Quantcast
Destructoid: Videogame News & Community

DestructoidJapanatorTomopopFlixist







DESTRUCTOID, EST. IN 2006, IS AN INDEPENDENT NEWS COMPANY. WE ARE GAME CRITICS. OUR COMMUNITY IS RAW, VOCAL, AND HARDCORE <3
Support Dtoid by becoming a Huge Member








Dtoid is...

Hamza Aziz
Chief Executive
Dale North
Editor-in-Chief
Max Scoville
Video Warlock
Steven Hansen
Features Editor
Chris Carter
Reviews Director
Jordan Devore
News Editor
Andy Dixon
Community Manager
Phil Janca
King of the Stream
Spencer Hayes
Defender of Dtoid.tv
Niero G.
Founder

Editors
Meet the team

Our sites
Flixist
Japanator
Tomopop

Contact Us
Suggest News
Advertising
Privacy
Contact Us

12:00 PM on 07.04.2013

It's the final day of GOG.com's big summer sale

The 2013 summer sale on GOG.com has been leading up to this moment. For the rest of the day, you'll be able to find all of the daily bundles featured one last time. Nearly 500 titles are half price, and there are a bunch of b...

Jordan Devore

5:45 PM on 07.02.2013

Long tail: How Defender's Quest is doing better than ever

Defender's Quest: Valley of the Forgotten is one of the better tower defense titles you might not have heard of. Through clever use of role-playing mechanics, you're compelled to stick with its (admittedly pretty good) storyl...

Jordan Devore

6:00 PM on 07.01.2013

Green Man Gaming unleashes its devilish summer sale

They say the Devil has the best tunes but Green Man Gaming us taking a cue from the dark lord and having a 666 Summer Sale, reducing six new games every six hours for six days. Right now you can get 75% off the price of Alien...

Alasdair Duncan

12:30 PM on 06.18.2013

Act fast: Torchlight goes free on GOG.com

Runic Games' action-RPG Torchlight is free for 48 hours on GOG.com as part of a "#NoDRM" promotion. If you've somehow managed to avoid the game all these years -- impressive work -- you might as well take part. The offer last...

Jordan Devore

9:26 AM on 06.11.2013

New eShop games list includes World of Keflings

Nintendo showed off some of the upcoming games for Nintendo's eShop, and among those shown was World of Keflings. So get excited for that. Other games they showed off were Ballpoint Universe, Cloudberry Kingdom, Coast Crazy Deluxe, DuckTales, Dungeons and Dragons: Chronicles of Mystara, Mutant Mudds Deluxe, Oddworld: New N' Tasty, and Scram Kitty and his Buddy on Rails.

Joshua Derocher



Indies are the key to console gaming's future photo
Indies are the key to console gaming's future
by Tony Ponce

The console market has become something of a paradox these past few years. Despite total console sales having exceeded 40 million units over the previous generation, and despite a wealth of powerful new IPs, we've witnessed a veritable avalanche of studio closures and cutbacks. The biggest reason for these failings is the current state of traditional games development, which has grown so bloated and inefficient that even historically successful brands can't meet publishers' outrageous sales projections.

One possible countermeasure is a greater focus on digital distribution, although this would require companies to make radical changes to their infrastructure -- hardly an overnight process. But while the bigger publishers are busy splitting resources, trying to address the physical and digital spaces simultaneously, smaller independent developers will be able to quickly capitalize on this relatively new frontier.

Both Sony and Nintendo have recognized the success of indies on the PC and have taken great strides to make their consoles and handhelds as indie-friendly as possible. Indies possess a pioneering spirit that once drove the entire industry, and since they aren't beholden to any panel of investors, they can take the risks that the big boys are too afraid to attempt.

As the major companies fall further out of touch with consumers, indies will be the ones to reinvigorate the market and shape the future of console gaming.

view full story + comments


11:00 PM on 06.03.2013

Dev needs to go through Greenlight even with a publisher

With all the recent attempts to de-mystify the Greenlight system on Steam, it seems like there's some things that are only being found out the hard way. Mike Maulbeck of developer Code Averice created a Greenlight page for h...

