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Comic-Con

Dragon Ball Z photo
Dragon Ball Z

Get ready to rumble with Dragon Ball Z: Battle of Z


This game is definitely pretty
Jul 20
// Jayson Napolitano
Namco Bandai announced of Dragon Ball Z: Battle of Z a few weeks back at Anime Expo, but here at San Diego Comic Con, we're getting more details.You've heard that the emphasis is on team battles (up to eight players at once, ...
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The party on the pirate ship at San Diego Comic-Con


Assassin's Creed IV
Jul 20
// Dale North
Last night, the Jackdaw from Assassin's Creed IV (or something like it) was docked behind the convention center after San Diego Comic-Con closed. It was lit up, filled with drinks and music, and then boarded by partygoers fr...
Castlevania photo
Next Castlevania will have to come from new team
Speaking with producer Dave Cox at San Diego Comic Con about Castlevania: Lords of Shadow 2, we found ourselves surprised by the candid response we received when we asked about the future of the franchise: "I’ve always ...

Belch out eyeballs of your foes in latest Pac-Man game

Jul 20 // Jayson Napolitano
As noted, Pac-Man and the Ghostly Adventures draws upon Pac-Man's roots with a heavy emphasis on eating everything, including the game's primary enemies: ghosts. You'll find yourself eating pellets as well as a variety of foods that replenish your health as you progress through 20 different levels that explore a number of different environments.We were shown an ice level this time around, which had plenty of puzzles of solve, friends to rescue, and a nifty ice slide that had us dodging obstacles in an almost extreme sports-like fashion. From there, we were shown the new Fire Pac-Man power-up that had our prominently-eyebrowed companion spewing fire to demolish enemies and melt ice-based puzzle elements. Other power-ups will include Ice Pac-Man and Metal Pac-Man.The game will also feature a multiplayer mode that will play like the classic maze-based Pac-Man titles as well as a hub area with an arcade that is full of mini-games.I think this game is actually looking pretty good, although it's clear that the audience is meant to be those who are fans of the cartoon series. While that's not me, this by no means looks like it's going to bring shame to the series, and I'm looking forward to seeing how it shapes up moving forward.Are there any fans of the television show out there that are looking forward to this game? Can you get behind a Pac-Man who disposes of his enemies' remains in such a vulgar fashion?
Pac-Man photo
More details about Pac-Man's latest adventure
We covered the newly-announced Pac-Man game at E3, and while Brett's assessment wasn't positive, I was shocked most by the belch that Pac-Man lets loose at the end of each stage, from which the eyeballs of his consumed ghostl...

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Dazzled by virtual pinball: VP Cabs' brilliant table


Uses Zen Studios' Pinball FX
Jul 20
// Dale North
Imagine a pinball machine with no moving parts other than buttons for flippers. Imagine being able to load up any of your favorite tables from memory to play instantly. VP Cabs custom pinball machine lets you do exactly that...

Powerstar Golf is in the rough

Jul 20 // Dale North
What's different here is that Powerstar has special abilities assigned to each character. A character named Frank has a super-powered swing. Another, Reiko, has a magnetic shot that helps players close the gap in shots that were almost there. These are limited-use abilities, so you'll have to be careful to use them when you really need them.   Another neat advantage comes with separate caddie abilities, which lets these players see putt preview lines, or skip golf balls across water surfaces. So what's the problem with Powerstar Golf, then? There seems to be a lack of polish, which has it falling flat in a lot of areas. Take the shot gauge, for example. The small bar you follow with your eyes to know when to press the button to set shot power and accuracy is so small and thin that it's almost unbelievable. It looked about as thick as the letter "I" on the television I used to test this game. Worse, on the bar's return trip, after setting shot power, the bar moves on a colored field that makes it even more difficult to see. It's pretty bad when the most important part of the shot gauge is incredibly difficult to track due to its size and color. The user interface has other issues along the same lines. The UI font is so small that I had to put my face up to the screen to read some messages. Again, very important messages, like shot distances, are so small that I didn't want to bother reading them. They can improve on the presentation pretty easily, but I think the feel of gameplay needs even more work. While setting the shot landing zone works nicely (done with the analog sticks), camera movement and other related controls feel a bit rough. More importantly, the swing mechanic itself feels clunky and slow. Though it looks just like Hot Shots Golf's classic swing meter, it feels like a fair bit rougher. I just could never get connected with it. And while it may float someone else's boat, the art style isn't doing it for me. The courses look fine, but the characters fall flat. Frank, the big-chinned power swinger, looks like your generic thick-chested cool guy from an American cartoon. Reiko, a scientist, wears goofy oversized glasses and has twiggy legs.  I'm glad that the Xbox One is getting an arcade-style golf title at launch. I hope that a bit more polish can be put into Powerstar Golf before then.
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Headed for the bunker?
Powerstar Golf is a launch title for Xbox One. It's an arcade golf title, but it's no Hot Shots Golf. On the surface it seems like it's par for the arcade-y golf course, but a few issues have it stuck in the sand traps. If yo...

