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Maxis closure

EA closes SimCity maker Maxis Emeryville


First SimCity (2013), now this
Mar 04
Another studio with a storied legacy has fallen under Electronic Arts. The Emeryville offices of Maxis, the force behind simulation games like The Sims, SimCity, and Spore, shut down today. EA says it's "consolidating Maxis I... read
GDC

Creative Assembly reveals inital pitch video for Alien: Isolation


See the never before shown video that started development
Mar 04
Alien: Isolation was one of my biggest surprises of last year. As huge fan of the film series, I always wanted to play a title that emulated the original movie's tone and style. Though the action of the James Cameron-he... read
GDC

Never seen Alien: Isolation third-person footage shown at GDC


Gameplay showing abandoned alternate camera set-up shown during panel
Mar 04
One of the great joys of attending GDC is going to panels conducted by developers talking about your favorite games. Not only will you learn new and exciting details about the development, but you might even see somethi... read
Documentary

The wonderful Double Fine Adventure documentary is going free


Look for episodes on YouTube every Tuesday and Thursday
Mar 03
Folks who helped crowdfund Broken Age have gotten an up-close look at how Double Fine operates thanks to episodic videos chronicling development of the adventure game. With 18 episodes down, 2 Player Productions has produced... read
Unity 5

Unity 5 shows how to properly sell a game engine


This image is the best
Mar 03
Epic unveiled its new free-to-use (with eventual royalties) pricing model for Unreal Engine 4 this week during the Game Developers Conference in San Francisco, while Unity launched the new iteration of its engine, Unity 5, wi... read
Free Unreal Engine 4

Go build something: Unreal Engine 4 is free to use


That's not a real room
Mar 02
Epic Games is no longer charging developers a monthly subscription for Unreal Engine 4. The engine is now free for anyone to use. Well, free to a point -- "When you ship a game or application, you pay a 5% royalty on gross re... read
Armikrog

Can 2015 be the year of clay, please?


Kirby and the spiritual successor to The Neverhood are a start
Feb 26
Ooh, a chance to talk about clay animation and armatures without straying away from videogames. Better jump on it. This video takes us behind the scenes of Armikrog, a point-and-click adventure that made it through Kickstar... read
SNES Chiptunes

Chiptuner team elix make the Super Nintendo do things I never thought it could


All I can think about now is Johnny Mnemonic
Feb 23
There's nothing that quite replicates the gritty '90s synth of the Super Nintendo's Sony SPC700 sound chip. Electronic dance music team elix, consisting of cTrix and ferris, have developed a music track creator, so that chip... read
Startropics music glitch

StarTropics music glitch fixed after 25 years


The bass is finally picked up
Feb 22
There's a sub-community of emulation fans out there dedicated to disassembling and modifying the arcane code of yesteryear's classics. Brad Smith, a.k.a. rainwarrior, is one such individual, who after hearing the errors in t... read
Unreal Engine 4

Epic's offering $5M in grants to get devs on Unreal 4


'No strings attached'
Feb 19
To foster a healthy ecosystem for its gaming framework, Epic needs a stable of developers that are comfortable, well-versed, and dedicated to creating games around Unreal Engine 4. A fair share of large studios build their ga... read
Molyneux Interview

Tim Schafer comments on the Molyneux interview


Feels his colleague was treated unfairly by the press
Feb 19
In a YouTube video posted by Double Fine Productions, founder and CEO Tim Schafer provided an update on the current state of the point-and-click adventure Broken Age's second and final act. Schafer also t... read
Xbox One fun in the sun

Rumor has it all Xbox Ones will be dev kits this year


I've looked at the word 'apps' for too long and now it's weirding me out
Feb 17
With several big-budget titles sitting in my home uncompleted (Destiny, Sunset Overdrive, Shadow of Modor), more games -- specifically, more types of games -- on Xbox One sounds grand to me. And the ability for apps to output... read
Dragon Age: Inquisition

Upcoming Dragon Age: Inquisition patch will add item customization, storage, and more


I can finally hoard to my heart's content!
Feb 14
BioWare has made some of the most critically acclaimed games of all time. Unfortunately, it's also made some of the buggiest. Dragon Age: Inquisition is no exception. It is a wonderful adventure and one of my favorite games o... read
smallest chess game pc

BootChess beats 32-year-old record for smallest chess game at only 487 bytes


There's a dick joke in there somewhere
Jan 29
Today's trend seems to be leaning towards larger and larger installs, some clocking in at 40+ GB. Developers are concentrating on bigger textures, lossless sound, and zero compression. Even patches can be multiple GB, many of... read
Breaking Psychonauts

Speedrunner hilariously breaks Psychonauts as its developers watch in horror


'Ooooooh, whoops'
Jan 29
More fun times from Double Fine's Devs Play series. This episode, if you've seen the exceptional Lion King and Doom videos already, is centered on the studio's own baby, Psychonauts. Double Fine founder Tim Schafer and co. f... read
Romero plays Doom

Clear your schedule for this John Romero x Double Fine Let's Play of Doom


Devs Play
Jan 22
I've fallen behind on Double Fine's developer-led Let's Play series Devs Play, but I can't resist jumping back in now, order be damned, for the episode about Doom featuring John Romero. The id Software co-founder is joined b... read
Monument Valley sales

