Quantcast
Destructoid: Videogame News & Community






DESTRUCTOID, EST. IN 2006, IS AN INDEPENDENT NEWS COMPANY. WE ARE GAME CRITICS. OUR COMMUNITY IS RAW, VOCAL, AND HARDCORE <3
Support Dtoid by becoming a Huge Member








Dtoid is...

Hamza Aziz
Chief Executive
Dale North
Editor-in-Chief
Max Scoville
Video Warlock
Steven Hansen
Features Editor
Chris Carter
Reviews Director
Jordan Devore
News Editor
Andy Dixon
Community Manager
Niero G.
Founder

Editors
Meet the team

Our sites
Flixist
Japanator
Tomopop

Contact Us
Suggest News
Advertising
Privacy
Contact Us



Used games and 'AAA' games are incompatible? Good! photo
Used games and 'AAA' games are incompatible? Good!
by Jim Sterling

Game developer Cliff Bleszinski has never been a fan of the used game market, and he's made his feelings on the Xbox One and PS4 policies quite clear -- he supports Microsoft's decision to "redefine" the concept of videogame ownership, in a bid to protect the way videogames are currently made.

"You cannot have game and marketing budgets this high while also having used and rental games existing," he said"The numbers do NOT work people ... The visual fidelity and feature sets we expect from games now come with sky high costs. Assassins Creed games are made by thousands of devs."

Clifford's stance is fairly clear -- games are too expensive, and so the customers must be the ones to compromise. This is presented as our responsibility, our fault even. We "expect" good looking games with high marketing budgets, and publishers are forced to comply. 

Except ... that's really not true, and while Bleszinski has actually very adequately highlighted the problem with modern videogame development, he's gone and focused on the wrong part of it.

view full story + comments


7:30 PM on 06.06.2013

Unreal Engine 4 will support Oculus Rift

The Oculus Rift is the latest rage with all the cool tech kids these days, and the future looks bright for this virtual-reality headset. The Unreal Engine 4 will be able to take full advantage of the headset with support buil...

Joshua Derocher

9:00 AM on 05.11.2013

Cliffy B invested in Oculus Rift, cautious about next gen

In recent interview with Engadget, former Gears of War honcho Cliff Bleszinski caught us up with his current projects, which entail talking about videogames, investing in Oculus Rift, and... playing Candy Crunch. It's a puzzl...

Jonathan Holmes

1:15 PM on 04.15.2013

Cliff Bleszinski goes bald for charity

Sticking to the promise he made several days ago, designer Cliff Bleszinski has gone ahead and had his hair shaved off in the name of charity. The former design director for Epic Games raised some $15,000 that will be going ...

Harry Monogenis



On Cliffy B, microtransactions, and Electronic Arts photo
On Cliffy B, microtransactions, and Electronic Arts
by Jim Sterling

As we noted yesterday, former Epic man Cliff Bleszinski took some time to defend the controversial use of microtransactions in retail games, sticking up for it on the basis that companies exist to make money. I rarely turn down an opportunity to have a debate on these matters, so let's offer a respectful disagreement. 

"The video game industry is just that. An industry," he wrote on his blog. "Which means that it exists in a capitalistic world. You know, a free market. A place where you’re welcome to spend your money on whatever you please … or to refrain from spending that money.

"I’ve seen a lot of comments online about microtransactions. They’re a dirty word lately, it seems. Gamers are upset that publishers/developers are 'nickel and diming them.' They’re raging at 'big and evil corporations who are clueless and trying to steal their money.' I’m going to come right out and say it. I’m tired of EA being seen as 'the bad guy.' I think it’s bullshit that EA has the 'scumbag EA' memes on Reddit and that Good Guy Valve can Do No Wrong."

I think I've got a tiny violin somewhere, I'll hunt it down and play EA a tune! Seriously though, I don't think EA's being bullied without cause. The company managed to acquire many talented studios and a lot of great intellectual property. When you cultivate a passionate fanbase, then try to trade that passion in for money, I think you should expect a backlash. That's what's happening here.

view full story + comments


8:30 PM on 02.28.2013

Cliff Bleszinski defends microtransactions

Designer Cliff Bleszinski has shared his thoughts on the microtransactions and the backlash they receive, arguing that game companies exist to make money and if people don't like them or their practices, they can vote with th...

Jordan Devore



Bleszinski sees Nintendo quitting hardware in five years photo
Bleszinski sees Nintendo quitting hardware in five years
by Jim Sterling

Cliff Bleszinski has painted a grim portrait of the game console landscape in a recent GI interview, likening the "state of transition" to that experienced in the famous videogame market crash. His most controversial statement was the suggestion that Nintendo may step away from hardware entirely. Oh dear.

"This business has not been in a state of transition like it is right now since the video game crash of the '80s," he said. "I really think we're in a massive state of turmoil. I think Nintendo could possibly be faced with the situation of becoming a company that only makes software moving forward. I think Sony and Microsoft are about to come to major blows. But at the same time, people love playing games on their iPad.

"The PC is going through a wonderful renaissance right now. I think we're ready to do digital download games all the time ... I just want to see what happens. In regards to the industry, it's like the Super Smash Bros. of business right now, and I want to see if Peach or Mario wins."

