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We don't know what the heck is going on in Shadow Warrior photo
We don't know what the heck is going on in Shadow Warrior
by Bill Zoeker

Max and I continue our journey through Shadow Warrior on PS4. We get really confused as to what was going on, so we finally turned on the subtitles. In doing so, we also discover the special weapon skins, including a badass Hotline Miami katana.

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6:45 PM on 10.29.2014

We're doing a drunken livestream of Titan Souls

[Disclosure: This stream is sponsored by Devolver Digital in as far as they sent us a build of the game and a couple of strong beers and novelty tankards with which to drink them. Our live commentary will be influenced only b...

Bill Zoeker



Flyin' to my heart: Seven videogame songs that actually excite me photo
Flyin' to my heart: Seven videogame songs that actually excite me
by Brittany Vincent

It's tough for me to get excited these days. I ain't jaded, I just hate it. Actually, it's not like I hate everything. I simply feel anxious nearly every waking moment of my life. I need something to look forward to, no matter the context. If I know I'm going out for dinner with someone at the end of a long day, I'll count down the seconds. If there's an event in a month or so I'm particularly jazzed for, I'll plan it down to the very last detail. Because I'm always looking forward. I'm always waiting for the next email assignment, the next game, the next writing gig, and the next life-changing event. While I'm waiting, I need an appropriate soundtrack to set the mood.

Luckily for me I can turn to some of my favorite videogames to provide a bouncy soundtrack that gets me hyped enough for my next challenge...or at the very least, thinking about how to kickstart my life so that there is another challenge to look forward to. 

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5:00 PM on 10.29.2014

So what exactly is a deck-building game anyway?

A number of videogames have shown up lately with the gameplay adjective "deck-building" in their descriptions. Steve Swink took a break from developing Scale in order to release Dad's Building a Deck. Coin...

Darren Nakamura



DEFINITIVE TOP 9 VIDEOGAME CATS OF ALL TIME photo
DEFINITIVE TOP 9 VIDEOGAME CATS OF ALL TIME
by Kyle MacGregor

Today is National Cat Day, apparently. Good lord, there is a National Cat Day. I'm not quite sure what to make of that. A list article maybe? The Internet seems to like those.

Yeah, let's do this. Here are Destructoid's top 10 favorite videogame cats of all time. No, wait. Top nine! Nine cats for nine lives. Now that headline really purrs.

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1:30 PM on 10.29.2014

Literally amazing! I let a stray cat into my friend's house and then put it in the tub with a Kinect

It's National Kitties Are F*cking Adorable and Awesome Day. The best day of the year, in my opinion. To celebrate, I let a stray cat into my friend's house and he beelined to the shower. That's how cats roll (when they feel ...

Brett Makedonski



We took our anger out on the furniture in Shadow Warrior on PS4 photo
We took our anger out on the furniture in Shadow Warrior on PS4
by Bill Zoeker

Max and I decided to check out Shadow Warrior, which was recently ported from PC to consoles, is a re-imagining of the 1997 game by 3D Realms. It's sort of like Duke Nukem with the culturally ignorant Asian themes of Mortal Kombat. I had my doubts about this game, but as you can see in the video above, I think it's kind of just dumb fun. Also, we rock out to Stan Bush and make dumb jokes.

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Dark water and the things below give me the shivers photo
Dark water and the things below give me the shivers
by Nic Rowen

If we're all confessing our gaming-related fears, I might as well share mine. I can't stand the water. More specifically, I can't stand what lives under the water. If there is ever a section of a game that will make me want to stop playing, it probably involves getting your toes wet and taking a little swim with, well, whatever. I can thank Super Mario Bros. 3 for this phobia. 

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I miss demo discs photo
I miss demo discs
by Nic Rowen

It's hard not to sound like an old man when you go off on something like this. Decrying modern advancement in favor of some kind of nostalgic never-was is always a terrific way to seem out of touch. Intellectually, I know that the past is usually not as good as you remember it was, and you never appreciate what you have in the present as much as you should. But with that said, I really miss demo discs.

Also, get off my lawn, whippersnapper.

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I think videogames made me hate funhouses photo
I think videogames made me hate funhouses
by Brett Makedonski

I don't like funhouses, although, I suppose I haven't given them a fair shake. I've never been inside one, but I'm pretty certain that makes no difference. You see, videogames trained me at a very young age to hate funhouses. I'm sure that wasn't the intention, but the damage was done as I always found two examples particularly unsettling.

The first of the two games is the latter chronologically, but had the most impact. Krusty's Fun House on Sega Genesis was simple and (relatively) innocent in premise. Krusty the Clown from The Simpsons had a titular funhouse that was overrun by rats. He needed to create paths that would lead the rats to an extermination machine run by Bart (or, later, a number of other Simpsons characters).

