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Oops photo
Oops

Huge Mortal Kombat X patch meant to fix PC problems deletes save data


Oops
May 05
// Steven Hansen
Yesterday, NetherRealm's Ed Boon promised "huge improvements" for the PC version of Mortal Kombat X, which does not work as well as the console version. This came in the form of an extensive 15GB patch, detailed here. Unfortu...
Minecraft photo
Minecraft

Mojang took two years to address Minecraft security flaw, says programmer


But it's okay - they fixed other "arguably worse" ones too!
Apr 20
// Vikki Blake
Minecraft developer Mojang has addressed a serious security flaw following a blog post that publicly chastised the company for not responding to proof that a security flaw could cripple the game's servers. In July 2013, ...
Easy mode bug photo
Easy mode bug

Bloodborne bug basically activates easy mode


You can do it too, you big baby
Apr 03
// Steven Hansen
Did you seem to have an easier time with certain Bloodborne bosses than other people? Well, unless you are real good/Chris Carter, this might just be because you have too much time on your hands. Reddit user meatballz is repo...
Startropics music glitch photo
Startropics music glitch

StarTropics music glitch fixed after 25 years


The bass is finally picked up
Feb 22
// Jason Faulkner
There's a sub-community of emulation fans out there dedicated to disassembling and modifying the arcane code of yesteryear's classics. Brad Smith, a.k.a. rainwarrior, is one such individual, who after hearing the errors in t...
Ubisoft photo
Ubisoft

The Crew patch fixes months-old lost stats bug, doesn't return lost stats


Ubisoft
Feb 09
// Steven Hansen
Ubisoft's open world racer The Crew launched in December with a bug that the team couldn't fix over the holidays or also the month of January. It was a big bug, too, what with it randomly erasing players' stats.  Wi...
Borderlands bug photo
Borderlands bug

Borderlands players: Don't go grinding purple hauls


Please stick to the commons and the blues that you're used to
Jan 27
// Brett Makedonski
[Update: A patch released in November added the option to grind three purples. Therefore, this is not as useless of a bug as originally thought.] Anyone that plans to hop around the moons of Pandora today might want to t...
PS4 photo
PS4

Sony looking into corrupted PS4 save files


Have you seen error CE-34878-0?
Jan 21
// Jordan Devore
There are reports of PlayStation 4 users encountering error code CE-34878-0, which signifies that an application has crashed, across multiple games including Battlefield 4, FIFA 14, and Resogun. Some of these crashes have res...
SpyParty photo
SpyParty

Something's off about this SpyParty video


I can't quite put my finger on it
Jan 09
// Brett Makedonski
What is going on in this SpyParty video? I've never seen a murder, but is this what happens? Because it seems that the reactions of the witnesses would be more scarring than the murder itself. Or maybe this is just what it's like when a developer's willing to poke fun at its game's bugs.
X Rebugged photo
X Rebugged

X Rebirth devs are sorry about bugs, fixes coming soon


Yup, it's an X game
Nov 18
// Joshua Derocher
X Rebirth came out on Friday, and it is facing the usual bugs that games from Egosoft suffer from at launch. On the Steam forums, they have listed the known issues, and some plans on fixing them. Essentially what has hap...
Diablo photo
Diablo

Diablo III auction houses return following gold exploit


Blizzard still hunting down the remaining gold
May 13
// Jordan Devore
Rounding out coverage of the gold-duplicating bug found in Diablo III last week, Blizzard has taken the game's auction houses back online following a fix for the exploit. Some players called for a full server rollback, but ul...
Diablo III gold bug photo
That escalated quickly
Following the release of patch 1.0.8 for Diablo III, a bug that allowed players to duplicate gold through the auction house was discovered. And, naturally, some folks ran with the exploit. The auction houses were taken offlin...

The Question photo
We answer The Question
It seems we can barely go a month without a game release suffering some manner of issue in its launch week that overshadows the game itself. With the complexity of modern games, the wide range of variables at work and the ch...

Steam issues photo
Steam issues

Riptide and Star Trek co-op problems related to Steam


It's been a rough week for co-op
Apr 27
// Fraser Brown
You've just picked up a game to play with your mates, and you're appropriately excited. Maybe it's Dead Island: Riptide, and you're preparing to slaughter a million zombies all in the name of good fun, or perhaps you're getti...
SimCity photo
SimCity

SimCity's 2.0 update adds more bugs than it fixes


There's just too much poop everywhere
Apr 25
// Hamza CTZ Aziz
The SimCity 2.0 patch was released this week and has fixed some of the issues people were experiencing. Unfortunately the patch has also spawned a ton of new issues, most of which you can learn about in this ever growing Red...

