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Preview: Arma 3 impressions from under a bush photo
Preview: Arma 3 impressions from under a bush
by Fraser Brown

I'm hiding in a bush. It's a nice bush, all green and... bushy. I feel safe here. Unfortunately, I'm drawn out of my verdant sanctuary by the crackling of my radio, and then an authoritarian voice starts shouting at me. There are men, men with guns, and they are running down a hill, shooting at my bush. The bastards. Crawling out of the protective shell of leaves and twigs, I'm treated to a stunning vista. The fictional Greek island of Stratis, 20 square kilometers of valleys, forests, farms, towns, and picturesque coasts. There's little time to soak all this in, however, as I'm still being shot at. 

Tiny figures dance around in the distance, dodging and weaving, ducking and diving, but, most importantly, unleashing a barrage of bullets in my direction. The voice on the radio continues to shout at me. I need to shoot these men, because they are bad. I can tell that most of my bullets are missing their targets, mainly because of the dirt and dust exploding out of the ground around them. But enough fly true, and one man goes down forever, then another, and finally the third. I cheer. I'm a good soldier.

The voice on the radio is less impressed, unfortunately. And surveying my surroundings, I can understand why. My squad's medic lies contorted next to a rock, and nearby are the rest of my team, all ex-soldiers, because they are dead. Arma 3 is serious business, and is almost certainly not about hiding in bushes, letting everyone else do the hard work.

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6:30 PM on 03.15.2013

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