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Homefront gameplay photo
Homefront gameplay

Who is building all the damn metal ramps in Homefront: The Revolution?

Also, it's a stupid game
Aug 05
// Steven Hansen
I noticed this watching Homefront: The Revolution's trailer live at gamescom: there are a ton of convenient, incredibly sturdy corrugated metal ramps, bridges, and walkways in occupied United States. It seems like 40% of the...
Homefront photo

Homefront: The Revolution is doing an Xbox One exclusive beta

Can you feel the excitement?
Aug 04
// Kyle MacGregor
Guerrilla warfare shooter Homefront: The Revolution is getting an exclusive multiplayer beta this winter on Xbox One. Until then, watch some propaganda about our faceless Korean overlords.
Street Fighter beta woes photo
Street Fighter beta woes

Capcom is sorry about the Street Fighter V beta

Beta players will get an 'incentive'
Jul 27
// Jordan Devore
The first Street Fighter V beta didn't go over so well. Despite Capcom's best efforts, error messages were a frequent sight among participants. Players struggled to get into matches all weekend. "After three days of testing, ...
CAPCOM photo
But Capcom's working on it
This weekend's Street Fighter V beta could be described as many things. Smooth isn't one of them. Players have struggled to get past the start screen since the beta launched Thursday evening, and those that have actually mana...

Street Fighter V photo
Street Fighter V

The Street Fighter V beta is pooping itself at the moment

It kicked off 30 minutes ago
Jul 23
// Chris Carter
Well, I was going to hop on the Street Fighter V beta to whip up some impressions, but it looks like the servers are getting absolutely slammed -- this is why they call it a beta! It kicked off at approximately 9PM ...
Doom photo

Bethesda talks Doom beta and multiplayer alpha

Register while you still can
Jul 23
// Jordan Devore
I forgot that Wolfenstein: The New Order included (eventual) access to the Doom beta. At QuakeCon 2015, Bethesda said it plans to pick PC, PlayStation 4, and Xbox One players from that pool to try out the multiplayer alpha "i...
Street Fighter V beta photo
Street Fighter V beta

Do you have the Street Fighter V beta? You can preload it now

It runs from July 23 to July 28
Jul 20
// Chris Carter
Capcom has just sent over information for the upcoming Street Fighter V beta, which you will be able to access if you pre-ordered the game. As previously announced, it will run from July 23 at "approximately" 6PM Pacific...

Namco's Supernova gets closed beta, adds BRO-bot

Jul 14
// Steven Hansen
Namco's supermoba Supernova is getting a closed beta this month. Alpha testers are automagically entered into the beta; all else can sign up here to join the space robot wars. Supernova's closed beta also includes new comman...
GoW: UE for free photo
GoW: UE for free

Gears of War: Ultimate Edition to come bundled with Xbox One

Curb stomp for the low price of free
Jul 09
// Jed Whitaker
Rod Fergusson, head of The Coalition, announced today at the Gears of War panel at San Diego Comic-Con that the base model of Xbox One will come bundled with Gears of War: Ultimate Edition. The bundle includes a 500GB Xbox On...
Black Ops III photo
Black Ops III

Black Ops III gets a multiplayer beta soon, and it may be PS4 exclusive

'More information coming soon'
Jul 08
// Brett Makedonski
[Update: Activision has contacted us to clarify a few points. The beta will be coming to Sony first, but it will be coming to other platforms as well. Pre-ordering will grant you beta access.] Like most triple-A multipla...
SMITE photo

No more code begging! SMITE enters open beta on Xbox One

You just need Xbox Live Gold
Jul 08
// Jordan Devore
Thanks to its third-person gameplay and familiar mythological characters, SMITE was one of the few MOBAs to win me over. That was years ago, and I've long since lost interest. But now that the game's closed beta on Xbox One h...
Street Fighter V photo
Street Fighter V

Capcom details Street Fighter V beta

No local versus, only testing online
Jul 07
// Kyle MacGregor
The first Street Fighter V beta is coming exclusively to PlayStation 4 on July 23. The beta will run for five days, allowing participants to get their hands on six playable characters. Four fighters (Ryu, Chun-Li, Charlie Nas...
For the kids! photo
For the kids!

