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Why Penis Why photo
Why Penis Why

Save Ryu from looking generic in Street Fighter IV: A fanboy's top 10 wishes


Why Penis Why
Nov 05
// Niero Gonzalez
Editor's note: In an internal staff email us old-timers were just laughing about the absurdity of this super fanboy article I wrote back in 2007 voicing my disgust with the redesigned Street Fighter. I've since grown accustom...
Steam photo
Steam

Kiss Ltd wants to bring more ARC System Works to Steam


Fan campaign pushing publisher
Feb 10
// Conrad Zimmerman
Last month's release of Guilty Gear Isuka on Steam has fans of ARC System Works' fighting games hoping that more of their titles might make it to the platform in future, and a campaign has developed to encourage publishe...
Earthbound photo
Earthbound

Fan recreates Earthbound with HD visuals


Artist Christopher Behr gives the retro cult hit a new look
Dec 18
// Alessandro Fillari
To say that Earthbound, or Mother as it's referred to in Japan, is a much loved and admired game, is an understatement. From fans creating charity drives, to organized campaigns to get the game on Nintendo's virtual console -...
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Even Vegas isn't big enough for these expectations
How do you follow up a game that has captivated so many people for 15 for completely different reasons? Its not a task Sony Online Entertainment has taken to lightly: EverQuest Next has been scrapped twice since 2008 and is ...

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Rhymedown Spectacular: Where The Hype Ends


The brains behind Jimquisition and Zero Punctuation get lyrical
Jun 19
// Jim Sterling
This week on Rhymedown Spectacular, Yahtzee turns his mind toward the wonderful world of limericks, while your ol' pal Jim Sterling tells a tale of a wandering cheese peddler.  As always, deep philosophical meaning and steamy commentary is hidden behind layers of beauty and elegance. You love every filthy second of it.

Gamer identity: Fanboys, tradition, and perspective

May 24 // Chris Carter
"I want a PlayStation," I said to my parents with authority. "But I thought you liked Nintendo games," they replied. "No...PlayStation is cooler now, Mom." Yep, that's how easily I abandoned my loyalty -- within the course of a weekend visit. Practically overnight, I was praising the new messiah -- the "cool" deity that transcended the menial mental circle Nintendo and Sega were now in. It's easy to get into the fanboy mentality. Perhaps you're swayed by popular opinion and constantly trash Nintendo for not delivering "core" games. Maybe you're content with badmouthing the mobile market because they're too casual. Some are influenced by jealousy, others, out of necessity. But it doesn't have to be that way if you open up your mind to other options, and at least experience the vast, brave new world of devices. I recognize that I'm very lucky in regards to how I was able to craft my gamer identity -- it was through the people I met over the course of my life. Although I didn't drop my fanboy nature until well after the aforementioned PlayStation moment of clarity, I had been slowly introduced to other options that helped level me out. In short, it took me quite a while to get some perspective. [embed]254457:48784:0[/embed] The first step to enlightenment was the introduction Sega. Although I had dabbled in the Atari 2600, I wasn't truly introduced to a Nintendo competitor until the Mega Drive/Genesis came along. I started making new friends in elementary school, and naturally, I started arguments with Sega kids, ready to defend Nintendo from people who called them "kiddy." Aladdin SNES and Aladdin Genesis were at the core of many battles -- the SNES one is better by the way -- and back then, we settled it with old-fashioned "play offs." By "play offs," I mean that we went over to each others' houses constantly in a bid to win the opposing force over. Both parties attempted to wow the other with the latest Sonic or Mario game and turn them over to the light side -- it almost never worked -- at least it didn't appear to work. Although I would never admit it back then, I enjoyed the vast majority of the Genesis' library. Games like ToeJam & Earl, Gunstar Heroes, and General Chaos were heavenly, and were experiences that I retained in my mind throughout my journey into console clarity. Even though I wasn't willing to admit my enjoyment at the time, I still experienced them, which is important -- it's all part of the experience. Through my best friend in elementary and middle school, I had the chance to play literally hundreds of PC games (before I met him, there was my uncle, who was at the forefront of IT very early on). Delta Force, KKnD, Heavy Gear, Command and Conquer -- you name it, I've probably played it on the PC. Because of the mere fact that his father worked in IT since the beginning of the boom, he had no less than four PCs in his home, all decked out with the latest and greatest tech, ready to take a beating from the next big game. It was a mecca of PC gaming, and was a big influence on my perceived stability of PC gaming throughout my life. Whenever people cry "PC gaming is dying," every couple of years so until this very day, I just laugh it off. Additionally, I still had my prior strong background with consoles, so I never developed that "elitist PC master race" mentality that scares away so many prospective fans. My transformation into a jack-of-all-trades gamer was fully complete after I met someone in middle school that turned me onto the Sega Saturn and the Dreamcast. After months of all-night Virtual On, Guilty Gear, and Marvel vs. Capcom tournaments, the rest is history. From there, I got a job at the age of 15, and proceeded to pick up every major console, judging them all equally on their own merits. In an almost comical manner at this very crux of my transformation, I was still not ready to admit how much I liked Sega games. I literally remember the moment I relinquished. I was sitting on my friend's couch, playing the last boss of Sonic Adventure. I had a gigantic smile on my face the entire time as I tapped my foot to the boss theme. After completing the game, my friend asked me how I liked the Dreamcast -- I replied, "It's okay." To which he replied, "Are you kidding? Dude I saw your face you loved it, just admit it!" After 10 minutes of arguing, I finally did admit it. The cycle was complete. I had gone from a Nintendo fan, to a PlayStation fan, and just abandoned all loyalties -- I gained perspective through all of the people I've met over my life. It's kind of fitting that this finally happened to the tune of a song called "Open Your Heart." Looking back, all of these meetings can't be described as anything less than serendipitous. You want to know the secret to how I played so many retro games? I played some of them begrudgingly. I somehow forged my gamer identity through a lifetime of experience in every facet of the gaming world almost in the same fashion as a Wes Anderson film, but not everyone can be so lucky. Some people don't live in areas that facilitate gaming, or didn't have parents who even approved of gaming, limiting their options thoroughly. It's limitations like these that can cause the fanboy mentality to brew in someone's psyche. When I only owned a Nintendo-based system, I blocked out the other options so much that I refused to even acknowledge that they were viable. But my plea to you is this: despite how many brown-colored FPS games may seem to over-saturate the Xbox, or how many brightly colored, overly-cheery games dot the Wii U's landscape, always remember the concept of perspective. From the outside, everything seems dull or unappealing, but if you want to broaden your horizons, give everything a chance before you trash it. Yep, even Apple.
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Sega kids versus Nintendo kids
I grew up as a Nintendo kid, through and through. From the very first time I laid eyes on a Nintendo Entertainment System at a Sears at the age of four, I wanted to be a part of that world. I have no idea why a four-year-old ...

