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Deus Ex: The Fall is a full-fledged experience

Jun 07 // Hamza CTZ Aziz
Deus Ex: The Fall (Android, iOS)Developer: N-fusion, Square Enix Mobile EuropePublisher: Square EnixRelease: TBA (Android) / Summer 2013 (iOS) Storywise, The Fall picks up immediately after the events of the Deus Ex: Icarus Effect novel and continues the story of Ben Saxon, which is also taking place shortly after the attack on Sarif Industries during Human Revolution. Ben is part of the Tyrants initially, but doesn't stick with group for too long when he learns that they lied and tricked him into joining. Ben breaks away from them and hides out in Costa Rica to maintain a low cover. He's a cybernetically enhanced soldier though, and soon has to come out of hiding to find some neuropozyne as his body is rejecting the cyber implants. From here, Ben learns that there's a global shortage of the vital drug, and will go about unraveling the conspiracy surrounding all this that threatens the world over. [embed]255403:48955:0[/embed] The story should take you about five hours to complete from start to finish. Of course, this is a Deus Ex game and you'll want to replay thanks to all the options presented. You can play through the game action hero-like, or be a pacifistic throughout the entire thing and not kill a single person ever. Plus there's dialogue choices that opens and closes different paths of the branching story. There's up to 29 different weapons to find, with plenty of upgrades and attachments that can be placed on them. Plus of course you can upgrade Ben's skills, improving his combat, hacking, or stealth abilities. The inventory and store have been combined for mobile, so you can buy weapons, Praxis, and ammo whenever you want. While you will earn in-game credits, you can also spend real cash to accelerate your progress in purchasing weapons and the sort. That said, you never have to spend any cash outside the initial purchase of the game, and performing three playthroughs of the story (that features new game plus mode) will get you everything the game has to offer. As for the controls, given the limitations of touch screens. Movement happens via dual virtual thumbsticks (the virtual sticks can be shown or hidden) or you can use single and/or double tap to move through your environment. Tapping against walls will put you into cover, vaulting over objects replaces jumping, and you can either manually aim or tap to lock-on to targets to fire your weapons. Plus the takedowns -- lethal and non-lethal -- are all streamlined into the experience. Moving Ben around felt great, and the controls were very tight. At the end of the day, would I prefer a controller to play? Yes, of course, for any game. But for once I didn't mind using touch based inputs in an experience like this. The Fall really feels like it's capturing what we've come to expect out of the Deus Ex series. It looks great for being a mobile title (all things considered) and I was quite happy with the controls. The one thing that bugs me though is that you can't pick up a body after you've downed someone. Bodies will disappear after a while (GoldenEye 64 style), but guards and cameras can still see a body until it of course has finally vanished. I should note that this is the first installment of course, and the story will continue. Whether that means this is going to be episodic or a sequel will take place on a different platform remains to be seen though, as the developers were strictly focused on just talking about The Fall. Otherwise, this will be a nice treat for players on the mobile platform. I do hope the 3DS and PlayStation Vita will one day see The Fall as well. It would be great on those platforms, but I do also understand the reason for focusing on the mobile sector for now, as it reaches a humongous new userbase. 
Deus Ex: The Fall photo
Built from the ground up to be a true Deus Ex game
Deus Ex: The Fall is a the next entry to the much loved series, heading for iOS this summer, with an Android version coming sometime there after. This may not be what you asked for, but don't write it off either. Mobile games...

Nintendo IP photo
Nintendo IP

Eidos: 'Nintendo should have their IP on every platform'

Around and around we go
Jun 06
// Tony Ponce
At the Bristol Games Hub in South West England, Eidos president Ian Livingstone doled out lessons to both industry newcomers and industry vets. But it was his choice words to Kyoto giant Nintendo that raised eyebrows. "Ninten...

Deus Ex: The Fall is a mobile title

Coming this summer
Jun 05
// Dale North
The next Deus Ex game is a mobile/tablet title. It was developed by Square Enix Mobile Europe in cooperation with Eidos Montreal, the folks behind Deus Ex: Human Revolution. They're calling Deus Ex: The Fall an action RPG; i...
Deus Ex photo
Deus Ex

Eidos asks if we're ready for Deus Ex: The Fall

Gee, I wonder!
Jun 03
// Jordan Devore
Assuming that Deus Ex: The Fall is another game installment and not some spinoff project like a graphic novel, as some of you have suggested, then yes, Eidos Montréal, we are ready for it. Thanks for asking. And thanks...
Sneakity sneak sneak photo
Sneakity sneak sneak

First Thief trailer: Redesign, new voice and an explosion

I also really like him grabbing the game logo at the end!
Apr 04
// Steven Hansen
Meet the new Thief, not the same as the old Thief. As you can see from this first trailer, the series has undergone some expected changes for its first entry in near a decade. Its sardonic lead, Garrett has a whole new look ...
Human Revolution photo
Human Revolution

New Deus Ex: HR Director's Cut content won't leave Wii U

That's the current plan, anyway
Apr 03
// Jordan Devore
Speaking to Penny Arcade Report, game designer Emile Pedneault stressed that the goal for the Wii U-exclusive Deus Ex: Human Revolution Director's Cut was for it to not be considered a port. "We really wanted to tak...
Focusing in Thief photo
Focusing in Thief

Hocus Focus: One of Thief's newest systems is optional

And yet...still present. At least presently.
Mar 27
// Steven Hansen
A lot of scrutiny has been directed toward the newly announced, next generation Thief game. In fact, enough people in the official Thief forum have been concerned about a detective mode-esque "Focus" ability that Eidos Montre...