Give $6 to help kids, get into the Rainbow Six Siege closed beta

Extra Life for kids!
Jul 03
// Jed Whitaker
I'm a big fan of Extra Life, the gaming-based charity that benefits Children's Miracle Network Hospitals. These hospitals treat injured and ill children regardless of their parents' ability to pay. How great is that? As if do...
Gears of War remaster photo
Gears of War remaster

Expect this stuff to be fixed in Gears of War: Ultimate Edition

Feedback from the beta is in
Jul 02
// Jordan Devore
Gears of War: Ultimate Edition is creeping up on me with that August 25 release date. I missed the beta for this Xbox One remaster, but plenty of you didn't. A million matches were logged in a week and, somehow, a single pers...
Street Fighter beta photo
Street Fighter beta

How to get into the Street Fighter V beta for PS4

PC beta coming this fall
Jun 23
// Jordan Devore
In North America, it's easy enough to score beta access for Street Fighter V. You'll just need to pre-order the PS4 game at GameStop, Amazon, or Best Buy to get a code via email. Those will go out starting July 20 and can be ...
Gigantic beta photo
Gigantic beta

Gigantic beta hits Xbox One, Windows 10 in August

Sign up now... or don't
Jun 15
// Kyle MacGregor
Motiga's upcoming MOBA Gigantic made an appearance at Microsoft's E3 presser today. Nothing huge was revealed, but if you're keen on checking it out, a closed beta is planned to take place this August across Windows 10 and Xbox One. You can sign up for a chance to test it here.
Halo photo

All new Halo games will be publicly beta tested first, says 343i head

Beta safe than sorry, right?
Jun 11
// Vikki Blake
From here on in, all new Halo games will be preceded by public beta testing.  "Going forward, you will never see a Halo game coming out without a beta. [Master Chief Collection] was obviously painful for our fans and for...
Uncharted remasters photo
Uncharted remasters

Uncharted 4 beta access tied to The Nathan Drake Collection

Uncharted 1-3, 1080p, 60FPS
Jun 04
// Jordan Devore
Following this morning's accidental early reveal, Naughty Dog has come out with proper details on Uncharted: The Nathan Drake Collection. This bundle of PlayStation 4 remasters covers the first three games (in 1080p, running ...
Dirty Bomb photo
Dirty Bomb

Splash Damage's team-based shooter Dirty Bomb hits Steam

It's still in beta!
Jun 02
// Jordan Devore
Huh. It feels like literal years have passed since I last paid much attention to Dirty Bomb, the free-to-play, class-oriented, multiplayer first-person shooter from Brink developer Splash Damage. It's still around. Stranger y...
Dirty Bomb photo
Dirty Bomb

Dirty Bomb is hitting open beta on June 2

It's not quite Brink, but it could be
May 28
// Joe Parlock
I’ve mentioned this on Destructoid before, but I’ll be damned if I’m missing the chance to mention it again: Brink was a great game, people were wrong about it being bad. I bring that up, because Brink devel...
Guild Wars 2 photo
Guild Wars 2

Guild Wars 2 is literally dropping its expansion beta on you

I just wanted an excuse to show off my hot Norn guy
Apr 29
// Joe Parlock
Want in on the beta for the Guild Wars 2 expansion, Heart of Thorns? Well now you can go and try to farm your way in (this is an MMO after all, gotta have that farming), as access to the next PvE closed event will be giv...
Elder Scrolls Online photo
Elder Scrolls Online

The Elder Scrolls Online on console is massive, and the file size reflects that

Beta starts tomorrow
Apr 22
// Brett Makedonski
Anyone who's planning to play The Elder Scrolls Online on consoles likely knows what they're getting into. The series is known for its scale, and MMOs are massive by definition. Those two together make for a game that wo...
Halo: MCC photo
Halo: MCC

There won't be a public beta of the latest Halo: The Master Chief Collection update

Maybe the public should be testing, though?
Feb 10
// Jason Faulkner
The Halo: Master Chief Collection saga has been a tumultuous one. It was released back in November, and we're still hearing about fixes and updates. But there's a team hard at work on delivering a smooth experience for player...
Easter egg photo
Easter egg

Battlefield Hardline's cops go nuts for donuts

Don't we all?
Feb 06
// Brett Makedonski
I'm not hip on police vernacular. Like, "donuts spotted!" for instance. That probably either means they found donuts, or "spotted" is a cheeky word for sprinkles. Whatever the case, these Battlefield Hardline cops are stoked that there are some frosted confectioneries around. Typical.
Halo 5 changes photo
Halo 5 changes

Player feedback led to these changes in Halo 5

For starters, you can disable Spartan Abilities in custom games
Feb 05
// Jordan Devore
Given the adjustments to the long-running Halo formula present in Halo 5: Guardians, players were bound to be vocal about what they did and didn't like in the multiplayer beta. 343 Industries is incorporating that feedback in...

