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7:45 PM on 07.28.2014

Beers of war: Cliff Bleszinski opened a pub in Raleigh

Cliff Bleszinski has been on quite the entrepreneurial run since his 2012 departure from Epic Games. It was recently revealed that he's opening up a new studio called Boss Key Productions. While developing videogames will be ...

Brett Makedonski


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Mistwalker Celebrates Terra Battle's 500K Downloads Milestone

Having now surpassed 500,000 downloads, Terra Battle fans will soon enjoy new characters from the original character and dragon model designer of Panzer Dragoon, Manabu Kusunoki. For more information on upcoming milestones and recently unlocked milestones, please visit Terra Battle's Download Starter.




10:00 PM on 07.09.2014

Cliff Bleszinski to draw $1 salary until new venture is profitable

No one can accuse Cliff Bleszinski of going into his Boss Key endeavor with the mindset that it's a cash grab. It's just the opposite, in fact. Until the company's able to turn a profit, Bleszinski will get almost nothing out...

Brett Makedonski

5:13 PM on 07.09.2014

Cliffy B talks microtransactions for his new free-to-play shooter

Clifford Bleszinski (Gears of War, Unreal Tournament) is working on a new sci-fi arena shooter, code named BlueStreak (a Transformers nod). Of course, "free-to-play" still gets people (understandably) tugging a...

Steven Hansen

1:15 PM on 07.08.2014

Yup: Cliff Bleszinski is making a sci-fi arena shooter

Former Epic Games designer Cliff Bleszinski is back from his hiatus. He's been teasing his next project for a while now, commenting that he'd like to make an arena shooter for PC and dropping concept art. The mystery game, Bl...

Jordan Devore



Cliffy B comes out of retirement and will announce his next game soon photo
Cliffy B comes out of retirement and will announce his next game soon
by Bill Zoeker

Clifford Bleszinski, affectionately known as "Cliffy B," announced his return to game development today. In 2012, Cliff left Epic Games, his long-time employer where he made a name for himself with the Unreal Tournament and Gears of War series. More details on Bleszinski's next project are promised to be revealed in the next week, but his past comments suggest it may be a PC arena shooter.

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5:00 PM on 03.28.2014

Canceled Minecraft for Oculus Rift would've been free to help promote VR

I'll admit it: when I heard Markus "Notch" Persson had canceled Minecraft for Oculus Rift because Facebook acquired its creator Oculus VR and the social network company "creeps" him out, I was skeptical about how much work ha...

Jordan Devore

3:15 PM on 03.25.2014

Cliffy B chooses you to die in this Pokemon rap

Cliffy B feels the flow and spits fire (like Charizard!) in a Starbomb rap-along. Then he pulls a Pokeball out of his pants. I repeat: Then he pulls a Pokeball out of his pants. The Gears of War creator isn't the only person you're likely to recognize, though. This video's full of "special guests" that want to tell the tale of how they chose you to die.

Brett Makedonski

5:00 PM on 02.18.2014

Cliff Bleszinski is done making disc-based games

It's unclear what exactly Cliff Bleszinski's next game will be, though last we heard a first-person arena shooter was at least a possibility. The former Epic Games designer has spoken about his future in an interview with Gam...

Jordan Devore

10:45 AM on 12.12.2013

Cliff Bleszinski wants to make an arena FPS for the PC

Cliff Bleszinski, the guy behind the Gears of War and Unreal games, has an idea for his next game. He talked about his idea on the latest episode of the Pointless podcast. Bleszinski said that he wants to make a game without ...

Joshua Derocher

4:00 AM on 08.02.2013

Cliff Bleszinski blase, teases cliffy new project

Cliff Bleszinski has been quiet since leaving Gears of War developer Epic Games. Well, not quiet. He's been chiming in about all sorts of things and playing a lot of Animal Crossing: New Leaf. But we don't know how he's been ...

Steven Hansen



An industry that needs Xbox One DRM is a failed industry photo
An industry that needs Xbox One DRM is a failed industry
by Jim Sterling

It looks like we're going to do this dance again. So soon. In the wake of Microsoft reversing its Xbox One DRM policies, brave corporate warrior Cliff Bleszinski wasted little time in telling us how this would be a bad thing for the industry and gamers. Make no mistake -- he's not the only one. Disconcertingly, his views are echoed by angry press members and naive customers alike.