Games aren't cheap: It cost $1.4 million to make Monument Valley and its DLC


And other refreshingly transparent stats
Jan 15
With so much crap out there, it's pleasant to see the mobile-games marketplace value quality. Ustwo Games has released a bunch of data for its delectable iOS and Android puzzler Monument Valley, including sales and revenue fi... read
SpeedTree

Congrats on the Academy Award, SpeedTree


We were rooting for you
Jan 13
Do you ever take a moment to stop and admire the scenery? Too often are we focused on mindlessly pushing forward to the next objective to notice the little details. Foliage, man. Take it in. The Academy of Motion Picture Arts... read
New Telltale IP

Telltale is working on an original property and unannounced partnerships


In addition to, what, four other series?
Jan 12
In sharing that Telltale Games president and co-founder Kevin Bruner will become the new CEO while Dan Connors shifts to an advisory role, the company hinted at what's in store for us: lots of games, including one not based o... read
FemShep

FemShep is Mass Effect's true, original Commander Shepard


Decade-old animation tests uncovered!
Jan 09
Part of the beauty of the Mass Effect series is that you can be whomever you want. There isn't a pre-ordained hero that tries to save the galaxy; you can make Shepard male or female, good or evil, gay or straight. "I'm C... read
Flappy Bird

This Flappy Bird clone was written in under 20 lines of code


How games work
Jan 08
When Flappy Bird left its mark on the world last year, it was glaringly obvious that it was a simple game. However, to the layman, there's rarely an apparent connection between the presentation and the amount of develope... read
Game Maker

Gunpoint designer's new Game Maker tutorial series is great for beginners


Learn from one of the bigger Game Maker success stories
Jan 06
As someone who has tinkered with Game Maker a few times before, made little to no tangible progress, and called it quits only to try again moments later and then really call it quits, this new video tutorial series from Gun ... read
Damn those monkey puzzles in The Lion King
Even if you aren't usually one for Let's Play videos, I'd suggest taking a look, if only for a moment, at Double Fine and 2 Player Productions' slick, informative new YouTube series Devs Play. The debut episode is The Lion K... read feature

High Voltage Software

Conduit developer High Voltage opening new studio


Chicago company announces New Orleans satellite
Dec 21
High Voltage Software, the studio behind The Conduit, is opening a new office in New Orleans. The company has been looking to expand for some time, and considered new locations in both Georgia and Florida before setting on Ne... read
Panache

Assassin's Creed creative director has a new game


This sounds pretty familiar
Dec 19
Patrice Désilets is a man whose name you may not know, but whose work you probably do. Patrice used to be the creative director on the Assassin's Creed series, before Ubisoft kicked him to the curb and held on to the r... read
Doom behind the scenes

Let's look at some cool behind-the-scenes pictures of Doom


Romero brought presents
Dec 11
In celebration of Doom's 21st birthday, Brett shared a personal anecdote about how the iconic game came into his life at an early age and refused to leave. He didn't include Doomguy's midriff in the article, much to my chagri... read
Hanger 13

2K announces new studio Hangar 13, working on a new game


Ominous
Dec 04
2K has announced today that they have formed a new game studio called Hangar 13, located at their HQ in Novato, California. It's led by developer Haden Blackman (who began at LucasArts and has worked with DC and Marvel), and ... read
Super Smash Bros.

Sakurai: Ridley as a playable Smash Bros. fighter 'wouldn't be Ridley any longer'


Director didn't want to go through 'hocus-pocus' to make it work
Nov 20
Super Smash Bros. fans are all about Ridley, and I get it. The Metroid character would be cool to play as, but it's just not happening. Not this time. Speaking to IGN, director Masahiro Sakurai laid out why: "...if we made Ri... read
Panache Digital Games

Assassin's Creed creator Patrice Désilets forms new studio


Panache Digital Games based in Montréal, Canada
Nov 13
Assassin's Creed creator Patrice Désilets has announced the formation of a new Montréal-based studio, Panache Digital Games. Aside from the name, location, and this moose antler logo, (pictured below) no ot... read
Rare

Head of Xbox: 'Rare is building a uniquely Rare game'


Feel like we've heard this one before
Nov 11
When Rare announces its next game in what I hope will be a matter of months, not years, I'm going to look back on this post just like how I'm planning to revisit this Battleborn description. Head of Xbox Phil Spencer twe... read
Star Citizen FPS

Explore the majesty of the universe, then shoot some dudes in the face with Star Citizen's FPS module


I call my shotgun the 'prime directive.' Get it?
Nov 05
Like the universe itself, Star Citizen's ambitious scope continues to infinitely expand. Chris Roberts himself, infectiously enthusiastic as always, was at PAX Australia last week to unveil the first public demonstration of ... read
Halo 2 documentary

I didn't make it all the way through the Halo 2 documentary


'Remaking the Legend - Halo 2: Anniversary'
Nov 04
343 and Run Studios' hour-long Halo 2: Anniversary documentary is now up on YouTube. I enjoyed the first 20 minutes, a nostalgic look at the original game and its sequel with fun behind-the-scenes tidbits sprinkled throughou... read






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