Quantcast
Destructoid: Videogame News & Community




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android




DESTRUCTOID, EST. IN 2006, IS AN INDEPENDENT NEWS COMPANY. WE ARE GAME CRITICS. OUR COMMUNITY IS RAW, VOCAL, AND HARDCORE <3
Support Dtoid by becoming a Huge Member








Dtoid is...

Hamza Aziz
Executive Shark
Jonathan Holmes
America's Sweetheart
Jordan Devore
Deputy at Arms
Chris Carter
Reviews Beast
Steven Hansen
Features Chef
Max Scoville
Video Warlock
Andy Dixon
Community Loveboat

Contributors
Meet our staff

Our sites
Flixist
Japanator
Tomopop

Contact Us
Suggest News
Advertising
Privacy
Contact Us



Hardline 35: Majora's Mask 3DS, plural amiibo, and Paris smells like candy photo
Hardline 35: Majora's Mask 3DS, plural amiibo, and Paris smells like candy
by Jordan Devore

[This episode of Hardline is sponsored by The Crew. We're giving away a silly amount of codes for this weekend's beta on PlayStation 4 and Xbox One right now. Claim yours here.]

It's been a while since Brett, Steven, and I have been in the same virtual room together to chat about games 'n' stuff so our reunion on this week's Hardline got out of control.

We talked about Majora's Mask for 3DS, amiibo (not amiibos), Game Boy Advances, The Witcher 3's free DLC, Steven's garbage- and candy-filled trip to Paris Games Week and Game Connection, and these culturally significant photos.

For the audio-only episode, you can subscribe on iTunes and RSS or download directly.

view full story + comments


3:25 PM on 11.07.2014

Blizzard fails to announce Rock & Roll Racing 2

Over at Blizzcon today, Blizzard announced its first new IP in 17 years, Overwatch. However, the studio also failed to announce any tentative plans to release Rock & Roll Racing 2, a cartoonish adversarial racing game fea...

Nic Rowen

7:00 PM on 11.06.2014

Bayonetta 2 is giving me the Tetris effect

Bayonetta kicked my ass last week, but I finished it (after giving in and switching the difficulty setting to Easy). I survived Gracious and Glorious, and sent you-know-who hurtling into the you-know-what. Damn, what a cool g...

Jordan Devore

6:00 PM on 11.04.2014

Bloggers Wanted: Giving Thanks

[This month's Dtoid Community Assignment is all about being thankful!] November is a great month. The weather is nicer. The leaves turn. Things slow down a bit in the waking world while we all gear up for the holidays. The on...

Occams



Villains should be eating sandwiches in Shadow Warrior photo
Villains should be eating sandwiches in Shadow Warrior
by Bill Zoeker

Max and I wrap up our dip into Shadow Warrior on PS4. We make weird sex noises, talk about Bone Thugz-N-Harmony, and, I, as always, end up declaring I want to watch Demolition Man.

view full story + comments




We took the road less traveled in Shadow Warrior photo
We took the road less traveled in Shadow Warrior
by Bill Zoeker

As we forge on in Shadow Warrior on PS4, Max makes the mistake of letting me play for a bit. Then I ran all the way down the nearby streets and discovers some weird canopied cities filled with inactive robots at the end of the road. And now I have Boyz II Men stuck in my head.

view full story + comments






6:00 PM on 11.03.2014

I didn't think I'd enjoy Bayonetta this much

Fighting angels as a witch dressed up like Samus Aran is a fun way to spend an evening. I'm several years late to playing Bayonetta, a game I might have never sought out had Nintendo and Platinum not packaged it in with its W...

