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Review in Progress: The Elder Scrolls Online (Early-Access) photo
Review in Progress: The Elder Scrolls Online (Early-Access)
by Chris Carter

[We'll be reviewing The Elder Scrolls Online over an extended period of time. For more details, check out our new Reviews in Progress program.]

In many ways ZeniMax is fighting an uphill battle with Elder Scrolls Online. In an era increasingly filled with free-to-play MMOs, subscription-based games are a tougher sell. Then you have the fact that Bethesda isn't involved in any capacity, and that this is ZeniMax's first ever MMO.

Yes, there are many things going against The Elder Scrolls Online, but based on my time with the live environment, it's still a serviceable game -- provided you're highly accustomed to the genre.

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Introducing 'Reviews in Progress' photo
Introducing 'Reviews in Progress'
by Chris Carter

For years now readers have been asking us to cover more MMOs and open-ended games, and we didn't always have the resources to do so. But starting this week all of that is changing, as we're now rolling out the new "Reviews in Progress" initiative, with the goal of covering larger games over an extended period of time. These projects are massive undertakings, but we're expanding our coverage to accommodate.

For larger games as a general rule, we'll cover the week of launch, then provide a recap of the first month, followed by a final scored verdict. You'll then be able to use all of these tools to decide whether or not a game is worth your time -- instead of waiting for one giant post.

The criteria for a final verdict will be stringent, and involve exploring a massive amount of content, such as endgame dungeons, as well as experiencing the game up to the maximum level cap. If we don't reach that mark we'll let you know the exact details.

We're kicking off the program with The Elder Scrolls Online this week. In case you're wondering, this isn't necessarily restricted to MMOs, but due to their nature that will likely be the central focus.

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Radio Destructoid records tonight, ask us questions! photo
Radio Destructoid records tonight, ask us questions!
by Mr Andy Dixon

Radio Destructoid -- formerly known as Communitoid -- is Dtoid's official community-focused podcast. Join Aaron (Forums Admin), Conor (US Community Manager), Kyle (Contributor) and Andy (Community Director) as they talk about their favorite Dtoid community happenings!

It's been a while since we posted an update about Radio Destructoid -- like, for example, did you know we changed our name from Communitoid to Radio D? -- but that stops now! The gang will be recording a new episode in about an hour, and you can ask us questions right here!

Below are some links to the last few episodes, in case you missed them. As always, if you like what you hear you can subscribe to us on iTunes, follow us on Twitter and the Cblogs, join our Facebook group, and talk about us in our Forums! Also, we're looking for a new banner to use on iTunes, our Cblog, etc. If you've got the artistic chops and would like to win a free game from your Steam wishlist, read on for details!

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Dumb Idiot Ideas: The Infinite Power of The Cloud photo
Dumb Idiot Ideas: The Infinite Power of The Cloud
by Max Scoville

What would you do if you knew you could not fail? Dream as if you'll live forever, live as if you'll die today. That's what the focus of this week's Dumb Idiot Ideas is the power of the cloud, and how it will change all of us as people.

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3:00 PM on 03.28.2014

Friday Night Fights: Bill is dead

Welcome to another exciting edition of Dtoid's Friday Night Fights! As you may have gathered from the title, Bill is dead, which makes me the new Bill. Well, at least until he resurrects next week like the premature Jesus he is, anyway. But in the meantime, you're stuck with me. Only I don't remember how this is supposed to work, so... Boners?

Mr Andy Dixon

2:00 PM on 03.28.2014

What's one publisher you couldn't live without?

I was playing World of Warcraft the other day, and realized something -- I've been playing this game off and on for almost an entire decade now. Against all odds Blizzard has adapted to change and delivered expansion aft...

Chris Carter







DTOID News: Arkham Knights, Watchdogs, Goats and Ninja Turtles photo
DTOID News: Arkham Knights, Watchdogs, Goats and Ninja Turtles
by Max Scoville

Today, I can finally talk about my impressions of Batman: Arkham Knight, which I saw back and GDC. There’s some new stuff about Watchdogs that’s actually gotten my attention, Sonic has Zelda-themed DLC, Fulgore’s in Killer Instinct finally, Goat Simulator rules, and Michael Bay’s Teenage Mutant Ninja Turtles looks exactly as idiotic as a reasonable person would expect such a thing to be.

