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Castle Crashers


Sure the game has been out since September of last year, but that doesn’t mean we still can’t enjoy a behind the scenes look at Castle Crashers! This 19 minute long video shows the entire process Dan Paladin went ...


If you're willing to forgive and forget the whole "I waited half a year for a God damn patch" thing, then you'll be thrilled to know that The Behemoth is unleashing its first DLC pack for Castle Crashers, the King's...


That’s right boy and girls; Microsoft has finally approved the Castle Crashers patch. The title update will be live in the next few hours at 2AM Pacific and should address all issues with online play, game saves and all...


Hey, remember that patch for Castle Crashers? You know, the one that was supposed to fix the data loss bugs and the online multiplayer issues? The one that they promised would soon be here roughly six weeks ago and yet still ...


A month and a half after release, The Behemoth has posted on their development blog that they've stomped out the last of the bugs which plagued Castle Crashers on release. The problems users had with connecting to each other ...


One would imagine that The Behemoth developers Tom Fulp and Dan Paladin wake up laughing every morning due to the critical and commercial success of their scrolling brawler Castle Crashers. Paladin revealed that Castle Crashe...


Apparently Destructoid aren't the only ones sucking off the developers of Castle Crashers, as some of our more eloquent commenters sometimes like to say. The game has spawned a ton of fan-made art, sighted on The Behemoth's o...


The enterprising posters over at the GameFAQs message board for Castle Crashers have unearthed a little gem. While it hasn't been ascertained where it came from, a very large image featuring an alleged 206 art assets wound up...


The Behemoth has been talking DLC for its highly popular XBLA game, Castle Crashers, explaining why there is no chainsaw in the game as expected, and promising that at least two new characters will become playable in the futu...


If you read our review, you may know that the multiplayer arena mode is my favorite part of Castle Crashers. For every few hours I've blissfully spent levelling up and killing boss monsters in the campaign mode, I've spent a...


The Behemoth has updated its devblog to address the issues that some gamers are having with lost save data and online connection. According to the team, they have just finished speaking with Microsoft and promise that we are ...


It should surprise nobody, but Castle Crashers has invaded the XBLA download chart, mercilessly seizing the number one spot. As reported by Major Nelson, The Behemoth's scrolling hack n' slash proved to be highly popular sinc...


After so much anticipation, it was a rotten start for the brilliant Castle Crashers, riddled as it still is with online connectivity issues and corrupted save data. One of those issues, the online co-op, has been fully acknow...


[video]101484:250[/video]Congratulations to everyone over at The Behemoth for the breakaway success that is Castle Crashers. It seemed like everyone on my XBL friend list was playing it this week ... that, or designing anothe...


I'd love to be able to report that things are going swimmingly for Castle Crashers, but unfortunately I've had issues with the thing all day. So far I've managed one round of online co-op, and even then, it wasn't long before...


[video]100159:181[/video]If you enjoyed the first 15 minutes of our exclusive video playthrough of The Behemoth's Castle Crashers, wait until you get a load of this. Today we present to you the 18 minutes that follow the firs...


[video]100146:177[/video] On August 27, The Behemoth's side-scrolling beat-'em-up role-playing game Castle Crashers will finally be available for a cool 1200 Microsoft Points on Xbox LIVE Arcade. Although the reality is that ...


After the controversial rumors about price points for XBLA titles Braid and Castle Crashers, people have been eagerly awaiting an announcement from The Behemoth regarding the latter's true cost. Braid, as we all know, hit Xbo...


There was a big stink earlier today over a rumor regarding the supposed prices of upcoming XBLA titles Braid and Castle Crashers, found on several Japanese blogs including Xbox Japan. The internet has been on fire over the hi...


Over the last few days, a large amount of my Destructoid internal e-mails have ended with me randomly typing the exclamation “CASTLE CRASHERS!” Why? No real reason. I just got to play a handful of recently premier...


Everything about this post is probably really old. But it's Castle Crashers so you shouldn't complain. First up, we have this short little video that you can check out after the jump of the Beefy mode in Castle Crashers. ...


Here's episode two of the new Mega64 series, Marcus' Corner. In this episode, Marcus interviews Dan Paladin and John Baez from the Behemoth. The interview touches on things such as how long Castle Crashers has been in develo...


According to this update from the game's official development blog, Castle Crashers — the long-awaited, XBLA-exclusive, hand-drawn 2D beat 'em up from the great minds at The Behemoth — is finally complete. This, m...


No, seriously. Go buy some and then come back here. The Behemoth has opened its online store today, and the Castle Crashers figures we featured a few months ago are available to anyone who might have missed the opportunity to...


When Brad Rice approached me about starting a new feature, I immediately grabbed my wacom pen and chased him around the office making stabby motions. I have enough to do without him dumping more on my plate, and this time he'...


Hands all over is more like it, actually. Alien Hominid fans (of which I am certainly one of the biggest) have been clawing away at the intertubes for months in search of any snippet of info they can find regarding The Behemo...






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