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Dead Or Alive


Disney Infinity, Murdered: Soul Suspect, Kodoku & Bikinis

DTOID News is filmed in front of an actual camera
Feb 04
// Max Scoville
Well, we got a new camera and I accidentally switched it onto "Sears Portrait Studio" mode, so sorry if I look a little bit like I'm in a porno from the late eighties. (What else is new.) Today, we've got some more details o...

New fighter joining Dead or Alive 5 Ultimate on consoles

Marie Rose from the arcade version will be added
Jan 14
// Hamza CTZ Aziz
Team NINJA's Yosuke Hayashi announced that there will be some updates coming to Dead or Alive 5 Ultimate soon. The arcade version will be receiving an update in late January, and it will include new costumes for the fighters....
Dead or Alive 5 Ultimate photo
Dead or Alive 5 Ultimate

Meet Dead or Alive 5 Ultimate Arcade's new Gothic Lolita

Updated with gameplay video and new screens
Nov 16
// Wesley Ruscher
[Update: I've included a video showing off Marie in action, as well as screens, in the gallery below, of her alternate costume.] Tecmo's Dead or Alive 5 Ultimate Arcade's most recent trailer gives a small glim...

Dead or Alive 5 is charging $25 for these new costumes

DLC gone wrong
Oct 15
// Hamza CTZ Aziz
How does Tecmo Koei celebrate Halloween? Or really, any day of the week? With skimpy outfits! Skimpy outfits that they hope you'll pay $24.99 for. Yes, you read that right. 28 costumes for $25. The "special" pack released to...
Dead or Alive 5 Ultimate photo
Dead or Alive 5 Ultimate

Impressions: Dead or Alive 5 Ultimate

Third time's the...same?
Sep 30
// Ian Bonds
"If at first you don't succeed..." is an interesting business model, especially considering that Dead or Alive 5 wasn't really a "failure," per se. However, try, try again Team Ninja did, and we are now treated to a third version of this particular entry in the franchise. When it all boils down to it, does Ultimate really make that big of a difference?
Dead or Alive 5 photo
Dead or Alive 5

Dead or Alive 5 Ultimate has 231 costumes

New modes and features, too
Aug 25
// Dale North
Ultimate? You want ultimate? How about 231 costumes in Dead or Alive 5 Ultimate. Dead or Alive 5 had a measly 114 costumes, but Tecmo Koei says that the upcoming PS3 and Xbox 360 game will let you nab 231 costumes by doing ev...

Dead or Alive 5 Ultimate gets 'Pop Idol' sets, new modes

Pre-order costume sets, too
Jul 23
// Dale North
Here's a fat update on Dead or Alive 5 Ultimate, coming this September for Xbox 360 and PS3. First, a Pop Idol character costume set has the girls of DOA dressing up like music stars. Ayane and Kasumi go J-Pop, while Hitomi, ...
DOA 5 Ultimate photo
DOA 5 Ultimate

Dead or Alive 5 Ultimate is going free-to-play

PS3 inbound with talks of a 360 version ongoing
Jun 04
// Abel Girmay
Though it is a perfectly functional and fun fighting game, Dead or Alive 5 didn't exactly set the fighting game scene ablaze. It sold well enough at least, but Team Ninja plans to breathe new life into the game by making Dead...

Tecmo Koei's E3 line-up includes playable Yaiba

DOA5 Ultimate also on show
May 28
// Dale North
Tecmo Koei has a pretty solid line-up for E3 2013, set to go down in a few weeks in Los Angeles. At the top of the list, the Team Ninja and Keiji Inafune tag team title Yaiba: Ninja Gaiden Z will be playable for the first tim...

Dead or Alive 5 Ultimate gets another Virtua Fighter

'Indy Car bad boy' Jacky Bryant
May 24
// Hamza CTZ Aziz
Dead or Alive 5 Ultimate expands its fighting roster with the addition of Virtua Fighter's Jacky Bryant. Fan favorite Ein will be also making his first return to the franchise since Dead or Alive 2. Plus there will be two ne...

Dead or Alive 5 Ultimate confirmed for US and EU

Giant smashing Buddha!
May 09
// Dale North
As a quick follow-up to yesterday's story on Tecmo Koei's latest coming to Japan, we now know that Dead or Alive 5 Ultimate is confirmed for North America and Europe, too. I mean, we had no doubts it was coming. It...

Dead or Alive 5 Ultimate confirmed by Tecmo Koei

Ultimate surprise
May 08
// Dale North
Remember that tease for something DOA related that featured Momoji? We were worried it would be for some silly character DLC. It turns out that it was a tease for a new game: Dead or Alive 5 Ultimate. This week's Famitsu reveals that Dead or Alive 5 Ulitmate is coming to PS3 and Xbox 360. The only thing we know so far is pretty obvious by now: Momiji will be a playable character. Stay tuned.

