hot  /  reviews  /  video  /  blogs  /  forum

Bayonetta


Faith in gaming: The influence of Christianity in videogames

Mar 29 // Ben Davis
El Shaddai: Ascension of the Metatron My favorite game to tackle Judeo-Christian themes is definitely El Shaddai: Ascension of the Metatron. The story is inspired by the Book of Enoch, and follows Enoch on his quest to find the fallen angels and prevent a great flood from destroying mankind. He is aided by four Archangels (Uriel, Raphael, Gabriel, and Michael), as well as Lucifel, who is commanded by God and is constantly communicating with him via cellphone. El Shaddai is all about style, and it really showcases the beauty of religion through its story, music, and artwork. Much of the soundtrack consists of choir vocals and heavenly melodies; it's one of the best videogame soundtracks I've heard. The artwork is equally beautiful, with surreal, heaven-like landscapes and breathtaking stained glass-inspired visuals. It's really an incredible game to experience, and I wish more games would try to tackle religious stories in a similar manner. The Bible and other religious texts contain many bizarre and exciting stories which would be perfect for videogames, and not just those cheesy Bible Adventures types of games. Shin Megami Tensei series The Shin Megami Tensei series takes inspiration from all kinds of religions and mythologies, one of the most prominent of which is Christianity. Many of the demons and personas that can be fought and/or summoned in the series are taken directly from the Bible and other Judeo-Christian sources, but given their own unique designs to fit in with the SMT universe. There's the big guys, like Satan, Lucifer, and Helel (all separate entities in SMT games); the archangels Uriel, Raphael, Gabriel, and Michael; the Four Horsemen of the Apocalypse, in the form of White Rider, Red Rider, Black Rider, and Pale Rider; the many spheres of the angelic hierarchy with Angel, Archangel, Principality, Power, Virtue, Dominion, and Throne; and plenty of other personalities. Many of the games contain a compendium, which allows players to learn about where these characters come from in Judeo-Christian folklore. Christianity takes a larger role in the plots of some Shin Megami Tensei games than others. In Nocturne, for example, Lucifer introduces the main character to powers known as Magatama, turning him into a Demi-Fiend. The player can choose to help Lucifer in order to learn more about his true identity, but a God-like figure known as Kagutsuchi will occasionally try to interfere and steer the player away. The final boss of Nocturne actually turns out to be Kagutsuchi himself, essentially leading player to defeating the Shin Megami Tensei universe's version of God. Sure, it's rather blasphemous, but it's all in good fun. It's clear that the series holds a deep appreciation of all religions, Christianity included, based on the character design and influences. I actually learned a lot about Judeo-Christian folklore by reading up on all the different demons and personas; it was honestly a joy to learn about each new character. Dragon Quest series One thing that always stood out to me about the Dragon Quest games was their emphasis on churches. Most of the Dragon Quest games, save for the first game and some of the spin-off titles, have featured churches which serve a very important purpose. Of course, Christianity isn't really a religion in the world of Dragon Quest. They have their own fictional religions, but it's obvious that the churches are inspired by real religions such as Christianity. The churches of Dragon Quest mainly serve as a save function. The player must make a Confession to the pastor, who will record all of the player's deeds, thus saving the game. Churches also offer Resurrection, which revives fallen allies; Benediction, which removes curses; Purification, which removes poison; and Divination, which reveals the amount of experience points necessary to reach the next level. Players will be visiting church quite often. I guess the reason this always stood out to me was because I had never seen such an obvious reference to religion in a game before playing Dragon Quest, or at least to the type of religion I grew up with. It's kind of strange, given how prominent and influential religion is in real life. I mean, there's plenty of mythological religion in videogames, like the goddesses of The Legend of Zelda and the powerful demigods of Final Fantasy. But seeing something as simple as a church in Dragon Quest, something religious that I could actually relate to, really left an impression on me. The Binding of Isaac Some may see The Binding of Isaac as an anti-Christian game. The story revolves around a boy named Isaac and his mother, who hears the voice of God telling her to kill her son, and so Isaac flees to the basement to escape his mother's wrath. It's pretty clear that the story decries the type of extremist Christians who try to use the Bible for their own personal benefit at the expense of others, but there's also an appreciation for religion there which is quite apparent when you look at all the items, enemies, and characters in the game. All of the characters are based on Biblical figures; you can play as Isaac, Magdalene, Cain, Judas, Eve, Samson, Lazarus, Azazel, and Eden (which is more of a location in the Bible, but still). Many of the bosses in the game are also based in Christianity, such as the Seven Deadly Sins, the Four Horsemen of the Apocalypse, Uriel, Gabriel, and even Satan himself. The game is also bursting with religious items. While Isaac can become demonic and powerful if he picks up certain things, many of the best items in the game are actually holy relics based in Christianity. For example, if he finds an Angel Room, he's pretty much guaranteed to get something helpful: a Guardian Angel, Holy Water, a Rosary, a Mitre, a Scapular, a Halo, a Communion Wafer, and more. Holy items usually offer protection over power, but in a game like Isaac with enemies crawling all over the place, they are extremely useful. Isaac can also find the Bible, a reusable item which grants flight, allowing him to fly over any obstacle. He can also use it against Mom to give her a taste of her own medicine, which instantly defeats her, although it will destroy Isaac himself if he tries to use it against Satan. I think The Binding of Isaac attempts to be a conversation about religion. There's nothing truly anti-Christian in the game, and in fact there's a lot of stuff in there where Christianity is helpful and comforting. But it's also not afraid to point out some of the more problematic aspects of religion as well. It's an important conversation to have, so it's nice to see videogames trying to tackle the subject. Bayonetta series Bayonetta may be about witches with stiletto guns and crazy hair-based powers, but the story also takes a lot of inspiration from Dante's Divine Comedy, which represents medieval interpretations of Hell, Purgatory, and Heaven, based on the views of Roman Catholicism. In the Bayonetta series, the titular heroine travels through the worlds of Purgatorio, Paradiso, and Inferno, fighting angels of the various spheres of angelical hierarchy as well as the demons of Inferno. The angels are particularly great. I love their over-the-top holy designs, complete with feathery white wings, halos, gold plating, and everything you would expect to see from the Roman Catholic version of Heaven. I also enjoy the short cinematics which introduce each new angel, indicating their names and which sphere of the hierarchy they reside in, complete with glorious hymnal music. It may seem unusual to be fighting angels, who are typically the good guys, but it's not as though the game takes itself too seriously. I don't think Christian gamers should feel weird about playing games such as Bayonetta, Shin Megami Tensei, or The Binding of Isaac, not only because these are fictional stories, but also because there is a clear sense of respect for the source material there. These aren't ham-fisted ideas shoved into a game to bash someone's personal philosophies; they're carefully researched religious references used to entertain, educate, and/or spark conversation. These were just a few, but of course there are plenty more examples of Judeo-Christian and Biblical influence in videogames. You'll see it everywhere if you're really looking for it. Games like Darksiders feature characters loosely based on religion, while other games like Dante's Inferno take religious stories a bit more literally. I would honestly like to see more prominent religious themes in videogames, as I think they can make for some really interesting storytelling. And it's not like you have to believe in a certain faith to enjoy such stories, as they usually offer universal advice in their themes. Even if the stories and characters are specific to a certain religion, the themes and lessons expressed can often apply to anyone.
Religion and videogames photo
And God said, 'Let there be games'
Religion is not something that is discussed much when talking about videogames, even though many games often feature religious themes and stories based on religious texts. It's difficult to avoid these things, since religion ...

