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World of Warcraft photo
World of Warcraft

World of Warcraft Patch 6.2 lets you whale on Gul'dan


He deserves it after Hearthstone BS
Jun 23
// Joe Parlock
Blizzard have rolled out a new, huge patch for everyone’s favourite destroyer of lives, World of Warcraft: Warlords of Draenor. Patch 6.2, dubbed Fury of Hellfire, brings a lot of new additions to the game. The Tanaan ...
Heroes of the Storm photo
Heroes of the Storm

The Hearthstone card mount is now in Heroes of the Storm


You need 100 Play mode wins
Jun 19
// Chris Carter
Recently, Blizzard announced that a special flying card mount would be available for Heroes of the Storm players who completed a certain task in Hearthstone. What's do you have to do, you may ask? Only win 100 games in t...
Heroes of the Storm photo
Heroes of the Storm

Take a gander at pretty much every upcoming Heroes of the Storm addition


Characters and skins
Jun 18
// Chris Carter
Heroes of the Storm is getting some new content soon, starting on June 30th with a new Diablo level and The Butcher, and following up with King Leoric and the Monk a bit later on. In the meantime, you can take a look at...
Hearthstone photo
Ragnaros vs Nefarian
Hearthstone just rolled out its first ever Tavern Brawl event, which features premade decks squaring off against each other. The event will change every week, and as of today, it's Ragnaros vs Nefarian. Each big ba...

Starcraft II photo
The first hit is free
Blizzard took the penultimate spot in the PC gaming show at E3 tonight. Executive Producer Chris Sigaty and Game Director Dustin Browder started off talking about Heroes of the Storm, but eventually got to some juicy informa...

PC at E3 photo
PC at E3

Diablo's Treasure Goblin, Monk, King Leoric confirmed for Heroes of the Storm


New map on June 30
Jun 16
// Chris Carter
Heroes of the Storm is going to get a major update later this month. Blizzard's Dustin Browder stated it plainly at the PC Gaming Show today at E3: "Heroes is all about Diablo for the next few months." Not only wit...
Heroes of the Storm, photo
Heroes of the Storm,

Heroes of the Storm's last XP bonus is in effect this week


Until 11:59 PST on June 24
Jun 16
// Chris Carter
Blizzard has flipped the switch to their final XP boost event for Heroes of the Storm's launch. Starting today until June 24, you'll earn a 100% extra XP boost, which applies to both your player level and individual hero leve...
Hearthstone photo
Hearthstone

That new Hearthstone mode is called 'Tavern Brawl'


You need to have a hero at level 20
Jun 13
// Chris Carter
A few days back Blizzard was teasing an all new mode for Hearthstone, and now they have revealed their plans just before E3. It's called "Tavern Brawl," and it's another versus mode with a twist. Basically, every week feature...
Reinhardt photo
Reinhardt

Overwatch adds a robotic knight to its roster


Go team silver foxes
Jun 11
// Nic Rowen
Well, Steven asked for more old men and Overwatch delivered. Reinhardt, the latest character to receive a personal sizzle reel, is a 61-year-old self-styled knight who fights evil by encasing himself in a robotic suit of arm...
Heroes of the Storm photo
Heroes of the Storm

Heroes of the Storm's XP bonus event is boosted this week


Up to 50%
Jun 10
// Chris Carter
Blizzard was holding a launch event for Heroes of the Storm, where players would net an extra 25% extra experience boost for playing the week of release. Now, the publisher is upping the stakes with a 50% boost from June 9 un...
Hearthstone photo
Hearthstone

Blizzard is teasing something new for Hearthstone


A new mode?
Jun 09
// Chris Carter
Hearthstone is still a great way to spend an afternoon in my household. I really dig the mobile port, and the newest Blackrock expansion is superb. Even if I haven't played in weeks, it's incredibly easy to jump bac...
Overwatch photo
Overwatch

Overwatch might appear in Heroes of the Storm, but only after its launch


I'd be up for it
Jun 09
// Chris Carter
Overwatch, the newest IP from Blizzard, looks like their biggest gamble yet. It's not banking on an established franchise like Hearthstone did with Warcraft, and the cast is composed of completely original character...
Heroes of the Storm photo
Heroes of the Storm

Heroes of the Storm goes Diablo-crazy with 'Eternal Conflict' event


New hero, level, mount, and skins
Jun 07
// Chris Carter
[Update: Blizzard has released a piece of key art for the event, and it looks like it teases a number of different skins, and even a potential new character, the skeleton king Leoric. Like The Butcher, he was also featured in...

