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Crysis

Crysis 3 multiplayer beta photo
Crysis 3 multiplayer beta

Kick off the Crysis 3 multiplayer beta with a new trailer


Beta starts today
Jan 29
// Chris Carter
Remember when I told you that the Crysis 3 beta was coming? Well, it's here on the PlayStation 3, Xbox 360, and PC, and Crytek has a new trailer to help get things started. In the beta, you'll have the opportunity to play th...
Crysis 3 photo
Crysis 3

Learn how to play Crysis 3 in this new multiplayer video


Hint: you run fast and shoot stuff
Jan 28
// Chris Carter
Whether you're ready or not, Crysis 3 is coming, as is the multiplayer beta. This video shows off a few modes, including Hunter Mode and Crash Site -- the two gametypes headlining the beta. Hunter Mode is a gametype that pit...
Crytek USA photo
Crytek USA

Crytek opens first U.S. studio, headed by ex-Vigil staff


Are they making an MMO?
Jan 28
// Allistair Pinsof
Crytek will move into Austin, Texas for development on future titles, landing the international company in North America for the first time. “Crytek has always enjoyed a special relationship with gamers and business par...
$20 off game pre-orders photo
$20 off game pre-orders

Get $20 Amazon credit for pre-ordering Dead Space 3, more


SimCity and Crysis 3 also applicable
Jan 25
// Jordan Devore
Are you planning to buy SimCity (physical copy), Dead Space 3, Crysis 3, or Army of Two: The Devil's Cartel before launch? Amazon is throwing in a $20 credit on all four titles, which I don't need to tell you is strongly wort...
Crysis 3 beta photo
Crysis 3 beta

Crysis 3 open multiplayer beta starts next week


Two maps and modes available, including Hunter mode
Jan 23
// Jordan Devore
With Crysis 3 launching on February 19 in North America and Feb. 21 in Europe, next week's open multiplayer beta seems a bit last-minute, but we'll take it. Available on PC, Xbox 360, and PlayStation 3, the beta contains two...
Crysis 3 photo
Crysis 3

Crysis 3 snubbing Wii U due to 'lack of business drive'


EA doesn't seem to see the point
Jan 07
// Jim Sterling
The Wii U was supposed to be a console equal to (or better than) the PS3 and Xbox 360, capable of running the same games and thus expanding its third party library. However, it's not quite gone down that way, with Crysis 3 be...
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The DTOID Show: Bioshock, Metal Gear & Ugh... The VGAs.


Plus: That box is wearing a sombrero
Dec 07
// Max Scoville
Hey guys, I know you're all probably busy watching the Spike TV Video Game Awards right now, but if you missed today's Destructoid Show, here it is. We talk about Bioshock Infinite, which looks awesome. Unfortunately, it's be...
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Crysis 3 nails down its February 2013 release date


Look at that grass!
Dec 06
// Jordan Devore
We can finally get the release-date news for Crysis 3 behind us. The latest installment from Crytek will be targeting PC and consoles on February 19, 2013 in North America, and February 21 in Europe. The studio also brought ...
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Crysis 3 flexes its PC specs


Minimum, recommended, and high end requirements revealed
Dec 03
// Jim Sterling
Crytek has revealed the minimum, recommended, and swanky deluxe PC requirements for Crysis 3. The good news is, you won't need to sell a kidney to get it to run at its most basic. The bad news is, nobody ever wants just basic...
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Death by an electric arrow in new Crysis 3 footage


And two stunning screenshots
Nov 15
// Jordan Devore
While it's too early to say if all of Crysis 3 will provide what fans are looking for, this new video shows promise of a step in the right direction with a less confined play area. This edited footage shows a mostly cohesive...
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Crytek CEO talks about the next Crysis, moving to F2P


New game will be 'much more radical'
Nov 12
// Jordan Devore
Ahead of the five-year anniversary of Crysis, Eurogamer spoke with Crytek CEO Cevat Yerli about the future of the franchise, where the studio is headed with free to play, piracy, and why they didn't make Far Cry 2. A few poin...
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Crysis 3 Hunter Edition trailer shows off its bonuses


Get Crysis for free and early access to the Predator Bow
Nov 08
// Harry Monogenis
 We've already been given a taste of what Crysis 3: Hunter Edition will have in store for us but today EA has pushed out a new trailer fully revealing its many bonuses while showing us some Hunter mode footage. The bonu...
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New trailer reminds us that Crysis 3 is still happening


Plus some Hunter multiplayer screenshots
Sep 20
// Jordan Devore
Blink, and you might miss this new trailer for Crysis 3. It's the kind of thing that'll pique your interest but isn't long enough to do much more than that. The video did, however, get me to go look up the game's Hunter mode...
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gamescom: Here's Crysis 3's new Hunter mode


Aug 14
// Hamza CTZ Aziz
Crytek and EA have finally shown off some multiplayer goodness for Crysis 3 and it's not just a regular old deathmatch mode.  Hunter mode supports up to 16 players, with one team playing as CELL troopers, and the o...
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Tessellated toads impress in this CryEngine 3 tech video


Aug 10
// Jim Sterling
Yeah, so this is a trailer showing off the ridiculous visuals Crytek's conjuring for all you graphics whores out there. While I'm always a gameplay-over-visuals guy, I do have to say ... it is impressive stuff.  Watch t...
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Crysis 3 could come to the Wii U


Jul 28
// Fraser Brown
It looks like there's now a chance that Crysis 3 will appear on the Wii U, despite comments on the subject from Crytek's creative director Rasmus Hoejengaard in May. Producer Mike Reid told CVG that's it's no longer a ca...
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Jimquisition: GUNS GUNS GUNS GUNS GUNS GUNS GUNS


Jun 11
// Jim Sterling
E3 2012 was considered by many to be the most gun-heavy show we have ever seen. However, looking back upon the week, there really were no more shooters than usual. In fact, most of the games were featured in last year's line...

E3: Getting ARROWED in Crysis 3

Jun 09 // Jim Sterling
Despite all the military and near-future games starting to bleed into each other, at least Crysis 3 is looking set to be the prettiest of the bunch. The whole "urban jungle" setting seems to be a good compromise between the first and second games of the series, as a devastated New York is overtaken by tropical plant life and flooded by lakes. There is some great color in this game, something that will visually set it apart from the browns and greys of EA's alternative offerings.  Fans will know what to expect from the core game. As always, Prophet's Nanosuit is loaded with strength boosters, speed enhancements, armor and stealth, all of which can be used by skilled players to dominate the opposing CELL soldiers. Thanks to the composite bow, sneaky players now have a ranged weapon that can be used to silently and invisibly kill foes, and the satisfaction is there to be had in abundance. The bow can be loaded with multiple arrow types, ranging from regular bolts to electric arrows to timed or instant explosives. Others types of ammunition are still in the works, along with multiple weight choices for the bow itself. By far, the best arrow so far is the timed explosive, as you can shoot it into a soldier and watch him scream in terror as he realizes what's about to happen and can't do a thing to stop it.  With players able to retrieve regular arrows after use, it's entirely possible to play through whole sections as a cross between Rambo and the Predator. Provided, of course, that one is careful about their Nanosuit energy.  Predatory stealth like this is among my favorite types of playstyle, where players are empowered by their sneakiness rather than feeling like they're hiding from superior forces. Picking off opponents and watching them panic as their numbers dwindle via arrows shot from the ether, is immensely pleasing, and offers a nice change from the constant sneak/stab/sneak/stab pattern found in past games. Crysis 3 debuts usable alien weaponry for the first time in the series, and the demo allowed me to get my hands on one -- a huge mortar weapon that fired arcing shots of energy. It was devastating and heavy, though I have to say that it only really felt "alien" due to its visual presentation. I am hoping for the extraterrestrial technology to offer something weird and unique, rather than having grounded weapons that replace normal bullets with glow-in-the-dark ones. This is just one weapon though, and I'll keep my fingers crossed for something a bit more exotic as we see more of the game later.  For right now, at least, that bow alone is looking set to provide a heck of a lot of changes, especially if Crytek keeps offering more arrows to play with. Exploding fools and electrocuting puddles of water is one thing, but I like to think that Crytek can be more inventive than that, and I look forward to seeing how further we can mess people up while pretending the be the ghost of Sylvester Stallone. Right now, that's what this game needs in order to differentiate itself from the competition. Lord knows we have enough shooters getting gritty and realistic. Crysis 3 is a science fiction game, and it's time to get a bit weird with it. The alien weapons need to feel truly alien in the hand, and the bow needs arrows that do more than we've seen in the past. Similarly, the new blend of city and jungle needs to play a role in diversifying the game's challenges. Crytek is promising sections with a sense of open exploration and optional challenges, which is cool, but I want to see the jungle itself providing more than just pretty scenery. Let's have unstable buildings crashing through trees, and wild creatures to deal with. Let's have an untamed environment that's just as dangerous as the soldiers prowling it. Not since Enslaved have we had a game that uses this style, and I want to see it used as more than mere window dressing.  Crysis 3 has a fantastic groundwork of ideas to play with, and if it uses those ideas well, this could really stand out from the pack, something that every shooter needs desperately to do at this point. If it doesn't, if it simply provides the ideas at their base level, then we'll just have another EA shooter -- visually wonderful, but relatively predictable.  I love the potential I'm seeing with this. I just hope it's capitalized on and I look forward to seeing if it is.
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If there was one thing this E3 didn't want for, it was first-person shooters. The Electronic Arts booth in particular had Battlefield 3 Premium, Medal of Honor: Warfighter and Crysis 3 all on display, and I have to say it was...

E3: Crysis 3 has guns that shoot 500 rounds a second

Jun 06 // Ryan Perez
First, I have to talk about how insanely beautiful this game looks. I know you’ve seen the vids, and I know you’ve played Crysis 2, but you haven’t experienced either on a 72-inch screen, at high resolution, with the variety of color that Crysis 3’s level design offers. It’s easy to assume that jaw-dropping leaps in graphics are a thing of the past, considering how great games look these days. But all of this game’s DirectX 11 features are leaps beyond most, if not every other game out right now. About the level design: Everything in the city of New York has been overrun by the flora and fauna. How plants have managed to so quickly suffocate modern civilization is beyond me, but it’s everywhere and looks pretty, nonetheless. The contrast of NY’s achromatic grays, browns, and blacks against the greens, blues, and reds of the natural surroundings provide a visual dynamic that few shooters bother to provide, let alone games built on such technically advanced engines. My biggest issue with advanced engines today is that they don’t flex their chromatic muscle enough. While the U3 engine had the privilege of being commercially successful, therefore being utilized differently by others, most developers misunderstand the use of color by mudding the look of their games for the sake of “grit.” Crysis 3 is not unlike most other shooters, but at least understands the aesthetic power of emphasizing colors. I cannot stress this enough, for more reasons than just technicality: This. Game. Is. Gorgeous. As previously stated, though, this is a shooter, and it has a lot in common with others of the genre -- minus the badass suit. And if you’ve played Crysis 2, then very little about this third installment will be foreign to you. You retain a lot of the same equipment, abilities, and weapons, with the exception of a bow that makes John Rambo's weapon look like something recreational archers use. As expected, what makes the bow a valuable tool is the different ammo types it uses. Some arrows have explosive tips to them that act as a sort of timed grenade. Another type will electrocute enemies, but also fry several, if a crowd of baddies happens to be standing in water. My favorite, though, would have to be one kind of arrow that explodes above an area, reigning death down on enemies in a cloud of gray smoke. Think of Prophet as Hawkeye, but with a suit worth millions of tax payers’ dollars. But, BUT, this arrow shit pales in comparison to the gun that fires 500 rounds a mother-humping second. It’s big, it’s bulky, it sounds like a combination of bees and tearing cloth, and the end result is a cluster fuck of bullets that produces more sparks than I imaging the average processor can handle. If videogame particle effects had parents, this gun (known as the Typhoon) would be the violent, alcoholic father. Say hello to the BFG of Crysis. I figure that anyone who has a beastly rig already plans on getting this game. It’s the perfect title to flex your system’s hardware. If you plan on upgrading, though, then Crysis 3 is definitely a game you want to keep on your radar. Be prepared to paint New York in alien blood this February, 2013.
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Again, that’s 500 rounds a goddamned second. Surprisingly enough, hands-off demos behind closed doors are typically boring, with a static crowd sitting around, watching in a cold, sound-proof room. Very rarely does that...

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E3: Crysis 3's urban rainforest is pretty


Jun 04
// Steven Hansen
Those graphics, am I right? Unlike the other shooters EA showed off, Crysis 3 actually has some great color. It seems to be a blend of Crysis and Crysis 2 in terms of setting; an "urban rainforest," as EA describes. We also s...
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E3 screens for Dead Space 3, Crysis 3, MOH: Warfighter


Jun 01
// Jim Sterling
Electronic Arts is demanding attention, if my inbox is anything to go by. Three separate emails, from three separate EA employees, each containing one screen for a game that'll be at E3. The three games are Dead Space 3, Crys...
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Timesplitters dev: first-person shooters make no money


May 03
// Jim Sterling
With the proliferation of first-person shooter games, you'd think there was gold in those gun-flavored hills, but according to Free Radical co-founder Steve Ellis, you only really make money if you're Call of Duty. ...
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Crytek hopes to combat piracy better with Crysis 3


May 01
// Jim Sterling
Crysis 2 has the distinction of being 2011's most illegally downloaded PC game, but Crytek strangely doesn't feel honored. With Crysis 3, the studio is aiming to be more stringent in tackling piracy.  "It’s unfortu...
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The DTOID Show: Crysis 3, Free2Play MW3, & CoDBlops 2?


Apr 25
// Max Scoville
Tara's back! Finally! Hooray! Anyway, here's today's Destructoid show. Hamza went and checked out Crysis 3, Max Payne 3 requires SO MUCH of the gigabytes, as well as some fancy PC specs, and Call Of Duty: Modern Warfare 3 is...
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'Fat chance' of Crysis 3 coming to the Wii U


Apr 24
// Hamza CTZ Aziz
I had a chance to talk with Rasmus Hoejengaard, Crytek's Director of Creative Development, on what we can expect out of Crysis 3. We covered stuff like the overall plot, new weapons, abilities and how PC players can expect h...