PAX: Deus Ex on Wii U might be the best version

Mar 23 // Alasdair Duncan
When it comes to those contentious boss fights, they've not been drastically altered in story terms, at least; you'll still need to kill each boss battle to progress. What has changed are the levels and the fact that you can now approach a boss either with stealth or hacking instead of a simple gun fight as before. I watched Square Enix designer Emil talk me through a hacking approach against the first boss, Lawrence Barrett. After evading his initial bursts, Emil guided Adam Jensen to a first floor in the area which is totally new to the encounter. Thanks to some handy vents, Emil was able to guide Jensen to a security room where he was able to unlock new rooms. From there he headed back to the ground floor, again evading Barrett who was stalking the lower level. In this lower level Emil demonstrated the newer hacking interface where the actual hacking game is located on the Wii U GamePad screen, allowing your TV to still remain "in game" so you can see approaching threats. This was really handy as Barrett eventually stomped around the corner and saw Jensen hacking another terminal to activate some security turrets. After that it was simply a matter of grabbing a turret and using it as a shield to finally dispatch the first boss. The WiiU GamePad is useful in this version of Human Revolution; a new smart vision augmentation lets you use the GamePad as an enhanced AR vision mode giving you more info on enemies, their health and armor as well as any items they might be carrying. The GamePad also clears up a lot of clutter on the main screen: for example, looting enemies becomes a really simple process instead of navigating menus. The hacking game is really fluid and intuitive and there's also a new swipe feature that let's player flick away enemy grenades with a simple swipe on the GamePad screen. Also included in the Director's Cut is 8 hours of commentary from developer Eidos Montreal and a built-in smart strategy guide which will locate the appropriate chapter depending on your position in-game. There's Miiverse implementation too, with a screenshot and note capture device that leaves AR tags in the game world for your friends to find. It all adds up to a compelling package that Wii U users should check out, if they haven't already played Deus Ex: Human Revolution on another platform.
Deus Ex Wii U photo
Human Revolution really takes advantage of the GamePad
It seems the one thing we've really heard the most fuss about Deus Ex: Human Revolution Director's Cut is the boss battles. Whilst they were a bone of contention in the original versions of the game, this newer version on the...

Tyrannosaurus Tex photo
Tyrannosaurus Tex

Lost footage of Game Boy FPS Tyrannosaurus Tex is found

Mar 15
// Chris Carter
In 2001, Tyrannosaurus Tex, a first-person shooter for the Game Boy Color was all set to change the world as one of the only portable FPS games on the market -- the only problem is, it was never released, as publisher Eidos ...
Office Chat photo
Office Chat

Dead Space needs a break, SimCity launch woes and Thief!

Another casual discussion from the Dtoid news room
Mar 06
// Conrad Zimmerman
In another casual discussion from Dtoid's virtual news room, I'm joined by Jordan Devore and Spencer Hayes to discuss the deflated rumor of a Dead Space development hiatus (one we kind of wish were true). Plus, SimCity's rocky launch demonstrates once again that you can't count on anybody to successfully launch an online-only game and the gang discusses the recently announced Thief reboot.
Deus Ex photo
Deus Ex

Listing for 'modified' Deus Ex: Human Revolution spotted

Did anyone ask for this?
Mar 04
// Jordan Devore
An Australian Classification Board listing for a "modified" version of Deus Ex: Human Revolution was spotted recently, possibly pointing to either a new edition with downloadable content packed in or, as suggested by CVG, a W...
Deus Ex photo
Deus Ex

'Deus Ex: Human Defiance' is just the upcoming movie

Oh ... I see
Mar 01
// Jordan Devore
When word got out about Square Enix trademarking Deus Ex: Human Defiance, some of us got a bit carried away. The name, in our defense, did seem like a rather fitting title for a potential follow-up to 2011's Human Revolution....
Deus Ex: Human Defiance photo
Deus Ex: Human Defiance

Deus Ex: Human Defiance trademarked by Square Enix

A sequel to Deus Ex: Human Revolution?
Feb 27
// Joshua Derocher
It looks like we'll be getting a sequel to Deus Ex: Human Revolution. Square Enix has taken out a trademark on Deus Ex: Human Defiance, and since the first game was rather successful, this isn't a huge surprise. Maybe th...
Used games photo
In other news, Gamefly just soiled itself
Eidos co-founder Ian Livingston doesn't see a digital-only system this generation, but he suggests the next Xbox will require an always-on internet connection and will feature marked discs that prevent sharing games across sy...


