I feel like I have to ...
Cloud in Smash photo
Cloud in Smash

Everything we know about Cloud in Smash Bros. from both a Final Fantasy and Smash perspective

In incredible detail
Nov 17
// Brett Makedonski
In the wake of last week's reveal of Final Fantasy's Cloud coming to Super Smash Bros., some people have managed to put together videos analyzing his introduction in great detail. We have two great examples for you. The firs...
Dissidia photo

Fan favorite Terra takes a step up to the Dissidia Final Fantasy arcade plate

'Tina' in Japan
Nov 17
// Chris Carter
Terra is often a fan favorite Final Fantasy character -- heck, anyone from VI is usually a top choice. What makes her especially badass in Dissidia is that she can Trance mid-fight, turning her into her Esper f...
Cecil photo

My main man Cecil shows his stuff in latest Dissidia Final Fantasy trailer

Oh, and Bartz too
Nov 16
// Chris Carter
Final Fantasy IV is still my favorite entry in the series. Having replayed it every few years or so I wouldn't say nostalgia fuels that claim, as it still has a fantastic soundtrack and an amazing cast -- "Spoony Bard" ...
Dissidia photo

All hail the Onion Knight

More Dissidia footage
Nov 14
// Chris Carter
You didn't think I'd miss the next Dissidia Final Fantasy Arcade video just because it was the weekend, did you?Following up the Warrior of Light and Firion, here's the classic Onion Knight. Hailing from Final Fanta...
Dissidia photo

Watch Firion smack up Lightning in this Dissidia Final Fantasy vignette

l'Cie? More like l'Lame
Nov 13
// Chris Carter
I think one of my favorite pastimes, as I've come to realize over the years, is watching character-specific trailers for fighting games and brawlers. It may seem excessive for those of you who don't partake in these genres, t...
Smash Bros. photo
Not a drill
This is not a drill. Nintendo has announced the newest Smash Bros. character, and it’s only god damn Cloud Strife from Final Fantasy VII. The trailer up top shows both his FFVII and Advent Children costumes, as well as...

FF Explorers CollectorsEd photo
FF Explorers CollectorsEd

Final Fantasy Explorers Collector's Edition is the real deal

A nice collection of goodies!
Nov 12
// Patrick Hancock
Final Fantasy Explorers was shown off today during the Nintendo Direct, and man does it look great. It's coming to North America on January 26, 2016, and will come with all the DLC that's been released in Japan, for free...
Dissidia photo

Can I...have Dissidia Final Fantasy Arcade now?

I've always dug this series
Nov 12
// Chris Carter
A lot of people have been down on Dissidia in the past, but I see it as a spiritual successor of sorts to Square Enix's Ehrgeiz (good God that game could use a remake). I'm a bit bummed, then, that the arcade versi...

Review: Final Fantasy XIV: Heavensward (Patch 3.1)