Very Quick Tips: Heroes of the Storm

Jun 05 // Chris Carter
General tips: Regeneration globes drop from the mage minions in each creep wave. It took me forever to realize this, but you can use it to your advantage with characters like Kael, and the Mana Addict skill. Do you see the eye above your character when you're hidden? If it turns red, you've been spotted by some source. You do not need to kill creeps to get XP for your team, nor do you need to last-hit them for more rewards. You just need to be near them. Likewise, you don't always have to go after objectives, even though you should in most quick matches where you can't communicate. For instance, it's advantageous to lane for the first tribute spawn on the Cursed Hollow map, and have one player poke the enemy team while everyone else lanes. That way you're outleveling your opponent's team, and giving up one tribute isn't a big deal. Tactics like this require communication however. Ever wonder what the "Bribe" statement is for neutral mercenary camps? Only certain heroes can do this if they buy that ability when leveling up or at the start, like Falstad and Brightwing. Right clicking  on your profile in the top right-hand corner of the main menu can yield a ton of information that's worth reading, like win rates on certain maps and your affinity towards specific heroes. Additionally, you can sometimes locate hidden heroes that haven't launched yet in the Hero Collection screen. Abathur can  be tricky when controlling a stealthed unit. Almost nothing will actually break the cloak, but any ability, including the shield, will sort of show their location to enemies. Any skillshot or AOE can take a unit out of a cloak, and you can see said cloak a bit by way of a shimmering effect. Likewise, Rehgar's chain heal can jump to an "empty" spot -- be aware of every ability that can expose a stealth character. If you see someone with a flaming health bar, it means they're on a killing spree. Depending on that character's build, they may have the skill that adds ability damage for consecutive kills. Death with reset some of this progress. You can swap your active abilities (the bar right above your core Q through R keys) by holding down left click and dragging them. Destroying a keep (the big fort) in a given inner base will spawn super minions (catapults) in that lane. If you hold alt while left clicking, you can bring up an extended ping menu with options like "on my way" and "need assistance." If you want an idea of who top players use, check out the Heroes of the Storm Logs website. Players often use this to decide "tiers," but it's just one piece of data to use when choosing a main, or a new character to try. Want to try out a hero you don't own? Go to the shop, click a hero, and hit "try." For a better shop view, click the hero while in the "Play" section of the game to get an easier, bigger layout with gold and real money prices. "Random" may also grant you access to a hero that you cannot play yet due to your rank. On Quick Match, players will often fight over the "vision" points on maps at the start (especially in Blackheart's Bay). Be aware of this meta-skirmish and plan accordingly -- get behind your warrior/tank and be cautious. If your team looks like they're going for it, think about helping them out, or go to the very bottom and just start laning to get a head start on XP. Laning isn't always sexy, but it pays off, especially if you're outleveling the opposing team. Be patient when buying heroes. Buy ones that cost very low amounts of gold, and level them up -- levels one through five are extremely easy to do. You'll in turn have more chances to earn gold with those cheap character levels, which can buy you more characters as you level up your player level. Before you know it you'll have tons of gold. Exercise restraint and only try to buy heroes on sale with real money. Eventually, they will all go on sale. Speaking of XP, when you hit player level 10, you'll get a free 7-day Stimpack that boosts XP gain. Think about hitting this landmark when you'll have more free time ahead of you -- in other words, if you're about to go on vacation, don't pull the trigger on level 10 just yet. If you're redeeming the retail Starter Pack, redeem your Ronin Zeratul skin first, as it will unlock the Zeratul character. You can give your other unlock to a friend.
Heroes of the Storm tips photo
Make Uther proud
Heroes of the Storm might have some streamlined mechanics when it comes to the MOBA genre as a whole, but it's anything but "dumbed down." While I'll refrain from educating players on MOBAs as a whole (the 15-minute tutorial does a good job of that), here are some tips I've compiled over my long sessions of play.

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Giveaway: Diablo + Skin for HotS!