Battlefield Hardline goes all in with final beta release

Feb 02 // Alessandro Fillari
Battlefield Hardline (PC [previewed], PS3, PS4, Xbox 360, Xbox One)Developer: Visceral GamesPublisher: EARelease date: March 17, 2015MSRP: $59.99 "It's challenging in the sense that with making videogames you kinda open yourselves up to a lot of feedback," said Executive Producer Steve Papoutsis while recalling the reaction from fans after the release of the previous beta. "Some of it warranted, others just hypothisizing about what you're doing, but our approach was from day one was to give the players the game and let them try it -- and with their help, build a better game." Coming off of their official reveal back at E3 2014, the developers at Visceral Games unveiled the release of a playable beta for all to play. While a lot of people were excited to see a different and pretty unique take on Battlefield, there were definitely concerns with seeing another title so soon after its predecessor. And with the reaction to their beta being a bit mixed to say the least, the information and affirmations they acquired from fans proved to be highly beneficial for them. The following month, they decided to delay launch for several months to fine-tune the game, and get it to where it needed to be. In light of what happened to the launch of Battlefield 4 back in 2013, which a lot of people still remember and hold a grudge for, it's certainly respectable, if bold, for the massive giant that is EA to hold off on releasing its next tent-pole title. But Papoutsis cites current leadership at the publisher and the developer's desire to go beyond what was expected as a major source for their decision to hold off on releasing. [embed]286881:57095:0[/embed] "When we announced at E3, we did something pretty different and we were pretty adamant about showing and letting people play it," said the executive producer. "Instead of just announcing it, we wanted to put it in people's hands, because we knew there were just a ton of Battlefield players and there were would be a lot of questions and skepticism. [....] And honestly, I kinda look at the feedback with a lens of these are passionate people about what the team is doing -- and that's really special to have people out there who are really invested in what the team is doing." "We got a ton of great feedback  [from the first beta], and we got so much feedback that when we sat down as a team and look at it all, we quickly realized that we wouldn't be able to action upon it at all with our original ship date (back in October)," said Papoutsis. "And when we realized that, we had a great conversation with Andrew Wilson (CEO of EA), and part of his vision for EA right now is to really put our players first. So once he understood that we as a team didn't have time to action on that feedback, he and the company were very supportive in giving us more time." A number of these changes are both sweeping and subtle. For instance, movement is much faster, vehicles are a bit more vunerable, weapons have more weight to them and damage output has been tweaked, class and perk abilities have been tweaked for balancing, and entire gameplay modes (such as Heist) have been given revisions to find an even stronger element of fun. And now on the eve of their final beta release, Visceral Game certainly feels confident that its title has gotten 'there'. 'There' being the place that all Battlefield players want the game to be. During our time with the new beta, we got the opportunity to play through several 32 player matches set across three modes, Hotwire, Heist, and Conquest.  In the four hours I had with Hardline, I found Heist and the tried and true Conquest modes to be my favorite. Like past BF games, Conquest pits players against each other on large maps as they battle for control of territories. This mode feels great with 32 players (and even better with 64), and the new style and personality that Hardline goes for really shines. Set on the Dustbowl map, which is a large desert community that occasionally gets hit with sandstorms, police were raiding the criminal's meth operation and had to secure the territory. There's a stronger narrative context to missions, which is something I really dug. With the Heist mode, you can finally recreate the same thrill of Heat's bank heist scene. Set on the Bank Job map, the crooks obviously have to plan out their attack and raid a bank, while making it to drop off points and securing them for helicopter pickup. Of course, the cops have to make sure they don't succeed. Heist was a real blast to play. I got a serious rush from blasting open the vault doors, while covering my exits from the police. And the other side is an entirely different experience. With police having the outside of the bank to mostly themselves, they can organize and keep an eye on the drop off points to take out wandering crooks. It definitely felt like the most complex mode in the beta, and it'll be interesting to see how heists turn out for different players. Unfortunately, I didn't find myself enjoying Hotwire too much. In this mode, you have to secure vehicles, which serve as mobile capture points that give teams respawn tickets. In theory it seemed cool, and I was excited to get into chases, but in my experiences I often found myself making laps around the map in the stolen vehicle without anyone on the enemy team coming after me. The dynamic seemed to focus around the hot spots and choke points on the map, and if you stay away from the action, then they'll likely ignore you for closer targets (and there are plenty of cars to go for). Don't get me wrong, there were definitely fun moments and I certainly had a rush t-boning an enemy controlled vehicle and having my teammates pump it full of lead, but the 'down time' during Hotwire felt really weird and a bit awkward. One aspect of Hardline that feels especially unique is that there is a stronger difference between the two factions. Stylistically, cops are far more by the book and stoic in the line of duty. While the criminals use harsh language and exude more attitude while on the job. Moreover, the type of weaponry and gear they use differs from the other side. The cops use high-tech weaponry and military-esque gear, while the criminals use makeshift gadgets and black market gear to get the job done. Of course, one side isn't at any particular advantage over the other, the differences here show of a greater level of personality not found in previous Battlefield that featured generic soldiers. "The idea of cops and robbers is something that a lot of people play, so we had a goal when developing this game was to make it feel very different.," said the executive producer. "A traditional military game takes place in military engagements, and they often put players at very far distances from each other, and there's no communications between opposing sides. But a lot of the interesting cop movies and TV crime dramas, a lot of what makes them interesting is the dynamic between the two factions [Police/Criminals]. It creates interesting dialog, sometimes humorous, sometimes really tense, but that shows an inherent difference between the settings." Customization is a staple of Battlefield, and Hardline definitely keeps with the tradition of allowing players to model and define their own character loadout. One of the criticisms from the previous beta was that factions could use weapons from opposing sides, as in a police officer could bring an AK or molotov cocktails to a fight. Which doesn't make too much sense considering the type of firepower they have. To remedy this, the developers introduced the Weapon License feature. As you rank up and gain proficiency with gear, you'll be able to unlock the right to use weapons from opposing sides and other rare guns for your character. You want your criminal to be decked out in SWAT weaponry? You can do it, but you gotta earn it. Another returning feature from previous games is the Commander mode. Now called Hacker mode, players can take position as an overseer within the battles, helping their team with boosting scores, hacking control points, spying on the enemy from security cameras, and even hindering the opposition with jamming skills. Playing Hacker wasn't really my thing, nor was it in the previous games, but anyone who's comfortable with Commander will feel right at home here, as the challenge of balancing skills and keeping an eye on your team is still there. Just make sure you know what you're doing. There's nothing worse than having a newbie on overwatch. With the beta period lasting only six days, this week is your last chance at giving Hardline a shot before its release in March. The folks at Visceral Games have certainly put in the work, and with the amount pressure on them now, especially considering it's coming after the ill-fated BF4, they certainly feel the need to deliver. I had a blast with the beta, and I definitely would've put in more hours if I could. Hardline feels much faster, and far more tighter than previous titles, while still retaining the scope and 'epicness' that the series is known for. And no, this doesn't feel like a mod or re-skin. Perhaps its first beta did, but now it certainly feels like a title that can stand on its own. While I wished I would've liked Hotwire more, since its one of the original features that's coming with Battlefield Hardline, the remaining modes certainly live up to the series' pedigree. Playing Hardline's conquest mode with 64 players was an incredible rush, and experiencing the map specific changes was incredibly fun. If you were one of the many who just couldn't get down with the original beta, then this new and improved take might just win you over. The changes were like night and day compared to the original, and it's very reassuring to see the game in pretty polished state. And that's a lot more than could be said about Battlefield 4's launch state.
BF Hardline preview photo
Here comes the fuzz
It's not too often we see a major publisher humbled. With the announcement of Battlefield Hardline last year, EA and Visceral Games were ready to release another entry in the epic and grandiose Battlefield series. But soon af...