"More studios WILL close and you’ll see more PC and mobile games," warned Bleszinski, preparing us from the grim darkness of the 21st Century. "... Brace yourselves. More tacked on multiplayer and DLC are coming. You’re also about to see available microtransactions skyrocket. HATS FOR EVERYONE."

Bleszinski is joined by Gizmodo in his portents of despair and misery. Claiming that "we" all made the Xbox One worse as a result of our complaints, writer Kyle Wagner used no evidence to claim Microsoft's DRM would definitely have been great for everybody, and would lead to a world of cheaper games. Because the game industry has demonstrated many times that, when it has a monopoly, consumers benefit. Except, y'know, not. 

It takes a lot of naivety to trust so willingly in Microsoft, a company that's done absolutely nothing to earn our trust. It takes even more to believe that an industry so dependent on heavy-handed consumer control deserves to survive. Frankly, any industry that suffers due to the reversal of ONE console's DRM policies is an industry that deserves to suffer. 

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Used games and 'AAA' games are incompatible? Good! photo
Used games and 'AAA' games are incompatible? Good!
by Jim Sterling

Game developer Cliff Bleszinski has never been a fan of the used game market, and he's made his feelings on the Xbox One and PS4 policies quite clear -- he supports Microsoft's decision to "redefine" the concept of videogame ownership, in a bid to protect the way videogames are currently made.

"You cannot have game and marketing budgets this high while also having used and rental games existing," he said"The numbers do NOT work people ... The visual fidelity and feature sets we expect from games now come with sky high costs. Assassins Creed games are made by thousands of devs."

Clifford's stance is fairly clear -- games are too expensive, and so the customers must be the ones to compromise. This is presented as our responsibility, our fault even. We "expect" good looking games with high marketing budgets, and publishers are forced to comply. 

Except ... that's really not true, and while Bleszinski has actually very adequately highlighted the problem with modern videogame development, he's gone and focused on the wrong part of it.

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7:30 PM on 06.06.2013

Unreal Engine 4 will support Oculus Rift

The Oculus Rift is the latest rage with all the cool tech kids these days, and the future looks bright for this virtual-reality headset. The Unreal Engine 4 will be able to take full advantage of the headset with support buil...

Joshua Derocher

9:00 AM on 05.11.2013

Cliffy B invested in Oculus Rift, cautious about next gen

In recent interview with Engadget, former Gears of War honcho Cliff Bleszinski caught us up with his current projects, which entail talking about videogames, investing in Oculus Rift, and... playing Candy Crunch. It's a puzzl...

Jonathan Holmes

1:15 PM on 04.15.2013

Cliff Bleszinski goes bald for charity

Sticking to the promise he made several days ago, designer Cliff Bleszinski has gone ahead and had his hair shaved off in the name of charity. The former design director for Epic Games raised some $15,000 that will be going ...

Harry Monogenis



On Cliffy B, microtransactions, and Electronic Arts photo
On Cliffy B, microtransactions, and Electronic Arts
by Jim Sterling

As we noted yesterday, former Epic man Cliff Bleszinski took some time to defend the controversial use of microtransactions in retail games, sticking up for it on the basis that companies exist to make money. I rarely turn down an opportunity to have a debate on these matters, so let's offer a respectful disagreement. 

"The video game industry is just that. An industry," he wrote on his blog. "Which means that it exists in a capitalistic world. You know, a free market. A place where you’re welcome to spend your money on whatever you please … or to refrain from spending that money.

"I’ve seen a lot of comments online about microtransactions. They’re a dirty word lately, it seems. Gamers are upset that publishers/developers are 'nickel and diming them.' They’re raging at 'big and evil corporations who are clueless and trying to steal their money.' I’m going to come right out and say it. I’m tired of EA being seen as 'the bad guy.' I think it’s bullshit that EA has the 'scumbag EA' memes on Reddit and that Good Guy Valve can Do No Wrong."

I think I've got a tiny violin somewhere, I'll hunt it down and play EA a tune! Seriously though, I don't think EA's being bullied without cause. The company managed to acquire many talented studios and a lot of great intellectual property. When you cultivate a passionate fanbase, then try to trade that passion in for money, I think you should expect a backlash. That's what's happening here.

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