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Deadpool

Marvel photo
Marvel

Some Marvel games have vanished from Steam, PSN, XBL


Activision-published Deadpool, Spider-Man, and X-Men titles affected
Jan 01
// Jordan Devore
Deadpool, a game that released on June 25, 2013, is no longer available for purchase on Xbox Live, PlayStation Network, or Steam -- and it's not alone. Other games presumably impacted by a licensing agreement with Marvel comi...

Review: Deadpool

Jun 28 // Jim Sterling
Deadpool (PC, PS3, Xbox 360 [reviewed])Developer: Deadpool, High Moon StudiosPublisher: Deadpool, Activision Released: June 25, 2013 (NA), June 28 2013 (EU)MSRP: $49.99 With Deadpool, High Moon Studios decided to abandon any sense of a real plot and run enthusiastically with the titular character's penchant for self-reference. The story of the game is that it's ... well ... a game. Deadpool contracts High Moon Studios (yes, the developer shamelessly namedrops itself constantly) to make an "awesome" game for him, roping in some X-Men favorites and the villainous Mr. Sinister to give us a vague sense of a goal. Any story is secondary to the cameos, the one-liners, and the cavalcade of dick and boob jokes.  I've no issue with dick and boob jokes when done right, and I'd say that maybe half of the time, Deadpool does them right. Treading a very thin line between satirizing the game industry and being just as bad as the things it makes fun of, High Moon ostensibly provides us with the very definition of "hit and miss." There are moments in Deadpool that make me smirk, times when it's the right kind of audacious and makes a near-perfect mockery of so-called "AAA" videogames. There are other times, however, where the "game that knows it's a game" premise wears very thin, and other times where I felt a bit embarrassed playing.  [embed]257138:49377:0[/embed] Fortunately, Nolan North does a stupendous turn as the mutant mercenary, delivering each line with the kind of enthusiastic mania one would expect of Wade Wilson. North's performance alone often carries what would otherwise be a total bomb of a joke, and his contribution to the genuinely witty moments cannot be overstated. If nothing else, Deadpool serves as an excellent showcase of the man's talents.  Of course, there's actually a videogame attached to all the sarcasm and slapstick, and it's a fairly entertaining one. Sharing many similarities with Raven Software's surprisingly-not-terrible X-Men Origins: Wolverine, this is a standard, relatively "safe" action game that largely delivers arena after arena of combat, interspersed with some light platforming and an obligatory character unlock system.  Taking to each level with twin blades and guns, Wilson can carve up enemies using simple button-mashing combos, or shoot them to pieces with a standardized trigger-based aiming setup. He can also combine melee and shooting to perform "Gunkata" attacks, and counterattack incoming blows by reacting to telegraphed button prompts ripped straight out of the Batman: Arkham games. Keeping combos flowing builds up Momentum, which can be used to pull off flashy moves, and each kill scores Deadpool Points, which can be spent on unlocking new weapons, moves, and skills.  Combat isn't exactly challenging, save for those moments where a small army of machine gun wielders appear to carve through the life bar like a knife through butter. Enemies mostly exist to be sliced and diced, and as a basic power fantasy, Deadpool delivers the goods. The result is an intuitive but well-worn system, one that does very little to surprise the player, while keeping itself focused and refined to a point where there's little to complain about.  Of course, even with unlockable weapons and skills, an endless parade of slaughter eventually gets old. Deadpool's campaign clocks in at around six hours, and though that'd be considered by many to be short, the combat was formulaic enough to where I could've stood to have had an hour shaved off the running time. It's not that I wasn't having fun for those first five hours, but the final chapter was just a bit too much of the same flavor, an issue not helped by the rather repetitive bosses that acted more or less like souped up versions of generic mooks.  Nevertheless, Deadpool has its moments. By far, its best stuff is found in the optional distractions. From messing about in Wade's apartment to suddenly appearing in retro-inspired sidescrolling levels, those precious moments where Deadpool shakes things up prove to be effectively pleasant hits.  Not the best looking of games, but far from ugly, environments are surprising in their drabness, relying a bit too heavy on the browns and the greys that undermine the exaggerated charm of the series upon which it is based. Textures tend to pop in fairly noticeably, too. Animation, on the other hand, is pretty damn good, making combat appear satisfyingly meaty, and doing a great job of capturing the excitable silliness of the anti-hero. The character designs for Deadpool and his supporting cast are almost all really good, too.  Deadpool is a fun game that wears out its welcome a little toward the end, but mostly gets away with being far better than it could have been. Though half the jokes fail pretty damn hard, the ones that succeed are worth seeing, while the focus on endless combat carries with it a certain purity that's hard to really screw up. Deadpool fans may be expecting something more daring, more exceptional, and more altogether original than this, but High Moon played it safe with a straightforward slash 'em up and came out mostly a winner.  It's a good little game, and not really anything more than that. It's not as "awesome" as Deadpool himself may tell you, but hey, it's about ten thousand times better than X-Men: Destiny, and I think we can all be thankful for that!
Deadpool reviewed! photo
Wading in the shallow end
Deadpool and videogames are a potential match made in Heaven. Marvel's perpetually popular Merc with a Mouth is violent, vulgar and lacking even the smallest shred of subtlety. That's why we love him, though, and why the tack...