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New Assassin's Creed comic focuses on an Indian Assassin


Fighting off the British once more
Jul 19
// Hamza CTZ Aziz
Assassin's Creed: Brahman is the next graphic novel based on the popular series by Ubisoft. This entry to the Assassin's story takes place in 19th century India and follows Assassin Arbaaz Mir as he fights against British col...
Dead Space movie photo
Dead Space movie

EA pushing forward with Dead Space movie


Dead Space film not dead, written by Street Fighter: Legend of Chun-Li screenwriter
Jul 19
// Steven Hansen
The idea of a Dead Space film has been thrown around for several years now, but news out of Comic-Con suggests EA could be more seriously pushing the property towards becoming a film franchise. Maybe Dead Space 3's "disappoin...
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Soulcalibur 2 HD Online coming to the Xbox 360 and PS3


Heihachi will be playable still
Jul 19
// Hamza CTZ Aziz
[Update: Online multiplayer has been confirmed, and the online infrastructure will feature brand new netcode overseen by the Project Soul development team.] Namco Bandai revealed Soulcalibur 2 HD Online at their San Diego Co...
Comic-Con photo
Comic-Con

Microsoft is giving away Xbox Ones at Comic-Con


Head to the Xbox Lounge to enter the drawing
Jul 19
// Jordan Devore
This weekend, San Diego Comic-Con attendees have the opportunity to win an Xbox One. As down as some of us are on the system right now -- it's not exactly inexpensive, you know? -- there's no topping free. If you're in town, ...

Sonic Lost World has a casino world called Frozen Factory

Jul 19 // Dale North
As you might have learned from previous coverage of Sonic Lost World, the stage names don't quite fit the locations. Sega told us that we'll get a better idea of how the names fit with the worlds when we see the full thing. Think of it this way: this casino zone is a place in the Frozen Factory.  Frozen Factory certainly didn't look frozen or like a factory, instead looking and sounding like an overgrown casino, complete with huge poker chips and coins and deadly spinning dice. Even more deadly are the lasers that shoot out from the walls and weave their way into your running path. If you hit them, your rings go flying as you are electrocuted. For Frozen Factory, make up for more of the challenge than the enemies do. Most go out with a single bounce, save for one ball-shaped enemy with a shield that required running around his back to kick him to knock him off guard. There are little silver coins that you can pick up for points scattered around the stage. They're not like rings, though. At certain points in the stage you can cash them in for access to other parts of the stage. They float in the air above and behind Sonic, growing in number in a sort of coin cloud.  Early on, I was able to cash in coins for access to a pinball segment of the stage. Of course, this pays tribute to past Sonic games -- you'll even see Miles' name in the stage decoration. The first bit I saw was actually mandatory -- I had to flip Sonic into a certain catch to get out of the pinball machine area and back into the stage.  There are also hidden optional pinball stage sections to find on your own, Sega tells us. The rest of the stage had me running from huge runaway slot machine wheels. I was able to use Sonic's new parkour moves to run along walls to dodge these and other obstacles. Some zones had numbered rings to run through, with progress permitted only after running through them in order. Just as we've seen with the other stages in Sonic Lost World, this is situated on a cylinder that can be explored fully as you progress down it. Running alongside another edge or its bottom will reveal alternate paths. The last bit of this stage had me dying a couple of times. Those wall lasers I told you about earlier came out in a big way in the last stretch, doing a sort of Tron thing, beaming out from everywhere in front of me to hinder Sonic's progress. A bell bounced around between multiple laser paths, beckoning you to follow it and ring it along the way. This required some tight platforming jumps to bounce into path clearings to follow it. I made it through after a couple of tries. After this, one final dodge through a fleet of huge rolling slot reels had me finishing the stage. Oh, and the music is just as casino-y as you'd imagine. Fantastic stuff -- brassy and upbeat toe-tapping stuff. I'm glad to see that Sonic Lost World has a casino in it. I wonder what else they have in store for us.
Sonic Lost World photo
Cha-ching!
Sonic games have to have a casino world, right? We got an early look at a newly revealed world in Sonic Lost World on the Wii U called Frozen Factory here at San Diego Comic-Con. Despite the name, it's a full-blown casino zone. Remember Casino Night from Sonic 2? What a great stage (with great music), right? This one looks to be just as fun.