Console vs. PC photo
Console vs. PC

Console vs. PC: The line has been drawn!


Egoraptor channels Ren & Stimpy
May 03
// Tony Ponce
Which is better!? WHICH IS BETTER!? C'mon! Make a decision! So here we've got another Flash cartoon by famed grump Egoraptor. The "console vs. PC" argument is by no means a new one, but that's not the real highlight of this ...
Super Mario World photo
Super Mario World

Mario invades the world of Metal Slug, chaos ensues


Now you're playing with power
May 02
// Allistair Pinsof
With the growing trend of videogame crossovers by fans, it was only a matter of time before Super Mario World mashed with Metal Slug. Restylzed in Metal Slug's Neo-Geo asthetic, Mario roams the recognizable levels of the arc...
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Tech

Fallout fans: Build your own functional PIP-Boy today!


*Assuming you are much smarter than me
May 01
// Allistair Pinsof
In the age of the iPhone, the benefits of an armband computer that weighs you down is ludicrous. Nevertheless, Fallout's PIP-Boy 3000 is among the most wanted fictional tech toys among game enthusiasts. Hell, even the milita...
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'Who the f*ck gives a sh*t about f*cking Xbox 360?'


And other pearls of wisdom from the Battlelog community
Apr 26
// Jim Sterling
It's an innocuous enough little blog post -- an article on Battlelog aiming to help Xbox 360 users save space on their hard-drives by deleting obsolete Battlefield 3 update files. Fair enough, right? Wrong!  The otherwis...
Bronies photo
Bronies

My Little Pony 'Fighting is Magic' fan game has ceased


...and desisted, while they were at it
Feb 09
// Conrad Zimmerman
At least some part of the My Little Pony: Friendship is Magic fandom is taking one on the chin today. The group of fans working together to produce a fighting game based on the plucky ponies has been struck by a cease an...
360 style PS3 controller photo
360 style PS3 controller

