Jim finally gets a gun!
Hell yeah, I finally gets a gun! After the crawling and dawdling of the first part of Stasis Interrupted, the next slice of Aliens: Colonial Marines action actually gets some action!
Thanks for all the watching and feedback on part one! People are really digging this, which is great. Expect more! read feature
Your ol' pal Sterling plays through the 'final' Colonial Marines DLC
I woke up slightly before 5am this morning and thought to myself, "You know what the world needs? Another man with an annoying voice talking to himself while playing videogames on the Internet." So it is that I sold out and ... read feature
One of the dumbest elements of Aliens: Colonial Marines was the sudden appearance of Corporal Hicks, a move that undid the canon of the movies for no real reason other than the desperate need for a recognizable character.
According to our friends at Tomopop, Square Enix is working on Aliens: Colonial Marines action figures. Now, while it might be surprising that the critically mauled game is getting toys (of the Spitter and Lurker aliens), the... read
Aliens: Colonial Marines is getting downloadable campaign content in the near future, with leaked PS3 trophies revealing all. Stasis Interrupted is the name of the DLC, and it'll be part of the Season Pass some people actuall... read
Randy Pitchford is far from ashamed that Aliens: Colonial Marines looked nowhere near as good in real life as it did in highly scripted showcase demos, going so far as to encourage the industry to do it more. According to the... read
Both Gearbox and SEGA have responded to a class action suit that alleges customers were lied to during the development of Aliens: Colonial Marines. Both companies are happy to defend themselves and seem unswayed by the threat... read
SEGA and Gearbox have been slapped with a class action suit for Aliens: Colonial Marines, accused of lying about the game to get it sold. It was only a matter of time.
Edelson LLC has taken the case, which alleges that ... read
Keep your head down, then rewrite the story Recently, John Walker at Rock, Paper, Shotgun wrote a compelling article on SimCity, and how Electronic Arts' maintenance of radio silence has demonstrated total effectiveness in getting everybody to shut up. The basic argume... read feature
Those of you left caring may have noticed Aliens: Colonial Marines missed its Wii U release launch window. There's a very good reason for that -- SEGA finally decided to shoot the lame dog in the head, and has quietly cancele... read
Following an upheld complaint with the UK's Advertising Standards Authority, SEGA Europe has admitted that trailers for Aliens: Colonial Marines do not reflect the game's final (shoddy) content.
The complaint was upheld... read
I'm sorry, dear readers. I've still not "gotten over" Aliens: Colonial Marines. After a set period of time, gamers tend to get aggressively apathetic over certain situations, and seem to grow angry if someone else isn't as re... read
Aliens: Colonial Marines' long-awaited (haha) "Bug Hunt" downloadable content is now available on Steam, Xbox Live, and PlayStation Network. It's a wave-based survival mode that, given the general brevity of the game's hyped ... read
Gearbox continues to demonstrate that, contrary to popular idioms, you can actually polish a turd. Aliens: Colonial Marines is being made shinier -- but no less stinkier -- in a 4GB PC patch that improves textures, A.I. behav... read
Gearbox Software has taken steps to make its awful game slightly less awful. The studio's second update for Aliens: Colonial Marines is rolling out on Xbox 360 right now.
The update covers issues and bugs found throughou... read
TimeGate Studios, one of the development teams that worked on the poorly received Aliens: Colonial Marines, has had some of its staff laid off according to Polygon. The development of the game, its reception, and the story of... read
'There was a reason [the demos] were never playable.' That Aliens: Colonial Marines E3 demo sure was neat, but you know what wasn't neat? The actual game. According to an anonymous source that spoke with Kotaku, this was always going to be the case since the demo ran on hardware... read feature
Secret SEGA blogger says Duke Nukem Forever had a big impact on Aliens' failure [Update: Just to make it clear, I have been able to corroborate the basic information presented by "Danielson," not his more editorialized opinions. I can't back his claims of "embezzlement" -- likely more an emotional respon... read feature
The Aliens community has been digging hard to get to the bottom of the ever-winding Aliens: Colonial Marines story. The latest development involves the unearthing of a number of resumes attributed to TimeGate employees, revea... read
Anonymous Aliens whistle blower blows whistle anonymously It's fair to say the Aliens: Colonial Marines story has been a fascinating one. From the years of hype, to the negative reviews, to the later confusion over who actually developed the game, there's a lot of mystery and contro... read feature
After breaking his radio silence this morning to respond to lots of praise for Aliens: Colonial Marines, Gearbox CEO Randy Pitchford went on a bit of a blocking spree, cold-shouldering yours truly and a number of other people... read
While the Internet at large still waits for Randy Pitchford -- or anybody -- from Gearbox to come clean and explain what went wrong with Aliens: Colonial Marines, the studio CEO has decided his best course of action is t... read
Action plus co-op is fun, but scary? I'm not so sure The room is dark, cold, and unusually calm. The once bare walkways are now riddled with blood and severed limbs. In the distance, a faint hum can be heard echoing throughout the metal encampment. Its repetition is a solid rem... read feature
Preorder culture expects gamers to trust developers more than ever, but how does that work when they inspire so little faith?
The "take cash now, provide content later" tactic is currently serving companies well, but with re... read
Hey guys, if you missed it, here's today's Destructoid Show, which was live earlier. Because we do that every Friday. Lots of news today:
Naughty Dog delays The Last Of Us for an extra month. This thing is an actual prototyp... read
Gearbox CEO Randy Pitchford raised his head above cover today, making a few indirect Tweets regarding the controversial Aliens: Colonial Marines launch. While he didn't provide an explanation or an apology, he did make it cle... read
In the fallout of the Aliens: Colonial Marines controversy, fact and fiction are difficult to separate. SEGA has, at least, put paid to one of the not-so-true suggestions, denying rumors that the Wii U version has b... read
Oh, Aliens: Colonial Marines could really use some bad press? Sure, why not? It's been such a long time since we heard anything negative about it. Try this one on for size -- players are reporting that Xbox 360 save files are... read
As usual, unpaid PC gamers have stepped up to the plate and finished what clearly inadequate developers started, adding improvements to the critically mauled Aliens: Colonial Marines. These enhancements add DirectX 10 feature... read
Pitchford goes to Molyneux and beyond How often we forget that demos are sales tools, designed to pitch consumers a dream of what may be, not what actually is. Dull knives slice cans like butter, hamburgers perfectly cook on a budget grill, and Aliens: Colonial M... read feature
'TimeGate and Gearbox do everything horizontally' After the last couple days of dispute between anonymous Gearbox and TimeGate employees on Reddit, we have a quote that settles the capacity that the two companies worked under on Aliens: Colonial Marines.
"Whereas in a tradit... read feature
A rundown of all the known (and not-so-known) events so far Aliens: Colonial Marines has turned out to be more than just a bad game. It's a confusing story of allegations, outsourcing, and potential deception on a considerable level. The biggest mystery to come out of this debacle is ... read feature