Spider versed photo
Spider versed

Bayonetta 2 director would like to make a Spider-Gwen game


Spider versed
Mar 13
// Steven Hansen
Bayonetta 2 director Yusuke Hashimoto, daydreaming on Twitter, expressed interest in making some kind of Spider-Man, or "Spider-Verse," game. "If I had to work with an existing IP," Hashimoto said, "I'd want to make a game in...
Bayonetta demake photo
Bayonetta demake

Platinum's 404 page is a cute little Bayonetta demake


How quickly can you mash the Enter key?
Feb 02
// Jordan Devore
Instead of displaying a simple file-not-found message, the 404 page on Platinum Games' website holds a score-attack demake of Bayonetta. It's worth a moment of your day. The game is simplistic -- you jump and shoot at oncomin...
Bayonetta earrings photo
Bayonetta earrings

Bring all the boys to the yard with Bayonetta's earrings


You don't even have to go to The Gates of Hell to get them
Jan 30
// Jason Faulkner
Koubutsuya is helping Bayonetta lovers make a fashion statement with these hot new earrings which are an exact replica of Cereza's. The company is known for its quality reproductions of anime items aimed at adults who desire ...
Bayonetta 2 photo
Bayonetta 2

We're streaming Bayonetta 2 again tonight 'for the thrill'


Dtoid's GOTY 2014 never gets old
Jan 11
// Jonathan Holmes
Spatterhouse champ Caitlin Oliver and her trusty sidekick Kenny are coming back tonight at 9pm CMT to stream more of one of your favorite games of 2014, Bayonetta 2. Caitlin's got about half way through the game las...
Bayonetta photo
Bayonetta

What are you hoping for in the next Bayonetta game?