Tecmo Koei teases new Dead or Alive 5 project

Apr 30
// Dale North
You almost can't help getting excited after seeing the reaction of the audience in this recorded webclip from a stream that took place this weekend. As you'll see, there isn't a lot to go on. There's noise, then Ninja Gaiden...

Review: Dead or Alive 5 Plus

Mar 29 // Ian Bonds
Dead or Alive 5 Plus (PSVita)Developer: Team NinjaPublisher: Tecmo KoeiReleased: March 19, 2013MSRP: $39.99 The Vita port of Dead or Alive 5 remains mostly unchanged from the game I reviewed last year. The story itself is the same, detailing the return of DOATEC as a company now run by Helena, and all the weird interlocking storylines from the characters are here as it culminates in the fifth Dead or Alive fighting tournament. That said, the story mode has been tweaked a bit, removing the level-by-level goals and placing them in a separate tutorial mode. The new version of the tutorial section adds not just these goals, but also a new combo challenge mode, to help familiarize players with the best strategies on how each character fights. Also, story mode is the only place you'll see the tag-team matches, as they have been removed from all other modes entirely. However, all the other modes are exactly the same as the home console versions. Arcade, survival, and time attack all perform exceptionally well, and after the initial slow connection time, the multiplayer modes are all wonderfully lag-free and surprisingly responsive in both ad hoc and online. There's even a day-one patch to include cross-save so you can carry over your story-mode progress or, more importantly for some, your DLC costumes. Cross-play is included as well, so you can battle online against friends who may only have the PS3 version. The graphics here on the Vita version also hold up very well when compared to its big brother. The danger zones in each level remain the same and fully detailed, as do the dirt and water remaining on your fighter as they roll around on the ground getting grimy while they fight. While DoA5 Plus' cast can get a bit on the pixelated side the closer you look with the included spectator mode and camera function -- you know, for taking action shots of how much ass you kick and not for getting the occasional side-boob shot -- it's minimal at best and doesn't detract from how gorgeous the character models look and react. In fact, most would be hard pressed to notice much of a marked difference between the handheld version and the console, something that could not be as easily said about the Vita port of another fighter, last year's Mortal Kombat. Gameplay also remains largely unchanged, with the exception of Plus' only Vita-function-specific mode "Touch." Here, the camera is placed into a first-person perspective and you flick, tap, and pinch the screen in order to attack, throw, and juggle your opponent. While it's an interesting novelty, sadly I can't imagine folks playing this mode for more than a round or two, as the first-person perspective is a bit jarring, and judging how close you are to your foe after a throw may have you swinging at the air before a hit connects. When it comes right down to it, one of last year's best fighting games on home consoles has become one of this year's best handheld fighters. Play control is never hampered by the more cramped constraints of the small button layout, graphics aren't sacrificed on the smaller screen, and just about everything from the feature-rich home version is included here, with a few noticeable exceptions. While not all the extra modes are fantastic, there's something to be said for extra content at all in a port, and the cross-save and cross-play functionality is a welcome addition to any Vita game.
DoA 5 Plus review photo
There's a "touch" joke here somewhere...
Last year, we returned to the sometimes strange but always beautiful Dead or Alive series; not in a leisurely beach title but in the series hallmark fighting genre. What we got was a deep, technical fighter that wasn't too te...

New releases photo
New releases

New releases: LEGO City: Undercover gets built

Plus Monster Hunter and Gears of War
Mar 18
// Fraser Brown
Underneath my gruff exterior beats the heart of a kid obsessed with LEGO. Even now, if I see some of those little bricks, I drop what I'm doing, and start building, ignoring whoever else is in the room. With that in mind, it...
Dead or Alive 5 Plus photo
Dead or Alive 5 Plus

Dead or Alive 5 Plus demo coming shortly before release

Transfer your stats and unlocks into the full game
Mar 07
// Hamza CTZ Aziz
Dead or Alive 5 Plus for the PlayStation Vita will have a demo avaialble shortly before the official release on March 19. Players will be able to have Cross-Play battles with current players of Dead or Alive 5 on the PlaySta...
Dead or Alive 5 Vita photo
Dead or Alive 5 Vita

Dead or Alive 5 Plus trailer shows off some new features

Lots of kicking and punching ensue
Feb 15
// Chris Carter
Any Dead or Alive fans out there? This newest trailer for Dead or Alive 5 Plus shows off some Vita-centric features, like first person fighting, the ability to hold the Vita vertically, and touch features. At the end of the ...
Dead or Alive 5 photo
Dead or Alive 5

Dead or Alive 5 gets free island stage, swimsuit DLC

Return to Zack Island
Jan 22
// Jordan Devore
This month, Dead or Alive 5 will be getting a free new island stage called "Zack Island" that I'm trying to type with a straight face, in addition to balance adjustments, updated movie upload functions, and more in update 1....