Nov 11 // Chris Carter
Final Fantasy XIV: Heavensward (PC, PS3, PS4 [reviewed])Developer: Square EnixPublisher: Square EnixMSRP: $39.99 ($12.99 per month)Released: June 23, 2015 Whereas past patches tended to lead towards an epic conclusion with a pesky Primal, 3.1, As Goes Light, So Goes Darkness in many ways is a table-setting diversion. The brand new trial encounter (Knights of the Round EX) is not gated by the main story questline -- players can just pick that up from the Mor Dhona bar -- and the tale essentially consists of a series of errands and cutscenes, with only one instanced mission at the end. All said, it will take you roughly an hour to complete. It basically deals with locating missing comrades after the events of the story and has no real payoff other than furthering the Warrior of Darkness arc, which will likely slowly play out throughout the entire course of Heavensward, until another expansion comes around. That said, it still has a lot of personality. I enjoyed seeing the new cast interact with one another. The real star of this patch though is the new exploratory mission mode. Billed as an open-world sandbox, you're thrown into a randomly generated high-level zone with various objectives, including combat challenges and gathering activities. In a Guild Wars 2-like twist, players will share rewards and XP if they fight named creatures in this mode while encountering other parties, and everyone can contribute to objectives as a party.  The rewards are excellent, and the entire affair plays out like a giant randomized hunt. It's a rush to fly around with a bunch of strangers and locate targets, and killing a bunch of high-priority enemies will spawn newer, tougher bosses. While it's meant to be played as a group you can still solo queue for it, as long as you're okay with rolling greed for everything against everyone else. I played this more than anything else this patch and don't see myself getting tired of it. [embed]320086:61066:0[/embed] Players can also head into two new dungeons and the 24-person Void Ark raid, meant to mirror the Crystal Tower casual activities in vanilla Realm Reborn. I'm happy with how the two dungeons (Saint Mocianne's Arboretum and Pharos Sirius Hard) turned out. The developers have it down to a science now (the same goes for the new EX encounter, King Thordan, which is just as fun as every EX in the past, and perfectly tuned in terms of difficulty). Bosses are fun without being too tough for people just passing through in matchmaking, and the locations, although heavily gated to prevent speedrunning, are full of detail. While patches typically provide three new dungeons, I'm actually fine with a pair of them, and the trend of one new location and one remake is something I can get behind. The Void Ark is very similar in that regard, but it also provides a brand new arc, which I personally feel is stronger than Crystal Tower's. The encounters are a tad easier than the previous casual raids, which I'm starting to have mixed feelings about. I get that the philosophy is accessibility, but at the same time, I feel like the developers aren't preparing the player base for tougher activities, some of which support matchmaking tools. On the flipside, I'm a bit more invested in the story this time around, as they've weaved Diabolos into it, as well as another fan-favorite character from the series that I won't spoil here. So what else does 3.1 entail? A bunch of ancillary stuff. For one, you have the Vanu Vanu beast tribe quests, which will provide hardcore players with another faction to grind for. I was never big on the tribes as they felt far too repetitive for menial rewards, and only adding one tribe feels like a half-measure -- people will just grind it out in a few minutes and move on daily. The Gold Saucer also got a small update in the form of a new wing, two new mini-games, and the Lord of Verminion strategy game, as well as some new Triple Triad cards. I'm really glad the team is still pushing this zone, as it's the perfect place to go while you're waiting for queue times, or if you want to spend a few minutes in the game without doing anything important. No, Verminion isn't quite Pokémon, but it adds in another use for minions, and it's definitely fun enough to play a few times on a weekly basis. Other quality-of-life fixes are in, like the fact that the DualShock 4 is now plug and play on PC. There are new camera options, enhanced companion functionality like full support for other mounts, a small Ninja buff to bring them in line with other DPS, more flying mounts, and the ability to ride in Idyllshire. Another controversial change is the "solution" to the housing market -- demolition -- or as other MMOs call it, "decay." After 45 days, your house will be demolished, unless you log in and prevent it. It's...a very typical strategy for more hardcore games, but for a casual MMO like Final Fantasy, it feels out of place. I wish Square Enix would just fix the housing issue with bigger wards and more of them, but the developers haven't actually addressed it in months. All in all, I'm a bit conflicted on 3.1 I adore the exploratory missions, and find them to be one of my favorite gametypes in an MMO to date. The new dungeons (as well as the Void Ark) are strong, and the story, while brief, is engaging. But at the same time, this is clearly a catch-up patch, with the typical loop consisting of players grinding for Poetic Tomes to better face the existing Alexander Savage raid. Sadly, there's no new wing for Alexander, and most disappointing of all, the anticipated continuation of the Zodiac weapon questline is nowhere to be found, as it has been pushed to a later patch I'm not sure if As Goes Light, So Goes Darkness is enough to really pull anyone back in if they quit recently, but I'm having fun with it regardless. I can see myself doing the Void Ark weekly for the foreseeable future, and logging in regularly to do more exploratory missions. I just hope the team has more up its sleeve sooner than later. [This review is based on a retail build of the game provided by the publisher.]
Final Fantasy XIV photo
As Goes Light, So Goes Darkness
Final Fantasy XIV: Heavensward was a tremendous expansion, all things considered. It brought in a whole new storyline that was worth getting invested in, new classes, and tons of additional activities including a raid. B...

Final Fantasy XIV photo
Final Fantasy XIV

Moogles will be in Final Fantasy XV, because fans demanded it

A Twitter poll wins out
Nov 10
// Chris Carter
The people have spoken -- Moogles will appear in Final Fantasy XV in one way or another. When asked by way of a Twitter poll whether or not people wanted to see the lovable creatures in the game, the yeas outweighed the nays....
Final Fantasy VII photo
Final Fantasy VII

Final Fantasy VII composer isn't working on the remake

'Not at all,' says Uematsu
Nov 07
// Kyle MacGregor
Nobuo Uematsu, the beloved composer of Final Fantasy VII (and the most titles in the series), will not be contributing to the soundtrack for Square Enix's upcoming Final Fantasy VII remake. While speaking with French outlet&n...
Too late for Aerith tho photo
Too late for Aerith tho

Watch a Final Fantasy world record get broken for Extra Life Game Day!

Promoted from our community blogs
Nov 05
// Mxyzptlk
[Extra Life's Game Day weekend should be almost upon us when I get this promotion pushed out. So just in case you have some sort of trouble finding it in the body of the post, be sure to check out Walt's twitch channel on Nov...
Final Fantasy XIV photo
Final Fantasy XIV

Final Fantasy XIV's patch 3.1 will once again feature Knights of the Round

Plus, a Pokemon-esque minion game
Nov 02
// Chris Carter
I haven't been playing Final Fantasy XIV as much as I'd like, mostly due to the content drought and other obligations. But that will change when patch 3.1 hits, which is set to bring a ton of new activities to the game. ...