What will the greatest witch in gaming do next?
Jan 01
// Jonathan Holmes
[Art by jnkboy] Bayonetta 2 won Destructoid's overall best game of the year award, its community choice award, and multiple personal game of the year awards. While I'm sure Platinum appreciates the praise, chances are that th...
Bayonetta photo
Bayonetta

Platinum wants 'more Bayonetta in 2015,' starts work on another project


I hope that other project is Revengeance 2
Dec 31
// Chris Carter
We were recently teased something special that was Bayonetta related during Christmas, but it ended up being a calendar. Bummer! No worries though as Platinum Games recently confirmed to 4Gamer that they want to do more Bayon...
Bayonetta 2 photo
Bayonetta 2

Platinum Games teasing a gift for Christmas Day


'Rodin will have a present for you...'
Dec 24
// Jonathan Holmes
[Update: The present is the first page of an ongoing downloadable Bayonetta calender, coinciding with the announcement that the weekly Bayonetta 2 dev blog updates are ending. Also, Kamiya blocked me again. Thanks f...
Bayonetta 2 photo
Bayonetta 2

FUGGETABOUTIT!!


Soundboards are still around?
Nov 10
// Jordan Devore
What, no "If you need to learn how to talk to a lady, ask your mom"? At least this probably-old-but-new-to-me Bayonetta 2 soundboard has Enzo's catchphrase. I feel bad for making it to the end of the game before realizing he'd been left behind. What a goof. A foul-mouthed, lovable goof.
Tetris effect photo
Tetris effect

Bayonetta 2 is giving me the Tetris effect


Get outta my dreams
Nov 06
// Jordan Devore
Bayonetta kicked my ass last week, but I finished it (after giving in and switching the difficulty setting to Easy). I survived Gracious and Glorious, and sent you-know-who hurtling into the you-know-what. Damn, what a cool g...
Bayonetta photo
Bayonetta

I didn't think I'd enjoy Bayonetta this much


Know your limits
Nov 03
// Jordan Devore
Fighting angels as a witch dressed up like Samus Aran is a fun way to spend an evening. I'm several years late to playing Bayonetta, a game I might have never sought out had Nintendo and Platinum not packaged it in with its W...
The Wonderful 101 photo
The Wonderful 101

Even more secrets from The Wonderful 101 revealed


Prototypes! Insensitive Mario! Easy Bayonetta Unlock!
Oct 25
// Jonathan Holmes
[Update: The art above is a mock up from fan artist Kibbles and is not official art from Platinum as originally reported. Sorry for the mistake, and thanks to Edutena for pointing it out.] Sometimes a game takes a while to fi...

