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Review: Dishonored: The Brigmore Witches photo
Review: Dishonored: The Brigmore Witches
by Fraser Brown

I'm meant to be playing a cold, calculating murderer -- a man who assassinated an empress and gave her innocent daughter to traitors. So why am I hiding atop a broken chandelier, a mess of tightly wound nerves and sweat? Because I pissed off a witch, that's why. A whole coven of witches, actually. And they are hunting me down, not like nervous gang members searching for a ghost, but like predatory animals. 

The Brigmore Witches, Dishonored's second expansion, might begin mere hours after The Knife of Dunwall ends, but it's a different beast. The horror that existed on the peripheries of the previous outings is now center stage, and with it comes greater challenges while peeling back the layers of Dunwall and the surrounding isles, revealing its darkest elements. This is Dishonored at its very best. 

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4:30 PM on 08.15.2013

Arkane hints at what's next for Dishonored

Arkane Studios has -- for the time being, anyway -- wrapped up Dishonored, now that The Brigmore Witches DLC is out. The stealth-action title has done well enough to be considered a full franchise by publisher Bethesda and it...

Jordan Devore

4:30 PM on 08.05.2013

Dishonored: The Brigmore Witches sets it all to rest

All great things must end, and it has been a great run for Dishonored, which is set to conclude with Dishonored: The Brigmore Witches. This final DLC is meant to wrap up Daud's story, as he confronts Delilah Cooperspoon...

Abel Girmay





11:00 PM on 07.17.2013

19-year-old spent a year making this amazing Skyrim mod

Skyrim mods are the best, like the one we just featured that brings in Dishonored powers into Skyrim. This one, though, takes the cake. Falskaar is a new mod and it features nearly 25 hours of new content. That's new charact...

Hamza CTZ Aziz

9:30 PM on 07.16.2013

Mad Max gameplay, GTA's dogs & Dishonored's witch hunt

Today's Destructoid Show is brought to you by vacation! Which I am going on, tomorrow. Because I feel like it. The News: Avalanche Studios' Mad Max will probably be cool, but I'm unimpressed, Dishonored's final DLC...

Max Scoville

8:00 PM on 07.16.2013

New mod brings the powers of Dishonored to Skyrim

The Skyrim modding community continues to impress; this time it's a new mod entitled The Gift of the Outsider which has brought the powers wielded by Dishonored's protaganist Corvo into Skyrim. Blink, Devouring Swarm, Wind B...

Alasdair Duncan

11:30 AM on 07.16.2013

'The Brigmore Witches' DLC for Dishonored dated

Bethesda has lifted the curtain on the next and final DLC for Arkane Studios' Dishonored. Picking up right where The Knife of Dunwall left off, The Brigmore Witches is heading to PC, Xbox 360, and PlayStation 3 on August 13 i...

Jordan Devore

12:15 PM on 07.15.2013

More Dishonored DLC teased by Bethesda

Bethesda has teased more upcoming Dishonored content with a pair of mysterious images posted on its blog, with the promise of more to come. In the previous DLC, The Knife of Dunwall, the assassin Daud encountered a witch name...

Alasdair Duncan

4:30 PM on 07.10.2013

Dishonored is $20 on Xbox Live this week

In another unusually good sale for Xbox Live, Arkane Studios' Dishonored is down to a mere $19.99 for Gold members now through Monday, July 15. It's as good of time as any to attempt that non-lethal run you've always dreamed ...

Jordan Devore

8:30 PM on 05.03.2013

Upcoming Dishonored DLC bundles pre-order rewards

Pre-order bonuses aren't going anywhere, it seems. And if that truly is the case, the least a developer can do is make retailer-exclusive rewards available after the fact. I'll never buy this stuff, but someone else presumabl...