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Earthworm Jim 2 scares me to this day photo
Earthworm Jim 2 scares me to this day
by Jordan Devore

Leading up to Halloween, I've been wanting to write about horror games because that's what you do in October, right? I still might; I'm playing the oft-recommended Fatal Frame II for the first time now and am planning to revisit Condemned. But before I get to those, I have been thinking about games that aren't traditionally deemed scary that managed to get to me anyway.

My mind jumps back to Shiny Entertainment's classic action-platformer Earthworm Jim 2. What a surreal game. It went places you wouldn't expect even if you had played its predecessor or were otherwise familiar with characters like Professor Monkey-for-a-Head and Queen Slug-for-a-Butt.

This was a game willing to dress you up like a blind cave salamander and force you to flap around villi-filled intestines to the tune of "Moonlight Sonata" for a single level. And god forbid you bounce off one of those mischievous pinball bumpers (whose intestines are these?) -- the ensuing scream was horrific. But The Villi People isn't the level that prompted this article.

That distinction belongs to Puppy Love, a stage whose title alone strikes fear into my heart.

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If Bungie envisions Destiny as an MMO, it should start acting like it photo
If Bungie envisions Destiny as an MMO, it should start acting like it
by Chris Carter

Destiny was a functional game at launch, but a number of design choices were made that left all of us scratching our heads. The Cryptarch system in 1.0 was horrible in that it allowed players to earn legendary engrams (randomized items) only to consistently find out they were rares.

There were bounties that were active for playlists that weren't even available to play. The list goes on -- these are things that Bungie possibly didn't have time to test as it was rushed out of the door by Activision to ship on time.

All of Destiny's patches so far haven't been actual improvements to the game -- they've been backpedaling "we didn't intend for this to happen" or "oops this was bugged" fixes. There have been no meaningful quality of life changes like an "Orbit to Tower" function, more bank space, a better user interface, or anything that would make the game more enjoyable.

Bungie needs to start making actual improvements to the game -- before the DLC in December and before people need to pay for it.

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Nintendo doesn't always let you buy the things that you want photo
Nintendo doesn't always let you buy the things that you want
by Jonathan Holmes

Nintendo recently announced that classic Pokémon character and fan favorite Mewtwo will be in Super Smash Bros. for the Wii U and 3DS, but only for those who buy both games. Immediately, fans wondered if this meant that one or both games would get additional DLC characters. Maybe the 3DS would get exclusive DLC characters like Chorus Kids, Roy, Chibi Robo, or Lucas, and the Wii U would get Ice Climbers, Snake, the Advance Wars trio, or someone from Fatal Frame

Of course, that discussion led to people upset at the idea that they'd be "forced" to buy the 3DS version if they wanted to play as Lucas, or the Wii U version if they wanted the Ice Climbers. This was just an extension of the anger that swelled when people were told that they'll have to get both versions of the game to have Mewtwo. Others rationalized that Nintendo would have to sell Mewtwo separately at one point or another. I mean, they'd have to, right? If the fans want it, and are willing to pay for it, then surely they'd give them that opportunity. 

Maybe not. Nintendo has a long history of distributing both physical and digital products in extremely limited quantities. They know the only reason anyone cares about event Pokémon is that not everyone can get them. This is just one example of their long history of creating fictional economies, driven by the allure of "Super Exclusives" that are unobtainable for most, but exciting for all. At least in theory. 

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Talking about the Tequila Basement while playing 50 Cent: Blood on the Sand photo
Talking about the Tequila Basement while playing 50 Cent: Blood on the Sand
by Bill Zoeker

We're reaching the end of our stupid drunken 50 Cent: Blood on the Sand stream, and not getting any more coherent. We shared our tales of drinking tequila in a basement with actual real-world videogame publisher, Devolver Digital. We also discuss Eazy-E's weird lyrical style.

[Because we exported this stream to YouTube directly from our Twitch.TV channel, the last part is less than 4 minutes long. Here it is below.]

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100% Series Retrospective: Diablo photo
100% Series Retrospective: Diablo
by Chris Carter

Things have been crazy at Destructoid since I became the Reviews Director. On my first week, I had to tackle a new Ratchet & Clank, Super Mario 3D World, and three other games. It hasn't let up after that, and as a result, I haven't had as much time to focus on my Carter's Quest series.

Thankfully though I am often able to incorporate assignments into other works, and since playing a ton of Reaper of Souls on PS4 last month I decided to tackle its predecessors yet again. The Diablo series is among my most-played franchises, so it was an easy adventure to take.

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3:15 PM on 10.24.2014

Destructoid shirts now going for $14.95

All t-shirts on the Destructoid store have been dropped down to $14.95! We've lowered the price, saving you a few bucks. Hoodies are still between $24.95 to $34.95, and as always you'll get free shipping worldwide on orders over $60. These are also going to be the last run prints on all the designs we have in the store currently. So once they're gone they'll be gone for good!

Hamza CTZ Aziz