Review: Bayonetta 2

Oct 24 // Chris Carter
Bayonetta 2 (Wii U)Developer: Platinum GamesPublisher: NintendoReleased: October 24, 2014MSRP: $59.99 (with Bayonetta 1) Bayonetta's simple and elegant technical action system returns in the sequel. On the surface, it's a two-button "punch-kick" system that also allows weapon switching and a ranged attack option. The beauty of the system is that it's very easy to learn, and on lower difficulties, it's viable to get by (albeit earning lower scores) with only picking up a few combos. But once you truly dig in to the tougher challenges, you'll have to master a large number of the game's combos to survive. Moves like the three-kick launcher, followed by an aerial rave, or the four-punch-kick flurry stun. While two buttons doesn't seem like much, the addition of delays and traditional fighting game moves expands the combo system to a whole new level. There's even air combos, and analog stick spin moves. The sequel once again uses concepts pioneered in Devil May Cry 3 like projectile juggling and instant weapon switching mid-combo to allow for a near endless amount of options in how you choose to approach any situation. If this sounds intimidating, don't worry -- the game teaches you everything fairly well. There's even a loading screen to practice on, with a combo list readily available to freshen up. It also tells you how many times you've used each move, in case you need an indicator of how to mix things up. [embed]282342:55930:0[/embed] Dodging is as essential as ever, triggering a "Witch Time" slowdown effect if performed right before a blow is about to be struck. One of my favorite things about Bayonetta is that it doesn't have those goofy "DODGE NOW!" icons above all of the enemies' heads that initiates an instant counter. You'll have genuinely need to pay attention to the battle at hand, learn the telegraphs (if there are any), and dodge on your own. Stylish torture attacks return (which are tag-team attacks with a partner), as do the big finale beast finishers and a lot of the classic abilities that made the first game so great. There's nothing better in gaming out right now than initiating a knockback move followed by a sprinting panther rushdown attack, then a juggle combo while triggering Witch Time after a quick dodge. It not only plays great, but there's so much style involved in just about every animation. Dashing turns you into a panther, double-jumping allows you to sprout butterfly wings, hovering turns you into a crow. Everything from the snapshot "photo finish" effect of completing a challenge room is painstakingly detailed. Control-wise, Bayonetta 2 exemplifies everything I love about the Wii U as a piece of hardware -- options. There's setups for the GamePad, touch controls, and the Pro Controller. There's four configurations of inputs in all, and Off-TV play is always on. I didn't think I'd be able to perform with precision using the GamePad as a controller back when the game was announced, but I'm loving it. That said, I wouldn't recommend touch controls outside of the novelty. In terms of the story, it's just as cheesy as ever, with characters like the Joe Pesci look-alike Enzo returning in a bigger way. To give you an example, Enzo's penis almost gets grinded up by Jeanne's motorcycle about ten minutes in, and Rodin, dressed as Santa Claus, drives a car on the side of a building. Oh, and Bayonneta kicks a fighter jet flying at full speed with a Sunday dress on. The choreography looks like it was taken straight out of an over-the-top action movie, and it's all the better for it. Bayonetta 2 doesn't linger whenever a new concept is introduced, which is a pretty big accomplishment since it's running on all cylinders throughout. Whether it's flying through the air in a special boss fight or piloting a mech, the game keeps you interested throughout its 12 chapters without re-using mechanics over and over. The level design is still reminiscent of Devil May Cry or God Hand in that its semi-open, allowing for a good deal of exploration and hidden treasures. There's also more underwater parts this time around -- don't worry, they're good. It's clear to see that the series has gotten an upgrade visually on the Wii U, and the frame rate is very clean -- I had no issues with my playthrough. As I said earlier detail is the name of the game here, as a lot of enemies have organic armor that can rip off bit by bit as you're slashing away. Bayonetta's new look is also perfect, in the sense that it's familiar but also different enough to divorce itself from the original. As an added bonus you can also switch on Japanese audio if you're into that, and the jazzy soundtrack is even better than the first game's offering (Bayonetta 2's take on Moon River is among my favorite tracks). The biggest addition is probably the "Tag Climax," which is a two-player mode that allows people to work in tandem while challenging each other to earn the highest score. You can bet "Halos" (the game's currency, which is linked to your campaign file) on whether or not you'll earn the highest amount of points, which also jacks up the difficulty. Bayonneta 2 allows you to select from a specific mission pool (called "Verse Cards") as well as from a pool of multiple characters and costumes. My favorite part of Tag Climax -- it has a CPU bot option! While many games completely forgo this mechanic that was once commonplace, Bayonneta 2 allows you to enjoy the mode even if none of your friends are online or you can't find anyone in the matchmaking system. This feature will come in handy years down the line when the online mode is dead and you still have the itch to play it. Like the first game, there's also tons of extra content that's available right on the disc with no DLC needed. There's new difficulties, verse cards, characters, a crafting system, Miiverse functionality, and stamps. There's also single-player challenge rooms in the realm of Muspelheim, which are similar to Onimusha's dark realm. These are no joke, with modifiers like "only Witch Time attacks do damage" or "complete the challenge without getting hit." To make it even tougher, you don't have a life bar in general -- you have a "hit meter" that decreases as you take even one bit of damage. The good news is that you can retry these as many times as you like until you best them. Oh, and there's also time trial races for extra chests, story fragments to find, and Rodin's shop is back for you to spend all your Halos in. It sports items, consumables, accessories, weapons, and moves to buy. You can even try out the moves beforehand. Unlike the first game, you can also opt for hard mode right out of the gate. Platinum basically thought of everything. Although this review doesn't take the bonus free copy of Bayonetta 1 into account, anyone would agree that it's a massive incentive to take the plunge. The first game still holds up to this day, and with a consistent frame rate and a ton of extra costumes, it's definitely worth playing whether you've already completed it or are experiencing it for the very first time. When Bayonetta came out in 2010, I thought it was nearly perfect. Four years later and Platinum hasn't lost its edge with Bayonetta 2. It's just as stylish and as fun as ever, and a must-buy for action fans who own a Wii U.
Bayonetta 2 photo
I've got a fever, and the only cure is more dead angels
Outside of Devil May Cry 3, Bayonetta is one of the finest action games of all time. The action systems were so clean, so precise, and so rewarding that it leaves pretty much everything these days in the dust. Bayonetta 2 doesn't change a whole lot, and that's perfectly okay with me.