Jordan Devore



Review: Dishonored: The Knife of Dunwall photo
Review: Dishonored: The Knife of Dunwall
by Fraser Brown

Crouching on the rooftop of a dilapidated building in the whale oil-fuelled Victorian dystopia of Dunwall, I felt like I had never left. I'd cleared the name of Corvo Attano, saved a child who would become an Empress, and freed a city from the clutches of mad men and despots, but here I was again, leaping from ledges, slitting throats, and doing the work of the Outsider.

The Knife of Dunwall is neither a revolution or a reinvention -- it is simply more Dishonored. Whether that's a good thing or something less desirable really depends on how you feel about Arkane's first-person stealth game.

It will also likely depend on the way you played the original. With Dishonored, the developers attempted to craft a title that could be experienced as an action game or a stealth game, though I think that the latter made for the most compelling romp. The Knife of Dunwall, however, is not something that should be raced through, sword raised, guns blazing. Though there are more than ample opportunities for a bit of mayhem if that's your cup of tea.

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Jimquisition: Perfect Pasta Sauce  photo
Jimquisition: Perfect Pasta Sauce
by Jim Sterling

This week, Jimquisition gives you a brief lesson in pasta sauce, and ties it into the misguided quest for perfection currently plaguing the so-called "AAA" title scene.

Expanding on a few ideas found in last week's episode, today is all about variety, expectation, and catering to the silent markets that could be making publishers money, if only they bothered paying attention ... and learned a thing or two about pasta.

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7:30 PM on 04.19.2013

Dishonored's lore summed up in a minute

Dishonored is the game with the racists people in the sky? Or is it the one with the head crabs? I've been playing Black Mesa and BioShock Infinite recently, so Dishonored feels like a distant memory, despite it being my per...

Allistair Pinsof



New releases: The Knife of Dunwall blinks into existence  photo
New releases: The Knife of Dunwall blinks into existence
by Fraser Brown

After a couple of lackluster weeks of new releases, we're spoiled for choice this week. A plethora of games drop, begging for your attention. Time to blow more money.

At the top of the list, for me, is the latest piece of Dishonored DLC, The Knife of Dunwall. Daud, the DLC's protagonist, only appeared in the main game briefly, but he has a central role in the story of Corvo's set-up. I'm really looking forward to seeing Dunwall through his eyes, and learning more about the enigmatic assassin. 

Also arriving this week is the DC fighter, Injustice: Gods Among Us, where a bald man in a mechanical suit can beat up Superman; Pandora's Tower finally gets a US release, long after the rest of us have been able to enjoy it; Star Wars: The Old Republic gets a new premium expansion in the form of Rise of the Hutt Cartel; the new Shin Megami Tensei: Devil Summoner game, Soul Hackers, launches on the 3DS; and the wonderful but tragic Papo & Yo gets a PC port. All this and more comes out this week.

So, what are you grabbing?

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Bethesda versus freemium multiplayer sequels photo
Bethesda versus freemium multiplayer sequels
by Jim Sterling

The game industry tells us many things in order to justify its various activities. Multiplayer is added to so many games because solo experiences are dying. Online passes are needed because used games are killing creativity. Creativity is dead because new intellectual property is too difficult to establish. 

Despite these claims, there is much evidence of success to the contrary. Single-player games that sell well, releases that survive without scads of launch day downloadable content, and companies that are doing just fine without having to wage war on the used game market. 

In my opinion, Bethesda has been one company that really goes against the grain. As a publisher of what's called "AAA" games, the company has had success with such games as The Elder Scrolls V: Skyrim, Fallout 3, and Dishonored -- each game bucking "AAA" trends in some way or other. 

Why, exactly, is Bethesda able to get away with it?

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2:00 AM on 04.05.2013

Dishonored's Corvo goes on a live action killing spree

Dishonored's combination of magic and weaponry made for a perfect mixture of making you feel like a total overpowered badass. Stringing together kills all while teleporting around levels like your Nightcrawler from the opening of X-Men 2 can be thrilling, but you probably want to make sure you're not about to kill anyone important while on your spree.

Hamza CTZ Aziz