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Duke Nukem

Bombshell photo
Bombshell

3D Realms' female-led Bombshell gets a new trailer


Old school
Jun 26
// Chris Carter
3D Realms just shared its E3 gameplay trailer for the upcoming Bombshell project, and man does it look cheesy as all hell. Whether that's a good or a bad thing by the time the game hits I don't know, but for now you can...
James Storey photo
James Storey

3D Realms/Apogee artist James Storey passes away


Rest in peace
Jun 02
// Joe Parlock
Sadly, 3D Realms has announced artist James Storey has passed away at the age of 41. Storey was British, and as such he was the first non-American person to work for the company. He worked on well-known and well-loved games s...

Review: Duke Nukem 3D: Megaton Edition

Jan 07 // Chris Carter
Duke Nukem 3D: Megaton Edition (PC, PS3, Vita [reviewed])Developer: 3D Realms (original work), General Arcade, Abstraction GamesPublisher: Devolver DigitalReleased: January 6, 2015 (PS3, Vita)MSRP: $9.99 (Cross-Buy on PS3, Vita) With its numerous references to Evil Dead, They Live, and other cult classics, Duke 3D was far more than just stripper and potty humor. Duke had morphed from a relatively safe action hero stereotype in his older days to full-on camp, and the tone was spot-on. Without a bit of nostalgia though a lot of the jokes are going to fall flat, and I suspect some of the younger audience may not even know what he's referencing. In other words, your mileage may vary in terms of the game's personality. I'm just glad that the game hasn't been censored in any way in the re-release. Everyone is likely to enjoy the superb map design from 3D Realms. This was back during the glory days of the FPS campaign, where nearly every room holds a hidden switch or hollow wall ready to be blown up. Every single stage in Duke 3D is littered with secrets, from references to cold hard power-ups. It's a joy to replay the game again and try to find everything -- heck, I'm finding new secrets almost 20 years later in Megaton. What you're getting for your $9.99 is all four "official" episodes of Duke 3D (with four difficulty settings), which feature 8-10 levels each, in addition to three classic independently developed episodes with unique themes. Duke Caribbean: Life’s a Beach is the clear-cut winner of the extra packs, as it re-themes the game to the tune of a tropical vacation, complete with water pistols and Super Soaker shotguns -- also, all the enemies are hilariously decked out in vacation garb. Duke it out in D.C. is a bit of a mixed bag, as the level designs tend to be a bit on the boring side at times, and aren't as tight as you'd expect from the rest of the game. Duke: Nuclear Winter, a tale that sees Duke charge into the North Pole, is the weakest entry, but still worth playing if you've exhausted everything else. These packs aren't new content as they were available on the PC in 1997, but they were difficult to find even if you were a Duke fan back then, and it's nice to see them finally hit the PS3 and Vita for the first time. As far as the controls go on the Vita, everything is very straight-forward and seamlessly integrated with the portable's limitations in mind. A quick tap on the left or right side of the screen will switch your weapons respectively on the selection list, and you can give the d-pad a quick tap to toggle "run mode," which is the equivalent of holding down the shift key on the PC. The weapon-switch system is instant, and works far better than I thought it would. Another addition in Megaton is the power to rewind time after a death and replay from any point in a stage. This is a great option for newcomers as some levels tend to be pretty punishing, and without knowing where everything is, lengthy. That way you won't get too frustrated as you attempt to plow through a level and can stop and smell the roses. Sadly, this is compounded with an odd system that locks you out of stages you haven't completed yet in an episode, so you'll have to do everything in sequential order. For a game that's nearly two decades old that limitation seems pointless. Online multiplayer for up to eight participants is in, with both one-on-one and free-for-all options, as well as a cooperative feature. Ranked and unranked options are available, but I doubt the community will be large enough (or be around long enough) to really justify a difference between the two. Having said that, I was able to jump into multiple matches within minutes since launch, and they were a blast. Keep in mind though that returning players will have the advantage, as the "arenas" are just glorified levels from the game -- secret rooms and all. Also, since everyone will likely have auto-run on all the time, it feels like a hyper turbo old school FPS with janky visuals, which is going to be nigh impossible for some people to get used to. Despite that, this is still one of the only online shooters were you can stop and urinate in the middle of a match. Duke Nukem 3D: Megaton Edition isn't a fancy HD remaster, but for 10 bucks with cross-play support for PS3 and Vita, it's worth digging into for old and new fans alike. Despite the old school feel, the level design holds up tremendously. So long as you can deal with some over-the-top humor, you'll have fun with Duke all over again. [This review is based on a retail build of the game provided by the publisher.]
Duke 3D Vita review photo
Still ain't afraid of no Quake
When I was younger, Duke Nukem 3D had a "parental lock" option with a passcode. Naturally, as any inquisitive child would do, I backed up my save files, uninstalled the game, re-installed it, and set up a new jibber...


