DRM

It was rumored that Sony came to the decision to oppose DRM-laden policies very late in the game in response to Microsoft, but that's not so, according to Sony. At a Sony Roundtable today, President of Sony's Worldwide Studio...
[Update: Sony has outright confirmed my initial interpretation. As reported by GameFront, Sony has stated that Tretton's use of the term "DRM" referred only to playing used games online. Essentially, they're talking about let...
Riding high off its announcement that the PlayStation 4 will have no DRM, no anti-used game policy, and will support game ownership, Sony has released a video detailing its incredibly deep and nuanced system for sharing physical copies of games.  This, right here, is the great video of E3 so far. Bar none.  Oh my GOD, is this stuff glorious.  Xbox Owned. 
Sony confirmed that they won't be putting any restrictions on used games. They stated that they believe people have the right to do what they want with the games they buy. Gamers will be able to sell, trade, lend, and rent vi...
Microsoft finally clarified much of its policy on used games and online restrictions with the Xbox One, and the news is grim for those who actually believe in consumer rights. With its new system, Microsoft will take the fina...
Spread across multiple blog posts, Microsoft has finally clarified some of its policies regarding online connection requirements and trading in used games. Describing the system as being "designed from the ground up to be rea...
Whoever manages eBay Germany's Facebook page must be a huge Nintendo fan -- or at least is a master at capitalizing on current gamer worries and frustrations. It's apparent that Xbox One is charting a dark path, and the jury'...
The Xbox One will kill used games and control second-hand sales, and some people think that's great. Jim Sterling is not among them. While members of the gaming media attempt to see the positive side of murdering the used ga...
While Microsoft continues to flop around following the revelation of its Xbox One user restrictions, gamers have sensed an opportunity to suggest Sony steal some free PR points, campaigning for a DRM-free PlayStation 4. ...
Former Electronic Arts CEO John Riccitello has responded to the outcry of gamers worried about an always-online future. The recently resigned executive believes that, given time, we will all march in step with the industry an...
With all of the talk of always-online requirements and the like leading up to today's event, this is the story I've been waiting to hit all day. Speaking to Kotaku about the newly-announced Xbox One, Microsoft Studios corpora...
Sony Worldwide Studios boss Shuhei Yoshida claims the topic of a PlayStation 4 locked down by always-on DRM restrictions never came up. While rumors of such things surround talk of the Next Xbox, Yoshida's sure to put so...
Game Dev Tycoon has implemented an interesting little method for combating piracy. Anybody who runs a cracked version of the game will, in turn, have their virtual product pirated so they can see what it feels like. Well play...
Following yesterday's talk of price points and a potential November launch for the next Xbox, Polygon has compiled the latest it's heard about the console. Sources say that yes, there will be an always-online requirement pres...
Your ol' pals Jim and Yahtzee are back with some more poetic justice. This week, your ears can be teased with the tale of Always John and Fear's Farewell. They are poems, you see. About videogames.  Enjoy!
A few months back, I was chatting with Susan Arendt over at The Escapist about doing some sort of videogame poetry. It was a very vulgar idea. Yahtzee of Zero Punctuation was also mulling over a poetry-themed produ...
Despite the massive outrage sparked by ex-Microsoft employee Adam Orth and his suggestions we'll have to "deal" with an always-online console, Ubisoft thinks the game buying public will be just fine with it. Responding to que...
Just talking about an "always-on" Xbox is a really dumb idea. Hopefully not even Microsoft would be so stupid, but just in case any of the platform holders are seriously considering this awful, nasty little idea, let Jimquisition lay out the many good reasons as to why an always-on console would be utterly ludicrous. Seriously, it's ... it's terrible. Deal with it!
Following an earlier controversy of stunning proportions, Microsoft has issued an official statement concerning employee Adam Orth's public sentiment that always-on DRM haters need to just "Deal with it." The company apologiz...
[Update: Microsoft has since apologized for Orth's statements. Deal with it.] Rumors that the Next Xbox will be restricted by the same always-online requirement that has crippled several major PC releases of late has not exac...