PSA: Pandora's Tower has a game-freezing bug

Apr 18 // Tony Ponce
THE BUG: After Tower 13 opens, you'll be unable to return to Towers 11 or 12. When you choose either level from the stage select menu, the game will lock up at the loading screen and you will have to hold the power button on the console to force shutdown. The game will also freeze if you try to enter 11 or 12 from the side doors at the base of Tower 13 rather than from the stage select menu. THE SOLUTION: The game will refuse to load Towers 11 or 12 until you visit Tower 13 at least once, but as I said above, simply entering 11 or 12 via the Tower 13 base is not enough. You have to step through one of the doors leading to the Tower 13 outer wall staircase first; once outside, you can use the Shard of Divinity item to teleport back to the Observatory. Now you should be able to enter 11 or 12 from the stage select menu without locking the game. To confirm if your visit to Tower 13 was registered, highlight its entry on the stage select menu. If a preview image of the Tower 13 environment appears, it means you've been there at least once. Conversely, if no preview image appears, it means you have not. Again, here are the steps: Choose Tower 13 from the stage select menu. Enter one of the doors leading to the Tower 13 outer wall staircase. Use a Shard of Divinity to teleport back to the Observatory. Towers 11 and 12 should be accessible from the stage select menu now. There may be other methods, though I haven't tested anything else yet. One other possible method is stepping out to the outer wall, going back inside via the same door, then trying to open either side door leading to 12 or 13. This alternative would be useful if you don't have a Shard of Divinity in your inventory, but again, I've yet to confirm its effectiveness. Once you've visited Tower 13, you can enter 12 or 13 at your leisure. However, should you have completed the game once already and chosen to reload a past chapter instead of reloading from a save point, you'll have to repeat these steps.
Pandora's Tower photo
And here's how to avoid it
[Editor's note: I used an NTSC copy of Pandora's Tower on a launch Wii unit. As I mention further down, it's very likely that this bug won't affect everybody. I merely want to play it safe and alert those people who will run ...

PSA: Don't buy SimCity until EA fixes the servers

Mar 07 // Joshua Derocher
(Even the ones that say "Available" are most likely having issues at this point) One of the biggest changes about the new SimCity is that the map size is smaller compared to past games, which I find disappointing. It's a really small map, and it's impossible to do everything with one city. There is a big push to focus the city on a specific thing, and to depend on other nearby cities for stuff like power, sewage treatment, or education. So I created a private region to test out having one city filled with industry, while another one focused on schools and tourism. This multi-city approach could work and compensate for the tiny map size, but with the current server issues I'm not sure how well this actually functions. My cities aren't saving correctly, which is making it hard to tell what's going on. My industrial city was setup to receive sewage waste and trash from my nicer residential city, and this seemed to work until the game refused to acknowledge that the other city was there. This caused a temporary backup of waste and trash, and all of my citizens starting yelling at me. Eventually the entire region reset to a save from a couple days ago, causing me to lose at least six hour of gameplay. It's disappointing that there is no option to play offline and have data saved on my machine instead, but if they can get the servers running correctly it might not be an issue. Sadly, it is an issue right now. I enjoyed my initial time, but I'm still undecided about my feelings on a lot of the design decisions. I am skeptical, but also hopeful that it could work, but it all depends on the servers running correctly.  There are multiple servers and EA is working on adding more, but the problem with this is that cities don't migrate across servers, meaning your saved games are stuck to the server you started them on. Even if today you decided "Hey, the European server isn't full, I'll play on that!" it won't matter. You could lose access to your cities once the new influx of players come in after the European release. I am fighting with the same connection issues that everyone else is facing. I have lost entire cities to server issues, and playing is almost completely impossible right now. Don't buy SimCity, not yet at least. The game isn't done, and you would be spending $60 to be a part of what boils down to a beta test for their servers. Save your money and see how things pan out. I have spent around forty hours in SimCity for our review and have had a good look at a lot of the features, but the networking issues are holding back my progress. I can't play, and neither can a lot of other people. This review is going to be for you, our readers, so what do you think would be fair? Should we review the game as it is, or wait and see if these server issues can be resolved?
SimCity server woes photo
Hold off on getting the game until our full review
Our review for SimCity is coming, but server issues are making the game unplayable. I'm sure you're already aware of the need to always be online to play, but it goes a lot deeper than just a DRM issue. Data isn't stored loca...

