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7:00 PM on 08.07.2013

Two Worlds II and Oddworld are your daily deals

The middle of the week usually brings a slight lull to the deals we're hunting for but there's still a few new bargains to be had. This Horror Fest Bundle caught my eye, offering Steam keys for Scratches, Vigil: Blood Bittern...

Alasdair Duncan

4:00 PM on 08.07.2013

Amazon.co.uk launches digital game sales

I've long looked at Amazon.com's more expansive videogame selection with envy compared to the selection at Amazon.co.uk; digital titles were the thing I wanted most and now Amazon in the UK has finally stepped into the ring. ...

Alasdair Duncan



GOG: Indies, nostalgia, and the evils of DRM photo
GOG: Indies, nostalgia, and the evils of DRM
by Fraser Brown

It took a long time for me to be comfortable with digital distribution. I held onto my dusty boxes and physical media with grim determination, seeing no reason for me to move with the times. It was Space Quest that changed all that. I'd lost my discs filled with the adventures of space janitor Roger Wilco years before, but when I realized that I could simply download every single one of them and start playing them mere minutes later, I started to become a convert. 

That was many years ago, and now -- between plaforms like Steam and GOG -- I have almost 400 digital titles, and the last time I purchased a physical PC game, it was for an article I was writing about the experience of going back to a brick-and-mortar store. I want to emphasize this: I only bought the game for an experiment. 

GOG.com, once Good Old Games, started out by appealing to folk like myself. Those who wanted to dive into the classics and bygone titans of PC gaming, but it's transformed into something much larger: a huge digital platform promoting and selling bounties decades old next to modern indie titles, and all the time sticking to its anti-DRM principles. A year after its rebranding, I caught up with managing director Guillaume Rambourg, and some of the developers whose games feature on the site.

[Image source]

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7:00 PM on 07.26.2013

Weekend PC deals: Square Enix, Darksiders, Saints Row

GOG.com has a large amount of old-school titles reduced by 50% in its Soviet Strategy promotion, including the likes of IL-2 Sturmovik: 1946, Kings Bounty, and the UFO franchise. If Russians and strategy is right up your alle...

Alasdair Duncan





7:30 PM on 07.24.2013

Nintendo says 'no' to Japanese indie developers

Nintendo has spent much of this year reversing its previous, nose-upturned stance on independent developers. You may remember a couple years ago that Nintendo of America's Reggie Fils-Aime stated, "we are not looking to do bu...

Steven Hansen



Grand theft activism and regional shakedowns photo
Grand theft activism and regional shakedowns
by Conrad Zimmerman

In this installment of Office Chat, Jim Sterling, Jordan Devore, and I discuss our impressions of where Grand Theft Auto is headed, based upon the latest gameplay trailer. Digital pricing discrepancies discovered during a beta involving Microsoft's upcoming transition to real-world currencies lead to a conversation regarding the squeeze placed on certain regions. And, finally, we're a touch boggled by consumer blowback to the Xbox One reversal (though, clearly, there are some curious agendas at work).

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8:00 PM on 07.11.2013

Deep Silver to handle Wasteland 2 distribution for inXile

The publisher of Saints Row IV, Metro: Last Light, and Dead Island will be working with inXile Entertainment on the crowdfunded Wasteland 2. Deep Silver will be responsible for the role-playing game's release at retail, quali...

Jordan Devore

6:00 PM on 07.10.2013

Second Life maker Linden Lab acquires Desura

Linden Lab, the company behind the bizarre, fascinating virtual world Second Life and a bunch of other stuff you won't recognize by name has picked up digital distribution platform Desura. The service "will continue uninterru...

Jordan Devore

12:00 PM on 07.04.2013

It's the final day of GOG.com's big summer sale

The 2013 summer sale on GOG.com has been leading up to this moment. For the rest of the day, you'll be able to find all of the daily bundles featured one last time. Nearly 500 titles are half price, and there are a bunch of b...

Jordan Devore

5:45 PM on 07.02.2013

Long tail: How Defender's Quest is doing better than ever

Defender's Quest: Valley of the Forgotten is one of the better tower defense titles you might not have heard of. Through clever use of role-playing mechanics, you're compelled to stick with its (admittedly pretty good) storyl...

Jordan Devore

6:00 PM on 07.01.2013

Green Man Gaming unleashes its devilish summer sale

They say the Devil has the best tunes but Green Man Gaming us taking a cue from the dark lord and having a 666 Summer Sale, reducing six new games every six hours for six days. Right now you can get 75% off the price of Alien...

Alasdair Duncan

12:30 PM on 06.18.2013

Act fast: Torchlight goes free on GOG.com

Runic Games' action-RPG Torchlight is free for 48 hours on GOG.com as part of a "#NoDRM" promotion. If you've somehow managed to avoid the game all these years -- impressive work -- you might as well take part. The offer last...

Jordan Devore

9:26 AM on 06.11.2013

New eShop games list includes World of Keflings

Nintendo showed off some of the upcoming games for Nintendo's eShop, and among those shown was World of Keflings. So get excited for that. Other games they showed off were Ballpoint Universe, Cloudberry Kingdom, Coast Crazy Deluxe, DuckTales, Dungeons and Dragons: Chronicles of Mystara, Mutant Mudds Deluxe, Oddworld: New N' Tasty, and Scram Kitty and his Buddy on Rails.

Joshua Derocher



Indies are the key to console gaming's future photo
Indies are the key to console gaming's future
by Tony Ponce

The console market has become something of a paradox these past few years. Despite total console sales having exceeded 40 million units over the previous generation, and despite a wealth of powerful new IPs, we've witnessed a veritable avalanche of studio closures and cutbacks. The biggest reason for these failings is the current state of traditional games development, which has grown so bloated and inefficient that even historically successful brands can't meet publishers' outrageous sales projections.

One possible countermeasure is a greater focus on digital distribution, although this would require companies to make radical changes to their infrastructure -- hardly an overnight process. But while the bigger publishers are busy splitting resources, trying to address the physical and digital spaces simultaneously, smaller independent developers will be able to quickly capitalize on this relatively new frontier.

Both Sony and Nintendo have recognized the success of indies on the PC and have taken great strides to make their consoles and handhelds as indie-friendly as possible. Indies possess a pioneering spirit that once drove the entire industry, and since they aren't beholden to any panel of investors, they can take the risks that the big boys are too afraid to attempt.

As the major companies fall further out of touch with consumers, indies will be the ones to reinvigorate the market and shape the future of console gaming.

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11:00 PM on 06.03.2013

Dev needs to go through Greenlight even with a publisher

With all the recent attempts to de-mystify the Greenlight system on Steam, it seems like there's some things that are only being found out the hard way. Mike Maulbeck of developer Code Averice created a Greenlight page for h...

Alasdair Duncan





2:00 AM on 05.29.2013

The Last of Us will have single-player download content

Sony has just opened up pre-orders for the Digital Edition of The Last of Us, due out on June 14, and for the game's Season Pass, providing some nuggets of information about what the post-release content for the game will loo...

Conrad Zimmerman