Here's a new Xbox 360 controller...for the PlayStation 3


Sick of the Dualshock's analog placement?
Feb 08
// Chris Carter
The eternal argument over the superiority of the PS3 Dualshock or the 360 controller rages on, with hardware manufacturer Gioteck newest PlayStation 3 gamepad, that looks awfully familiar. It completely adopts the 360's style...
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Gearbox boss explains console fanboyism with psychology


Player choice becomes the 'best' choice
Feb 07
// Dale North
Gearbox Software president Randy Pitchford's D.I.C.E. Summit presentation focused on how player choice is a good thing for games. In one of his many examples on how choice works in games like Borderlands 2, he touched on a bit of psychology, using the work of Harvard psychology professor Dan Gilbert to show that the choices players make become the 'best' choice.

How Nintendo breaks hearts with the D.E.N.N.I.S. System

Feb 06 // Jim Sterling
[embed]244154:46787:0[/embed] While the system is designed for Dennis to trick women into having sex with him before abandoning them, its applications in business are frightening, and Nintendo's mastery of it is absolute. Like Dennis, Nintendo is able to seduce and conquer its fans by demonstrating value, engaging physically, nurturing dependence, neglecting emotionally, inspiring hope, and then separating entirely. Do you remain skeptical? Read on and understand.  Demonstrate Value This one's easy, because we already know, by Nintendo's own admission, that it secures customer loyalty by demonstrating the value of its product. Through marketing promotions, competitive pricing, and pledging to offer the widest variety of games to the widest variety of consumers, Nintendo attempts to demonstrate its value to the user. More often than not, it succeeds. In fairness, all videogame companies utilize the first step of the system. Duping the consumer into believing a product is worth the entry fee is what the game industry is all about. Nintendo's as committed as any when it comes to demonstrating its value.  Engage Physically No other company works harder to engage its customers physically than Nintendo. With the Wii, the DS, the 3DS, and the Wii U, Nintendo has been doing more to encourage physical interaction with users than any other company in the games market. Whether you're waggling a remote, tapping a touchscreen, or tilting screens left and right, when you're on a Nintendo system, you're 100% physically engaged.  Even those shy to embrace Nintendo's whimsical world of bodily nonsense are eventually suckered in. Games like The Legend of Zelda: Skyward Sword test the resolve of even the most adamant anti-waggle gamer, and the excellent Nintendo DS library has us all dragging styli around like they're little Weekend at Bernie's corpses! If you're a Nintendo customer, consider yourself physically engaged.  Nurturing Dependence  Nintendo has the key to the cage of some of gaming's most beloved and cherished franchises. Your inner child is Reggie Fils-Aime's bitch. Miyamoto is the way and the truth and the life, and no one comes to the Mario except through him. To get your hands on Zelda, Metroid, Kirby, and so many more, you depend entirely on so-called Big N.  Nintendo knows it, too. It knows what you like, and it knows you have nobody else to turn to. Games like Nintendo Land and New Super Mario Bros. feed your nostalgia, remind you of happier times before you became an evil-hearted adult, and convince you to stay with Nintendo if you want to keep getting that sweet, sweet hit. One look at the dogged loyalty of Nintendo's most ardent fans will tell you this has already been achieved. They remain hopelessly in the thrall of their master, suckling at its red, cracked teats with all the gratitude of a freshly-fed dog.  We're halfway through the system, and Nintendo's three for three! Neglect Emotionally Nintendo's demonstrated its value to you. It's engaged you physically with its cool new toy. It's nurtured your dependence with the allure of childhood memories and honest-to-goodness gaming. What happens next? Wii Music happens next.  Yes folks, you've just been neglected emotionally! Satoru Iwata's band of merry men are wizards when it comes to this step, leading fans on for so long before totally cutting them off. After stringing gamers along, Nintendo does an about-face, making its press conferences and announcements all about family-friendly crap that nobody cares for. We get some maniac woman on a stage, grinning like a bargain basement Joker as she tells you she's going to put a smile on your face. We get promises of Pikmin 3, but no actual news, while other favorite franchises are completely ignored. Reggie tells us Animal Crossing is a hardcore game and can't understand why anybody's feeling shortchanged. "Nintendo has abandoned the hardcore gamer," the cry rings out, over valley and hill. My Lord, why hast thou forsaken me? The answer is clear -- Nintendo's neglecting you emotionally. Inspire Hope Wait, they just announced Pikmin 3? Holy shit, was that a new Kid Icarus? New Donkey Kong? And what's with this Wii U eShop? It's, like, actually good. Nintendo's got a new online strategy, Nintendo's promising more core games. Nintendo's back, everybody! Nintendo finally gets it.  "Nintendo finally gets it." I've honestly lost count of how many times I've read that phrase over the years. After neglecting us emotionally, Nintendo makes some announcement or presents a fresh feature that has everybody (myself included) pull a U-turn and declare that, this time, Nintendo finally understands what we want, and at last knows how to give it to us. We are relieved. We are appreciative. And then ... we bang. Separate Entirely Weeks without games. A sudden 3DS discount that pisses off everybody who supported the system early. The eShop turns out to be bereft of content and shit as always. A reality that fails utterly to live up to the promises we breathed in like sweet oxygen. And all the while, Nintendo sits there, deaf to our pleas, blind to our entreaties. It's working on something else now, and has cut its consumers loose. It's okay, though. You need not be alarmed. Nintendo will be back, next time it needs to demonstrate its value to you. And the D.E.N.N.I.S. System rises again.
D.E.N.N.I.S. System photo
It's Always Sunny at Nintendo
Earlier this week, Nintendo's Shigeru Miyamoto claimed his company had failed to "communicate the value" of the Wii U to consumers, a turn of phrase that struck me as quite amusing. As a fan of It's Always Sunny in Phila...