Duke Nukem 3D  photo
Duke Nukem 3D

Duke Nukem 3D: Megaton Edition available now on PS3/Vita, free with PS Plus


Step aside Killzone, Devolver's got my portable FPS needs covered
Jan 07
// Rob Morrow
It's not often that I lament letting my PlayStation Plus subscription lapse, but today is one of those days. While I'm begrudgingly plunking down $9.99 of my hard-earned cash to have Devolver's Megaton Edition of the cl...
Duke Nukem 3D photo
Duke Nukem 3D

Duke Nukem 3D: Megaton Edition will arrive on the Vita and PS3 in January


For $10
Nov 06
// Chris Carter
Duke Nukem 3D is still one of my go-to shooters. Every year or so I'll go back and beat at least one episode, and now it's going to feel great to do it on the go on the Vita. On January 13th 2015, Duke Nukem 3D: Megaton ...
3D Realms photo
3D Realms

3D Realms is alive and kicking once more


Come get some!
Oct 23
// Brittany Vincent
It's happening -- the day I thought I'd never see in a million years. 3D Realms is back, five years after closing its doors. Original members like Bryan Turner and Scott Miller are on board with the relaunch, having onboarde...
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Plus, an excuse to show clips from Akira
There's been a whole bunch of interesting stuff to talk about in the last week! Halo 5: Guardians has been announced for 2015, Far Cry 4 is coming this fall, Duke Nukem: Mass Destruction has been rebranded as Bombshell, Tom ...

Bombshell photo
A bit of the old ultraviolence
After an excruciatingly long countdown, Interceptor Entertainment's cheeky teaser site has been updated to reveal Bombshell, the best little non-Duke Nukem game that's actually Duke Nukem in Texas we could have asked for. Th...

3D Realms  photo
3D Realms

Interceptor Entertainment unearths sweet unused 3D Realms assets


Shake it, baby!
Apr 24
// Brittany Vincent
Remember when Interceptor Entertainment purchased 3D Realms? Pepperidge Farm and Interceptor CEO Frederik Schreiber remember. And after digging through nearly 25 years' worth of content after the acquisition, he's sharing ass...
Duke Nukem photo
Duke Nukem

3D Realms asserts it still owns Duke Nukem in Answer to Gearbox's lawsuit


'Round and 'round we go...
Mar 26
// Brett Makedonski
In response to Gearbox Software filing a Complaint against 3D Realms and Interceptor for unauthorized use of the Duke Nukem trademark, 3D Realms (along with Defendants Apogee Software and Interceptor Entertainment) submi...
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Interceptor Entertainment investors have acquired Apogee/3D Realms


The Triad returns to nest and buys the tree
Mar 03
// Conrad Zimmerman
The investment group behind Interceptor Entertainment, SDN Invest, has announced that they have acquired Apogee/3D Realms, the developer/publisher responsible for franchises like Duke Nukem, Commander Keen and&...

What was 3D Realms thinking with the Duke Nukem fiasco?

