YouTuber AnselmoFanZero built himself his very own replica Dead Space Plasma Cutter. Oh yeah, the gun can actually burn stuff, as demonstrated in his video. As for the gun itself, it weighs about 4.4 pounds, took about 200 hours to build, and features 1,500-milliwatt burning blue lasers.
Space zombies beware – hobbyist builds a real-life Plasma Cutter [Gizmag, via Gizmodo]
We might never get around to seeing a live-action Dead Space movie on the big screen but I'm not sure if a film coming out of Hollywood would nail the aesthetic of the games as well as this short, fan-made film. It...
Dark Souls sold over two million copies and is a bonafide success. Tomb Raider sold over three million copies and is a disappointing failure. Wut?
Different projects obviously have different standards for succ...
Join Jim as he celebrates the 100th episode of Jimquisition ... and complains about EA. Again.
Companies (mostly EA) have started to learn they can get away with pulling their familiar stunts by giving them a new coat of pai...
Hey gang! I'm back from wherever I was, and I've brought with me today's Destructoid Show!
Big news today with the first trailer for Saints Row IV, which looks as nutty as you'd expect it to. That'll be shown off at PAX East ...
It's very hard to believe a studio when it claims work never begun on a piece of downloadable content until after the main game was finished, especially when that DLC is a direct continuation of the story and was essentially teased at the end of the main campaign. Even if nobody started building code for it, it's clear the developer already planned it and was making notes well ahead of time.
Dead Space 3: Awakened picks up right where Dead Space 3 left off, and reveals major plot points one would have expected at the end of the actual campaign. Its main story is so integral to the Dead Space story, in fact, that to play it would almost be seen as essential.
Almost, but not necessary, it turns out. Because, for all the promise Awakened has, its relevant events could be explained in a single sentence.
I was recently inspired by a blog entry from a member of Fall Out Boy. If you're already rolling your eyes and making snarky remarks in your head, then this article is targeted at you.
Patrick Stump, Fall Out Boy's lead singer, wrote about the environment of hate within pop culture. It's an interesting analysis of the way that we come together to belittle certain artists or people, almost as an entirely new form of entertainment for ourselves. Think about the common reaction anytime a band like Nickelback or Limp Bizkit is mentioned. It's never a simple "I don't care for them"; it's always a verbal barrage of all-encompassing hate.
While Stump's words were aimed at the music scene, they ring true for our little corner of the world -- the videogame industry. Yes, we're just as guilty of buying into the sociocentric phenomenon as everyone else. This trend needs to change.
Another Monday rolls up, acting like it's the boss of the week, so that can only mean one thing: a week of new releases. I'll be saving my cash this week, not really seeing anything to interest me, but I may grab God of War: Ascensionsomewhere down the line, if I ever pick up the third one. It is meant to be rather nifty.
Hey everybody! Here's today's Destructoid Show!
I'm guessing you guys have heard about all the nonsense going on with SimCity, so if you're sick of it by this point, I apologize. There's a new trailer for Deadpool, which I'm ...
Dead Space 3's Awakened downloadable content was announced the week the main game was released in stores. DLC announcements made early on in production -- or even right around a game's launch -- typically draw fan rage by th...
Overall, I really enjoyed Dead Space 3. There were points that it dragged on, but a lot of the stuff near the end in those last few levels made it up for me. Still, Dead Space 2 is my favorite of the franchise largely because...
In another casual discussion from Dtoid's virtual news room, I'm joined by Jordan Devore and Spencer Hayes to discuss the deflated rumor of a Dead Space development hiatus (one we kind of wish were true).
Plus, SimCity's rocky launch demonstrates once again that you can't count on anybody to successfully launch an online-only game and the gang discusses the recently announced Thief reboot.
[Update: Gamasutra reached out to Electronic Arts and the rumors of an announced Dead Space 4 being cancelled are "patently false."]
According to a report from VideoGamer.com, the Dead Space series is no more -- at least, for...
Have you ever heard the saying, we're all a little bit crazy? I don't know about you, but "a little bit" might be an understatement, especially within the world of videogames. While virtual protagonists often reflect the absolute best that humanity has to offer, heroes have their fair share of mental afflictions. The body is easy to heal, but the mind is much more fragile. Whether super-powered or ordinary, no individual can bear the weight of the world indefinitely without feeling the pressure. Talk about tons of baggage.
Mysterious pasts, the deaths of loved ones, and foreboding prophecies are just the tip of the iceberg in the realm of gaming. It's no wonder so many champions of justice experience some form of mental collapse. From nightmares and hallucinations, to visions and delusions, it's pretty safe to say that craziness is not uncommon. All it takes is a catalyst to re-open a deep fear, doubt, or memory, and BOOM we as the players get to take a trip down illusionary lane complete with peculiar happenings, bizarre plot twists and more.
Below are some of my favorite dreams and moments of insanity from videogames with a varied mix of hilarity, abruptness, and even moments of trepidation. Warning there are some minor spoilers throughout.
[For his Bloggers Wanted essay response, Destructoid community blogger TriplZer0 explains why the vast emptiness of space scares him more than jump scares ever could. Want to see your own words appear on the front page? Go wr...
Origin is currently offering between 30% to 50% off on every Dead Space game in their store. The first Dead Space is available for $10 as a PC download, and Dead Space 2 can be grabbed for $10 either as a PC download, or physical copy on PlayStation 3 and Xbox 360.
Dead Space 3 is on sale as well for $41.99 either as a PC download, or as a physical copy on PC or consoles. All the downloadable content for the newest entry in the series is also on sale, but come on. Don't buy that. Actually play the game and enjoy the experience instead of buying what amounts to acceleration cheats.