I'll admit, sports are something that I don't know anything about. So I asked my girlfriend about this trailer for FIFA 12. It felt rather emasculating, but this is how dedicated I am to achieving proper journalism levels. S...
The FIFA series has been around for a long time but today EA Sports announced something unique in the franchise's history. They've signed a deal with English Premier League team Manchester City to deliver exclusive, club-spec...
Jul 11 //
Steven Hansen FIFA 12 (iOS) (iPod Touch, iPhone, iPad [Previewed]) Developer: EA Sports Publisher: Electronic Arts To be released: September, 2011 One of the coolest features of FIFA 12 (iOS) is the new way you can play it. Yes, you can play the game on your iOS device in the same manner you could with last year’s game, but this year devoted Apple followers are getting an added treat. iPhones and iPod Touch devices can be paired to the iPad via Bluetooth and used as controllers to play the game (turning the iPad into a pretty, little screen.) Up to two devices can be paired at once, allowing players to go head to head with the new control scheme, and gameplay can even be outputted to a TV if the iPad isn’t big enough for you. The current expectation is that the team will launch a free “controller app” that will allow any iPhone/iPod Touch to be used as a controller, requiring only one purchased copy of the iPad game. Currently, this mode is only possible with two “controllers” paired, but the team is looking into allowing single-player iPhone to iPad pairing. The copy I got my hands on was still a bit buggy, so I only got a little bit of play time in, and most of it consisted of me awkwardly trying to get accustomed to the control scheme and its lack of tactile feedback. Still, I appreciated the screen not being cluttered by my stumbling fingers, and the sort of traditional videogame feel of the set up left me running around somewhat comfortably and fluidly, though I had to look down to see where the other commands -- pass, shoot, etc. -- were mapped to.
I also watched people play on two separate occasions, and once they got over the learning curve, the control scheme seemed to work fairly well for them. The game also looked surprisingly good on the large HDTV set up, and even better on the iPad -- I was shocked by the graphical fidelity and the fact that I could actually distinguish certain players.
Aside from this neat new way to play, the one other thing that plainly stuck out to me was the passion that clearly is going in to the development of this game. EA’s James Selby (and his charming accent!) was just giddy with excitement about some of the unannounced features our conversation led towards that he couldn’t comment on. Fans of the sport should be glad to know that Selby promised, “If you’ve got a football team you like -- well it’ll be pretty tough to find one that’s not in the game.” Coupled with the development team’s aim to keep rosters updated and to generally keep supporting the game post-release, as well as the control refinements, FIFA 12 for iOS could prove a surprisingly rich experience for soccer fans. Of course, the casual fans haven’t been left out. “We’ve got certain game modes where you have to know your football to be able to play it. You have to know your team, your players, to be able to manage that,” Selby said, “but we have other modes where you don’t have to know a thing about football -- you just have to be able to play it.” While the game is likely going to launch on iOS enabled devices first, the team is looking into an Android release. “We know the iOS platform very well, and we’re getting to know Android. We’re exploring it a bit. There are some things on Android you can’t do on iOS, and vice-versa. We want to bring a universal experience across mobile devices, so it depends on how we work with those platforms and how we get to know them more and more.” Selby assured me that, “If you love sports games -- not just football, but sports games -- then you’ll love FIFA and if you’re a diehard Chelsea or Arsenal fan, you’ll love FIFA,” and, from what I’ve seen, I’m inclined to agree. A lot of the new features they talked about sound fantastic and the gameplay, animations, and visuals are all top notch. It’s impressive how far they were able to push the hardware, as well as just how much content they seem to be packing into the game. I would actually love to get my hands on FIFA 12 (iOS) again, and I’m not even much of a professional soccer fan or a fan of iOS gaming.
I would like to preface my preview of FIFA 12 (iOS) with a few admissions: I refer to the sport as soccer, I haven’t played a FIFA game in four or five years, and I’ve never touched an iPad. Appropriately, preview...
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fun...Gamemaniac3434 Last night I had to clean projectile liqiud dogshit off of the sides of my puppies kennel. Pity me.
Read my blog. techsupport Taking a break from Fallout 4 to try out Twitch Creative. Catch me painting Chun-Li while listening to an eclectic mix of Alex G, DJ Shadow, and Modest Mouse. twitch.tv/damp_feathers [img]https://www.filepicker.io/api/file/rD0Z6PwsSvOWRQvq68Jq[/img]Solar Pony Django So far from first impressions of my Freedom Planet indie box its 100% more worth it than lootcrate. Whereas lootcrate you get a bunch of stuff you may or may not like, indie box gives you indie games, and stuff related to that game, such as the soundtrackmaycausecancer When one game is rated 7.4 and another 7.6, Are you telling me one game is 0.2 worse than the other. WHAT!?!KingSigy I think Microsoft takes the cake for worst console updates. The XBone UI is worse and the fucking controller had an update. What the hell has gaming become?Dr Mel Well, that's a wrap for the Bloodborne DLC. I liked it. More thoughts and maybe spoilers in the comment section.Confuseddalek a rainy afternoon, and too sleepy for games. Time to go to the animal shelter and try not to fall asleep, surrounded by kittens. Archelon Community Question: Following from yesterday's Community Question, how would you feel if reviewers began assigning two scores to a game? One specifically for the technical aspects/performance of the game, and the other for their own personal enjoyment? ikiryou I went back to Persona 4 Golden this weekend, asked Chie to be my girlfriend but then accidentally maxed out my social link with Yumi, changed my relationship status to "It's Complicated" on Personabook. [img]http://tinyurl.com/pyyh76c[/img]James Internet Ego Why am I hyped? Just cause :DJohnSmith123 You know what Fallout 4 mod I want to see?
One to fix the interior lightning. It's like the silliest thing to get fixated over, but I can't seem to ignore how white and bright some of those inside lights are. RexterNathan Just wrote my first C-blog. It's me talking about the games I have played this month; I'm quite excitedSeymourDuncan17 I wish the Squid Girl outfit was still a dress for boys. I want to live through my Inkling boy and be a cute girly-man, dammit. [img]http://i.imgur.com/iHhYc8x.jpg[/img]Zer0t0nin Goshdarnit...just stood in front of the camera to record an intro for the advent calender thingy and actually got stage fright >.>KnickKnackMyWack Well, it seemed like for two seconds people were finally going to give Star Fox a fair shake, but nope! GameXplain's YouTube audience seem pretty insistent that it's just a Star Fox 64 clone down to the graphics.
Sometimes I just don't understand peoplDr Mel I don't think it will happen, but if the NX is turns out to be a VR device, I will be the saddest boy in the milky way.Mike Martin There's something so fucking delicious about a toasted Hawaiian roll, smoked ham, Swiss, some spinach and a dollop of mustard. #FatKidPostsVIRGO Still in work clothes. Gamemaniac3434 Welp, wrote up a blog for that there bloggers wanted. Its me bitching about Bioshock Infinite! Again! Yay!!!!!!