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4:30 PM on 03.13.2015

Escalator Pitch: Funktronic Labs sells me on some all-time classics

It may not be as enthralling (or wacky) as a cat cafe timeshare, but Funktronic Labs has something it wants to sell me.  You see, these two guys heard I was wandering around GDC last week with a satchel full of money, j...

Brett Makedonski



Xbox to indie devs: There's a place for your game on Windows 10, no matter the size photo
Xbox to indie devs: There's a place for your game on Windows 10, no matter the size
by Brett Makedonski

Microsoft announced last week at GDC in San Francisco that it was introducing cross-play between Xbox One and Windows 10 devices. That opens a world of possibility in ways for developers to deliver games to their audience. Some will likely take full advantage; others will be more reserved. But, the option's there, nevertheless.

Following Xbox boss Phil Spencer's talk, I sat down with ID@Xbox program director Chris Charla to discuss what this new ecosystem meant for independent developers. There was a lot of ebb and flow to the conversation, but the main takeaway was "There's a place for [indie devs] -- no matter what size or scale the game is -- on Windows 10."

Charla was the man that was brought aboard by Microsoft almost two years ago to try to keep Xbox in the never-ending arms race to court independent developers. The Xbox 360 generation saw Microsoft use up a lot of goodwill in that department, and it needed to re-establish its name. That's what ID@Xbox was built for: to recruit developers that bring a different flair to the Xbox stable of games.

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8:00 AM on 03.11.2015

Game News Haikus: Gigantic, Borderlands, sex, and more

This week's episode a little late, courtesy of PAX East. I'll make it up to you, I promise. Last week D. Takeshi Nakamura had a little accident, inserting a line with a deplorable six syllables in it, which some keeping trac...

Darren Nakamura



Holy hindsight! Five series that should have been on Wii photo
Holy hindsight! Five series that should have been on Wii
by Tony Ponce

By the end of 2014, Xbox 360 had slid past Wii to become the best-selling seventh generation console in the US. While a fantastic achievement for Microsoft, this event also punctuates the drastic shift in Nintendo's market dominance. Where once Wii was on track to become the best-selling dedicated gaming console of all time, it's now all but forgotten.

There are various reasons why history played out the way it did, but at the end of the day, it's all about the games, and Wii's library had some pretty glaring holes. To be fair, there were a lot of fantastic games on Wii -- Nintendo itself published some of the most critically acclaimed and commercially successful titles in company history, while several third parties were able to ride the wave to good fortune.

Sadly, the industry at large didn't support Wii in a manner befitting of a market leader, resulting in a legacy of wasted potential. Had these publishers done a better job in leveraging their biggest brands on the little white box, the current gaming landscape could have been much different.

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3:00 PM on 03.10.2015

Final GDC DLC launches with massive bugs, Mountain Dew shotgunning

Destructoid has launched its fifth and final GDC Daily Lunch Chronicles and interim cameraman Mike Cosimano again screwed up the sound. Instead of letting him get cute with ragtime music and title cards like last time, we're...

Steven Hansen

1:45 PM on 03.10.2015

Escalator Pitch: Armello dev goes all in on escalator etiquette

Indie developers make some cool as heck games, but they're not always so great at selling them. We want to them work on their pitch game until they're at Bumgarner levels and we want to take advantage of the the horrib...

Steven Hansen





6:00 PM on 03.09.2015

Escalator Pitch: Ska Studios talked me into a cat cafe timeshare

I have proven time and time again that when I have money, I do dumb things. I think that Ska Studios knew that this, combined with my strong affection for kittens, made me an easy target. Looking back, they probably couldn't...

Brett Makedonski

2:45 PM on 03.09.2015

Escalator Pitch: Would you invest in Majora's Mask?

We're back with more Escalator Pitches from last week at GDC! Expect to GDsee more of them going up throughout the week. Indie developers make some cool as heck games, but they're not always so great at selling them. We wan...

Steven Hansen

8:00 PM on 03.08.2015

GDC 15 DLC #4: Pita wraps, damn good fries and ragtime

We didn't have usual cameraman Kenny Redublo during our fourth lunch of GDC (see us dining with Dale here) and things went a bit awry. Our substitute cameraman Mike Cosimano had some fun with it, though, with some silent mov...

Steven Hansen



Experience Points .07: Paper Mario photo
Experience Points .07: Paper Mario
by Ben Davis

Experience Points is a series in which I highlight some of the most memorable things about a particular game. These can include anything from a specific scene or moment, a character, a weapon or item, a level or location, a part of the soundtrack, a gameplay mechanic, a line of dialogue, or anything else about the game that is particularly noteworthy and/or awesome.

This series will no doubt contain spoilers for the games being discussed, so keep that in mind if you plan on playing the game for the first time.

This entry is all about Paper Mario. Feel free to share some of your own favorite things about the game in the comments!

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4:45 PM on 03.08.2015

GDC 15 DLC #3: Japanese katsu curry with Dale

Look on ye hungry and despair. Familiar face Dale North joined us for the third Daily Lunch Chronicles (watch the last one here). Back behind the camera, Kenny managed to empty his plate before both of us while shooting, but...

Steven Hansen

9:30 PM on 03.07.2015

Vote now for Dtoid's PAX East 2015 community choice award!

Ah, PAX East. What a wonderful, sexy convention you are. Are you in Boston this weekend, hanging out with fellow Dtoiders and having a blast? If so, I am totally jealous! Luckily for me and the millions of others in my shoes ...

Mr Andy Dixon

10:30 PM on 03.06.2015

Samus tries to interview Tim Rogers at PAX about Videoball

We've got a whole lot of PAX East 2015 coverage headed your way over the next week. On the video front, a lot of our coverage will feature Destructoid regulars like Jed Whitiker and myself talking to videogame developers and...

Jonathan Holmes

6:30 PM on 03.05.2015

Call of Duty developer Activision showing off Fun at GDC

We are very busy at the Game Developer Conference eating hamburgers and erecting edifices, but between those activities we are hunting for hot scoops. Ducking behind corners of the Moscone Center's corporate labyrinth, we stu...

Steven Hansen

1:30 PM on 03.05.2015

GDC 15 DLC #2: Oily hamburgers and Cranberries

The second lunch of GDC was much messier than the first, which you can watch here. Today (well, two days ago, actually) we went with an American staple, the "Hammed Burger," so named for the first woman who ever went totally...

Steven Hansen



What was the very first PlayStation 2 game you ever played? photo
What was the very first PlayStation 2 game you ever played?
by Ben Davis

Today marks the 15th anniversary of the PlayStation 2. In those 15 years, we've already had two more Sony console releases, but the PS2 is still near and dear to many of our hearts. The console gave us many of our favorite games, from huge hits like Grand Theft Auto: San Andreas, Kingdom Hearts, and Metal Gear Solid 3, to more experimental titles such as Shadow of the Colossus, Persona 4, and Katamari Damacy. The PS2 had something for everyone, and many people consider it to be one of the greatest consoles of all time.

But where did it all begin? Everyone has their own special memories of when they first saw the PlayStation 2 in action, and of their very first time playing a game on the console. Whether you got the PS2 at launch, waited a few years before diving in, or played it at a friend's house, everyone had to start somewhere.

So what was the very first PlayStation 2 game you played? Here's what our staff had to say:

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