CCP knows how to party photo
CCP knows how to party

EVE Fanfest has a trailer and tickets for sale


Party in Iceland with crazy developers
Feb 04
// Joshua Derocher
Tickets are now available for CCP's Fanfest, a celebration of all things EVE Online. This year, we can expect a lot of the coverage to be focused on the integration of Dust  514, since it's now an official part of the E...
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Final Fantasy fans rank the series hottest beefcakes


All that spiked hair, oh my!
Dec 17
// Allistair Pinsof
Square Enix polled 800+ Japanese Final Fantasy fans on which male characters really beef their cakes. Unsurprisingly, beefcake supremos known for making happy pants tents across the globe Squall and Cloud placed high at 2 and...
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Nintendo superfan Triforce plans to buy the first Wii U


He's already in line at New York's Nintendo World Store
Oct 22
// Tony Ponce
I'm sure you've all heard of Isaiah-Triforce Johnson by now. He's the founder of the competitive gaming organization Empire Arcadia, but you would most likely recognize him as the black dude with the Power Glove who seemingly...
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Mega64: Bayonetta 2's on Wii U, time to kill yourself


Sep 28
// Tony Ponce
I'm going to be upfront with you guys and admit that this may be Mega64's worst videos ever. It's not funny at all, just really morbid and forced. Not that I don't agree that reactions over Bayonetta 2's Wii U exclusivity ar...
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Promoted blog: Fans of another kind


Sep 27
// fulldamage
[Dtoid community blogger fulldamage shines the spotlight on some of the biggest videogame superfans in the industry. Want to see your own words appear on the front page? Go write something! --Mr Andy Dixon] I f...