Feb 25 // Brett Makedonski
The entire issue stems from a February 2, 2010 asset purchase agreement in which Gearbox bought the Duke Nukem IP from 3D Realms “except for very limited exceptions.” These exceptions are for the re-issuing of past games, such as the recent release of Duke Nukem 3D on Steam. Outside of that, Gearbox has the rights and control of the future direction of Duke Nukem. Despite this contract being in place, Gearbox alleges that 3D Realms then went and licensed the franchise to Interceptor to create Duke Nukem: Mass Destruction. Gearbox is suing for, among other things, a permanent injunction to prevent this game from being released. It’s difficult to imagine Interceptor as anything more than an unknowing pawn in this entire ordeal -- a developer that thought it was making a legal deal because how should it know the company that was selling something didn’t actually own it? That doesn’t explain the actions of 3D Realms, though. Given the details of the asset purchase agreement, it seems clear-cut that it had no right to make this deal. Did 3D Realms think it was being sneaky and that Gearbox would never find out? Because of the companies’ history of litigation, did it want to try to stick it to Gearbox any way it could, legal ramifications be damned? Is 3D Realms just that hard-up for money that it knowingly brokered an illegal contract to have some cash in the short-term? Unless 3D Realms has a side of the story that’s wildly different than Gearbox’s, it looks like it simply put its middle finger in the air. Again, it’s all conjecture at this point, but how could these actions possibly be explained? This unsavory approach reeks of a developer that had one idea more than a decade ago and can’t move past it. However, even if 3D Realms wanted to sell, why on earth did Interceptor want to buy? The Duke Nukem brand is not in good shape right now. After the throttling Duke Nukem Forever took, there might not be a worse IP to invest in right now. The entire “rude and crude” crutch that the series depends on has aged so poorly that it’s not viable for Duke Nukem to be a successful character in 2014. The majority of the targeted audience for Duke Nuke can be broken up into two camps -- those that grew up with the franchise, and a younger crowd that reacts in kind to its trademark humor. The former has mostly matured beyond what Duke Nukem is willing to offer. That was clearly apparent given Duke Nukem Forever’s reception. The latter has absolutely no allegiance to the brand. They didn’t grow up with Duke Nukem, so the name rings evokes no sentimental emotions from them. There’s a sliver of people still fond of the franchise, but that group’s so small that it’s not feasible to market a large-scale game solely to them. The wise thing for Interceptor to do would have been to create its own IP. That way, it would have been afforded the opportunity to mold a character and world that would have stood a chance right out the gate. Duke Nukem is absolute poison in 2014. It’s going to take a miraculous effort that vastly changes the series’ core tenets to make it relevant again. To boot, Interceptor wouldn’t have had to pay any licensing fees, as frivolous as they may have ended up being. At the end of the day, it seems like Gearbox is going to come out of this one smelling like roses. Although, why didn’t it let Interceptor put out Mass Destruction and then sue for royalties? It surely would’ve been more simple to collect a check than to permanently prevent a game’s release. In the Complaint, Gearbox requests statutory damages as well as punitive damages -- the latter awarded for conduct that is found to be willful and wanton. Gearbox is smart to take this approach, the reasoning being two-fold. First, assuming that it’s successful in its litigation, it’s less of a gamble to seek these damages than to try to take a percentage of what a game sells. No one knows how Mass Destruction could be received, and if it absolutely tanks (which is certainly within the realm of possibility), there might not be much money at all to draw from. Second, by obtaining the injunction, Gearbox gets to maintain full control over its property. Duke Nukem might not have much of a reputation right now, but you’d be hard-pressed to fault Gearbox for not wanting someone else to further screw that up. If I were a betting man, I’d wager that Gearbox knows that neither of these two companies has the type of money to be able to satisfy any sort of judgment that’s awarded against them. With punitives in the mix, it has the potential to be very high. If this is the case, Gearbox is likely posturing itself to be able to obtain the work that’s already done on Mass Destruction in a sheriff’s sale -- similar to what Nintendo recently did. The saga of this game is probably far from over, and I’d be surprised if we don’t eventually see it released under Gearbox’s banner. We’ll have to wait a while for the court proceedings to play out before we know what kind of resolution this ultimately has. The preliminary evidence all points in Gearbox’s favor, though. However, this could’ve all been avoided if 3D Realms and Interceptor hadn’t made such terrible decisions in the first place. Poor showing, guys.
Duke Nukem lawsuit photo
Interceptor's not off the hook either
With this week’s news that Gearbox Software has filed a lawsuit against 3D Realms and Interceptor for unauthorized use of the Duke Nukem property, it raises the question – exactly what the hell are 3D Realms and I...