Friday Night Fights photo
Friday Night Fights

Friday Night Fights: Witch time!


Game with the Dtoid community
Oct 24
// ChillyBilly
Happy Friday! I almost can't believe that it's actually here. Bayonetta 2, a game that nobody thought we'd ever see, has officially launched here in the states for the Wii U. After playing through the demo almost a dozen time...
Bayonetta 2 photo
Bayonetta 2

Yep, I have no idea what this Bayonetta 2 trailer's all about


I'm so lost
Oct 09
// Brett Makedonski
Look, I'm not the type of guy that would lie to you. I wouldn't feign expertise in something I know nothing about. Today, that something is Bayonetta 2, as this launch trailer makes very little sense to me. This is all givin...
Bayonetta 2 photo
Bayonetta 2

Kamiya re-iterates that bringing Bayonetta 2 to PS4 or Xbox One is Nintendo's call


'Ask for Mario and Zelda too'
Oct 01
// Chris Carter
As we draw closer to the international release date for Bayonetta 2, a lot of people continue to bring up the exclusivity deal. "Will we get it one day on other platforms," people ask constantly, hoping that one day it will s...
Bayonetta 2 photo
Thirty minutes of Bayonetta
I'm still surprised that Nintendo is pushing Bayonetta 2 as hard as it is when Wonderful 101 matched their brand effortlessly, and they barely promoted it. As I've said in the past, every time I've seen this game d...

Bayonetta 2 photo
Bayonetta 2

Bayonetta 2 is getting its own Nintendo Direct tomorrow


September 4th at 3PM PST
Sep 03
// Chris Carter
If you're interested in Bayonetta 2, you may want to clear your schedule for tomorrow afternoon. Nintendo has just announced that there will be a special Bayonetta related Nintendo Direct, held at 3PM PST on September 4t...

I swam around as a snake and then I don't know what happened in Bayonetta 2

Aug 30 // Brett Makedonski
I played chapter five, titled "Cathedral of Cascades," which started off with me transforming into a snake and swimming to land. I was incredibly good at this part, probably because it was impossible to screw up. Being the rock solid reporter that I am, I inquired as to whether Bayonetta can turn into any other animals. Did you know Bayonetta can transform into a fucking panther? Maybe I would've if I played the original, but seriously -- a goddamn panther. Needless to say, the next couple minutes were blocked off for panther dashing. That line of people behind me? I didn't care so much about them; they probably got lots of panther time in the first game.  Once that novelty wore off, I continued with the demo and things got significantly more convoluted. Combat? Yeah, I had no idea what I was doing. I eventually fell into a rhythm with the dodge button, and felt semi-competent despite the fact that I probably wasn't. I managed to rack up gold statuses on a few sections. That euphoria vanished immediately when the Nintendo representative told me that there are two rankings above gold. So, it's kind of a really fancy C-plus. However, combat was the most intuitive thing in the world compared to the narrative. Cut scenes? They looked nice, but it might as well have been in another language for as little sense as it made to me. Nintendo gave me a whole list of things that I can't mention in this preview, but it need not worry because I don't have a clue what any of those words mean anyway. My massive heaps of ignorance aside, I had a good time with Bayonetta 2. Combat can be supremely satisfying when the pieces fall into place. The plot? Maybe it's good, I don't know. But, don't be concerned with all of that because you can transform into a sea snake and a panther. That's all that really matters. This wasn't a very good preview.
Bayonetta 2 preview photo
That snake part was crystal clear, though
Minor confession to make: I haven't played Bayonetta. Yeah, I hear it's good, but I just never got around to it. It happens. Heading into a quick hands-on session with Bayonetta 2, I figured my inexperience wouldn't matter much. Wow, was I ever wrong. Now a few hours removed from the demo, my head's still spinning from trying to discern exactly what the hell just happened.