Live-action Deus Ex: Human Revolution fan film teased

Short film with surprisingly good costumes
Dec 22
// Jordan Devore
Despite not normally being one for live-action YouTube videos based on games, this was pretty rad. It's a teaser for a Deus Ex: Human Revolution short film that already seems more promising than what Hollywood has in the wor...

Carmageddon now on

I got your Splatter Bonus right here!
Sep 27
// Jim Sterling
GOG's been hyping some big news lately, and today flipped the switch -- announcing the arrival of gory racer Carmageddon for its service. The game will cost $9.99 and is available for DRM-free purchase right now. Carmageddon ...

Hitman: Absolution adding depth to its 'sexy nuns'

Aug 16
// Jim Sterling
The controversy that surrounded Hitman: Absolution and its violent "sexy nuns" trailer has caused the team to add more content to the game, revealed director Tore Blystad. The Saints -- the PVC-flavored assassins that Ag...

Jimquisition: The positive side to punching nuns

Jun 09
// Jim Sterling
This episode went up last Monday but didn't get posted here due to me being in L.A. at the time it went live. The reason for the subject is a little dated now, especially with IO Interactive issuing an apology and kickstarti...

Punch half-naked nuns in the face in Hitman: Absolution

May 30
// Jim Sterling
A new trailer for Hitman: Absolution has appeared, and everybody's talking about it. Some folk are hyped, some have felt their excitement plummet, and others are a little disturbed by a video that puts women in sexy rubber n...

Tomb Raider delayed until Q1 2013

May 14
// Maurice Tan
Crystal Dynamics' next Tomb Raider title has been moved from its crowded Fall 2012 slot to "the first quarter of 2013," studio head Darrell Gallagher announced. The official reason behind the delay is the usual rationale of p...

Hitman: Absolution has a pretty fun pre-order bonus game

May 10
// Conrad Zimmerman
Hitman: Absolution won't be releasing until November but Square/Enix has partnered with GameStop to offer pre-order customers an early taste of what they can expect with a bonus game, Hitman: Sniper Challenge.  It is pr...

Hitman's Agent 47 has a new handler, Benjamin Travis

Apr 26
// Conrad Zimmerman
A new video promoting Hitman: Absolution released today which introduces the new character of Benjamin Travis, who becomes Agent 47's handler in the International Contract Agency, the secret espionage group always at th...

Eidos: new IP isn't crucial as games get sophisticated

Apr 10
// Jim Sterling
Eidos Montreal general manager Stéphane D’Astous feels under no pressure to create new videogame ideas anymore, claiming games are getting so sophisticated that you can rely on new technology to make old ide...

GDC: Deus Ex: HR's bosses could have used 'more effort'

Mar 07
// Jordan Devore
Considering the potential for great, inventive boss fights, it was unfortunate to see these sequences as one of the weaker elements of Deus Ex: Human Revolution. During a talk at GDC called "Reimagining a Classic," gameplay d...

Eidos admits Deus Ex: Human Revolution bosses were weak

Nov 03
// Jim Sterling
It was a fantastic game, but that didn't stop gamers getting incredibly angry over one small portion of Deus Ex: Human Revolution. The overwhelming conversation surrounding Eidos' game concerned the boss battles and how bad t...

Hitman: Absolution teases gameplay in new trailer

Oct 10
// Jim Sterling
A short little trailer has crept online for Hitman: Absolution, teasing a full-on gameplay walkthrough later this week. The teaser shows Agent 47 sneaking his way past a bunch of cops and smashing people in the face with deb...

Robin punches some pricks in Arkham City trailer

Oct 05
// Jim Sterling
If you pre-order Batman: Arkham City from GameStop, you'll get access to Robin as a playable character in a set of challenge areas (Edit: My apologies for the confusion. In North America it's a Best Buy exclusive. Elsewhere,...

Batman gets hardcore flapping in new Arkham City trailer

Oct 01
// Jim Sterling
Here's a new trailer for Batman: Arkham City. The promotion has been so focused on the huge rogue's gallery that it's easy to forget Batman is actually in it, so this video is centered squarely on Bruce and his criminal-punc...

No fridges in Deus Ex 'Missing Link' download content

Sep 28
// Conrad Zimmerman
Eidos released this video to answer the question burning in everybody's minds: Will there be refrigerators in the upcoming downloadable content for Deus Ex: Human Revolution? Sadly, the answer is no. And I have to say, I'm v...

The Joker shows his pretty face in Batman: Arkham City

Sep 23
// Jim Sterling
We've gotten to see pretty much every single major villain (barring Scarecrow) show up in Arkham City, but one character has been conspicuous in his recent absence -- the Clown Prince of Crime himself.  This n...

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