Free stuff for your face!
Jun 05
// Mike Martin
[Update: I am still going. It's slow yes, I apologize for that. This turned out to be more complicated than I anticipated and I didn't ask for help to do it. Don't blame anyone but me for that. I am devoting almost all my fre...
Torbj÷rn photo
Torbj÷rn

Blizzard multiplayer shooter Overwatch gets an old Swedish dwarf


Torbjorn
Jun 05
// Steven Hansen
Blizzard's first new franchise in 17 years, Overwatch, keeps adding to its cast of original characters. Well, as original as grouchy dwarves and Man With No Name knock off cowboys can be, anyways. The defensive-minded Torbj&...
Hearthstone DLC photo
Hearthstone DLC

Hearthstone adding new heroes for $9.99 each


Only they aren't really new per se
Jun 04
// Jed Whitaker
Blizzard has announced it is releasing new heroes for Hearthstone at $9.99 a piece. Don't worry though, the meta will stay exactly the same because the heroes are little more than cosmetic changes on existing classes. Your te...

Review: Heroes of the Storm

Jun 02 // Chris Carter
Heroes of the Storm (Mac, PC [reviewed])Developer: Blizzard EntertainmentPublisher: Blizzard EntertainmentMSRP: Free-to-playRelease Date: June 2, 2015 Fundamentally, Heroes is still very much a MOBA experience. It's a five-on-five, top-down, click-heavy affair with various roles such as support, tanks, and DPS, and there's a variety of different characters to choose from. To help break down the barrier to entry, Blizzard has made a number of concessions that set it apart from its competition. Perhaps the biggest difference with Heroes of the Storm is that there are no longer items of any kind, and that's something I'm really, really happy about. While I definitely appreciate the "me-too" nature of adding items to every new MOBA, as it did initially stem from the original DOTA (and by proxy, Warcraft III's shops), learning new item-meta in addition to every map and every nuance for each character can be taxing. I'll often spend hours upon hours theorycrafting builds when returning to specific MOBAs just to figure out the best course of action, which can get tiring if you have to do it for every game. Potions have been replaced by healing wells, found at every fort checkpoint -- making it even easier to get back into the action without any boring moments. Now, there's still plenty of theorycrafting to be had with Heroes of the Storm as characters do get the ability to choose between different abilities after hitting certain level milestones, but you don't need to worry about that one extra crucial layer that can make or break a match. But without items, newer players will be able to pick up any hero and play. Builds are initially limited as you start to level-up within the game's ranking system, offering only a few paths for heroes you've never played as before. It only takes a few games until everything is available though, and at player level 25 (a few days of heavy sessions), every skill will be unlocked automatically. In short, it'll be very easy to come back to Heroes months down the line and learn new playstyles. [embed]292749:58760:0[/embed] The open-ended build system is also great for another reason. Even if you don't build the perfect group composition for any given team, all hope isn't lost at hero selection. For instance, you can spec your support or tank characters into a more damage-centric role over the course of the game. Healers can spec entirely for damage if there's multiple support members on the team, and warriors can go a more tanky route if there's no one to soak up damage. It's far more forgiving than most MOBAs, where you can get yelled at for picking a hero that doesn't fit the current meta, much less your group. Shared experience is the other huge mechanic that Heroes of the Storm is pushing. Basically, it allows everyone on the team to be on the same exact level as one another at all times. For example, you won't have one master player who knows exactly how to lane amassing all of the XP on your team. Instead, the worst player is just as strong as the best one. I dig this system for multiple reasons. For one, it doesn't discourage players from attempting to mount a comeback. While another team can still theoretically outlevel their opponents as a collective, everyone can now feel like they're contributing without having fingers pointed at them. The cast itself is also a huge draw, mostly because it calls upon the rich lore already established in the Warcraft, Diablo, and StarCraft universes. There's not much backstory in terms of the world itself (unlike Riot Games, which does a fantastic job of keeping its lore interesting and fresh), but each hero has a ton of personality to make up for it. Old familiar characters like Thrall or Raynor have a lot of the same icons and skills from their respective games, as well as updated designs and sound effects. It's a joy to play as Nova and hear the classic StarCraft Ghost phrases, running up against the Lord of Terror himself, Diablo. It sounds hyperbolic, but I really do like playing as everyone (the only hero I straight-up don't like is Tychus), and there's more than enough variation to keep everyone entertained. Abathur, for instance, is a character that doesn't directly fight on the battlefield, but instead hitches a ride on other heroes (as well as towers and creeps) to do battle in the form of a sentient spirit of sorts. The Lost Vikings are a lot like Meepo from DOTA, in the sense that they're actually three different units that can be controlled independently, all in different lanes if you can handle it. There are plenty of more traditional platstyles available, as well as more unique choices like Zagara, who