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3:00 PM on 03.10.2015

Final GDC DLC launches with massive bugs, Mountain Dew shotgunning

Destructoid has launched its fifth and final GDC Daily Lunch Chronicles and interim cameraman Mike Cosimano again screwed up the sound. Instead of letting him get cute with ragtime music and title cards like last time, we're...

Steven Hansen

1:45 PM on 03.10.2015

Escalator Pitch: Armello dev goes all in on escalator etiquette

Indie developers make some cool as heck games, but they're not always so great at selling them. We want to them work on their pitch game until they're at Bumgarner levels and we want to take advantage of the the horrib...

Steven Hansen

6:00 PM on 03.09.2015

Escalator Pitch: Ska Studios talked me into a cat cafe timeshare

I have proven time and time again that when I have money, I do dumb things. I think that Ska Studios knew that this, combined with my strong affection for kittens, made me an easy target. Looking back, they probably couldn't...

Brett Makedonski

2:45 PM on 03.09.2015

Escalator Pitch: Would you invest in Majora's Mask?

We're back with more Escalator Pitches from last week at GDC! Expect to GDsee more of them going up throughout the week. Indie developers make some cool as heck games, but they're not always so great at selling them. We wan...

Steven Hansen

8:00 PM on 03.08.2015

GDC 15 DLC #4: Pita wraps, damn good fries and ragtime

We didn't have usual cameraman Kenny Redublo during our fourth lunch of GDC (see us dining with Dale here) and things went a bit awry. Our substitute cameraman Mike Cosimano had some fun with it, though, with some silent mov...

Steven Hansen



Experience Points .07: Paper Mario photo
Experience Points .07: Paper Mario
by Ben Davis

Experience Points is a series in which I highlight some of the most memorable things about a particular game. These can include anything from a specific scene or moment, a character, a weapon or item, a level or location, a part of the soundtrack, a gameplay mechanic, a line of dialogue, or anything else about the game that is particularly noteworthy and/or awesome.

This series will no doubt contain spoilers for the games being discussed, so keep that in mind if you plan on playing the game for the first time.

This entry is all about Paper Mario. Feel free to share some of your own favorite things about the game in the comments!

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4:45 PM on 03.08.2015

GDC 15 DLC #3: Japanese katsu curry with Dale

Look on ye hungry and despair. Familiar face Dale North joined us for the third Daily Lunch Chronicles (watch the last one here). Back behind the camera, Kenny managed to empty his plate before both of us while shooting, but...

Steven Hansen

9:30 PM on 03.07.2015

Vote now for Dtoid's PAX East 2015 community choice award!

Ah, PAX East. What a wonderful, sexy convention you are. Are you in Boston this weekend, hanging out with fellow Dtoiders and having a blast? If so, I am totally jealous! Luckily for me and the millions of others in my shoes ...

Mr Andy Dixon

10:30 PM on 03.06.2015

Samus tries to interview Tim Rogers at PAX about Videoball

We've got a whole lot of PAX East 2015 coverage headed your way over the next week. On the video front, a lot of our coverage will feature Destructoid regulars like Jed Whitiker and myself talking to videogame developers and...

Jonathan Holmes





6:30 PM on 03.05.2015

Call of Duty developer Activision showing off Fun at GDC

We are very busy at the Game Developer Conference eating hamburgers and erecting edifices, but between those activities we are hunting for hot scoops. Ducking behind corners of the Moscone Center's corporate labyrinth, we stu...

Steven Hansen

1:30 PM on 03.05.2015

GDC 15 DLC #2: Oily hamburgers and Cranberries

The second lunch of GDC was much messier than the first, which you can watch here. Today (well, two days ago, actually) we went with an American staple, the "Hammed Burger," so named for the first woman who ever went totally...

Steven Hansen



What was the very first PlayStation 2 game you ever played? photo
What was the very first PlayStation 2 game you ever played?
by Ben Davis

Today marks the 15th anniversary of the PlayStation 2. In those 15 years, we've already had two more Sony console releases, but the PS2 is still near and dear to many of our hearts. The console gave us many of our favorite games, from huge hits like Grand Theft Auto: San Andreas, Kingdom Hearts, and Metal Gear Solid 3, to more experimental titles such as Shadow of the Colossus, Persona 4, and Katamari Damacy. The PS2 had something for everyone, and many people consider it to be one of the greatest consoles of all time.

But where did it all begin? Everyone has their own special memories of when they first saw the PlayStation 2 in action, and of their very first time playing a game on the console. Whether you got the PS2 at launch, waited a few years before diving in, or played it at a friend's house, everyone had to start somewhere.

So what was the very first PlayStation 2 game you played? Here's what our staff had to say:

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3:30 PM on 03.04.2015

GDC 15 DLC #1: Chicken shawarma wrap

We're at the Game Developers Conference all week. GDC is pretty cool, but also a convention, which means gross convention center lunches. We want to have nice lunches all week. Not too nice. Downtown food is overpriced, even...

Steven Hansen



Will Bethesda hurry up and announce Fallout 4? photo
Will Bethesda hurry up and announce Fallout 4?
by Nic Rowen

GDC is here, and as is the case with any big trade show or splashy industry event, I'll be on tenterhooks waiting to hear the one piece of news I care about -- When is Fallout 4 going to happen? For years I've expected the announcement “any day now” while Bethesda remains stubbornly tight lipped with every passing E3 and VGA ceremony. Still, like the child of a deadbeat father, I hold out hope that this time they'll surprise us and come through.

It's important to me because Fallout 3 taught me how to love open-world games. I thought I already did. Games like Oblivion and the GTA series were considered favorites even then. But in retrospect, I had a fondness for those games. An appreciation for them born out of respect to the jaw-dropping technical execution and the brass balls of the teams that designed them. When I actually played them, I was often a stressed out save-scummer, constantly scheming on the best way to tackle the game and maintain a perfect record. It wasn't until Fallout 3 took me, hand-in-irradiated-hand, on a guided tour of its desolate wasteland that I really learned to love.

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2:00 PM on 03.03.2015

Escalator Pitch: Would you shell out for Sonic 2?

Indie developers make some cool as heck games, but they're not always so great at selling them. We want to them work on their pitch game until they're at Bumgarner levels and we want to take advantage of the the horrible, ho...

Steven Hansen



Guild Wars 2: Heart of Thorns seeks to redefine MMO endgame progression photo
Guild Wars 2: Heart of Thorns seeks to redefine MMO endgame progression
by Chris Carter

Guild Wars 2 is an ambitious project. While ArenaNet's initial offering of Guild Wars was more of a social dungeon crawler than an MMO (the company called it a CORPG, or competitive online role-playing game), the sequel was a bonafide massive experience.

The kicker? ArenaNet was still able to cut out the subscription fee, effectively making Guild Wars 2 buy-to-play and allowing players to return at any time.

Here we are over two years later with the Heart of Thorns expansion on the horizon, and the developer continues to find ways to innovate.

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