Platinum's Inaba: Bayonetta 2 wouldn't exist w/o Nintendo

Sep 23 // Tony Ponce
Who else was going to publish it? Definitely not Sega, which recently underwent severe restructuring and had to shelve several projects, one which may have been a multiplatform Bayonetta 2 in early planning stages. Despite being out in Japan already, Sega pushed back the Western release of Anarchy Reigns for reasons unknown. If that's how the company handles a finished product, how do you think it would treat something barely in development? Nintendo -- not Sony or Microsoft -- is making Bayonetta 2 a reality. What makes me most curious are those folks who insist that they are now "forced" to buy a new console to play a single game. They don't want to buy a Wii U, but because there is a game that appeals to them on the Wii U, they make up strange excuses, like how the "true price" of Bayonetta 2 includes $350 for the Wii U itself. Well, hello! That's what happens when a new hardware generation begins! Sequels to games that appeared on the previous consoles tend to only be available on the new consoles. Naturally, the new consoles will have sparse libraries in the beginning, but that doesn't stop people from upgrading. There was crying in the streets from parents back in the 90s who complained that they shouldn't have to buy the Super Nintendo because their kids already had an NES. But change is inevitable, and you are going to have to make the investment if you want to play the latest and greatest. If Bayonetta 2 were coming to the PS4 or Xbox 720, no one would have made a peep. Suddenly, the "true price" argument vanishes. The reason people are pissed is because the Wii U is made by Nintendo and Nintendo is garbage to third parties and third parties can't succeed on Nintendo machines and all third-party software on Nintendo consoles suck and how dare Nintendo take our games they have no gosh darn right blah blah blah blah. Just admit that this is blind hatred towards Nintendo and get over yourselves. Wake up and realize that this is a good thing, that it's an indication that Nintendo is trying to do right by these ingrates, that Platinum Games gets to make a sequel to a cult classic that wouldn't have been made otherwise, and that there is not a single logical reason why you should be upset over this. You want to be mad at something? Be mad at Sega for losing so much money that it couldn't fund development of a whole swath of games. Be mad at Sony or Microsoft for not coming to Bayonetta 2's rescue. Be mad at the state of modern game development that prevents a critically lauded million-seller from receiving a sequel via normal means. This is just... I mean... I don't even... 'Bayonetta 2' would not exist without Nintendo, says Platinum Games [Polygon]
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The announcement of Bayonetta 2 as a Wii U exclusive is destined to go down as one of the big "betrayals" of gaming history, right up there alongside Final Fantasy VII on the PS1. So-called "fans" of the original Bayonetta we...

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'Fans' of Bayonetta to kill themselves over Wii U sequel


Sep 14
// Jonathan Holmes
Arguably the biggest surprise at yesterday's Wii U press event was the announcement of Bayonetta 2, and that the game will be a Wii U exclusive published by Nintendo. My first thought was "This will get people who t...
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Silent Hill producer calls out fans over Book of Memories


Tells the community, 'It really is just you.'
Sep 07
// Jim Sterling
As we've discussed before, Silent Hill's fanbase is currently afflicted by an irrationally emotional hatred of Silent Hill: Book of Memories, the handheld spin-off developed by WayForward. Series producer Tomm Hulett has beco...
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PS3 user? Mad about Skyrim's DLC snub? Just stop crying!


Xbox fans dish out advice to PS3 users
Sep 05
// Jim Sterling
The Elder Scrolls V: Skyrim received it's Hearthfire home-building DLC this week, but only if you have the Xbox 360 version. PC users will have to wait, while PS3 users haven't even got Dawnguard -- and may never get it. Natu...
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Book of Memories gets new screens, fans go apeshit


The purists sink lower and lower
Aug 31
// Jim Sterling
Konami uploaded some new Silent Hill: Book of Memories screens to its Facebook page, which yet again invited a slew of hatred and animosity from a fanbase enraged at the existence of a spin-off portable game. So incensed are ...
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The conclusion to James Rolfe's SNES vs. Genesis battle


Aug 16
// Tony Ponce
Following the introductory video that James "Angry Video Game Nerd" Rolfe uploaded the other day, here comes the epic showdown: Super Nintendo vs. Sega Genesis! Which is the undisputed champion? Obviously, there is no winner...
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James 'AVGN' Rolfe pits the SNES against the Genesis


Aug 14
// Tony Ponce
As the Angry Video Game Nerd, James Rolfe can be funny, crude, abrasive, or annoying, depending on who you're asking. But when he steps away from that persona and simply shares his childhood experiences, he's a pretty mellow...
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Pachter upsets Nintendo fans, says they'll buy anything


Aug 13
// Jim Sterling
Industry analyst Michael "Elder Foot" Pachter recently joked that Nintendo fans will buy anything related to Nintendo. Ironically, Nintendo fans totally bought it, and are raging hard at the silver-haired love machine.  ...
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Pokeholics Anonymous will lead you down Victory Road


Aug 12
// Tony Ponce
If you know someone who you think might be a Pokéholic, perhaps you ought to send them to Pokéholics Anonymous before they can do further damage to themselves or others. This is the latest release from Underbel...
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Console war infographic says Xbox 360 beats PS3


Jun 29
// Jim Sterling
As this generation draws to a close, literally everybody is asking who "won" the battle between the Xbox 360 and PS3 (nobody includes the Wii because that wouldn't be sporting). With that in mind, here's a delicious little in...
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Tekken producer to fans: stop whining


Jun 26
// Jim Sterling
Namco Bandai's chief fighting game producer, Katsuhiro Harada, has had enough of the fans. After drowning in requests to revive characters and use original voice actors in the new Tekken, the developer took to Twitter&nb...

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