summons minions from StarCraft and can create creep (that barren-esque Zerg terrain) to buff herself. Other characters like Ghost and Zeratul can go stealth to pick off enemies. Sylvanas can disable towers or creeps by attacking them. Uther can heal for a short time after his death. You've seen some of these mechanics before in the genre, but the way each style plays out is unique to Heroes. If you're bored of playing the same exact five-on-five, three-lane map over and over in every game, Heroes can offer some respite. There's tons of maps to learn (seven in all at launch, with another Diablo-themed map in development), all of which have objectives built into them. These mini-quests range from collecting coins to pay a ghost pirate to blow away an enemy base, or defending a circle that shoots lasers at opposing forts. While a lot of folks likely won't enjoy the fact that a team can come back and win because of these events, they're actually just a more streamlined and flashy way of handling the Dragon and Baron Nashor objectives in, say, League of Legends. They're also designed to expedite matches -- an average Heroes game is usually 20 minutes, which is a stark contrast to 45-60 minute matches elsewhere. It's a great philosophy, as one of the common genre complaints is the fact that games take forever. The less Blizzard copies the status quo, the better. Heroes of the Storm also provides a more relaxed environment in general. There's far less pressure in unranked matches (as there should be), and there's even an option to turn off allied chat, thus avoiding taunts from angry players -- instead, you can rely on the fairly extensive pinging system on the mini-map to communicate. "All" chat is also entirely disabled, so you won't hear enemy trash-talking either. There's a few bad apples here and there, but in my experience, this is by and large the most welcoming MOBA community. This should help alleviate a lot of the concerns people have in regards to starting up the genre. For those of you who are more competitive, there is a ranked option called Hero League. There's no bans currently, but you can solo or group queue for it, and hero selection is done by a "draft" style format, where players switch off selecting characters. From what I've played of ranked, the community is just as understanding and helpful, and in every lobby I've been in, players have suggested picks for inexperienced folk and adjusted their picks to help the team. At the highest player rank there's also a team Hero League option for all five players to enter. Currently, the ranked system needs a bit more work in terms of the infrastructure behind it. Blizzard has noted that it is building a system in line with Hearthstone's ladder rankings, but top-tier players will require a lot more to keep playing. In terms of monetizaton, Heroes is roughly on par with League (which is fine by me), but with a slightly lower earn-rate for in-game currency. Yes, it's awesome that Dota 2 has all of its heroes unlocked from the start, and I wish we could have that strategy implemented in every MOBA. But the reality is, Blizzard has created enough avenues to earn gold, and the free-to-play rotation every week will still allow you to play every role and get the full Heroes experience. To earn gold, you can complete daily quests, which will net you around one character per month (depending on the price). By playing frequently, you'll earn gold inherently through completed matches, and by leveling up heroes, you'll earn a nice gold bonus at specific ranks. It's not really hard to do any of these tasks -- they merely require you to play heroes from specific franchises, roles, or play the hero itself a certain amount. There's also a few bundles, including a $20 physical boxed set at launch, that provide a large number of characters. A handful of heroes are also very cheap, to the point where you can buy a few after only a day or so of play. Ever since the beta, I've always had a reserved take on Heroes' economy. In short, it's a bit too conservative in terms of rewards, and Blizzard doesn't put out nearly enough sales (the weekly is usually just a middling one character). That could change over time, but for now, I would like to see a higher earn-rate overall. The good news is that all real-money purchases are just that -- real-money, with dollars and cents. You don't need to wade through and calculate "Riot Points" to figure out how much something costs. Skins are only available for purchase with real cash, which doesn't really bother me as they are a completely optional affair. Plus, when you see how much work goes into making a skin, the prices feel justified, especially when they're on sale. Heroes of the Storm has unfairly been branded as a "just a casual game" due to the removal of many tried and true MOBA mechanics. With over 100 hours of play under my belt, I can say with authority that those claims are untrue. Heroes has a ton of depth, it's very well balanced (though not perfect), and nearly every cast member is a blast to play. It achieves almost everything it sets out to accomplish, so I really hope it catches on with the non-believers and continues to grow. [This review is based on a retail build of the free-to-play game, but Blizzard provided us with 60,000 gold to spend in the shop. A $20 retail starter pack was purchased by the reviewer. I am currently player level 40, the maximum.]
Heroes of the Storm photo
My new go-to MOBA
When people hear the term "MOBA" they usually groan. I tend to respond with, "Tell me more." I grew up with RTS games since I could grasp a mouse and keyboard, and my first MOBA was the original DOTA back in 2005. Over t...