Out There: Omega Edition photo
Out There: Omega Edition

How long can you survive in Out There: Omega Edition?

Mi-Clos' roguelike reminds us how insignificant we are in the universe
Jan 29
// Rob Morrow
Out There: Omega Edition by Mi-Clos Studio is certainly a pretty little thing. Don't let its eye-catching pulp-comic appearance fool you, though. It's a difficult game. Think Oregon Trail meets FTL and you'll have a goo...
Battlefield Hardline photo
Battlefield Hardline

Get hard with Battlefield Hardline open beta

Starts Feb. 3, ends Feb. 8
Jan 29
// Robert Summa
Today, EA announced that the Battlefield Hardline open beta will begin February 3 and end on February 8. If you haven't had a chance to play EA's version of cops and robbers, now is this time. Well, technically February is t...
Master Chief beta photo
Master Chief beta

Halo: The Master Chief Collection's next update requires public beta testing

So it's come to this
Jan 21
// Jordan Devore
343 Industries has had enough issues with Halo: The Master Chief Collection that, two months after release, it's come to this: public beta testing for an impending large-scale content update. Testers will be chosen from a poo...
Blizzard Founders Pack photo
Blizzard Founders Pack

Forty dollars will get you instant access to the Heroes of the Storm beta

The new Founder's Pack has all the skins
Jan 21
// Rob Morrow
Having any luck getting into the closed beta for Blizzard Entertainment's new MOBA Heroes of the Storm? If the answer's no, and you've got a little spare cash burning a hole in your pocket, then...

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