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Max got turned on by my sexy cowlady in Borderlands: The Pre-Sequel photo
Max got turned on by my sexy cowlady in Borderlands: The Pre-Sequel
by Bill Zoeker

Max and I continue to grope around blindly in Borderlands: The Pre-Sequel. Hear us talk about space-related camp movies, and make NBA Jam references. Then Max gets really horny about videogames. Oh, and we shoot psychopaths or whatever...

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I whipped everyone in the first 15 minutes of Borderlands: The Pre-Sequel photo
I whipped everyone in the first 15 minutes of Borderlands: The Pre-Sequel
by Bill Zoeker

Max and I jumped into Borderlands: The Pre-Sequel so we could hang out with Sp'Australians (Space Australians), and look for Moon Wizards. Max doesn't really care for Borderlands, but I'm a big old dork for it. At least we can agree it's more interesting than Destiny.

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3:00 PM on 10.14.2014

Team Fortress 2sdays: Dibs on the spycrab alien

Happy Tuesday! Well, it seems as though everyone has their pick in for the new Borderlands game. Me? I think I'm going to skip this round, I've just about had my fill of Claptrap and the rest of the gang, Shadow however, has dibs on a new, not yet announced DLC character, here, let's let Shadow explain:

Bill Platt

10:30 AM on 10.14.2014

Claptrap is still stupid even when he's made out of LEGOs

Claptrap was okay in the first Borderlands. He was a cute enough guide and had a funny voice and said a few funny things. Then they crammed him into every subsequent game and now he's a playable character. At this point peop...

Chris Carter

4:00 PM on 10.13.2014

You fools! I have dibs on [DLC Character #1] in Borderlands: The Pre-Sequel!

Fools. You poor, poor, poor, poor fools. It's almost as if you don't even like winning at life. I mean, I guess there's nothing wrong with choosing Athena, Claptrap, Nisha, or Wilhelm as your go-to character in Borderlands: T...

Mr Andy Dixon

8:00 AM on 10.13.2014

Here are more than 200 Borderlands: The Pre-Sequel screenshots

Borderlands: The Pre-Sequel comes out tomorrow, and you can read a 3,000-word review on what I think about it right here on Destructoid if you would like. However, since a picture is worth a thousand words, this post is basic...

Darren Nakamura



Review: Borderlands: The Pre-Sequel photo
Review: Borderlands: The Pre-Sequel
by Darren Nakamura

[Disclosure: Anthony Burch, one of the writers for Borderlands: The Pre-Sequel, was previously employed at Destructoid. As always, no relationships, personal or professional, were factored into the review.]

"If it ain't broke, don't fix it." I can imagine that mantra circulating the 2K Australia office as the team worked on Borderlands: The Pre-Sequel. Gearbox had a huge hit on its hands with Borderlands 2, and there is not much reason to mess with a winning formula.

To be clear, a lot of what matters is new. The story, playable characters, environments, dialogue, and physics are all new. Despite that, it all feels very familiar. Where a number of core systems were significantly upgraded between the first and second games in the series, The Pre-Sequel's additions are much less pronounced.

One odd aspect of some of the new content that this entry brings to the vault hunting universe is that it feels more like Borderlands than Borderlands 2 in some ways, for better and for worse.

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I got the robot because you were too slowbot: I have dibs on Claptrap photo
I got the robot because you were too slowbot: I have dibs on Claptrap
by Brett Makedonski

It's really not all that long until Borderlands: The Pre-Sequel comes out, and you've already made a grave mistake. You didn't call dibs on Claptrap. Know how I know that? Because I'm writing this post right now. If you called dibs, I'd be doing something dumb like whatever dumb thing you're doing in your dumb life this very second.

But you didn't. I did. For whatever reason, my peers have laid claim to the three characters in the game not worth fighting over. Darren misguidedly called Athena, Chris dun goofed by picking Wilhelm, and Abel most likely got comedically knocked upside the head by a two-by-four just prior to choosing Nisha. Let them; their poor judgment will be their undoing. I have dibs on Claptrap.

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12:00 PM on 10.12.2014

To all you would-be Borderlands cowboys and cowgirls, I have dibs on Nisha

"Behind every great man is a great woman." Screw that, says Nisha. While Handsome Jack is sitting in a climate-controlled bunker, cowering from the awesome might of the Vault Hunters and bandit gangs, Nisha fights her enemies...

Abel Girmay

4:00 PM on 10.11.2014

Attention Borderlands: The Pre-Sequel buyers: I have dibs on Wilhelm

Back in 2012 I had dibs on Zer0 from Borderlands 2. I didn't regret it! I completed the game several times with him and embarked upon the DLC with a smile on my face. But Borderlands: The Pre-Sequel doesn't have Zer0, which is a major bummer. Instead, I'll be rocking Wilhelm. One ninja's loss is another epic beard's gain.

Chris Carter



To any Borderlands: The Pre-Sequel players out there: I have dibs on Athena photo
To any Borderlands: The Pre-Sequel players out there: I have dibs on Athena
by Darren Nakamura

Two years ago, Chris, Tara, Conrad, and Andy each called dibs on a Vault Hunter for Borderlands 2 before I ever could, and so I was never able to play it. All I could do was sit there looking at my copy, wishing I had called dibs first. I will not make that same mistake twice.

I have dibs on Athena. Simply put, Athena is the best. Don't worry, there are three other perfectly okay Vault Hunters for you to choose from. You should be all right, I guess. Anyway, here's why Athena is the best and I call dibs on her.

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12:00 PM on 10.09.2014

The final 'making of' video for Borderlands: The Pre-Sequel looks at 'Weapons and Beyond'

Borderlands: The Pre-Sequel comes out next week, and 2K Games has now released the final episode of the four-part series behind the scenes at Gearbox and 2K Australia. Episodes One (To the Moon), Two (From Pandora to th...

Darren Nakamura



A quick guide to all four Borderlands: The Pre-Sequel skill trees photo
A quick guide to all four Borderlands: The Pre-Sequel skill trees
by Darren Nakamura

In case you have not yet heard, the full, interactive skill trees for all four of the Vault Hunters in the upcoming Borderlands: The Pre-Sequel have been released for public consumption.

Some of the mathematics governing the skill trees has been tweaked for the Pre-Sequel, so in contrast with Borderlands 2, these new Vault Hunters will be able to reach the end of two of their three skill trees before hitting the initial level cap of 50.

Most people looking forward to the title had already decided on which character to main, but now we can all make more educated decisions. In my case, I am sure I will eventually play them all. So after reading every skill carefully, imagining how it will all play out on the battlefield, and spending far too much time tweaking skill points, I have come up with proposed builds for how I expect to play each of the new characters.

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7:00 AM on 09.18.2014

Everything there is to know about Borderlands: The Pre-Sequel, as told by Hammerlock and Torgue

With coverage ramping up for Borderlands: The Pre-Sequel leading up to its release in less than a month, several commenters have expressed confusion on what role this game is supposed to fill. To help demonstrate everything ...

Darren Nakamura

10:00 PM on 09.15.2014

Borderlands on PC is playable online again, now through Steamworks

I know, I might be the only remaining person who cares, but Borderlands (that is, the original 2009 title) is now playable online on PC again. I recently got a few of my friends into the series via Borderlands 2, and some of ...

Darren Nakamura

8:00 AM on 09.15.2014

Get a closer look at the four playable characters in Borderlands: The Pre-Sequel

Gearbox Software has been slowly releasing a four-part behind-the-scenes series of videos on the making of Borderlands: The Pre-Sequel, leading up to the title's October 14 release. Episode One looked at the initial announce...

Darren Nakamura