Heroes of the Storm photo
Heroes of the Storm

Blizzard debuts Johanna footage for Heroes of the Storm


The Crusader from Diablo III
Jun 01
// Chris Carter
Johanna, based off the crusader class that was added into the Reaper of the Souls expansion for Diablo III, has been hiding in the current build of Heroes of the Storm for a while, but isn't playable just...
Heroes of the Storm photo
Heroes of the Storm

Blizzard is holding an XP boost event next week for Heroes of the Storm


For launch
May 30
// Chris Carter
When Heroes of the Storm launches next week, Blizzard will be offering up a 25% XP boost event that will run from 12:01AM PST on June 2 until 11:59PM PST on June 9. It's not a whole lot on its own, but it will seemingly ...
Heroes of the Storm photo
Heroes of the Storm

Out of closed beta, Heroes of the Storm continues its weekly sale schedule


Anub'arak
May 27
// Chris Carter
Heroes of the Storm is now readily available to everyone, and that means more weekly sales -- any purchases in the open beta will carry over to the full launch next week on June 2. This week the character on offer for 50...
Heroes of the Storm photo
Heroes of the Storm

Tychus' cigar isn't in Heroes of the Storm


I need someone to hold me... please...
May 25
// Joe Parlock
STOP THE PRESS. We have received word of possibly the most important, most groundbreaking, lifetouching and soul-rending story this website has ever seen. Your life will never, ever be the same after reading it, so please do...

Weekend Deals: Witcher 3, Blizzard & WB Games titles on tap

May 23 // Dealzon
Top Deals Spintires (Steam) — $7.20  (list price $30) <- In Russia, mud plays in you Project Cars (Steam) — $33.99  (list price $50) The Witcher 3: Wild Hunt (DRM-Free) — $39  <- use code DEALZO-N35OFF-WITCHE Humble Store Encore Sale <- over 300 titles to throw your $$$ at Bundle Star May Sale <- just added, better SoM value here Blizzard Games (US Only) StarCraft II: Heart of the Swarm — $9.99  (list price $20) Starcraft II: Wings of Liberty — $9.99  (list price $20) Diablo 3: Reaper of Souls — $19.99  (list price $40) WoW: Warlords of Draenor (PC DVD) — $29.99  <- raise your hand if you still play WoW WB Games Middle-earth: Shadow of Mordor (Steam) — $20  (list price $50) Gauntlet (Steam) — $6.40  (list price $20) The Lord of the Rings: War in the North (Steam) — $4  (list price $20) Injustice: Gods Among Us - Ultimate (Steam) — $4  (list price $20) Mortal Kombat Komplete (Steam) — $4  (list price $20) Bastion (Steam) — $3  (list price $15) <- muy excelente Recent Releases 05/21: Xbox One White Special Edition Halo Bundle — $349  (list price $399) 05/19: Farming Simulator 15 + $10 Gift Card (PS4, XOne) — $49.99   05/14: Galactic Civilizations III (Steam) — $40  (list price $50) 05/14: Not A Hero (Steam) — $9.09  (list price $13) <- not to be confused with the excellent Japanese manga 05/12: Final Fantasy IV: The After Years (Steam) — $12.80  (list price $16) 05/08: Euro Truck Simulator 2: Scandinavia (Steam) — $14.40  (list price $18) 04/30: Solarix (Steam) — $12.99  (list price $20) 04/30: Block N Load (Steam) — $8.40  (list price $15) 04/28: Shadowrun Chronicles: Boston Lockdown (Steam) — $24.79  (list price $40) PC Game Deals Battlefield: Hardline (Origin) — $30  (list price $60) Need for Speed Rivals: Complete(Origin) — $19.99  (list price $40) Prototype Franchise Pack (Steam) — $16.83  (list price $60) World of Diving (Steam) — $13.29  (list price $20) Life is Strange: Complete Season (Steam) — $12.48  (list price $20) I am Bread (Steam) — $9.74  (list price $13) <- play as a bread. duh. Rugby 15 (Steam) — $7.98  (list price $40) Command and Conquer The Ultimate (Origin) — $4.99  (list price $20) Console Deals Wii U + Super Mario 3D World + Nintendo Land — $274.99 Evolve (PS4, Steam) — $39.99  (list price $60) Monster Hunter 4: Ultimate (Nintendo 3DS) — $29.99  (list price $40) Xbox Live Gold 3 Month + $10 Xbox Gift Card — $24.99  (list price $25) Turtle Beach CoD: Adv. Warfare Headset (PS4) — $19.99  (list price $80) Power A Mini Series Wired Controller (Xbox One) — $19.99  (list price $40) LEGO Batman 3: Beyond Gotham (PS Vita, 3DS) — $7.99  (list price $20) Laptop Deals 17.3" MAINGEAR Pulse, i7-4700HQ, GTX 870M, 16GB — $1,799  (list $2,399) 17.3" Alienware, i7-4710HQ, GTX 980M, 16GB — $1,699  (list $1,999) 15.6" Alienware, i7-4710HQ, 4K Touch, GTX 970M, 16GB — $1,599 <- actually decent specs 17.3" Lenovo Y70 i7-4710HQ, GTX 860M, 16GB — $949  (list $1,500) 14" Lenovo Y40-80, i7-5500U, Radeon R9 M275, 8GB — $629  (list $1,150) HDTV Deals 55" Vizio 4K Smart TV — $899.99  (list $1,000) 65" Sharp 1080p Smart TV + Wireless Speakers — $799.99  (list $1,000) 49" LG 4K Smart TV — $649.99  (list $1,600) - perfect for seeing Geralt's hair down sampled to 900p Game deals from Dealzon. FYI: sales from certain retailers help support Destructoid.
Weekend deals photo
All digital products must go
Got nada in plans for this Memorial Day weekend? For $7, you can enjoy getting stuck in mud while trucking around in Russia via Spintires. Currently historic lowest price that we've spotted. Rare discounts on Blizzard titles ...