Castlevania photo
Castlevania

We played Lords of Shadow 2 on PC, plus new screens


Nine screenshots to sink your fangs into
Jul 19
// Jayson Napolitano
Have I ever mentioned that I'm really looking forward to Castlevania: Lords of Shadow 2? It was my personal favorite game at E3 last month, but Konami gave us some hands-on time with the PC version here at San Diego Comi...

Preview: The Wonderful 101 from the beginning

Jul 19 // Dale North
[embed]258379:49660:0[/embed] We saw mild-mannered teacher Mr. Wedgewood save school kids from a runaway school bus as it plowed and snaked through a busy city overpass. But getting them squared away (in 38 seconds, no less) wasn't good enough to save the day as the bus continued to speed forward, putting nearby school Blossom Elementary in danger.  As you might have read in our earlier preview of the game, you play as a hero that has the ability to transform nearby citizens into anything you might need to save the day, be it a sword or a powered-up fist. It's as strange as it sounds. Mr. Wedgewood transforms (in 3 billionths of a second) into Wonder-eyes Red and pulls innocent bystanders together into his powerful Crimsom Fist, which allows him to bash in the heads of enemies that have managed to board this bus to hinder his progress. The gathering of citizens is done with either a swiping of the right analog stick into a circle, or by drawing a quick circle on the GamePad's touchscreen. Anyone in the circle becomes part of this fist. It's strange and hilarious every time, too.  Even Wonder-eyes Red's huge fist isn't enough to stop this bus from barreling forward. Luckily, Elliot Hooker, the hero from the Los Angeles branch office, swoops in to help. After seeing his funny transformation sequence where he smells and then fumbles a rose, he turnes into Wonder-eyes Blue. And just like Red, he can use his Wonder powers to gather citizens into useful weapons. A swipe upward on the GamePad lets him assemble a massive supersonic sword to slice through just about anything.  The duo fights off the baddies as fast as they can while trying to progress toward the front of the speeding bus. One of the funniest uses of citizens players drawing lines between the cars of the school bus to form human bridges that our heroes can walk across.  When they get to the front they notice that the road comes to an abrupt stop, just before Blossom Elementary, which means that the bus will crash directly into the school if not stopped. Again, Wonder powers and bystanders save the day with a swipe that turns people into a curved track that would guide the bus away from the school. That effort is almost enough. As the bus flies over the edge, Red has to throw in a last minute punch to push the bus away from colliding with the school.  The kids at school are all starstruck after the Wonder heroes save the day. Well, one ungrateful kid isn't. It seems he has a beef with the entire hero organization. I punched a bus out of the sky for him! What more does he want? So, just as you've been hearing from us, The Wonderful 101 is so crazy and over-the-top that you can't help but love it. Everything from the super dramatic character introductions to the heroic theme song (complete with lyrics) that plays in the background sets the stage for this bizarre game.  The first 20 minutes? They were wonderful. I can't wait for this game.
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Hands-on with the first 15 minutes
Nintendo has a Gaming Lounge here at San Diego where you can play all of their upcoming games, including upcoming Wii U game The Wonderful 101, but we had the chance to go behind closed doors to see something new. We were able to play The Wonderful 101 from the very beginning, giving us a good luck at the game's opening and first few missions. It's bus-punchingly good.

Final Fantasy photo
Final Fantasy

Distant Worlds: Final Fantasy is a whole new concert


New arrangements played at San Diego Comic Con
Jul 19
// Jayson Napolitano
We've covered the Distant Worlds concert series extensively over the years, but after seeing last night's stop in San Diego for Comic Con, I think it's fair to say that this is an entirely new show with tons of new arrangemen...
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San Diego Comic-Con 2013: Day 1 in photos


What a strange place
Jul 19
// Dale North
I've been covering San Diego Comic-Con for years but I'm still not over how strange a place this is. As you look through our gallery remember that this is technically a slower day. Tomorrow and through the weekend will be muc...

You asked for it: Capcom announces new Strider

Jul 18 // Jordan Devore
[embed]258347:49652:0[/embed]
Strider is back photo
New game the result of fan demand
[Update: Seven-minute gameplay video added below, showing off Strider's new moves and upgrades like exploding cipher, projectile reflection, and a lot more] Capcom's San Diego Comic-Con announcement turned out to be an hones...

