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9:30 PM on 08.08.2011

Bodycount lets you 'kick the ass out of the world'

Yes, "kick the ass out of the world" is a real thing that Bodycount art director Max Cant has said, and I love it. In part two of the developer diaries for the upcoming shooter, the staff delves into what makes their game wo...

Liam Fisher

6:30 PM on 08.01.2011

Bodycount developers serious about this gun stuff

In the first of what will be a series of developer diaries, the folks behind Bodycount cut through the nonsense: this is a game about guns and shooting things with said guns. They're calling it a "really intense arcade shoot...

Nick Chester

8:00 PM on 07.04.2011

Codemasters working on a new racing IP

I'm more than happy to buy any racing game that Codemasters puts out. At this point I know it's going to be a good title that I'll get my money's worth from. If they do some NASCAR sh*t I'll kill them, though I'm fine with an...

Dale North

5:40 PM on 07.01.2011

Bodycount dev: There's room for FPSs beyond Call of Duty

An interesting tidbit came out of a Bodycount interview with Codemasters game director Andy Wilson. "We looked at Bulletstorm and I think it's fair to say that it was a sort of 'acid test' for us," he tells CVG. "Because the...

Jordan Devore

6:30 PM on 06.29.2011

Codemaster's Bodycount out August 30

This past weekend, Jim Sterling told you Codemasters' Bodycount was coming out in August. Always vague, that Sterling. Here's a proper date, just revealed today, for those in North America: August 30. The first-person shooter...

Nick Chester

2:20 PM on 06.29.2011

Codemasters dev on how consoles are reaching their limit

Sony and Microsoft like to tell us how long we'll be playing our current consoles. That's great when you consider that we're getting our money's worth out of the boxes. Game developers seem to have the systems figured out, an...

Dale North

1:00 PM on 06.25.2011

Bodycount to be counting bodies this August

Remember Bodycount? It was the spiritual successor to Black, before director Stuart Black left the development team and now who knows what the game's going to be like? It was slated for an early 2011 release date, but it's f...

Jim Sterling

12:40 PM on 06.24.2011

The first F1 2011 dev diary has people talking about cars

Formula 1 has had a bunch of popular games before, like the wall-hittingly good Ayrton Senna's Super Monaco Grand Prix II and the classic Grand Prix 2. That's where I stopped playing those games, but Codemasters' F1 series ha...

Maurice Tan



The Story of Second Sight photo
The Story of Second Sight
by Jim Sterling

Second Sight is a game remembered more for its bad timing than for what it did as a piece of interactive entertainment. Before Free Radical released this game, our opportunity to play with psychic powers in videogames was particularly limited. 

Not even a genuine psychic could have predicted that, after years with that open gap in the market, Second Sight would have to compete with another game that offered the exact same gimmick -- Midway's Psi-Ops: The Mindgate Conspiracy

As it happens, neither game was a huge success, but it's Second Sight that can claim a de facto victory, gaining favor as a cult classic in spite of its less than spectacular commercial success. That's with good reason too, as it was a fine game indeed. 

One that deserves to have its story told.

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1:00 PM on 06.21.2011

GRID PC version online revived by GameRanger

We told you recently that Codemasters pulled the plug on the online play for the PS3 and PC versions of racer GRID. Now we're back to tell you that at least the PC version's online play has been revived. GameRanger, a PC onli...

Dale North

6:00 AM on 06.19.2011

Interview: The new features in F1 2011

I don't know anything about Formula 1 other than that I used to sit for three hours and waited for cars to crash in races ten years ago. The F1 series is very popular in Europe though, so check out what Codemasters had to sa...

Maurice Tan

12:00 PM on 06.17.2011

Codemasters kills GRID online for PS3 and PC

Codemaster will end online play for GRID for PS3 and PC. It's always a sad day when online ends for a good game. For some reason the Xbox 360 online play will live on. For now. "After three years of service, 2008's Race Drive...

Dale North

10:55 AM on 06.10.2011

Codemasters website hacked last week, now they tell us

You may have gotten an email today from Codemasters about this, even though perhaps you don't remember ever registering anything on their websites. I know I thought that when I got the email, until I remembered I probably sig...

Maurice Tan

7:00 AM on 06.03.2011

Interview: Talking safety cars and clouds for F1 2011

The BAFTA award winning F1 2010 has been Codemasters biggest cash cow to date and they are back, this time looking to bring an even bigger and better game than before. I interview Chief Game Designer Steve Hood who...

Hollie Bennett

11:20 AM on 06.01.2011

Interview: Codemaster's Bodycount returns from obscurity

At last year's E3, Codemasters announced their new shooter Bodycount. However, since its big unveiling, the game's hardly been seen or heard from until it appeared at Namco Bandai's Level UP event. I interviewed Ga...

Hollie Bennett



Review: DiRT 3 photo
Review: DiRT 3
by Dale North

I love racing games, but my favorite kind are the ones that take you off the road and into the elements. Rally racing has always been my preference. Actually (cue harps and clouds), my money-no-object dream is to actually rally race across Africa. I'd probably roll and kill myself, though. For now, videogames will have to do the trick. DiRT 3 certainly does the trick. 

These past few days I've been blissfully lost in the outback, drifting through corners on dusty roads. I've been splashing through shallow puddles and sloshing thick mud. I've been plowing through snow storms, guided through the low visibility only by headlight beams. Every one of my off-the-road fantasies has been fulfilled with DiRT 3.

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