While Bleszinski's words will likely infuriate Nintendo fans, his warning that the console industry is facing potential turmoil is spot-on in my opinion. The market has become such a convoluted mess right now, I wouldn't rule anything out of the equation. I'd personally see Microsoft stepping away from games hardware before Nintendo, but who knows what'll happen in the next five years? 

Except, of course, the one thing we all know -- PC gaming f*ck yeah!

Industry turmoil worst since '80s crash, says Bleszinski [GI International]

view full story + comments




Horror won't fly in $60 games? The industry won't let it! photo
Horror won't fly in $60 games? The industry won't let it!
by Jim Sterling

As Dead Space 3 trades terror for cover mechanics, and Resident Evil 6 gives up all pretense of being a scary game, it's becomes ever clearer that mainstream publishers have no faith in horror games. Developer Cliff Bleszinski agrees, claiming the $60 retail market just won't accept such experiences anymore.

"In the $60 disc based market horror doesn’t fly -- it’s the ultimate 'Campaign Rental' that's played for 2 days and traded in and I’m sure EA knows this," said Cliffy in a blog post. "When we're fully digital we’ll see more true horror games coming back. (Look at Amnesia and Slenderman on PC.)"

The trouble is, I don't think digital is going to truly solve the issue, because I don't believe it's a "retail" problem. The problem, as I see it, is the continued bloating of development costs and marketing budgets to the point where every single game needs to be a mass market success or else considered a failure. Horror games can be successful, but only if you have a realistic expectation of what success actually means. 

view full story + comments


8:00 PM on 01.10.2013

Cliff Bleszinski to give PAX East 2013 keynote

This year's PAX East keynote (or "Storytime" as Penny Arcade is referring to it as now) will be hosted by Cliff Bleszinski. The charismatic man is always a pleasure to listen to, and I'm really looking forward to hearing what...

Hamza CTZ Aziz

3:00 PM on 12.31.2012

Jimquisition: Epic Hole (B Mine Cliffy)

Over a year ago, Cliff Bleszinski (then of Epic Games) and myself had a public falling out and have never traded a word since. Ever a man of peace and goodwill, I hereby extend the olive branch the only way I know how -- with a little help from The Escapist's very own Miracle of Sound.

Jim Sterling

7:45 PM on 10.29.2012

The DTOID Show: GTA V, Assassin's Creed III, & Cliffy B!

Well hello there, jewels. How are you doing this fine evening? Staying dry, I hope? Wha-OKAY ENOUGH SMALL TALK. On today's Destructoid Show, we're treated to a launch trailer for Assassin's Creed III, a live-action trai...

Tara Long





11:00 AM on 10.28.2012

Cliffy B wants to start a relationship with Resident Evil

Cliffy B, honcho behind the Gears of War series, recently became a free agent. Meanwhile at Capcom, Resident Evil 6 has been collecting some of the worst reviews in the series history, largely due to the game's arguably faile...

Jonathan Holmes

9:00 PM on 10.03.2012

The DTOID Show: Assassin's Creed DLC, Star Wars, & Porno

On today's completely professional, mature, and otherwise not stupid or embarrassing Destructoid Show, we discuss some very serious topics. First, a season pass is announced for Assassin's Creed III, and the first DLC will b...

Max Scoville



Designer Cliff Bleszinski leaves Epic Games photo
Designer Cliff Bleszinski leaves Epic Games
by Jordan Devore

Epic Games design director Cliff Bleszinski, known for his work on Jazz Jackrabbit, Unreal, and Gears of War, is leaving the company "to chart the next stage of his career."

"I've been doing this since I was a teenager," he writes, "and outside of my sabbatical last year, I have been going non-stop. I literally grew up in this business, as Mike [Capps] likes to say. And now that I'm grown up, it's time for a much needed break.

"I will miss the projects, the playtests, the debates, and most importantly, the people. Epic only hires the best of the best, and it has been a joy working with each and every one of you on a daily basis, whether you were hired weeks ago or decades ago. I have been fortunate enough to collaborate with a variety of disciplines, from code to art to marketing and PR -- it's been one big, rewarding learning experience. I'm confident that each project that is being built, whether at Epic, Chair, PCF, or Impossible will be top notch and will please gamers and critics alike."

In addition to his personal remarks, there are also comments from Epic's Tim Sweeney, Mike Capps, and Mark Rein. It's surprising to see Cliff go, but his reasoning is something I can sympathize with. I'm curious to see what he does next.

Cliff Bleszinski Departs Epic [Epic Games]

view full story + comments


7:00 AM on 05.14.2012

Cliffy B wants Japanese devs to consider more multiplayer

Gears of War head Cliff Bleszinski is at it again! Not content with just criticizing honest reviews and calling 8/10s "hateful", it seems as if Cliffy B has now set his sights on a new target: the Japanese game industry and t...

Chris Carter

3:00 PM on 04.23.2012

Jimquisition: On-Disc DLC Cannot Be Justified

There are explanations for games that ship with downloadable content already included. There are, however, no excuses. While you may have a reason, you do not have validation, because on-disc DLC is a problem willingly creat...

Jim Sterling