Video game ghost stories #1: Man eater

Oct 29 // Ben Davis
~ The new recruit has turned out to be very useful in battle, although their tactics are rather unsettling. I don't know how to put this delicately, but... they have literally been eating our enemies alive. They have a voracious appetite which seems as though it can never be satisfied, and they have a taste for almost anything. It's good for us, as they have been making short work of the monsters in our path and scaring the rest of them away. It's a bit disturbing to watch, though... All that slurping and crunching is gruesome. It makes my stomach turn over just thinking about it. ~ Today we were fighting some soldiers from Alexandria and our new recruit tried to eat them. Human soldiers. The rest of our party was horrified, and I told the new recruit that they could not eat humans. They seemed very disappointed. They kept muttering, "but it look so tasty," and, "I so hungry." Everyone has been a bit wary around them since the incident. Perhaps it's time to find a replacement. They're bringing down morale and making everyone uncomfortable. For now, I guess I'll wait and see if something like this happens again. ~ I awoke today to find that a member of our group had gone missing. His old rusty armor was still lying at the foot of his bed at the inn, but he was nowhere to be found. Maybe he ran away in the middle of the night? I guess I wouldn't blame him, and leaving his armor behind would allow him to escape quickly and quietly. I will miss him. Even though the two of us didn't quite get along, he was a tremendous asset in battle. ~ The new recruit has been acting stranger than usual lately. They keep giving everyone these really weird looks and their mouth starts drooling... I keep thinking we should just ditch them, but since we lost Rusty we really can't afford to lose any more members. ~ Another member of our group has gone missing. Her spear and clothing were strewn about her bed, and now I'm seriously worried. There's no way she would have left without her things. I think it's time to leave the new recruit behind... I'll let the other two in on the plan, and hopefully we can escape tonight. ~ I stayed up all night waiting for the perfect opportunity to wake the others and leave, but the new recruit apparently sleeps with their eyes open? Watching them... sleep?... sent shivers down my spine. I'm not sure what to do at this point. We might just have to make a run for it. ~ We made our escape while the new recruit was busy feasting on a large basilisk. The slurping and munching was quite loud, so hopefully they didn't hear us over all the noise they were making. We managed to hail a passing airship and returned to Alexandria to come up with a new plan for our adventure. The princess has been really scared lately, and we've all been mourning the disappearance of our two allies. I have a horrible feeling we won't be seeing them again... but at least the three of us are safe now. ~ The new recruit followed us to the Capital! How did they know where we were? How did they get here so quickly? They surprised us late at night, a crazed look in their eyes. I grabbed the princess and ran, but I didn't know where the mage had gone. I hope he found a place to hide or something. I don't know where else we can go, but we have to get away. For now, we're going to hide in the woods outside of town. ~ The princess and I became separated in the woods somehow. One second she was right behind me and the next thing I know she's gone! I've been calling her name and running around in a panic. What should I do?! ~ They're here. They followed me into the woods. I can hear their heavy breathing and horrible slurping sounds. I fear there is nowhere left to run or hide. They seem to know exactly where I'm going at all times. I've been running all day. I don't know how much more of this I can take... Just thinking about their awful, dead eyes and insatiable appetite fills me with dread. Is this the end for me? If someone finds this journal, heed my warning! Stay away from the Q -- (indecipherable scribbling) . . .
Video game ghost stories photo
Counting down until Halloween
Journal Entry #1: We recruited a new member to our party today, but they're a little... strange. We found them hanging out in a swamp eating frogs. At first, I thought it was an enemy, as their appearance startled me, but they seemed eager to join our team and we need all the help we can get. Let's hope for the best!

Final Fantasy XV photo
Final Fantasy XV

Final Fantasy XV director sheds some light on Noctis and crew's dark outfits

Bros for life
Oct 22
// Chris Carter
Apparently, fans have been wondering why Noctis and the rest of his Final Fantasy XV crew are all dressed in black. They've taken to the official forums to voice their questions, and the game's director, Hajime Tabata, s...
The What if machine photo
The What if machine

Final Fantasy XV director would like to work on Legend of Zelda

Hey, buddy, finish one game first...
Oct 19
// Steven Hansen
In a bit of fantasyland fun wherein the sky rains donuts, whisky is a state-provided utility and we're not all tumbling towards death and trying to make the ride as bad as humanly possible, Final Fantasy XV director Hajime Ta...
Brave Exvius photo
Brave Exvius

Newest mobile Final Fantasy celebrates with FFVI nostalgia

Playable Magitek Armor Terra
Oct 19
// Steven Hansen
A new Final Fantasy is out this week and you won't be alone in not knowing or caring. Apparently the "too sexy" Mevius Final Fantasy already came out in June, so it's been a hot four months since the last one (not counting r...
Final Fantasy XIII photo
Final Fantasy XIII

Lightning Returns: Final Fantasy XIII is coming to PC in December

If all goes well
Oct 19
// Chris Carter
Remember earlier this year when Square Enix assured fans that Lighting Returns was coming to PC at some point? No? Well it did. So there. Producer Kitase Yoshinori has broken the silence again this week, noting that they...
Materia photo

Final Fantasy VII remix album Materia is bigger than the original soundtrack

Featuring Dale North and other people
Oct 09
// Darren Nakamura
Check out that preview below. Longtime Destructoid fans might find it familiar for a couple reasons. For one, Final Fantasy VII's main theme is one of the most recognizable pieces from the old role-playing game. It played in ...

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