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Assassin's Creed III DLC bug messes with save data


Ubisoft is working on a fix
Dec 06
// Jordan Devore
The new Hidden Secrets downloadable content for Assassin's Creed III has an issue which can cause players to lose their in-game progress. Users have reported the nasty bug on the Ubisoft forums and, thankfully, the company ha...
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ALERT: Save-corrupting bug in Virtue's Last Reward on 3DS


Vita players should be just fine
Nov 04
// Tony Ponce
I've got good news and bad news. The good news is that, after more than 30 hours of play time, I've finally finished Zero Escape: Virtue's Last Reward. Expect the review later in the week. The bad news is that there is a game...
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Assassin's Creed III gets massive day-one patch


44 fixes detailed!
Oct 30
// Jim Sterling
The patch culture of mainstream gaming continues, with Assassin's Creed III being the latest to release a huge launch-day patch, containing 44 fixes. This follows on from last week's Medal of Honor: Warfighter, which also req...
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Found a bug on the new site? Have an idea? Drop it here


Help us help you help us
Oct 10
// Mr Andy Dixon
After literally years of hard work on the part of our crack engineering team, we finally launched the new version of Destructoid today! You've no doubt already been enjoying our new Disqus commenting system and some of the se...
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Borderlands 2 bug resets Badass Rank, Gearbox fixing it


Issue is 'rare' but engineers are on the case
Sep 25
// Jim Sterling
A bug affecting all versions of Borderlands 2 is resetting Badass Ranks right back down to zero, stripping the character of its bonuses, including unlockables such as customization skins. Even worse, the Badass challenges are...
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Hybrid removed from Xbox Live Arcade due to server issues


Aug 08
// Conrad Zimmerman
[Update: 5th Cell dropped us a line to let us know that the server problems have now been resolved and Hybrid will be available again on Xbox Live Arcade tonight stating that they, "expect a smooth gameplay experien...
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New Diablo III exploit allows invincible hardcore Wizards


Jul 23
// Jim Sterling
The latest Diablo III outrage has arrived, this time revolving around a new exploit that allows players to create invincible Wizards in Hardcore Mode. While chumps playing other classes have to worry about losing their charac...
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Mega64 suffers through the gamut of Diablo III errors


May 31
// Tony Ponce
The extent of Blizzard's lack of bug-checking for Diablo III is unknowable. Anything that can go wrong, will go wrong. At least, that's what happened when the Mega64 crew sat down for a friendly co-op game. Oh, and I could h...
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Slant Six: 'we know' Operation Raccoon City has flaws


Mar 23
// Chris Carter
Remember the good old days when you'd open a game, smell that new case smell, pop it in, and it would mostly be finished? Slant Six doesn't. Instead of testing the game before release, or having us test it for free, Slant Six...
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Gotham City Impostors allegedly wiping profiles and DLC


Feb 14
// Jim Sterling
Destructoid has received several emails from Gotham City Impostors players, letting us know that a significant number of player profiles keep getting reset by a bug. Even worse, if a victim bought any downloadable content, it...
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The Old Republic's Ilum still having issues


Feb 08
// Chris Carter
All is not well with the galaxy in The Old Republic. Evidently kills on the world PVP planet Ilum (one of the few things you can do post level 50) aren't registering for a lot of folks, meaning they can't complete their daily...
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The DTOID Show: A Kiss From The Nubs & New Vita Games


Sep 07
// Max Scoville
[The Destructoid Show gives a rundown of all the top news from Destructoid.com every Monday, Wednesday, and Friday. Subscribe to us on YouTube, follow us on Twitter, and like us on Facebook....
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New Destructoid Episode: Duke Nukem, Catherine, and Wii U


Jun 15
// Max Scoville
Hey gang, long time no typing. In the wake of E3, I am suffering from what the experts are referring to as "nerd flu," but which is more likely a hybrid of the T-Virus, Captain Trips, and the Legacy Virus. In spite of Kinect...
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A plethora of Ocarina of Time glitches on N64


Jun 15
// Tony Ponce
James Rolfe may best be known as the Angry Video Game Nerd, but he also produces a variety of other content for his website Cinemassacre. One such video series, Mike's Game Glitches, is hosted by his best friend and AVGN col...

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