Jordan Devore



We went all Peter Gabriel in Shadow Warrior photo
We went all Peter Gabriel in Shadow Warrior
by Bill Zoeker

Max and I continue our rampage through Shadow Warrior on PS4. We try to figure out who wrote the song "Sledgehammer," and discover the in-game arcade machines. We also decided that everything was made out of raspberry jam.

view full story + comments




Borderlands: The Pre-Sequel illustrates the danger of nebulous season passes photo
Borderlands: The Pre-Sequel illustrates the danger of nebulous season passes
by Darren Nakamura

Over the weekend, details came out of PAX Australia regarding the first downloadable Vault Hunter for Borderlands: The Pre-Sequel. At first, it looked to me like a commendable gesture for a series that receives a lot of criticism on its downloadable content policy. To include a new character in addition to the originally promised content for those loyal enough to buy a season pass seemed worthy of applause. However, that image was based on a misinterpretation of the official blog post's line that references "all four of the upcoming add-on content packs," and a few other (incorrect) assumptions.

As it turns out, the Handsome Jack Doppelganger Pack is DLC #1 for Borderlands: The Pre-Sequel (November 11 is upcoming, after all), and I could only feel more disappointed by that revelation if I had actually purchased this iteration's season pass. My condolences go out to those who did.

view full story + comments


4:00 PM on 11.01.2014

Radio Dtoid 048: Nerd Herding

Radio Destructoid is our official community-focused podcast! Join Aaron "Mxy" Yost (Forums Admin), ConorElsea.com (US Community Manager), Beccy Caine (EU Community Manager), Kyle MacGregor (Contributor), and Mr Andy Dixon as ...

Mr Andy Dixon

9:00 PM on 10.31.2014

Condemned: Criminal Origins holds up better than expected

When I think back to the Xbox 360 launch, a few games immediately come to mind: Kameo, Project Gotham Racing 3, and Perfect Dark Zero. You had to take what you could get in late 2005 and hope your console didn't red ring. Min...

Jordan Devore



Hardline 34: Creepy games and crappy people photo
Hardline 34: Creepy games and crappy people
by Jordan Devore

Happy (early) Halloween! For this week's Hardline, Bill, Brett, and I reminisced about unintentionally scary games that bothered us as kids while Steven was off on the other side of the world throwing bread down a hole. Hope you like your podcasts full of tangents.

For the audio-only episode, you can subscribe on iTunes and RSS or download directly.

view full story + comments




We don't know what the heck is going on in Shadow Warrior photo
We don't know what the heck is going on in Shadow Warrior
by Bill Zoeker

Max and I continue our journey through Shadow Warrior on PS4. We get really confused as to what was going on, so we finally turned on the subtitles. In doing so, we also discover the special weapon skins, including a badass Hotline Miami katana.

view full story + comments


6:45 PM on 10.29.2014

We're doing a drunken livestream of Titan Souls

[Disclosure: This stream is sponsored by Devolver Digital in as far as they sent us a build of the game and a couple of strong beers and novelty tankards with which to drink them. Our live commentary will be influenced only b...

Bill Zoeker



Flyin' to my heart: Seven videogame songs that actually excite me photo
Flyin' to my heart: Seven videogame songs that actually excite me
by Brittany Vincent

It's tough for me to get excited these days. I ain't jaded, I just hate it. Actually, it's not like I hate everything. I simply feel anxious nearly every waking moment of my life. I need something to look forward to, no matter the context. If I know I'm going out for dinner with someone at the end of a long day, I'll count down the seconds. If there's an event in a month or so I'm particularly jazzed for, I'll plan it down to the very last detail. Because I'm always looking forward. I'm always waiting for the next email assignment, the next game, the next writing gig, and the next life-changing event. While I'm waiting, I need an appropriate soundtrack to set the mood.

Luckily for me I can turn to some of my favorite videogames to provide a bouncy soundtrack that gets me hyped enough for my next challenge...or at the very least, thinking about how to kickstart my life so that there is another challenge to look forward to. 

view full story + comments


5:00 PM on 10.29.2014

So what exactly is a deck-building game anyway?

A number of videogames have shown up lately with the gameplay adjective "deck-building" in their descriptions. Steve Swink took a break from developing Scale in order to release Dad's Building a Deck. Coin...

Darren Nakamura