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It should hardly surprise anyone that Crytek places heavy emphasis on graphics, given its games are designed to be visual showcases. CEO Cevat Yerli, however, seems to believe they are the most important thing, valuing them a...
| Jim Sterling |
After previously owning a 29.95 percent stake in Might & Magic Heroes Online and Anno developer Related Designs, Ubisoft has fully acquired the studio. Going forward, the 65-person team will work along...
| Jordan Devore |
The creator of smash indie hit Spelunky, Derek Yu, has said in an interview with GamesIndustry International that developing a successful game for a mobile platform is like "a lottery" and doesn't have the potential rewa...
| Alasdair Duncan |
Sony worldwide studios Shuhei Yoshida wants the PlayStation 4 to avoid churning out the same old games. Hoping to avoid a glut of first-person shooters, the executive has expressed Sony's desire to give us a little flavor on ...
| Jim Sterling |
What happened to BioWare? That's a question some fans have been wondering for years now. Speaking to GamesIndustry International, studio co-founder Greg Zeschuk reflected on Electronic Arts' acquisition and how that...
| Jordan Devore |
Originally, the combat system for Drinkbox Studios' Guacamelee was a bit different. For starters, it had blocking, holds, and charge-moves. Instead, they opted to remove all of that, replace blocking with roll dodging, and ho...
| Chris Carter |
Even if you haven't played PlanetSide 2, the sheer scale of it all matched with the visual fidelity is fairly impressive. Of course, it helps that there is a good game to back up the MMO's looks. The engine that made PS2 ...
| Jordan Devore |
GameSpot? Time? New York Times? And now Rolling Stone? Everyone wants a piece of Shigeru Miyamoto! If he's so willing to speak to anyone and everyone, why hasn't he spoken to us yet? We need to arrange a pow-wow as soon as po...
| Tony Ponce |
Mojang's upcoming space game 0x10c is one of those projects that you don't fully understand, but much of what you are able to comprehend sounds potentially great. Described as "some kind of space adventure, first-pe...
| Jordan Devore |
Shigeru Miyamoto may not have had direct day-to-day involvement in the development of Luigi's Mansion 2, but that didn't stop him from waltzing in and acting like a total boss. During an interview with IGN, Bryce Hollid...
| Brett Makedonski |
Epic Games' Mark Rein does not view the PlayStation 4 as a mere console, oh no. Echoing similar sentiments to Avalanche Studios, Rein believes the PS4 is a gaming PC with a memory advantage over less dedicated computers. In f...
| Jim Sterling |
Some argue the Japanese game industry is doing just fine, but long-standing critic Keiji Inafune has declared such arguments are rooted in little more than wishful thinking. The former Capcom man believes the industry needs t...
| Jim Sterling |
In the wake of LucasArts' death at the hands of Disney, Raven Software and Activision have decided to release the source code for the Jedi Knight games -- Jedi Academy and Jedi Outcast. "Raven is sad to hear about the c...
| Jim Sterling |
Earlier today, the Torment: Tides of Numenera Kickstarter hit another stretch goal. In combination with the project's PayPal total of $67,000, the title has gained funding of over $3.5 million, so Chris Avellone will no...
| Fraser Brown |
Although Wildman went unfunded on Kickstarter, I was still interested to see if Gas Powered Games could (and would want to) continue working on the project following the studio's acquisition by free-to-play powerhouse Wargami...
| Jordan Devore |

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