Bayonetta 2 photo
Bayonetta 2

Bayonetta 2 dated for October 24th


So spooky
Aug 29
// Chris Carter
Nintendo has sent word that Bayonetta 2 will be hitting the Wii U on October 24th. In case you haven't heard of it yet, she'll also gain access to a new "snake transformation" that will let her navigate water, and of cou...
Bayonetta 2 photo
Bayonetta 2

The sound and the fury of Bayonetta 2's angels and demons


Finding the opposite of angels
Aug 20
// Brittany Vincent
Bayonetta 2 sound designer Daisuke Sakata touched on how he goes about designing sounds for his games in a recent post on the PlatinumGames blog. In particular, Sakata talks about the presence of both angel and demon enemies...
Bayonetta photo
Bayonetta

Japan is getting a five-disc Bayonetta 2 soundtrack this year


Roughly $50
Aug 18
// Chris Carter
Sega's music label Wave Master has announced that Bayonetta 2 will be getting a five-disc mega soundtrack, which is very much inline with Platinum Games' previous releases. It'll drop on October 29, and the lead composer...
Bayonetta 2 photo
Bayonetta 2

More Bayonetta 2 screens make me want to speak in tongues


Now let me demonstrate...
Aug 15
// Brittany Vincent
I've got this feeling and it's deep in my body. It gives me wiggles and it makes my rump shake. It's called "looking at these Bayonetta 2 screens." That's why I'm so tickled about this latest batch, but honestly I'm about rea...
Bayonetta photo
Funimation
As an anime fan growing up, dubs were often hit or miss. Not a whole lot of companies took their dubwork seriously, and often times, I'd resort to subtitles to get my anime fix. But over the years, pretty much every major co...

Bayonneta 2 photo
Bayonneta 2

Here's some more details on Bayonetta 2's multiplayer


'Tag Climax'
Jul 24
// Chris Carter
New details have been announced for Bayonetta 2's multiplayer mode, and it all sounds pretty great. First off, online play is confirmed, as is the ability to play with friends or with a CPU (loving that last option in this on...
Bayonetta 2 photo
So hardback for these guides
A new Amazon listing has confirmed that both Bayonetta 2 and Hyrule Warriors will be receiving hardcovers guides published by Prima Games. The Hyrule Warriors guide will feature a bonus section with behind-the-scenes material...

Bayonetta 2 screens photo
Bayonetta 2 screens

This Santa is blasť, this mob-man is terrified: Bayonetta 2 is wacky


Look at his face!
Jul 24
// Steven Hansen
The choice between badass Santa and comically scared mob boss for the header image was a hard one. The Santa thing is a bit trite, I guess, but he wins out. Still, look at that guy's face.  Bayonetta 2 looks insane,...
Bayonetta 2 photo
Bayonetta 2

Don't worry, Bayonetta 2 will come packaged with the original game as well


Do you wanna touch me?
Jul 08
// Brittany Vincent
Concerned over how you're going to pick up Bayonetta in addition to its sequel when it finally hits the Wii U? Not sure how you want to purchase the game so that you'll get a copy of the first game? Worry no more -- at least,...
Bayonetta photo
Bayonetta

Bayonetta's sultry crooning will stay the same for Bayonetta: Bloody Fate


Oh-oh-oh-oh, Miss Bayonetta~!
Jul 08
// Brittany Vincent
If you were concerned that the dulcet tones of Bayonetta and the rest of the gang were going to change drastically with the release of the anime feature Bayonetta: Bloody Fate, you can breathe a sigh of relief. FUNimation has...
Daisy photo
Daisy

A Daisy costume will be making an appearance in Bayonetta Wii U as well


In addition to Peach, Samus, and Link
Jun 30
// Chris Carter
After a ton of detective work, users around the 'net spotted a peculiar image from the Wii U's upcoming release of Bayonetta. Specifically, it showed a locket containing special costumes from Link, Samus, and Peach, but there...

  Around the web (login to improve these)




Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter?
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -