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Okay, this Advanced Warfare Xbox One controller looks rad


$64.99
Aug 12
// Hamza CTZ Aziz
Catch that Call of Duty: Advance Warfare Xbox One bundle earlier today? It's a custom system that includes the game and a 1TB HDD for $499.99. The controller is also custom designed, and if you were like me wishing it was available separately well good news! It is. Amazon has it for $64.99.
Wii U photo
Wii U

Take a closer look at PDP's GameCube-style controllers for Wii U


Yoshi's my favorite
Aug 12
// Jordan Devore
I think I'll be perfectly set with the GameCube controller adapter for Wii U, but PDP's line of GameCube-inspired controllers (known officially as "Wired Fight Pads") are another valid option. Courtesy of Amazon, we now have ...
3DS controller mod photo
3DS controller mod

Someone made a custom GameCube controller adapter for 3DS


Well, 2DS, if you want to be exact
Aug 06
// Jordan Devore
A guy by the name of Loopy previously came out with video capture boards for 3DS, and now he's back with another cool project: a GameCube controller adapter. Why? Because he can. Here's a demonstration of Super Street Fighte...
Valve photo
Valve

The Steam Controller looks different, again


D-pad out, thumbstick in
Jul 23
// Jordan Devore
It seems every time we check in with Valve's Steam Controller, it's undergone another significant change. The last design, which added a D-pad of sorts and A/B/X/Y buttons, was more in line with traditional gamepads. Now, if ...
Titan One contest photo
Plug one console's controller into another like MAGIC
[Update: Contest over! Winners are SCndZ, Turbokill, and three Huge members.] Our friends at ConsoleTuner have given us five of their new Titan One cross-compatibility devices to hand out to the Destructoid community! These t...

Xbox One photo
Xbox One

Buy this camo Xbox One controller and risk never finding it again


Same goes for the headset
Jul 16
// Brett Makedonski
As the Xbox One is relatively new in the grand scheme of its estimated lifespan, we haven't gotten a chance to see many special edition controllers come out yet. This Titanfall one was significant as it marked an importa...
PERSONA photo
PERSONA

Check out this rad Persona 4 Arena Ultimax arcade stick


Atlus and Mad Catz want all your money
Jul 01
// Kyle MacGregor
Atlus and Mad Catz are joining forces to create an fightstick for Persona 4 Arena Ultimax, and she's a real looker. Designed in collaboration with members of the Persona development team, the controller is said to be easily c...
Wave BlazBlue photo
Wave BlazBlue

Wave Blue PS4 controller finally coming this fall


Wave BlazBlue
Jun 24
// Steven Hansen
Remember when Sony announced those Pokemon Ruby and Sapphire Wave Blue and Magma Red controllers a year ago? They were supposed to be available with the PS4 launch and then were not. Well, now one will be. The blue one, ...
Nintendo photo
Nintendo

The GameCube controller adapter for Wii U will cost $19.99


'Retro' GameCube controllers to be sold for $29.99
Jun 10
// Jordan Devore
As you know, Nintendo is releasing an adapter for Wii U that'll let you play Super Smash Bros. with four original Nintendo GameCube or WaveBird controllers. Now we have the price: $19.99. The company will also sell "retro" Ga...
Xbox One controller photo
Xbox One controller

PC drivers now available to support Xbox One controllers


Just need a micro USB cable
Jun 05
// Brett Makedonski
The Xbox 360 controller is a favorite among many in the PC community that prefer a gamepad. Now, Microsoft has provided support for its newest console's controller to assume the throne. As announced on Major Nelson's site, dr...
GameCube controller photo
Oh, happy day!
[Update: Nintendo isn't sharing any other details about the adapter other than what we know below. Hopefully more details are shared at E3.] When Super Smash Bros. on Wii U releases later this year, it'll include optiona...

Steam Machine delay photo
Delayed to make the "best gaming experience possible."
Valve's Eric Hope took to the Steam forums today and announced that they're delaying the release of the Steam Machine program and the Steam controller into 2015. "We’re now using wireless prototype controllers to conduc...

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Wii U getting a GameCube-inspired fighting controller


Just in time for Super Smash Bros!
May 21
// Hamza CTZ Aziz
[Update: Note original image was for PDP's Wii aftermarket controller, not their upcoming design.] The Wii U doesn't really have a good controller for fighting games, so enter PDP with their Wired Fight Pad as they're calling...
360 controller photo
360 controller

Stay hidden from absolutely nobody with this arctic camouflage Xbox 360 controller


The face buttons will give you away
May 19
// Brett Makedonski
Have you ever wondered what controller Marky Mark would've used if 2007's Shooter were about him playing videogames instead of about him blowing fools' heads off in the snow? Wonder no longer, because it's definitely thi...
Alt.Ctrl.GDC photo
These make the Wii balance board look downright boring. Er, more boring.
There was a wonderful spread of strange and interesting indie games at GDC, including a special exhibit called Alt.Ctrl, focusing on projects that made use of unusual controllers. Bill Zoeker screwed around with these for a ...

Indie controller exhibit photo
Indie controller exhibit

The amazing alternative controllers of the ALT.CTRL.GDC exhibit


ROFLPILLAR
Mar 20
// Dale North
A new alternative controller exhibit made its debut at GDC this year. Amazing selections from 14 independent teams were shown at ALT.CTRL.GDC on the GDC show floor yesterday, and every one of them had my imagination running. ...
Steam Controller photo
Steam Controller

Valve shows off its redesigned Steam Controller


It would look right at home in The Brave Little Toaster
Mar 14
// Jordan Devore
Yes, it's still weird-looking but the Steam Controller is coming along. Particularly when compared with its original, intimidating version which you can see side-by-side below. We knew a redesign was in the works, but this it...
Amazon photo
Amazon

Amazon's controller isn't much of a looker


I'm sure it's lovely on the inside
Mar 14
// Jordan Devore
Blogger Dave Zatz has seemingly come across photos of the game controller for Amazon's long-rumored media streaming device by way of a Brazilian regulatory agency. The controller will reportedly ship separately, which has me ...
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Google buys Android controller company Green Throttle Games


The mobile gaming arms race continues
Mar 12
// Hamza CTZ Aziz
Green Throttle Games was part of the whole Android-based gaming arms race alongside Ouya, GameStick, and others. What made GTG unique was their Atlas controller, which paired with the company's Arena software, allowed for mul...
Controllers photo
Controllers

Xbox 360 is getting two new limited-edition controllers


That's Xbox 360, not Xbox One
Feb 10
// Jordan Devore
With the exception of the Nintendo 64 era, I have never gone too wild with owning differently-colored controllers. Generally speaking, the default one (or two) styles are good enough for me. That's looking to be the case with...
Steam Controller photo
Steam Controller

Steam Controllers are getting a redesign


Here's the new prototype
Jan 15
// Jordan Devore
Developers attending Valve's Steam Dev Days event have been tweeting like crazy. One of the more notable reports to come out of this developer-only conference is that the divisive Steam Controller will undergo serious changes...
Titanfall photo
Titanfall

Titanfall Xbox One controller is kind of cool, I guess


These posts are the worst
Jan 15
// Brett Makedonski
Yep, it's a "look at this new controller" post. It sure is white, black, and orange, huh? I guess it probably looks like something that someone that controls mechs would use. Maybe. I don't know; I've never seen a mech, let a...
iOS controller photo
iOS controller

This new iOS controller from Signal looks familiar


It's like the Dualshock and the Xbox controller had a kid
Jan 09
// Chris Carter
So far there have been three iOS controllers -- the MOGA Ace Power, the Logitech Powershell, and the SteelSeries Stratus. All three of them have their own advantages, but one common flaw -- they're all $99. Competition i...
Dota 2 on controller photo
Dota 2 on controller

Valve aiming to make Dota 2 viable with Steam Controller


Hey, I'd try it
Jan 09
// Chris Carter
When Valve introduced their Steam Controller, we knew that their ultimate goal was to have it work with nearly every game in the Steam library -- which includes Dota 2 -- a hardcore MOBA that traditionally is played with a mo...

Review: SteelSeries Stratus iOS controller

Jan 06 // Chris Carter
Product: SteelSeries StratusManufacturer: SteelSeriesSupported devices: iPhone 5, iPhone 5s, iPod touch (5th gen)MSRP: $99.99 The controller has an extremely simplistic look and feel that should be familiar to anyone who has touched a Dualshock controller before. It has all of the essentials, including a d-pad, two analog sticks, a pause button, four triggers and four face buttons. Since it's Bluetooth based it has a convenient on and off switch on the side, and comes with a charging cable (sadly, it can't be used while charging, which is a bummer). In terms of battery life the Stratus lasted me quite a while (hours upon hours), and the simplistic LED lights on the face show you how much juice it has left.  You should note, though, that this controller is tiny. Take a look at the comparison pictures and see just how tiny it is, as it may result in hand cramping after prolonged use. The face buttons feel perfect, and are just sensitive enough to ease into without accidentally triggering them. The same goes for the pause button, which is far enough away where you won't hit it automatically. The d-pad is pretty much on-point and precise, and doesn't have a "sticky" feeling to it -- although I wouldn't put it on the same level as a Dualshock pad. While the L1 and R1 buttons work perfectly, the L2 and R2 are strangely shaped, and are actually pretty small -- they don't work nearly as well as full-on triggers. Everything else works great though, and even though my thumbs were pretty close together with the two analog sticks I still didn't have too much trouble. [embed]268158:52103:0[/embed] My tests with nearly every game I tried it with came out positive, mostly because of the addition of the two analog sticks. If a game didn't support either option, much like the MOGA Ace Power I could easily just switch between the directional inputs, and the face buttons work like a charm. I have no real complaints with the d-pad or sticks throughout my sessions, and the only minor problem I ran into was constantly "finding" R2 to accelerate in Grand Theft Auto: San Andreas. It's far from unplayable, though. So what really sets the Stratus apart from its competitors? Wireless support. Simply put, the ability to go wireless and play via Bluetooth allows for the use of the Stratus on older model iPhones, iPods, and of course, iPads -- which the other controllers can't fit into. Bluetooth syncing could be better though, since the only indicator you have of a successful sync process are the cheap LED lights, and sometimes it can get pretty ambiguous. I've also had the signal drop a few times (this isn't normal though), and had to re-sync. But the minor inconvenience of sync ambiguity is far outweighed by the ability to play on any device, and it also frees up the lightning port for the Lighting Digital AV Adapter for HDMI based Airplay on your TV, or any other accessory you might plug in there. As an added bonus, multiple controllers inherently support multiplayer sessions like any ol' console would. Sure, it isn't going to function as a backup battery for your phone like the Powershell or Ace Power, but since most people are probably going to buy a controller to control things, I don't see that being a problem. SteelSeries really knocked it out of the park with this one with a solid controller that opens up more play control options. There's just one elephant in the room -- the $99 pricepoint. I'm sure SteelSeries was just running with the pack and not overextending on this one, pricing themselves against the other two competitors, but with the limited library on iOS, it's still a tough sell. Having said that, iOS controller support is getting stronger every day, and eventually, you may want a wireless option -- the Stratus would be a good bet whenever that day comes.
iOS controller review photo
Wireless support allows for iPhone and iPad play
MFi controllers really have the ability to be a game changer for iOS devices. But they're in their infancy, and not only are a select amount of games supported, but they also have some limitations. So far, I've reviewed the L...

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Wikipad to produce Gamevice mobile gaming controller


Detachable accessory designed to fit wide range of tablets
Jan 03
// Conrad Zimmerman
The manufacturers of the Wikipad gaming tablet have announced plans to release a controller accessory compatible with other brands of mobile devices, Gamevice. The controller, which can expand or contract to fit various table...

Review: Logitech PowerShell iOS controller and battery

Dec 16 // Chris Carter
Product: Logitech PowerShellManufacturer: LogitechSupported devices: iPhone 5, iPhone 5s, iPod touch (5th gen)MSRP: $99.99 The Powershell is a sleeker controller option, which nixes four triggers in favor of two, and removes dual analogs in favor of one d-pad. In short, it's more like an SNES pad than a fully-fledged modern design, which has its own advantages and drawbacks. It supports the iPhone 5, iPhone 5s, and 5th Generation iPod Touches, but strangely, there's no iPhone 5c support. Like the MOGA Ace Power it also is a lightning-based attachment -- meaning there is no Bluetooth, and no compatibility with iPads. All you can do is slide your iPhone into the Powershell, just like the other current competitors. Having said that, the design is near flawless. Somehow, it's super easy to fit a device into it, and even easier to pop it out. It's not only snug against the hardware without any feelings of looseness, but all you have to do to remove it is press in the rear camera slot from behind, and it just slides out. Unfortunately headphone support isn't plug and play, as you need to fit in a proprietary adapter first before plugging in headsets. [embed]267288:51871:0[/embed] So how do the buttons work with actual videogames? Quite well, actually. The d-pad and face buttons felt sticky at first, but I broke them in with roughly an hour of use. Beyond those controls there's a much-needed pause button, and a switch that triggers your iPhone's power toggle. It's extremely simple to use right out of the box, as what you see is what you get. Bastion was the absolute king of my tests with the PowerShell, and I really have to commend the developers there for their impeccable iOS 7 update. Everything operates exactly how it should just like the console version, and the button mapping was perfect. I was only going to test out the game for a few hours for the purposes of this review, and ended up beating the game due to how smooth it was. But in the end, I think it's tough to justify the cost when the device doesn't work with every game. If you look at the design again, you'll notice there are only two triggers, and a lack of a second analog stick (or first, for that matter). That means when you play FPS games on the Powershell, you'll have to take your right thumb and place it on the screen to aim while you use the left pad for movement. The Shell really shows its stuff for games like Bastion, Limbo, or LEGO The Lord of the Rings -- games that don't need two analog sticks or four triggers. Because of the lack of these essential functions though, Logitech should have made the device cheaper than its competition to compensate. When compared to the MOGA MFi controller (which has four triggers, dual analogs, and a dpad), it loses its luster a bit simply because it doesn't work for every single game. For FPS games in particular, I felt the sting pretty hard. When testing out Neon Shadow and Dead Trigger 2, it was annoying to have to still use the touchscreen, when I could just bust out the MOGA instead. It was doable, but not ideal on a $99 piece of equipment. A few games also don't have full iOS 7 support and only lazily implemented partial mapping, so you may find titles that are supposed to work with an analog stick that's simply not there. Like the MOGA the Powershell is also a battery booster, and it can charge your iPhone while it rests inside. Using a USB cable you'll charge the device, which cleverly lights up the back of it, and pulses the logo while it powers up -- when it's fully lit, you have a max charge. Although you can't see the exact battery level at any given time, my tests with the Powershell yielded roughly an hour more of charging time compared to the MOGA. It's not much, but it's something, and the battery aspect works like a charm. I really enjoyed my time testing the Powershell, and its sleek design makes it easy to get an iPhone in and out. It also doesn't look very conspicuous in public, if that matters to you. In the end though, you need to make the choice between a lack of analogs entirely in the Shell and the implementation of two in the MOGA, and almost every time I'm going to side with the latter. If the Powershell drops in price though, it's a solid option for a subset of iOS titles.
iOS controller review photo
A lack of analog sticks hurts this decent option
The time has finally come for iOS gaming to shine with those of you who hate touch controls. For years mobile gaming has alienated those who can't stand playing things without tactile feedback, so iOS 7 and various peripheral manufacturers have answered the call. I already gave the MOGA Ace Power a pretty positive review, so how does the Logitech Powershell fare?

Review: MOGA Ace Power iOS controller and battery

Dec 16 // Chris Carter
Product: MOGA Ace PowerManufacturer: MOGASupported devices: iPhone 5, iPhone 5c, iPhone 5s, iPod touch (5th gen)MSRP: $99.99 Right off the bat, you might notice a similarity between the MOGA and any given popular console controller. That's obviously the goal, as the Ace Power very closely resembles a 360 remote, all the way from the four triggers, to the four similarly colored face buttons, to the d-pad and dual analog setup. It also has a pause button, which is incredibly convenient. Surprisingly, all of the buttons and triggers are analog-based outside of the pause button. It's a good way to make the MOGA future-proof, even if hardly any games actually support it currently. The Ace has a very odd design, as it slides open to house your device inside, and uses a button to "lock" it in place. It's extremely comfortable even though it feels a bit cheap -- especially when you put it into perspective that it's a $99 accessory. There's no iPad model right now, but the MOGA works with the iPhone 5, 5s, or a 5G iPod Touch. Unlike the Logitech Powershell, the Ace Power is compatible with an iPhone 5c as well. The connection itself is by way of the lightning port and not Bluetooth, so you'll have to actually put the device into the MOGA instead of using the controller separately. [embed]267328:51806:0[/embed] You'll also have to take your device out its case entirely, which can get annoying if you're doing it constantly. Headsets plug and play directly into the unit, with no adapter required like the Powershell. But let's get to the good stuff: actual game support. I'm not going to beat around the bush here -- the MOGA is outright my favorite iOS controller option right now, mostly due to the dual-analog setup. Simply put, it works on everything that supports MFi controllers, and then some. If you have a platformer that only needs a d-pad like Shantae: Risky's Revenge, you can totally go with a classic setup. For FPS games like Neon Shadow, you'll have the two analog sticks available for both movement and aiming. It helps to have both, because some games just have faux-iOS 7 support and don't "unlock" the d-pad, and vice versa. That's mostly on the developer, and having the option to switch fills in their cracks. It also works wonderfully for everything in-between, like Bastion -- a game where you might want to switch between analog and d-pad controls at any given time. For those games that do fully support MFis (and not just basic mapping), the experience is pretty surreal. When I booted up Grand Theft Auto: San Andreas, I was blown away at how perfectly everything was mapped -- it was like I was playing on a console with the acceleration triggers and face buttons. I found myself enjoying a few mobile exclusives in a new light, and more importantly, it made a handful of games playable. Twitch platformers like the Super Crate Box-like Muffin Knight are infinitely better with physical controls, and for those games that fully support it, the virtual "buttons" disappear, leaving 100% of the screen real estate to actual gameplay. Like the Powershell the MOGA is also a battery booster (1800mAh). Using the provided USB cable, you basically just "charge" the Ace on any device, and it's good to go with hours of extra battery life for your phone (although the controller stops charging when it's at 25%). It's as simple as flipping a switch, and it's like your phone or iPod Touch is basically charging in any standard socket -- you just need to remember to turn the charging function "off" before you rip your phone out. Given the limitations it basically caps out at a 50% charge, but it's something to use on long flights or during travel. On a few occasions I even kept it in my car just to boost my phone should I need it -- gaming or otherwise. The MOGA Ace Power is pretty much the perfect control option out right now for iOS devices. Although the price is very steep at $99 given the relatively small list of games that support it, expect more developers to retroactively update their games to allow it, and more big-name titles to implement it in the future. Once that point in time hits, I'd recommend the MOGA to most every mobile gamer out there.
MOGA Ace Power photo
The second stick makes a difference
As you may have heard, MFi (Made for iPhone) controllers have started to roll out. In a nutshell, they work with a limited amount of games, but they allow you to use real, physical buttons for titles that may not work as well...

Xbox One controller adapt photo
Xbox One controller adapt

Use a DualShock, mouse/keyboard, and more on Xbox One


Mod-ern romance
Dec 11
// Steven Hansen
Thanks to the ChronusMAX, Xbox One owners aren't limited to the console's default controller. As the video shows, you can get DualShock 3, DualShock 4, Wii U Pro Controllers, PS3/360 fight sticks, and even mouse and keyboard...
iOS 7 controllers photo
iOS 7 controllers

These are the games that work with iOS MFi controllers


iOS 7 hardware is starting to transform and roll out
Dec 11
// Chris Carter
With the advent of iOS 7, support for controller add-ons was born -- it just took a while for them to actually come out. They're officially known as MFis (made for iPhone), and they basically allow you to snap your devic...

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