Alasdair Duncan





2:00 AM on 05.29.2013

The Last of Us will have single-player download content

Sony has just opened up pre-orders for the Digital Edition of The Last of Us, due out on June 14, and for the game's Season Pass, providing some nuggets of information about what the post-release content for the game will loo...

Conrad Zimmerman



Devs express disappointment with Xbox One over Twitter photo
Devs express disappointment with Xbox One over Twitter
by Tony Ponce

Microsoft's Matt Booty affirmed earlier today that digital publishing policies on Xbox One would be no different than they were on Xbox 360. Any hope that Microsoft would right the ship that has inconvenienced a good number of former XBLA devs went down the drain after we learned that indies still won't be able to self-publish their wares. Never mind that just about every other viable platform gives them flexible options, because Microsoft is having none of it.

You don't have to take my word for it! Those devs and others have taken to Twitter to express their disappointment in Microsoft's stubbornness. Maybe if enough of them speak out, Microsoft will reconsider its plans, but I somehow doubt it.

Below are just a few choice tweets. I'm sure there are more if you search around, but this should serve as a tasty appetizer.

view full story + comments


12:30 PM on 05.22.2013

Xboned! Indies can't self-publish on Xbox One

[Castle Vidcons by Tyler Rhodes] Both Sony and Nintendo are bending over backwards to make their platforms as attractive to indie developers as possible, from waived licensing fees to free patching. Microsoft has been slippin...

Tony Ponce

11:00 AM on 05.22.2013

Mortal Kombat Komplete Edition uppercuts PC this summer

[Update: Digital release confirmed to be Steam-exclusive.] Mortal Kombat Komplete Edition will be available for PC this summer, with a digital release on July 3 followed by a retail release on August 6, Warner Bros. Interacti...

Keith Swiader

8:00 PM on 05.15.2013

Capcom explains digital-only Ace Attorney: Dual Destinies

When Phoenix Wright: Ace Attorney - Dual Destinies leaves Japan this fall, it'll be available exclusively through the 3DS eShop. This reality of the publishing business has been met with backlash from some percentage of fans ...

Jordan Devore

1:15 PM on 05.10.2013

Origin client update targets 64-bit and achievements

Electronic Arts has introduced a new update for its Origin platform that uses some humorous language but actually sounds rather useful. PC and Mac users that have opted in for for beta updates can upgrade to version 9.2.1 ahe...

Jordan Devore

4:15 PM on 04.25.2013

New on Steam: Subscription plans for MMOs and the like

In a new feature rollout, Valve has added the ability for developers to incorporate subscription plans within the digital-distribution client. In other words, users can sign up, manage, cancel, or renew their game subscriptio...

Jordan Devore



Nintendo truly wants to be indies' best friend photo
Nintendo truly wants to be indies' best friend
by Tony Ponce

For all of Nintendo's shortcomings in dealing with major publishers, the Kyoto giant has been making great strides in courting independent developers. Just this past Saturday at the Full Indie Summit in Vancouver, Nintendo of America's manager of business development, Dan Adelman, took to the stage to explain how easy it is to get software up on Wii U's eShop. Though no official transcript of the talk exists, Nintendo Life's Jon Wahlgren was on site to tweet the best bits.

We've all heard the horror stories from the WiiWare days, such as requiring a proper office or receiving payment only after a minimum sales threshold is met. Those archaic policies are long gone, as you might already be aware, but that's only the beginning. On the eShop, there is neither a concept approval process nor a mandate to use motion controls or GamePad features. Nintendo doesn't even require platform exclusivity, calling such methods "childish" -- no doubt a jab at Microsoft's XBLA arrangements.

Alderman urges indies interested in developing on the Wii U to visit a special Wii U developers page, where prospective partners can fill out a small questionnaire and be one step closer to a license. Nintendo will even provide the Unity Pro 4 engine at no additional cost, and of course there's the Nintendo Web Framework that supports HTML5 and JavaScript.

view full story + comments


8:30 PM on 04.17.2013

3DS physical software sales surpass 20M units in the US

Nintendo held a press conference today in San Francisco shortly after its Nintendo Direct this morning where the company discussed some sales figures in regards to the 3DS. Software sales for the 3DS handheld have surpassed 2...

Hamza CTZ Aziz