Sorry, Xbox 360 and PS3
The second-screen feature of the new Battlelog service for Battlefield 4 will only be available on PlayStation 4, PC, and Xbox 360, DICE has confirmed to Engadget. Xbox 360 and PlayStation 3 players won't be able to use ...
Won't be a reskinned Battlefield
As we reported, Electronic Arts recently swooped up the Star Wars license, announcing several upcoming projects in the process, including a new Battlefront helmed by Battlefield developer DICE. Speaking to IGN, EA Labels pres...
Can't beat that
EA's pretty keen on its Battlefield franchise, and wants to make sure you're as geared-up as possible for Battlefield 4. The best way to do this is probably to ensure that players are still playing lots of Battlefield 3....
Unfinished preview reveals weapons, gameplay, squads
A massive 58 image gallery of an early, half-textured alpha build of Battlefield 4 was making the rounds last night, presumably leaked from a private multiplayer test on the Xbox 360 ("Xenon" Build). They're pretty...
Could the beloved series return?
A listing showed up on Amazon.de for Mirror's Edge 2, and while it doesn't have any details about the game, it is a good indication that the rumors are true -- that EA might actually be making a sequel.
I know we al...
And other pearls of wisdom from the Battlelog community
It's an innocuous enough little blog post -- an article on Battlelog aiming to help Xbox 360 users save space on their hard-drives by deleting obsolete Battlefield 3 update files. Fair enough, right? Wrong!
In lieu of partying or whatever it is college kids are supposed to be doing, I decided that my number one priority this spring break would be to to replay Spec Ops: The Line. I joined the Spec Ops party a bit late, but t...
DICE wants to avoid a gamble
Despite the Wii U finally giving Nintendo a console that compares to the PS3 and Xbox 360, quite a few studios have decided to pass on bringing their games to the system. EA DICE is the latest, creative director Lars Gus...
What a bunch of crybabies!
In the above video, you will see the season one finale of TellTale's The Walking Dead. You'll also see video of YouTubers OfflimitsPC, Morfar, and PewDiePie bawling their eyes and shouting out as something really bad happens...
'Who gives a sh*t, this is Vegas!'
Of everything to come out of the 2013 D.I.C.E. Summit last week, this undoubtedly brought me the most joy. Specifically, the moment I'm referring to happens at 2:07:30, when an intoxicated man jumped up on stage and wanted t...
On immersion, violence, and the virtual
How is it that a walk around the golf course outside my house, with its scummy pond, ugly ducklings, boring grass, and the dull sky above is so much more immersive than exploring the psychedelic world of Proteus or mystical l...
Jenova Chen: 'My resolution is to create a big financial success'
At the 2013 D.I.C.E. Summit, thatgamecompany co-founder Jenova Chen spoke at length about creating Journey, revealing that the studio ran out of money after significant delays which ultimately resulted in the game many of us ...
Demos do damage?
Did you watch Schell Games CEO Jesse Schell's D.I.C.E. presentation last week. Very interesting stuff, right? The most interesting bit comes about 10 minutes into it, where he points out some interesting data on game dem...
Also: The Destructoid Show is being weird and stupid again
What a bunch of wacky news today about the video games!
There's the ongoing Rayman Legends debacle, with it being delayed for a multi-platform release, causeing devs and fans to speak out. Meanwhile, J.J. Abrahms a...
D.I.C.E. keynote 'The Secret Mechanisms'
Dale has been at the 2013 D.I.C.E. Summit all week and left express instructions to pass along Schell Games CEO Jesse Schell's keynote speech to you kind folks. Having now watching it myself, I have to agree -- it's an enter...
Developed by Zombie Studios using Unreal Engine 4
Blacklight Retribution developer Zombie Studios had previously shared a few details on its unnamed horror game, though there was a bit too much left to the imagination. As we now know via IGN, Daylight will utilize procedura...
See who wins big fancy awards
[Update: The show is over! Check below for a recap of all the winners. We'll be posting clips of the show as they become available.
The 16th Annual D.I.C.E. Awards are live tonight, and will be starting at any moment. These ...
Player choice becomes the 'best' choice
Gearbox Software president Randy Pitchford's D.I.C.E. Summit presentation focused on how player choice is a good thing for games. In one of his many examples on how choice works in games like Borderlands 2, he touched on a bit of psychology, using the work of Harvard psychology professor Dan Gilbert to show that the choices players make become the 'best' choice.
WoW player looking for more
Jenova Chen admitted to being "a nerdy guy that likes to stay at home" during his D.I.C.E. Summit 2013 talk on Journey, but he still wanted to connect with others, and hoped he could do so in MMOs like World of Warcraft. But ...
Went one year over budget
Jenova Chen's D.I.C.E. Summit talk on my favorite game of last year, Journey, was moving for many reasons, but I was particularly moved when I heard that his team, thatgamecompany, went bankrupt in the struggle to finish the ...
thatgamecompany's Jenova Chen shared this fan letter during his D.I.C.E. Summit 2013 presentation today on his team's journey making Journey.
Your game practically changed my life. It was the most fun I had with him since he...
'A View On Next Steps' recorded for posterity
Pull up a chair, sit down, and listen to Valve co-founder Gabe Newell's D.I.C.E. keynote that was given today in Las Vegas. If you missed the talk as it happened live earlier this morning, Variety has got your back with reco...
Cites Lollipop Chainsaw as a game that 'should just not be made'
Speaking at the 2013 D.I.C.E. Summit today, designer Warren Spector took on the concept of how gaming content has changed over time, how tastes may change as you age, and how developers need to address those changes.
As you may have heard, Junction Point recently closed. Studio head Warren Spector just ended his D.I.C.E. 2013 Summit talk this morning with a reminder of that, for all his peers at the event. The audience had a laugh.
Someone hire this man!
Face, cloud gaming
Valve's Gabe Newell gave us his thoughts on cloud gaming this morning at his D.I.C.E. Summit keynote, saying that he's a skeptic of the technology. While he backs in-home streaming as a solution for getting PC games on living...
At D.I.C.E. Keynote
At Valve boss Gabe Newell's D.I.C.E. Summit keynote this morning, he ran down what he feels are three separate but complementary segments for PCs in the living room. Valve believes that the openness of the internet and PCs are what's best for the gaming industry. PCs in the living room will be key for getting away from what he calls the "disruptive console cycle."
CEO undermines first Ouya release by saying better ones are coming
The Android isn't the only thing Ouya's borrowing from the mobile market -- the swift obsoletion of hardware is apparently high up on Ouya's checklist, too! According to CEO Julie Uhrman, a new console is being planned f...
Bringing games back to the big screen
With videogames being everywhere and on everything, OUYA CEO Julie Uhrman took the stage at D.I.C.E. Summit 2013 to remind us how much we love the television. She believes that the big screen in the center of our home is wher...
Games, drinks, devs
Where do all the devs and industry types go between sessions and meetings here at D.I.C.E.? They go to Bar+Cade, the event's official hangout. It's a large, circular bar, stocked full with drinks, surrounded by everything you...
450 titles in development for OUYA, apparently
The importance of quality software for the upcoming OUYA has been harped on for months, but at least in the short term, it sure does look like this console will be successful. Following the news that OUYA will be sold at reta...