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1:30 PM on 05.19.2014

People Can Fly was making a supernatural detective game before Bulletstorm

People Can Fly was working on a supernatural detective game set in the 1940s, Come Midnight, under publisher THQ until the project was cancelled in 2006. Former creative director Adrian Chmielarz tells Eurogamer it was "an in...

Jordan Devore





12:00 PM on 05.16.2014

Rare 'evaluating' what to work on next

You know, it's gotten to the point where I'd take just about anything from Rare over another game made exclusively for Kinect. It doesn't even have to be a new Banjo-Kazooie, Viva Pinata, or Perfect Dark -- just something tha...

Jordan Devore

9:00 PM on 05.15.2014

So many games have released on Steam this year

It's no secret that Steam is approving games left and right, granting access to developers that wouldn't have been so fortunate in prior years. Tracking the number of new releases on Steam, Gamasutra has learned that more tit...

Jordan Devore



Epic Games is developing a new Unreal Tournament starting today photo
Epic Games is developing a new Unreal Tournament starting today
by Jordan Devore

Epic Games made its "future of Unreal Tournament" announcement and it's actually promising. There is, in fact, a new game in the works -- starting today with "a small team of UT veterans" -- that'll be developed in open collaboration with series fans and Unreal Engine 4 developers.

It's going to be free when it's released for Windows/Mac/Linux, although that won't be anytime soon. Epic will fund the game through an eventual marketplace in which devs, modders, artists, and gamers can buy, sell, or give away mods and content. The company will take a cut of earnings and stresses that the intent is for the new Unreal Tournament to be "just free," not "free to play."

Updates will be streamed by way of Twitch, if you're fine just watching. Fans can participate in the forums, while UE4 devs will have full access to code on GitHub. My fear is that this project might become a "too many cooks in the kitchen" situation, but UT fans seem to know what they want, and Epic is promising a title that's "true to its roots as a competitive FPS." Fingers crossed.

view full story + comments


12:45 PM on 05.07.2014

Towns left in limbo as second developer quits the project

City-building sim Towns made it through the Steam Greenlight process and released on the platform, unfinished, in 2012 before Valve had implemented its Early Access program for work-in-progress games. That didn't go over so w...

Jordan Devore

12:00 PM on 05.07.2014

Xbox One's parity clause backfires again

Curve Studios recently announced its plans to bring three games -- The Swapper, MouseCraft, and Titan Attacks -- to PS3, PS4, and PS Vita, which is hardly an unusual sight these days. The trio is skipping Xbox One due to Micr...

Jordan Devore

4:00 PM on 05.03.2014

Yeah, so no EVE developers came close to beating MMA fighter Gunnar Nelson

This might blow some fragile minds, but none of the CCP developers who went up against undefeated MMA fighter Gunnar Nelson at the Fanfest '14 EVE of Destruction event tasted the sweet nectar of victory. No one really ca...

Brett Makedonski

9:30 PM on 05.01.2014

Super Mario 3D World was designed with the New SMB crowd in mind

Having finally gotten a Wii U, my goal this week has been to play Super Mario 3D World and at least try not to burn through it too quickly. It's tough, though, with the promise of something new pushing me to continually do "j...

Jordan Devore

5:00 PM on 05.01.2014

American McGee speaks out against Microsoft's plan to launch Xbox One in China

Alice: Madness Returns creator and Spicy Horse frontman American McGee has spoken out about Microsoft's plan to launch the Xbox One in China, and in a big way. The Shanghai-based developer posted a list of his top five reason...

Brittany Vincent

6:00 PM on 04.30.2014

This crash-course video explores the origin of Paradox and beyond

I don't have it in me to become invested enough in grand strategy titles to enjoy playing them, but I always had a soft spot for Fraser Brown's Paradox reviews. This is a genre made possible by a passionate player base and t...

Jordan Devore

7:45 PM on 04.28.2014

Go behind the scenes with Octodad: Dadliest Catch

Octodad: Dadliest Catch is peppered with some of the most ridiculous scenes I've ever seen in my 22-odd years of gaming, and that's why I love it. To celebrate its launch on PS4, PlayStation and Young Horses have released a ...

Brittany Vincent

3:00 AM on 04.24.2014

Interceptor Entertainment unearths sweet unused 3D Realms assets

Remember when Interceptor Entertainment purchased 3D Realms? Pepperidge Farm and Interceptor CEO Frederik Schreiber remember. And after digging through nearly 25 years' worth of content after the acquisition, he's sharing ass...

Brittany Vincent





11:00 PM on 04.23.2014

Lords of the Fallen dev faces challenges with 1080p on Xbox One

The struggle of next-gen developers seems to be that of “Should it be smooth, or pretty?” CI Games executive producer Tomasz Gop has stated that with Lords of the Fallen, he's confident that his team will be able ...

Brittany Vincent

2:15 PM on 04.21.2014

This game idea generator is gold

The talk of our office chat room this morning has undoubtedly been Orteil's Game Idea Generator -- a tool that's exactly what it sounds like but no less delightful. You should try it out. Some of my favorites so far: A simul...

Jordan Devore

10:45 AM on 04.15.2014

Oculus Rift total sales at about 85,000

Want to know how Oculus Rift is doing? Well, dev kits aren't a great indicator, but at least we know about how many of those have been shipped. Oculus Rift told TechCrunch that they've sold about 25,000 dev kit 2.0 units ...

Dale North

5:00 AM on 04.15.2014

Capcom unveils two new R&D buildings for 'highly original games'

Capcom has announced plans to construct two new research-and-development buildings near its head office in Osaka, Japan. "Constructing these new R&D buildings will make game development operations more efficient by centr...

Jordan Devore