Farts 'N' Crafts photo
My mom's gonna hang this on the fridge.
Following up Friday's debut of "Dumb Idiot Ideas," here's the first episode of another weekly series: "Farts 'N' Crafts." On this show, I draw horrible pictures of things vaguely related to what's going on in the world of vid...

Duke Nukem photo
Duke Nukem

Gearbox files suit against 3D Realms over Duke Nukem IP


Gearbox alleges unauthorized use
Feb 24
// Brett Makedonski
Gearbox Software has filed a lawsuit in United States Federal Court against both 3D Realms and Interceptor Entertainment, alleging that the two colluded to use the Duke Nukem trademark and copyright unlawfully, and ...
Duke Nukem photo
Duke Nukem

Duke Nukem 3D: Megaton Edition gets a multiplayer update


Eight players, cross-platform
Jan 28
// Conrad Zimmerman
An update to Duke Nukem 3D: Megaton Edition has been released on Steam which adds deathmatch and cooperative gameplay modes for up to eight players online, across PC, Mac, and Linux platforms.  There is a lot about...
Duke 3D on Steam photo
Duke 3D on Steam

Duke Nukem 3D: Megaton Edition adds Steam Workshop


Also, a level editor
Dec 12
// Chris Carter
As a kid, I played hundreds of hours of Duke Nukem 3D. I even went so far as to go to local tech stores and find "level pack" CDs so I could play more maps than the game could possibly offer, and made a few of my own in my sp...
Duke Nukem 3D Vita photo
Duke Nukem 3D Vita

Duke Nukem 3D is heading to Vita


The Megaton Edition is all out of gum
Aug 13
// Chris Carter
Devolver Digital has been on a roll lately, especially when it comes to paving the way for the PlayStation Vita. Well it seems as if they have more Vita goodness lined up, as Duke Nukem 3D: Megaton Edition is coming to Sony's...
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Come get some with the Duke Nukem Platformer Pack


Duke Nukem 1, 2, and Manhattan Project
Jul 03
// Hamza CTZ Aziz
Need more Duke Nukem in your life? Especially to wash out the terrible taste of Duke Nukem Forever out of your mouth? Well good, as Interceptor Entertainment has released the Duke Nukem Platformer Pack on Steam. The pack con...
Game Music Bundle photo
Game Music Bundle

Retro game music bundle: I'd buy that for a dollar


Duke Nukem, Myst, Jazz Jackrabbit, and more
May 25
// Jayson Napolitano
We've covered a lot of these game music bundles in the past, so I'll cut right to the chase. This one features some never-before-released albums along with an exclusive Duke Nukem remix collection featuring Jake "virt" Kaufma...
3D Realms photo
Lo Wang coming to get you, little snake coward!
First came Duke Nukem, then came Lo Wang, and now come the reboots. Flying Wild Hog, developer of Hard Reset, annouced it is making a reboot of Shadow Warrior, the offbeat, borderline offensive but all the way awesome Hong Ko...

Gearbox artist slams Dragon's Crown character design

May 01 // Jim Sterling
As one might expect, Hamm's comments have drawn considerable heat from Dragon's Crown fans, particularly on NeoGAF. Gearbox's own history of female design has been brought up multiple times in response to the criticism, with Borderlands' Mad Moxxi and Duke Nukem Forever's entire existence providing alleged examples of similar female objectification.  Images such as the one above have been used to refute Hamm's point, though to be fair, it's worth pointing out that Hamm is responsible only for Gearbox's environmental art, and her own designs of female characters are both tasteful and quite excellent. Still, gender issues are treacherous waters, and it's inevitable Gearbox's history would be part of the splashback.  That said, it's also been argued that Gearbox's designs as they stand can't be compared to Dragon's Crown's overtly exaggerated characters.  "Nothing in Borderlands posted so far is remotely in the same ballpark," said one NeoGAF poster.  Indeed, while Moxxi clearly has her breasts on show, she is at least sensibly proportioned and her costume actually fits the context of her character. She's not going out to battle dressed in that attire, she's supposed to be an entertainer and the owner of a bar with a deliberately titillating aesthetic. That's not to say she's designed inherently "better" than Tamikani's characters, but it's hard to compare the two in this particular discussion.  In any case, the Dragon's Crown debate rages on, even as those who claim to be tired of it continue to post in forum and comment threads every time it comes up. Indeed, this shows no signs of going away yet.  Still, this is probably the most advertising a Vanillaware game's ever gotten.
Dragon's Crown photo
The boob wars continue
The Dragon's Crown "thing" shows no sign of stopping, with vehement and sometimes venomous opinions flying this way and that. To bring you up to speed, Vanillaware's upcoming brawler features a big-boobed Sorceress, the desig...