Join Jim as he celebrates the 100th episode of Jimquisition ... and complains about EA. Again. Companies (mostly EA) have started to learn they can get away with pulling their familiar stunts by giving them a new coat of pai...
Electronic Arts may have been one of the last big wielders of SecuROM, and SimCity's online woes reek of it, but EA Labels president Frank Gibeau claims to hate DRM. According to him, such anti-piracy measures have failed, an...
Tommy Refenes has shown no problem speaking his mind in the past. With the SimCity situation fresh on everyone's minds, he seemed eager to share his opinion once again. Refenes wrote a well thought-out post on his person...
After a rather eventful day of people tinkering with SimCity in order to play offline, Maxis general manager Lucy Bradshaw has written a "straight answers" blog post addressing the game's always-on design. Those hoping for a ...
There is mounting evidence that, despite EA Maxis' claims to the contrary, SimCity is wholly capable of being played offline -- a capability that would have saved buyers a week of hassle and tons of creativity now lost to ser...
DRM is back again, and it's here to stay! Games are a service, so we're told, but who do they really serve? SimCity's failure to launch thanks to ludicrous DRM restrictions has been the hot topic of the week, and naturally there's a Jimquisition afoot to skewer Electronic Arts right in its Electronic Nads. Time to put a bit of stick about, wouldn't you say?
[Every Monday, Destructoid will pose topical a question to the community. Answer it if you want!] It's hard to argue that anyone likes the idea of Digital Rights Management systems (apart from some publishers, maybe) an...
While SimCity's DRM-in-sheep's-clothing continues to cause playabilty issues, EA Maxis has declared its intent to keep the game tied to a server. The company will do "everything it can" to make your game playable, but that do...
SimCity is broken. Players aren't able to connect to the servers, and without that connection you virtually cannot do anything with the city building game. Fans are rightly outraged, taking to various social media outlets ...
SimCity's always-online DRM scheme is seriously the worst. How anti-consumer can you get? Whenever a studio decides to implement something extremely backwards like limited installations or online checks, you have to wonder i...
SimCity is finally here, and to say EA has had a disastrous launch is an understatement. Among connection issues due to its always-on DRM scheme, EA has also reportedly denied customers refunds. As a result of this maelstrom ...
Our review for SimCity is coming, but server issues are making the game unplayable. I'm sure you're already aware of the need to always be online to play, but it goes a lot deeper than just a DRM issue. Data isn't stored loca...
Ubisoft, famous among PC gamers for obnoxious DRM tactics and shoddy ports, has claimed it wishes to improve its relationship with the computer gaming community. Of course, now it's trying to push its own Origin-like service,...
Jimquisition's had it wrong all this time. Videogame companies exist to make money, so it was foolish to ever suggest their anti-consumer policies are awful, reckless, and deserving of criticism. That was all sarcasm, just then.
During his Reddit AMA, Irrational Games saucepot Ken Levine promised concerned PC gamers that BioShock Infinite would not repeat the mistakes of the past, claiming it'll be "right at home" on computers. Most crucially, Infini...
Hey guys, in spite of this being the second-to-last Destructoid Show of 2012, there's still news. And it's all crappy news. Gross! Okay, so there was this big crapstorm over The War Z, and as a result, it's no longer ava...
A Reddit AMA thread can do wonders for somebody's publicity, as companies and personalities engage directly with one of the largest online communities. However, Maxis didn't quite get what it wanted from the system,...
We already know that Ubisoft's upcoming Far Cry 3 has a pretty rubbish release date, but if you're not put off by waiting until December and you're wanting to pick up the PC version, here's some system specifications from Ubi...
Gamers in Russia and Ukraine are unhappy with their purchase of Borderlands 2 at the moment, because they got a version of the game they never expected or asked for. Any version bought in the Commonwealth of Independent State...
Ubisoft claims to have officially discontinued use of its controversial (and crappy) DRM measures. A spokesperson told Rock, Paper, Shotgun that it implemented the policy in June as a direct result of fan ...