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Sony overcharges for Deadpool on PSN, refunding $10


Do a getting of some money in a minute
Jun 27
// Jim Sterling
Deadpool costs $49.99 at retail, but Sony, presumably used to the idea that all console games must cost $59.99 at all times, defaulted to charging the familiar sixty buckos for digital version. Luckily, those who downloaded t...
New releases photo
New releases

New releases: Fight in the snow in Company of Heroes 2


Plus Ride to Hell, Deadpool, Dark, and more
Jun 24
// Fraser Brown
This week sees the return of Relic's superb World War 2 strategy series, Company of Heroes, with the bloody conflict in the Eastern Front being presented in a brand new engine. Though it adds little more than extreme weather...
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Don't try and censor Deadpool


Just don't!
May 30
// Hamza CTZ Aziz
Deadpool is off visiting the Marvel HQ to promote the Deadpool game. You know, because the Marvel headquarters totally needs to be reminded about his game. Still, it makes for some nice funny bits as he harasses the various ...

The Deadpool game is a lot of dumb, immature fun

May 08 // Hamza CTZ Aziz
Deadpool: The Game (PC, PlayStation 3, Xbox 360 [previewed]Developer: High Moon StudiosPublisher: ActivisionRelease: June 25, 2013MSRP: $49.99 (PlayStation 3, Xbox 360) / $39.99 (PC) Deadpool comic writer Daniel Way is behind the game adaptation, which sees the Merc with a Mouth get sucked into a conflict that involves Mr. Sinister taking out the X-Men and putting the Earth in danger ... or something. Cable time travels from the future to the Genosha level and tries to warn Deadpool of this dire news. Deadpool's not really paying attention, and gets so bored that he begs the player to shoot himself in the head. So, uh, you shoot yourself in the head!  There will be many Marvel character appearances, and you'll run into Cable later where you'll immediately motorboat his chest thanks to one of Deadpool's many delusions making him see a large-breasted female saying she's his number-one fan instead. Other characters you can expect include Wolverine, Domino, Lady Deathstrike, Archlight, Blockbuster, Vertigo, and more. They'll even be introduced in cool ways -- in the case of Cable, you're presented with a montage of Cable's appearances in comics all while a song plays that includes the lyrics: "Who the fuck is that? He's a man out of time! Who the fuck is that? He's fucking Cable!" [embed]247964:47427:0[/embed] Deadpool is an expert with any weapon, and you'll have a variety at your disposal. Melee wise, you'll have swords, sais, and sledgehammers. As for guns, expect pistols, machine guns, laser guns, and shotguns. You can swap between all the weapons in real time via the d-pad, and yes, all the weapons come in pairs, even the shotguns. You also have throwable weapons like grenades, mines, and bear traps. Plus you'll come across some oversized weaponry that you can use for a limited time like a giant chaingun. Using light and heavy attacks with the melee weapons is accomplished through two of the face buttons, while the triggers will be used to shoot your guns. Each of the melee weapons has four different types of area-of-effect attacks, and pressing the left bumper with one of the face buttons on the Xbox 360 controller will trigger this attack. One such attack has you spinning around on the floor with your swords like you're a break-dancing tornado. These power moves have a meter associated with them, and will need to be recharged before they can be triggered again. When I saw Deadpool at gamescom, I was worried that the combat system wasn't going to have that right feel -- everything seemed a bit floaty. That's not a concern anymore, as the combat feels great. It's super easy to chain together different attacks, and it's pretty fluid bouncing between guns and melee weapons. What makes it really fun is the little teleport move where you can clear small distances in the blink of an eye. It's essentially an evade move, and blends in well with the fighting mechanics.  While combat feels great, I'm worried the game may be a little too easy. Granted, the demo I played had Deadpool and all his weaponry pretty much leveled up like crazy, so I imagine it will be a little harder in the beginning. I'm just mostly concerned there won't be a lot of depth when it comes to the enemies. Yes, there's an assortment of different bad guys but I don't see them offering that much of a challenge to players. My other main concern with Deadpool is the camera. All throughout the demo I had to babysit the camera via the right analog stick to give me the best view of the action. It's not a deal-breaker; it just doesn't follow the action all that well and is something that might frustrate you in the beginning at least. As for Deadpool himself, I was rather impressed with his writing. Deadpool and the two other personalities in his head are constantly talking, and a lot of the stuff he does and says is pretty funny. Not really a fan of Nolan North's voice acting; granted, I'm just tired of hearing the same sounding voice in so many games at this point. All in all I think Deadpool: The Game is going to be worth playing. Gameplay is fun but shallow, the visuals are nothing to be amazed by, and you'll most likely forget you ever played this one when it comes time for all of the end-of-the-year festivities. Honestly, you may even want to wait for a sale or some kind of deal despite the lower price point. Still, I think it's going to be worth the ride and these issues that would hinder other games feels kind of right at home with something like Deadpool.
Deadpool  photo
It's like a less-polished DmC, essentially
Deadpool has been a favorite of mine ever since I got into Marvel comics years ago. So I was pretty delighted when High Moon Studios announced it'd be working on a Deadpool game. The studio has done a rather good job with the...