Always bet on Duke photo
Always bet on Duke

The REAL Duke Nukem Forever released 16 years later


DNF 2013 is based on levels from original DNF trailer
May 01
// Allistair Pinsof
Gearbox's Duke Nukem Forever may be a let down, but things are looking up with the release of a fan-made mod that recreates Duke Nukem Forever's E3 2001 trailer in the Duke Nukem 3D engine. The results are glorious. Let me t...
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Devolver Digital giving Steam discount codes to fans


Serious Sam publisher making it rain up in here
Apr 18
// Jim Sterling
If you own Serious Sam 3: BFE, you may notice you've received a discount coupon for Duke Nukem 3D: Megaton Edition. Conversely, if you own Megaton Edition, you've received a discount coupon for BFE.  Devolver Digital is ...
Duke on Steam photo
Duke on Steam

Duke Nukem 3D kills alien scum on Steam


Shake it, baby
Mar 20
// Fraser Brown
Remember when Duke Nukem was an entertaining parody with top notch level design? You know, before Forever finally came out and proved that, sometimes, good things don't come to those who wait. If Gearbox's attempt at re...
Duke Nukem II photo
Duke Nukem II

Duke's back, baby! Duke Nukem II iOS revealed


Come get some...again!
Mar 15
// Raz Rauf
3D Realms is back, and that can only mean one thing -- Duke Nukem. To celebrate the 20th anniversary of Duke Nukem II, 3D Realms and Interceptor Entertainment have announced a upgraded re-release of the '90s game for iOS dev...
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Grab a free copy of Duke Nukem 3D from GOG.com


PC and Mac versions, now through Friday
Dec 12
// Jordan Devore
There's something about the first-person shooters of the '90s that makes them (some of them) still hold up to this day. I mean, Duke Nukem 3D shouldn't be aesthetically pleasing to me in 2012, but the old sprite-based charac...
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Duke Nukem reads an excerpt from 50 Shades of Gray


Jul 19
// Hamza CTZ Aziz
Last weekend at ConnectiCon 2012, the guys from Team Four Star made Jon St. John read from 50 Shades of Gray in the Duke Nukem voice. From what I've been told, this book is like the next Twilight. Based on this excerpt read by Jon, it's safe to say I never ever want to talk about 50 Shades of Gray ever again. Duke Nukem, 50 Shades of Gray Fan [Topless Robot]
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Pitchford: Duke Nukem Forever is exactly like Half-Life 2


Jul 17
// Jim Sterling
Most reasonable gamers would consider Duke Nukem Forever, on its own, is a big enough insult to the industry. Gearbox CEO Randy Pitchford, however, has decided to take the mockery further by comparing it to one of the most be...
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Duke Nukem tackles Dr. Proton in The Doctor Who Cloned Me


Dec 13
// Conrad Zimmerman
Duke Nukem Forever has new DLC now available on PSN and Xbox Live. "The Doctor Who Cloned Me" features a new single-player campaign which sees Duke facing off against classic franchise villain, Dr. Proton, and coming face-to...
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First DLC pack for Duke Nukem Forever now available


Oct 12
// Brett Zeidler
The first DLC pack for Duke Nukem Forever, "Hail to the Icons Parody Pack," is now available because you demanded it. If you were part of the Duke Nukem Forever First Access Club, the DLC comes to you absolutely free of charg...

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