Batman photo
Batman

Copperhead joins the assassins of Batman: Arkham Origins


And some bonus screenshots
Jul 18
// Jordan Devore
WB Games Montréal's big San Diego Comic-Con reveal for Batman: Arkham Origins is the inclusion of Copperhead as yet another would-be assassin out to hunt down the Bat. The skilled contortionist is, in this take on the...
Firefly Online photo
Firefly Online

Aim to misbehave: Firefly Online announced at Comic-Con


Someone ever tries to kill you, you try to kill 'em right back!
Jul 18
// Darren Nakamura
At San Diego Comic-Con, Fox Digital Entertainment has announced Firefly Online, coupling it with the teaser video above. It is being described as a "multi-user, social online roleplaying game," and will be available for Andr...
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Awesome Plants vs. Zombies 18" Munny auction for charity


Child's Play to benefit from these cool pieces
Jul 18
// Dale North
PopCap and EA had many of these really funky 18-inch Mega Munny custom pieces on display at their booth here at San Diego Comic-Con today. Many folks from the game development community took one of Kidrobot's big-headed blank...
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UDON brings a Mega load of new books to SDCC


Mega Man 25th anniversary and more
Jul 18
// Dale North
The blue beauty pictured above? That's the Comic-Con exclusive blue laser foil hardcover edition of MM25: Mega Man & Mega Man X Official Complete Works. This thing is heavy, packed with over 400 pages of content -- everyt...
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Lots of next-gen games are playable at Comic-Con


PS4 and Xbox One ready for play
Jul 18
// Dale North
We've just finished fighting the crowds of San Diego Comic-Con's preview night to get a lay of the land for this long weekend we have coming up. We noticed that the convention has decided to move the videogame booths to the o...
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The impressive cosplay of London Comic-Con 2013


There's even celebrities!
Jul 18
// Hamza CTZ Aziz
San Diego Comic-Con is happening this week! So to celebrate here's a montage of cosplayers and even celebrities rocking it at London Comic-Con. Okay, I would have posted this regardless of SDCC happening right now. Expect way more cosplay goodness as the week goes by. [Via The Awesomer]
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At least Square Enix is honest about Colonial Marines


See that disclaimer? That's how you do it!
Jul 17
// Jim Sterling
According to our friends at Tomopop, Square Enix is working on Aliens: Colonial Marines action figures. Now, while it might be surprising that the critically mauled game is getting toys (of the Spitter and Lurker aliens), the...
Music photo
Music

Watch Video Games Live on Twitch this weekend


Music from Dota 2, Destiny, Final Fantasy, Castlevania, and more
Jul 15
// Jordan Devore
For all of the positive buzz I've heard surrounding Video Games Live, I have yet to see the concert. About as good of an opportunity as we're going to get has presented itself: the latest show will be streamable for free via ...
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Nintendo to bring many new games to San Diego Comic-Con


Get a The Wonderful 101 mask
Jul 15
// Dale North
It sounds like Nintendo is ready for this week's San Diego Comic-Con. They've packed up all of their new games to be playable on the show floor. Attendees will be able to get hands on Super Mario 3D World, Pikmin 3 ...
Comic-Con photo
Comic-Con

Get your hands on PlayStation 4 at San Diego Comic-Con


Three games are playable
Jul 12
// Jordan Devore
Attendees of San Diego Comic-Con can be among the first to get hands-on time with PlayStation 4 by playing Octodad, Knack, or DriveClub at the event. Other games on display at Comic-Con include Spelunky and Tearaway for PlayS...
Sega at SDCC photo
Sega at SDCC

Play Sonic Lost World at San Diego Comic-Con


Plus Total War: Rome II, Castle of Illusion Starring Mickey Mouse, and Hatsune Miku: Project DIVA F
Jul 11
// Hamza CTZ Aziz
Sega is returning to San Diego Comic-Con once again with their pop-up arcade to be located just across the halls of the giant nerd convention. Fans will be able to roll up to the arcade and get hands-on with Sonic: Lost World...
MM25 art book photo
MM25 art book

SDCC-exclusive Mega Man 25 art book looks sexy


Check out that hundred-dollar sheen
Jul 10
// Tony Ponce
San Diego Comic-Con kicks off next week, and UDON will be there with a mountain of convention-exclusive tomes. Being the guy I am, I only have eyes for MM25: Mega Man & Mega Man X Official Complete Works, the 432-page fol...
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Here is your SDCC videogame panel schedule


Matt and Trey Parker hosting South Park: Stick of Truth panel!
Jul 09
// Hamza CTZ Aziz
Whoa. I do not remember San Diego Comic-Con being so packed with videogame panels when I went in 2012. There's a crazy amount of panels happening this year, and a lot of it is dominated by Xbox One, Ubisoft, and of course, Ca...
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Assassin's Creed IV pirate ship to dock at SDCC


Shiver me timbers and shave my face
Jul 02
// Dale North
Are you going to be at San Diego Comic-con, landlubbers? Well, you should strap on your best peg leg and come aboard the Jackdaw ship. Ubisoft has brought the key ship of Assassin's Creed IV Black Flag to life for next month'...

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