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12:00 PM on 01.26.2015

House of Wolves might be Bungie's last chance to save Destiny

Before Destiny was released, it was hyped into oblivion. Hundreds of thousands of fans bought into it, and by extension, purchased the Season Pass consisting of the first two expansions -- the second of which, House...

Chris Carter


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Mistwalker's mobile-RPG Terra Battle has surpassed 1.5 million downloads worldwide

Unlock new "adventurers" from iconic Final Fantasy character designer Yoshitaka Amano and a new scenario from Yasumi Matsuno, designer of Final Fantasy XII. Also, Terra Battle received the highly anticipated online co-op mode update that allows players to work together to clear stages and adds summons to the battlefield. More Info.




12:00 PM on 01.22.2015

Destiny's Crota's End Hard Mode is disappointing outside of the final fight

I have a stable of around 30 people I raid with in Destiny regularly, but yesterday I picked the five I play with the most and set a scheduled time for the brand new Crota's End Hard Mode. Everyone showed up, and te...

Chris Carter

10:30 AM on 01.21.2015

Bungie delivers quick Destiny hotfix before Crota's End Hard Mode

Bungie is gearing up to release its last bit of major content before the next Destiny expansion, the Hard Mode version of the Crota's End raid. Before that, a quick hotfix was dropped that adjusts the bridge encounter, a...

Chris Carter

8:00 AM on 01.16.2015

Be prepared, Destiny players: Crota's End's getting tougher next week

Were you one of the many Destiny players taking advantage of exploits to run Crota's End over and over before Bungie inevitably intervened? If so, it's time to atone for those sins and actually earn your stripes. On Janu...

Brett Makedonski

10:00 AM on 01.08.2015

Bungie's Holiday gift for Destiny players was...a random legendary weapon

Before the end of 2014, Bungie tweeted out that players would obtain a "small, but legendary" gift for their Destiny accounts. Most people presumed that it would be a Santa hat consumable of some sort, like the Halloween...

Chris Carter



Destiny is the most fascinating game of 2014, mostly for negative reasons photo
Destiny is the most fascinating game of 2014, mostly for negative reasons
by Chris Carter

I have roughly seven days of playtime logged into Destiny. I have a level 31 Warlock, Titan, and Hunter who are all one piece away from level 32 -- the current cap. I've completed the new Crota's End raid roughly 20 times, 10 of which I ran the sword for our group. You could say that I've played a lot of Destiny.

Even still, I find myself disliking most of the design decisions Bungie has made, and my opinion of the company has really gone downhill in general. The game is not only a Skinner box style loot-treadmill, but it also has a bunch of mind-boggling issues, made worse by the lack of communication by Bungie. It is a textbook example of an overhyped AAA game that failed to meet said hype.

With any luck, the developer will learn from its mistakes, and the game will be worth picking up in 2015. But before that time, I've had a great time experiencing the phenomenon, warts and all.

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Review: Destiny: The Dark Below photo
Review: Destiny: The Dark Below
by Chris Carter

Having basically played the new Destiny expansion The Dark Below nonstop since launch, I've experienced everything it has to offer. That in itself is an issue, because although I have played more than the average person, to exhaust the content this early isn't a good sign.

While Destiny feels just as great as ever, perhaps even more-so due to the design of a few mechanics herein, I can't help but feel underwhelmed just like I did back in September.

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Review in Progress: Destiny: The Dark Below photo
Review in Progress: Destiny: The Dark Below
by Chris Carter

Destiny was released earlier this year, and like many hyped games, it failed to deliver on its promises. The good news? It was still a well crafted shooter, and practically everything involving the actual gameplay was excellent. In fact, I find it hard to go back to other shooters now -- that's how good Destiny feels.

Unfortunately, the folks over at Bungie made a number of design choices that prevent players from consistently having fun. There was also backpedaling over the past few months -- some of which led to changes to the raid -- that brought even more glitches alongside of the update.

So far in my testing, The Dark Below plays out similarly. The core of the game is still intact, but there's a lot of weird choices that prevent it from reaching its potential.

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9:00 AM on 12.09.2014

You can carry over your progress to the Destiny sequel

Many people have misunderstood the "$500 million" and "10 year plan" comments that Activision has made in the past in regards to Destiny. Those numbers encompass the entire franchise over time, not just one game. That plan in...

Chris Carter



Completing the new questline in Destiny is complicated, here's how photo
Completing the new questline in Destiny is complicated, here's how
by Chris Carter

After booting up the new Destiny expansion The Dark Below this morning, I completed the three new story missions. Upon finishing the questline I saw that the weekly Heroic and Nightfall missions were blacked out, telling me to "complete the new quests."

Utterly confused, I ended up doing a few more bounties for Eris, the new NPC, and found out how to unlock them. It's not straightforward, but here's how to do it!

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3:00 PM on 11.21.2014

Destiny expansion video teases what players will find in The Dark Below

We have known for a little while that the first expansion to Destiny would be called The Dark Below, and that it would add a healthy-sounding chunk of content. Bungie has now released a trailer showing off the moon excavatio...

Darren Nakamura







Review: Halo: The Master Chief Collection photo
Review: Halo: The Master Chief Collection
by Chris Carter

Although Halo: Combat Evolved Anniversary was a noble effort to remaster the original game that brought first-person shooters on consoles into a post-Goldeneye era, I couldn't help but feel a bit underwhelmed by the overall package.

I enjoyed the idea of replaying the original, but there weren't enough bells and whistles to keep me interested for a lengthy period of time. Enter the Master Chief Collection, which not only gives you the remake of the first game, but a fully-featured remaster of Halo 2, as well as Halo 3 and 4.

I never thought I'd see the day when four major Halo games are under one roof [disc], but here we are. With promises of full 1080p support and 60 frames-per-second across every game, Halo: The Master Chief Collection follows through where it counts, and is now the new standard for remakes.

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7:20 AM on 10.29.2014

Destiny's first expansion gets some official details

Activision has just sent some details our way for Destiny's first expansion, The Dark Below, which will be available December 9. Dark Below will feature new weapons, armor, and gear, as well as more Legendary gear and Exotics...

Chris Carter



If Bungie envisions Destiny as an MMO, it should start acting like it photo
If Bungie envisions Destiny as an MMO, it should start acting like it
by Chris Carter

Destiny was a functional game at launch, but a number of design choices were made that left all of us scratching our heads. The Cryptarch system in 1.0 was horrible in that it allowed players to earn legendary engrams (randomized items) only to consistently find out they were rares.

There were bounties that were active for playlists that weren't even available to play. The list goes on -- these are things that Bungie possibly didn't have time to test as it was rushed out of the door by Activision to ship on time.

All of Destiny's patches so far haven't been actual improvements to the game -- they've been backpedaling "we didn't intend for this to happen" or "oops this was bugged" fixes. There have been no meaningful quality of life changes like an "Orbit to Tower" function, more bank space, a better user interface, or anything that would make the game more enjoyable.

Bungie needs to start making actual improvements to the game -- before the DLC in December and before people need to pay for it.

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7:00 PM on 10.16.2014

Smash sells 705,000 in two days, Destiny players flock to PS4

Super Smash Bros. 3DS is selling as well as you would expect. According to NPD data, 705,000 units in its first two days in the United States, good for fourth best-selling in September. This is close to Pokemon X/Y's one...

Steven Hansen

12:00 PM on 10.15.2014

Bungie recommends re-installing Destiny if the patch is giving you issues

Bungie rolled out a controversial patch recently (which wasn't even that big, honestly, as auto-rifles are still really effective in PVE), and some users are reporting issues with the game after picking up the download. The d...

Chris Carter