Dead or Alive 5 Plus cross-platform features detailed

Team Ninja promises no lag between both versions
Jan 17
// Hamza CTZ Aziz
Dead or Alive 5 is heading to the PlayStation Vita and is set to feature cross-platform play with the PlayStation 3 version of Team NINJA's fighting game. One of the features you can expect is that players will now see notifi...

Take a look at Dead or Alive 5 Plus' first-person mode

It was only a matter of time
Dec 20
// Jordan Devore
Team Ninja has narrowed down the release date for Dead or Alive 5 Plus to March 19, 2013, in addition to providing screenshots taken from the PlayStation Vita title. One of the more interesting features is Touch Play Mode, a ...

Santa suits available for Dead or Alive 5

Black santa is real!
Dec 19
// Dale North
I love Zack as Santa Claus -- his getup alone is good enough to make me want to get this newly released DLC for Dead or Alive 5. You can get a good look at all the guys and gals of DOA in Santa garb in our gallery. Check out ...

Dead or Alive 5 Plus headed to Vita this March

And some Ninja Gaiden Sigma 2 screenshots
Dec 06
// Jordan Devore
While the initial announcement made the rounds a few days ago, Tecmo Koei has given more details on Dead or Alive 5 Plus for PlayStation Vita. Scheduled to launch in March 2013, this version will naturally offer touch-based m...

Just in time for fall: Dead or Alive 5 swimsuit DLC

Appropriate seasonal wear
Nov 14
// Dale North
It's cold outside, but the cast of Dead or Alive 5 is invincible, so they're wearing swimsuits. At least some of them are furry. The newest Angels and Devils ($2.99 / 240 MSP each) costume packs from Team Ninja put ...

Dead or Alive 5 costume packs just in time for Halloween

And we're giving some away!
Oct 31
// Dale North
What would Halloween be without sexy costumes? I went into one of those mega-sized Halloween pop-up stores the other day to find that two-thirds of the store was sexy female costumes. They only had crap like 'bloody surgeon' ...

Dead or Alive 5 DLC serves your cat ear fetish

DOA5 adds cat ears. Nyah.
Oct 17
// Dale North
Cat ear fetish? I'm aaaaaaalmost there. It doesn't send me over the edge like pink hair does, but if you're wearing them there's a good chance that I'll end up staring at you. Nyah. There are three new DLC packs for Dead or A...

Free DLC costume pack for Dead or Alive 5 available now

Oct 03
// Dale North
Team Ninja has dropped their free "Costume Pack 1" for Dead or Alive 5 on both PlayStation Network and Xbox Live Arcade today. Available now. Free. Go! We have a sneak peek for you in our gallery, where you'll find outfits th...

Jimquisition: Monster Boobs And Plastic Children

Jimquisition happens every Monday!
Oct 01
// Jim Sterling
Oh, Team Ninja. Oh my dear, sweet Team Ninja. Oh my dear, sweet, misguided Team Ninja. Oh my dear, sweet, misguided, pervy, creepy, sleazy, weird, freaky, pervy, pervy, pervy Team Ninja. Your boobs are so bad. Your justification of said boobs are worse. Boobs. FYI, I fully admit today's episode is silly and quite possibly pointless. It was, however fun to make and I hope it is fun to watch.

The DTOID Show: Guns, Boobs & Ninjas

Yes, that is the title of today's episode
Sep 28
// Max Scoville
Hey gang! Here we are again, another Friday episode where Tara and I goof off a bunch because we feel like it. Big news today: something something boobs controversy Team Ninja Dead Or Alive 5, Konami unveils collector's editi...

Team Ninja: Dead or Alive fans demand bigger breasts

Gaming's sleaziest AAA dev justifies its large wobblers
Sep 27
// Jim Sterling
Team Ninja's Yohei Shimbori has been justifying his studio's love of massive breasts with inhuman wobble physics, claiming that while international distributors want the breasts toned down, fans are demanding even bigger...