Overwatch Cowboy photo
Overwatch Cowboy

BAMF cowboy McCree gameplay revealed for Overwatch


It's high noon somewhere in the world.
May 20
// Jed Whitaker
Say "Howdy partner" to McCree, the previously announced cowboy for Blizzard's Overwatch, in this hot off the presses gameplay preview. McCree may only use a six shooter, but it certainly doesn't hold him back judging by the ...
Heroes of the Storm photo
Heroes of the Storm

Heroes of the Storm is now in open beta, will launch next month


On June 2
May 20
// Chris Carter
Heroes of the Storm has been in alpha and closed beta sessions for a while, but it's prepping for a full launch next month. For now, you can enter the open beta on Mac or PC with a simple signup on the game's websi...
#dadbod photo
#dadbod

First look at Warcraft film features beefcake orc nipples


#dadbod
May 18
// Steven Hansen
I'm still a bit sad to have lost director Duncan Jones (Moon, Source Code) to years of a Warcraft film (now pushed back into June of 2016), but maybe those of you who are into it will get a not-sucky game movie out of it. I a...
World of Warcraft photo
World of Warcraft

Blizzard puts 100,000+ World of Warcraft cheaters in a long timeout


Try again in six months
May 15
// Brett Makedonski
The World of Warcraft will be a little more sparsely populated for the next six months. Of the 7.1 million active accounts in Blizzards famed massive multiplayer game, approximately 1.4 percent have been recently banned,...
Diablo III photo
Diablo III

Diablo III to celebrate third anniversary the only way it knows how: cows


Moovelous
May 15
// Chris Carter
Diablo III turns three years old today, and Blizzard is hosting an event to celebrate. PC, Xbox One, and PS4 players will be able to embark upon extra portal quests, which will grant you extra loot. It'll run until May 2...
Overwatch gameplay photo
Overwatch gameplay

Zen balls, angelic babe revealed in Overwatch gameplay


Some of my favorite things
May 14
// Jed Whitaker
Zenyatta and Mercy gameplay videos have been posted by the official Overwatch YouTube channel, and boy does the game look fun! Zenyatta uses his magical floating balls to attack instead of a gun, while Mercy has a magic stic...
Hearthstone photo
Hearthstone

Blizzard apologises for Hearthstone f*ckery with free cards


Lok'tar Ogoddamnitilagged
May 12
// Joe Parlock
Last week was a bit shit for EU Hearthstone players. As reported by PC Gamer, server problems and lag really made it a pain in the arse to play, and some players even dropped out of their games early, resulting in them being ...

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