 

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3:45 PM on 03.27.2014

Live Show: Cloudbuilt is crazy spirit Mirror's Edge!

I have a shocking love for games that make me feel like I can barely keep up with them. Sadly, there haven't been a ton of games to scratch this particular itch. Enter Cloudbuilt, the neon robot ghost speed platformer. Luckil...

Spencer Hayes

6:30 PM on 03.26.2014

Podtoid 285: Child-Child

This week on Podtoid, we talked extensively about video games, as well as Cheech & Chong, Tim Schafer, and Macauley Caulkin. But we also suffered some major technical difficulties, so we lost about an hour of the conversa...

Max Scoville

3:30 PM on 03.26.2014

Live Show: TUG-in' it with Infamous: Second Son

If you've never heard of the game TUG I wouldn't blame you. I mean, I had only learned about it a few weeks ago. As my producer Bill Zoeker (Zoey) pitched it, "Think like Minecraft but for your weird hipster people Spencer." ...

Spencer Hayes



Video: Alt.Ctrl.GDC shows weird new ways of pushing buttons photo
Video: Alt.Ctrl.GDC shows weird new ways of pushing buttons
by Max Scoville

There was a wonderful spread of strange and interesting indie games at GDC, including a special exhibit called Alt.Ctrl, focusing on projects that made use of unusual controllers. Bill Zoeker screwed around with these for a bit before discussing what it's like to play a game with pedals, knobs, dials, cables, sleeping bags, and a receipt printer.

If you want to find out more, I dug up the websites for all of these games:

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Video: Devolver Digital's Mike Wilson discusses the past, the future, tequila and porn photo
Video: Devolver Digital's Mike Wilson discusses the past, the future, tequila and porn
by Max Scoville

You guys might've seen the charming, casual, laid-back interview I did with Devolver Digital's Nigel Lowry. Here's the interview I did with Devolver's co-founder Mike Wilson, which took place several shots of tequila later and got slightly weirder. We discuss the company's roots, it's future plans, and where they intend to go beyond game publishing and movie producing. Porn? Sure, why not.

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3:30 PM on 03.25.2014

Live show: Let's get anime with Witch and the Hundred Knight

You ever have those games that just sneak up on you? When Witch and the Hundred Knight was announced I was all about that nonsense. Fast forward several months to now and the game is out. Boy does it look silly. If you aren't...

Spencer Hayes



What Twitch Plays Pokemon and True Detective teach us about modern storytelling photo
What Twitch Plays Pokemon and True Detective teach us about modern storytelling
by Steven Hansen

Recently, two opposite things have become popular: Twitch Plays Pokemon and True Detective. Popularity is a plague, now more than ever. It spreads. Tumblr fandoms have gif sets up before an episode of a show can end. On Twitter, people are "live-tweeting" a thing while they're supposed to be engaged with it, filling that space in between live-tweet sessions with themed hashtags (#truedetectiveseason2).

I was into Twitch Plays Pokemon (Red) for its novelty, for the creativity is spawned: songs, comics, and other bits of art. But its crowd-sourced canon is infinite monkeys on infinite keyboards. Except eventually writing memes instead of Shakespeare. Because time is finite and there are constraints. The same ones that let it finish Red in only 16 straight days. Because the monkeys can't just fling shit for six years between typing "up" and "a."

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Farts 'N' Crafts: Teens fighting an Angry, Flappy Bird photo
Farts 'N' Crafts: Teens fighting an Angry, Flappy Bird
by Max Scoville

Here's this week's Farts 'N' Crafts! I'm a little burnt-out following GDC, so today's topic involves children attacking a goose with a broom. If you'd like to hang this on your wall, you can buy a print here. If you'd like to make your own picture of kids fighting a geese, go right ahead and drop it in the comments here, or shoot me an email.

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Very Quick Tips: Deception IV: Blood Ties photo
Very Quick Tips: Deception IV: Blood Ties
by Chris Carter

Deception IV is a unique release, mainly due to the fact that there aren't many trap-setting games on the market in general.

Because of that, it's often hard for people to acclimate if they've never played a past entry before (Trapt is on the PSN, by the way) -- so here are some tips to help you along.

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