Preview: Our first look at Crysis 3

Apr 24 // Hamza CTZ Aziz
[embed]226387:43488[/embed] Crysis 3 (Xbox 360, PlayStation 3, PC)Developer: CrytekPublisher: Electronic ArtsRelease: Spring 2013 You are Prophet, who was in the first Crysis and also in Crysis 2 where he *SPOILER ALERT* killed himself so his Nanosuit would be able to adapt to the main protagonist of Crysis 2, Alcatraz. Then some weird things happen, and somehow Prophet and Alcatraz's minds get merged, with Prophet coming out as the dominate force. It's kind of weird, but Rasmus promised it'd be explained further in Crysis 3. Anyway, it's 20 years after the events of Crysis 2, yet Earth is still in the middle of an invasion by an alien race called Ceph. They want planet's resources, and humans out of the picture. Then you have CELL, a private military corporation that wants the advanced technology of Ceph, and your Nanosuit. It's up to Prophet to stop Ceph's plans, and to put an end to CELL's operations. Saving the planet is a big priority for our hero, but he also wants to get revenge for what happened to him and his men. Prophet is taking charge in this story, becoming the hunter as opposed to the hunted like in the prior games. You're also going back to New York, but it's nothing like you remember it thanks to CELL. They've built a giant Nanodome around many major cities in order to contain whatever Ceph forces remain. The Nanodome actually doubles as a super greenhouse too, hyper-accelerating plant growth in order to cleanse the environmental damage caused by Ceph. It only took 20 years for what would have taken 100 years for all the plant life to grow and take over New York, turning it into a quite literal urban jungle. Pretty nice of CELL, but you can be sure they have some nefarious intentions here. The area we saw was based in Chinatown, which had basically been transformed into a swamp. There will be seven distinct environments in all, such as grasslands, canyons and more. The word "sandbox" was thrown around a few times, but we never got a chance to see with our own eyes if we're truly getting a sandbox environment again. It's hard to say for sure, especially as we were only shown about ten minutes of hands-off linear focused gameplay in the swampy Chinatown. There will be, however, some freedom when it comes to every combat situation. Rasmus referred to it as "AAA: Assess, Adapt and Attack." You're going to find yourself with a vantage point in most cases, allowing you to decide whether you should go in loud or take the stealth approach. The biggest aid to the stealth gameplay now will be your bow and arrow, Crysis 3's new signature weapon. It's a stark contrast to the super badass soldier that you are, but it is pretty damn cool nonetheless. The big deal here is that you can remain cloaked whenever firing the standard arrow, a first for Crysis. Swapping to any of the other type of arrows -- like the explosive tip -- will kick you out of cloak mode however. CELL also has some news toys at their disposal, like the prototype Typhoon assault rifle that shoots 500 rounds per second. It sounds cool in theory, but I thought it was funny how it took about half a clip from the Typhoon to kill an alien while the bow and arrow was a one-hit kill type deal. Lastly on the gun front is the ability to pick up and use Ceph weapons. These weapons are normally DNA locked (Rasmus likened it to the weapons from the movie District 9) but since your Nanosuit is now a hybrid of human and Ceph DNA, you're able to take the alien weapons for yourself. The only Ceph gun we saw was called the Heavy Mortar that launched plasma grenades and missiles. Ceph guns aren't reloadable so you'll have to discard them once spent. Of course the star of all the Crysis games is your Nanosuit, and you'll still be able to utilize the increased strength, cloaking, and speed powers as usual. The newest addition to the suit is the ability to hack electronic objects. Crytek wants to keep the hacking pretty simple, and it looks like you just have to wait for a status bar to fill to take command of something like a sentry turret. That pretty much covers all the bases for all the new key stuff revealed for Crysis 3 so far. Our taste was very small, so it's hard to judge all the new elements in a real gameplay sense. It looked like more of the same, but that's not necessarily a bad thing. It also looked gorgeous, but that goes without saying whenever you talk about a Crytek game. I did really enjoyed the fusion of a lush jungle environment over a ravaged New York City. It's kind of like the best of both worlds from Crysis and Crysis 2 in a way. I definitely need to get some more time with Crysis 3, and it looks like we'll be getting that come E3 this year. Until then I do have good news for you PC folks! Crytek intends on releasing versions of the game optimal for everyone, including high-end computer rigs on day one. Very good news, especially since no one wants a repeat of what happened with Crysis 2 in this case.
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Crysis 3 has been in development for the last 14 months and is set to be "one of the most ambitious games that Crytek has ever done," according to Crytek's Director of Creative Development, Rasmus Hoejengaard. He went on to e...

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Crysis 3 reveals gameplay in first full trailer


Apr 24
// Jim Sterling
As promised, Electronic Arts has delivered a gameplay trailer for Crysis 3, showing off a taste of Prophet's wacky adventures in the literal urban jungle.  It's looking sleek, though many will likely note that it looks ...
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The DTOID Show: Halo 4, Prey 2, God of War and MORE!


Apr 20
// Max Scoville
Hey guys! Tara's off in the desert on some kind of vision quest in search of the glowing ghosts of rappers or something, so Anthony Carboni filled in. We covered some big sexy nasty sequel news, including Prey 2's non-cancel...
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Crysis 3 teases us with a teasing teaser trailer


Apr 20
// Jim Sterling
Electronic Arts has coughed up a brief -- but very pretty -- teaser trailer for Crysis 3. You'll get a few shots of a devastated New York, a little snippet of Prophet firing a bow, and the promise of a full gameplay trailer on April 24. Feel free to watch the video above, voice your disdain for Springboard, and move on with your lives! Crysis 3 is coming to Xbox 360, PS3, and PC in 2013.
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The DTOID Show: Crysis 3, Enhanced Witcher, & Skyrim DLC?


Apr 16
// Max Scoville
Hello darlings. Today, we've got some delightfully juicy news -- For starters, a rundown of the recent enhancements being made to The Witcher 2: Assassins of Kings Enhanced Edition, which Maurice was cool enough to go in...

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