Deadpool photo
Deadpool

Deadpool promotional material reveals two new characters


Mr. Sinister and Psylocke
Apr 26
// Chris Carter
Fresh off the news that the new Deadpool game will be launching at a cheaper pricepoint, two new characters have been revealed: Mr. Sinister, and Psylocke. As a major fan of both of them, I hope they have an interesting role ...
The DTOID Show photo
The DTOID Show

The Evil Within, Deadpool, & Legend Of Yoshi's 3D Luigi U


The Destructoid Show wears two Hawaiian shirts at once
Apr 19
// Max Scoville
Well, I done goofed when I was making the thumbnail for this episode. The Evil Inside is not an actual video game. I am dumb. Today's formerly-live Destructoid Show covers the announcement of Bethesda and Shinji Mikami's new...
Deadpool photo
Deadpool

Deadpool game out this June at a cheap price point


$49.99 for consoles, $39.99 for PC
Apr 18
// Hamza CTZ Aziz
The Deadpool game is dated! Yay! It'll be out on June 25, 2013 and will run $49.99 on the Xbox 360 and PlayStation 3, and $39.99 on the PC. Cheaper than your average game, and given how there's so much sh*tty games priced at ...
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Deadpool, Dead Space & Dead Tired Of SimCity's BS


The Destructoid Show got sent home from school today for cursing
Mar 08
// Max Scoville
Hey everybody! Here's today's Destructoid Show! I'm guessing you guys have heard about all the nonsense going on with SimCity, so if you're sick of it by this point, I apologize. There's a new trailer for Deadpool, which I'm ...
New Deadpool Trailer photo
New Deadpool Trailer

Latest Deadpool trailer looks appropriately juvenile


But still so very awesome
Mar 06
// Brett Zeidler
If you're like me, then your most anticipated comic book-related videogame event of the year is none other than Deadpool: The Game. Making us even more excited is the latest trailer called The Game's Juvenile But Awesom...
Deadpool screenshots photo
Deadpool screenshots

New screenshots have surfaced for the Deadpool game


Cable confirmed!
Feb 04
// Chris Carter
A bunch of new screenshots have been revealed for the upcoming Deadpool game by High Moon Studios, and man do they look interesting. First off, we have full confirmation of the existence of Cable, which totally speaks to the ...
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Domino will be in the Deadpool game


Feeling lucky?
Oct 15
// Hamza CTZ Aziz
Domino will be in the Deadpool videogame! That's, like, all the real new news we have on the Deadpool game. So how did she end up in the game? Deadpool has the answers: Dude, no brainer, man.  Have you seen pictures of...
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The DTOID Show: NYCC, Sleeping Dogs DLC, & CoD Elite


Plus: They are making video games about DANCING now
Oct 15
// Max Scoville
Today on The Destructoid Show, we do what we always do on The Destructoid Show: talk about video game news,  For starters, Call of Duty: Black Ops 2 will be making CoD: Elite a free service, but will be offering a seaso...

gamescom: Deadpool will make fun of you if you suck

Aug 15 // Hamza CTZ Aziz
Story wise, Deadpool is hired to kill rich news reporter Chance White. It's a basic hit, but this event will see Deadpool sucked into a conflict that will see other Marvel characters make appearances, such as Psylocke and Lady Deathstrike.The mission begins with Deadpool entering the sewers and inflating a giant bounce house. It's not explained at all why, and Deadpool quickly moves on after jumping on the bounce house a few times for pleasure. Um, okay? Deadpool double jumps, wall jumps, and climbs his way to the top of the sewers further into the area, and plants a C4 charge to enter Chance White's residence. The entire place is swarming with Chance's body guards, and you have to do the typical slow crawl towards Chance while taking out a bunch of minions. Eventually, Deadpool finds Chance and slams him against a window. Here the player has to repeatedly press the A button on the Xbox 360 controller to punch Chance in the face, which causes the window to break and both characters fall out of the skyscraper building. Deadpool rides Chance, giving him a few more punches before the pair fall onto the bounce house that Deadpool set up earlier. It always comes together for Deadpool in the end. High Moon Studios is on the right track, and I'm looking forward to seeing more for sure. The Deadpool charm is there, they just need to get the gameplay up to strength.
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The thing about Deadpool is that he knows he's a comic book character. He regularly breaks the fourth wall, and it's the same case here as Deadpool and the voices in his head will constantly talk to the player during the adve...

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gamescom: Deadpool gets screens and swimsuit specials


Aug 15
// Jim Sterling
Here's a swanky new batch of screenshots for Deadpool. There are also some art images, some of which are just pictures taken from that ridiculous Marvel Swimsuit Special that used to run for no other reason than to be stupid....
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Listen to Deadpool read his own videogame press release


Jul 17
// Jim Sterling
So yeah, that Deadpool game. Count me in. Count me in to a silly degree. The trailer looks good, Deadpool is an awesome character, and High Moon Studios has the stuff. I'm totally counted in over here.  As often follows ...

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