Review: Dead or Alive 5

Sep 25 // Ian Bonds
Dead or Alive 5 (PlayStation 3, Xbox 360 [reviewed])Developer: Team NINJAPublisher: Tecmo KoeiRelease: September 25, 2012MSRP: $59.99 To me, the Dead or Alive series has never been the most technical of fighting games. While it can be rewarding to master, it's always been more about the flash of style over fighting prowess. That is to say it's been a series that just about anyone can pick up and play, but only the determined will fully explore the intricacies of the counter system and surprisingly deep movesets. I myself was a fan early on, but admittedly missed the next-gen entry in DOA4, and once the it went to beach-based eye candy, it lost me (and many other fans) completely. It seems as though Team NINJA has realized this, thus Dead or Alive 5 has one of the deepest fighting systems in the series, while still keeping its button-mashing casual fans happy. The franchise staple of a four-button system (punch, kick, block, and throw) returns, but a few new features have been added to spice things up a bit. For starters, there is now a tag-team element -- doing a simple grab without any direction on the analog stick allows for a team grab or throw. Certain combinations of characters allow for unique attacks here as well, such as Tina and Bass's wrestling family grapple. You can of course tag in your character with the press of the shoulder button as well. The movesets for each character seem to have grown larger even from the last entry almost eight years ago. Characters have hundreds of move combinations, and the advanced counter system allows for even more transitional attacks and evades. For example, pressing back and block allows the character to perform a "hold" motion, which if timed right allows you to not only catch your opponents attack but also counter it immediately with painful results. While counters have been a staple in previous titles, this hold system seems to spin the standard counter attack style on its head. This is accented by the game's smooth animations. Every grapple, attack, and counter flows seamlessly. The holds mesh well with the standard moves, and never was there an issue of clipping or bad animations -- everything looks beautifully choreographed, as if the fights were planned that way. It really is remarkable. The graphics themselves are also sharp and crisp, and while there is plenty of cheesecake (and beefcake) to behold, it doesn't seem to be as nearly over-the-top as in previous entries -- well, aside from the beach costume and bunny swimsuit DLC. Yes, boobs still move strangely independent of one another in odd omni-directional ways, but the animations are slightly more realistic now. Slightly. Okay, it still looks kind of weird, but not as weird as it once was. The environments have been upgraded too -- every stage seems to have at least one extra tier to it, and getting knocked through paneling, off balconies, and even into giant spring loaded hammers bring the pain to you or your opponents. Several stages have an additional danger zone, which when triggered changes the environment and can cause massive damage. Many of these can only be set off by a character's Power Blow, which is a charged attack powered by a lowered health meter. When it starts flashing red, a combination of buttons plus a direction (different for each character) held for a few seconds powers up the technique, which unleashes a furious attack with a slick animation... if it connects. The drawback is that when powering up, you're often left vulnerable, but the tradeoff in damage is often worth it if it connects or doesn't get interrupted by an enemy's attack. All of these new techniques are detailed in the game's odd yet surprisingly deep story mode. You'll switch among each character in the game, following just about every person's various pathways to the tournament, and often replaying scenes from both perspectives. You'll have different goals for each battle, which act as tutorials of sorts that attempt to teach you not only the basics but also the new techniques to hone your fighting skills. While there is also a practice mode, the roughly three-hour story is the best way to unlock titles, characters, and costumes. Speaking of characters, DOA5 appears to have the largest roster ever, with seemingly all characters from previous entries making an appearance. Not only that, both Akira and Sarah Bryant from the Virtua Fighter series show up as well and look right at home in the DOA graphical style. There are also new fighters, such as the MMA-wannabe Mila and the foreman of the DOATEC-run oil rig named, uh, Rig -- it's clear they thought really hard about that one. Each character has several costumes, each unlocked in various ways. Of course, there has to be the slightest of perv factors, so some costumes can become translucent from sweat or water, revealing more bounce and jiggle for those longing for that kind of thing. That not enough perviness? How about Spectator mode, where you can watch the characters battle it out automatically and even take photos during the battles, pausing and playing the action as it runs and maneuvering the camera to anywhere (yes, ANYWHERE) on the screen with as much zoom as you're horny heart desires. Did your character lose a fight and you're too focused on her heaving breasts as she tries to catch her breath? No worries, you can move the camera closer here too! Thankfully, this feature is retained for the male fighters as well, so the female players can get all the beefcake they want (though somehow I don't think they'll use it nearly as much). Beyond Story, Spectator, and Practice modes, there's also Arcade (where you fight through eight battles solo or five as a tag team), Survival (standard "fight the waves of enemies until you die" fare), and Time Trial (how fast can you beat the allotted number of opponents). Online also offers many options, including standard Simple Matches, Ranked Matches, Lobby Matches, and even arcade-style or global tournaments. Sadly, all the online features are behind an online pass found on the back of the instruction manual, in what is clearly becoming the standard for all games with an online component. Dead or Alive 5 is a delicious surprise. While casual fighting game fans will be able to pick up and play, serious combatants will enjoy the rich and deep counter and hold system, as well as the tag team elements where unique match-ups can offer their own rewards. It's still not as technical a fighter as Tekken or Virtua Fighter, but it seems to be taking a step in that direction while still keeping what fans have loved about the series intact -- flashy characters, ease of play, and fan service. It's fun without being frustrating, the all-around fighter for everyone. Even the ones who won't admit to enjoying the T&A.

Remember when Dead or Alive wasn't just a fan-service, minigame-ridden, volleyball-infused, T&A bounce fest? These characters were actual fighters, who regularly beat the crap out of each other in a tournament instead of ...

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