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9:00 AM on 05.30.2014

Take-Two comments on future of Red Dead and BioShock

CEO Strauss Zelnick spoke recently at the Cowen and Company Analyst Conference about the future of the Red Dead and BioShock franchises. Speaking on their stable of IPs, Zelnick stated, "our selective approach, which we&...

Chris Carter

8:00 PM on 05.12.2014

Eating food to heal in BioShock Infinite really was too much

A city floating in the sky? Sure, I'll buy it. Alternate dimensions? Well, yeah. Nothing new. But eating any old random food scattered throughout town to recover health? You've gone too far, BioShock Infinite. I can no longe...

Jordan Devore

6:00 PM on 05.02.2014

Plenty of great games for $5 during the PlayStation Store Flash Sale

Looking for a new game to play well into the weekend while I hit up Chicago for the Queens of the Stone Age show? You are? Boy, do I have a sale for you! Hit up the PlayStation Store this weekend early for some sweet deals, i...

Brittany Vincent

9:00 PM on 04.29.2014

Somebody put BioShock assets in Unreal Engine 4

The original BioShock ran on (a heavily modified version of) Unreal Engine. That was almost seven years ago. What would the game look like running on the newest iteration, Unreal Engine 4? Someone had that same thought and p...

Jordan Devore



Review: BioShock Infinite: Burial at Sea Episode Two photo
Review: BioShock Infinite: Burial at Sea Episode Two
by Chris Carter

BioShock Infinite had an interesting run, with player reception all over the board. Some loved it, some hated it, others reveled in its celebration of violence, some disapproved. It's probably going to be a long time before we get to debate the merits of another BioShock game again though, considering the fact that Irrational Games has dissolved, and is handing over the franchise to 2K.

So that leaves Burial at Sea Episode Two as Irrational's last hurrah, and I'm pleased to say it's a vast improvement upon the foundation that was built in Episode One.

[Be warned: there are minor spoilers involving Episode One below.]

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1:30 PM on 03.25.2014

Thief, Tomb Raider, and more half price on Xbox Live

Xbox One deals straight from the console's digital marketplace itself are a welcome sight indeed. This week's Xbox Live sales are available to Xbox 360 and Xbox One owners alike from March 28 - 30: Thief (50 percent off), Tom...

Jordan Devore

9:00 PM on 03.11.2014

Is Elizabeth your spunky waifu? Why not buy a $250 statue?

Here's a thing you can buy if you have too much money on your hands and don't want to give it to those in need: this limited run Noir Elizabeth BioShock Infinite statue is available for pre-order. It's $250, but only 400 were...

Steven Hansen

3:45 PM on 03.11.2014

Irrational devs recall proudest moments from their last BioShock DLC

In this reflective look back at the soon-to-be released final DLC for BioShock Infinite, members of the team at Irrational Games talk about the elements of the experience they are most individually proud of. There are also l...

Conrad Zimmerman

2:30 PM on 02.27.2014

Irrational introduces 1998 Mode to BioShock Infinite DLC

One of the biggest and most widely-held criticisms of BioShock Infinite had to do with all the violence. Many thought that it did a disservice to the narrative by being too over-the-top. Irrational aims to make amends of...

Brett Makedonski

7:30 AM on 02.21.2014

So...whatever happened to Bioshock Vita?

Remember when Ken Levine went on stage at E3 in 2011 and held up a PlayStation Vita, championed the hardware, and noted that Bioshock would be coming to it? Well... he just disbanded Irrational Games. CVG reached out to ...

Chris Carter



Whoa: Irrational Games as we know it is shutting down photo
Whoa: Irrational Games as we know it is shutting down
by Jordan Devore

"I am winding down Irrational Games as you know it," wrote co-founder Ken Levine in a post that comes as an utter shock. "I'll be starting a smaller, more entrepreneurial endeavor at Take-Two. That is going to mean parting ways with all but about fifteen members of the Irrational team."

Continuing, he said "Seventeen years is a long time to do any job, even the best one ... While I’m deeply proud of what we’ve accomplished together, my passion has turned to making a different kind of game than we’ve done before. To meet the challenge ahead, I need to refocus my energy on a smaller team with a flatter structure and a more direct relationship with gamers."

Although a "classical startup model" was considered, Levine and what's left of Irrational will stay with publisher Take-Two for this venture. Their goal? "To make narrative-driven games for the core gamer that are highly replayable. To foster the most direct relationship with our fans possible, we will focus exclusively on content delivered digitally." The future of BioShock is now in 2K's hands.

"There's no great way to lay people off, and our first concern is to make sure that the people who are leaving have as much support as we can give them during this transition," explained Levine. "Other Take-Two studios will be on hand to discuss opportunities within the company, and we'll be hosting a recruiting day where we’ll be giving third-party studios and publishers a chance to hold interviews with departing Irrational staff." Bittersweet news of the freakin' month.

A Message From Ken Levine [Irrational Games]

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1:15 PM on 02.12.2014

Burial at Sea video reintroduces some familiar faces

It's not often that I post a video and recommend that nobody actually watch it, but here we are. Just like the preview clip from two weeks ago, this Burial at Sea: Episode Two behind-the-scenes video is full of spoilers...

Brett Makedonski

10:00 AM on 02.09.2014

BioShock themed goodies come to Team Fortress 2

Who doesn't love a shiny new hat, or two, to wear during their Team Fortress 2 shenanigans? Well if you've been looking to spruce up the old noggin with a little BioShock love, then Irrational Games has a treat for you.....

Wesley Ruscher

9:00 AM on 02.05.2014

Bioshock Infinite: Burial at Sea 2 will drop in March

Yesterday, we got word that Bioshock Infinite's Burial at Sea Episode 2 would be a tad longer than the first, now we know the exact release date -- a worldwide release of March 25th for PC, PS3, and 360. The DL...

Chris Carter

5:15 PM on 02.04.2014

BioShock Infinite's next Burial at Sea DLC will be longer

One of the (perhaps less serious) criticisms levied at the first part of BioShock Infinite's Burial at Sea was that it was rather short at its hour or two run time. I'm not one to be upset with games for being too short, but ...

Steven Hansen

1:15 PM on 01.28.2014

The Burial at Sea: Episode Two trailer might ruin the fun

So, I have about a million things that I want to say about this BioShock Infinite Burial at Sea: Episode Two trailer, but can't for running the risk of spoiling it for those that want the purest experience possible. If ...

Brett Makedonski