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11:00 PM on 09.13.2012

Cave Story gets 3DS eShop release date

Even though the entire day seems to have been dedicated to the Wii U, let's not forget about the last piece of hardware the Big N dropped on an unprepared world. Games will still be coming out for it, don't worry. Like Cave S...

Conrad Zimmerman

5:00 PM on 05.19.2012

Cave Story voxel figures are in the works

Tyrone Rodriguez of Nicalis seems to be one of those guys that always has at least 10 projects going at one, and it's anyone's guess as to which one will be completed first. The only constant is that it always seems to come b...

Jonathan Holmes



Nicalis comments on Wii U, Cave Story+ on the eShop photo
Nicalis comments on Wii U, Cave Story+ on the eShop
by Jonathan Holmes

It wasn't that long ago that Tyrone Rodriguez (Janitor of Nicalis) announced on Sup Holmes? that he's working on a titles for the 3DS and the Wii U. Since that time, Tyrone had reportedly stated that the Wii U "was Nintendo's most powerful console," and that he could see it lasting for "five to ten years."

I don't know Tyrone well enough to read his mind, but I knew that sounded a little weird. I emailed him to expand upon and clarify those comments, and now it all makes sense. I also asked him what he could tell us about the upcoming release of Cave Story+ on the 3DS eShop. It's some bad news and some good news.

Brace yourself for a combination of hype and hurt.

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10:00 PM on 04.24.2012

eShop to get Cave Story, Mighty Switch Force updates

[Cave Story art by glitcher, Mighty Switch Force art by Genzoman] Two of the better games on Nintendo's downloadable service are about to become even more awesome, according to fresh tidbits straight from Nintendo Power. Cave...

Tony Ponce

8:00 AM on 03.28.2012

Cave Story port guy says Kojima is 'terrible'

You can always count on an indie dev to say something outrageous about the bigger boys, and today the peanut gallery has Nicalis producer Tyrone Rodriquez to thank. The Cave Story port developer has accused Hideo Kojima ...

Jim Sterling

1:30 PM on 03.03.2012

Ikachan DS first look, Nicalis working on Wii U/3DS title

[Destructoid's Director of Communications Hamza Aziz asked Jonathan Holmes to make a show called 'Sup Holmes?' so that Destructoid could later sell a t-shirt that says 'Sup Holmes?' on it. This is that show. Download th...

Jonathan Holmes





10:00 PM on 01.11.2012

Cave Story maker releases iOS game about saving(?) seals

Daisuke "Pixel" Amaya, the creator of everyone's favorite freeware-turned-paid-game Cave Story, has just released his first title on the App Store. Azarashi, an updated version of a quickie time-waster he made over a decade a...

Tony Ponce

1:00 PM on 12.24.2011

Cave Story+ gets a Holiday Overhaul

I love talking about Cave Story, but with so many versions of the game out today, it's hard to know which one to recommend. The new backgrounds, soundtrack remixes, hidden areas, and 3D graphics of the 3DS version make t...

Jonathan Holmes

6:15 PM on 12.12.2011

Check this bubblicious Cave Story custom figurine

Kodykoala, a.k.a. ekoala2002, is back with a non-zombie custom figurine. We have here the robot pair Quote and Curly from Cave Story recreating the iconic scene after the Core battle. Kodykoala has even included an air bubble...

Tony Ponce

12:30 PM on 11.10.2011

VikingGuitar makes the Cave Story soundtrack metal

There are a lot of things I adore about Cave Story. The visual presentation, the pixel-perfect platforming, surprisingly effective characters; I could go on and on. The music is the aspect of Cave Story that I've spent t...

Conrad Zimmerman



Review: Cave Story 3D photo
Review: Cave Story 3D
by Jonathan Holmes

Cave Story is a modern classic. Sadly, many people still haven't ever played it, even though it's been released on WiiWare, DSiWare, and the iTunes App store. That's probably partly due to its retro look. It's hard to generate hype for a new (to retail) IP that, at first glance, looks like a game from the '80s or '90s.

Enter Cave Story 3D, a re-imagining of the original title, made specifically for Nintendo's newest portable console, utilizing the "newest"-looking graphics available on handhelds today. Supervised by Cave Story's Daisuke "Pixel" Amaya, the spirit of the original title remains fully intact in this enhanced port. In many ways, this is the version of the game that Amaya-san always wanted to make.

Any questions relating to Cave Story's quality have been answered several times here at Destructoid. The questions remaining to be answered in this review are: Is there enough new stuff here to warrant a re-purchase for those who already have the game? And out of all the available versions of Cave Story on the market, is this the best one to recommend to new players?

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9:00 AM on 10.08.2011

NIS: Stores don't want to sell non-AAA 3DS games

Cave Story is coming to 3DS, which is exciting news for fans of the cult smash platform title. However, publisher NIS America isn't exactly jumping for joy. President Haru Akenaga is worried about the game, claiming NIS ...

Jim Sterling

9:00 PM on 09.28.2011

Cave Story 3D screenshots, now with 2D

Cave Story 3D was originally meant to come out this summer, otherwise known as the past. It's now scheduled to come out on November 8th in the United States. Perhaps these screenshots will tide you over. Feel free to stick th...

Fraser Brown

4:30 PM on 09.08.2011

Cave Story+ finds its way onto the Mac App Store

Cave Story has seen -- and is still seeing -- quite a few releases, but it is one of those games worth playing by all. Beyond this, more content seems to be thrown in with each version, so you won't hear me complaining. The l...

Jordan Devore

4:20 PM on 06.27.2011

Cave Story 3D slides back to November

With today's announcement that Cave Story 3D has been pushed back to November 8 in the United States, the holiday season for 3DS owners gets that much busier. Why the delay? "Additional game improvements." "We are currently u...

Jordan Devore

8:00 AM on 06.13.2011

Cave Story 3D interview and DS to 3DS comparison video

Now that I've actually seen Cave Story 3D in person, I'm totally confident with the game's visuals. The way that objects scroll both in the foreground and the background and the way the camera zooms in and out at strategic m...

Jonathan Holmes