As usual, unpaid PC gamers have stepped up to the plate and finished what clearly inadequate developers started, adding improvements to the critically mauled Aliens: Colonial Marines. These enhancements add DirectX 10 feature...
How often we forget that demos are sales tools, designed to pitch consumers a dream of what may be, not what actually is. Dull knives slice cans like butter, hamburgers perfectly cook on a budget grill, and Aliens: Colonial Marines looks like a next-gen title instead of last-gen.
To put it simply: We've been lied to by Randy Pitchford and Gearbox. We passed those lies onto the consumers. Is it our fault for putting trust that the demo was real? Is it our fault that we believed it to be real?
No, it's Pitchford's fault for being disingenuous in presenting his company's latest game.
"Whereas in a traditional co-dev situations, everyone gets a specific thing to work on; TimeGate and Gearbox do everything horizontally," Robert Siwiak, TimeGate’s VP of business operations said at a Houston IGDA event on August 22.
Horizontal development means each section was created through back-and-forth development with Gearbox. They were not outsourced to develop a particular part of the game, as several Gearbox employees claim.
I can also confirm, through my source, that the Reddit comments are coming from actual TimeGate employees.
Aliens: Colonial Marines has turned out to be more than just a bad game. It's a confusing story of allegations, outsourcing, and potential deception on a considerable level. The biggest mystery to come out of this debacle is the question of who actually made the game. Nobody's entirely sure.
It was rumored Gearbox outsourced development of at least the campaign to TimeGate Studios, a claim SEGA itself denied. However, with TimeGate, Demiurge, and Nerve Software all credited as having a hand in the project, this situation is as clear as a cracked window covered in black paint.
Then there's a Reddit post by an anonymous writer who claims to be an ex-Gearbox developer, and a followup post from a self-titled TimeGate employee. These two posts really throw a wrench in the works.
Here's a rundown of everything that's happened so far!
In another casual conversation from Destructoid's news room, Jordan Devore, Daniel Starkey and and I discuss the possible futures of Batman and Fallout. Plus, we marvel at how spectacularly wrong Aliens: Colonial Marines went.
Waking through Gearbox's walkthrough of Aliens: Colonial Marines. That is, the Aliens: Colonial Marines Gearbox wanted the world to believe in, not the one that actually happened.
While demo footage is not represen...
Gearbox Software has released three big launch patches for all versions of Aliens: Colonial Marines, with a laundry list of improvements.
If you're hoping the patch fixes all the issues that netted the game its current ...
Hello there, boys and girls! It's your creepy uncle Max with another installment of the critically-acclaimed  Destructoid Show!
Today we talk about Aliens: Colonial Marines, which seems to be the bummer of t...
Shortly before the embargo broke on Aliens: Colonial Marines reviews, a potential explanation for the game's woeful quality begun to surface. According to reports, Gearbox Software outsourced the solo campaign to TimeGate Stu...
Aliens: Colonial Marines is finally out over more than half a decade of waiting, and the disappointment is real enough to lick. It's a terrible letdown, to the point that this particular Aliens fan -- who buys almost anything Xenomorph related -- refused to make good on his purchase of a Colonial Marines collector's edition. I want that Power Loader statue ... but I never want to touch the game again.
It's a very sad day for Aliens fans. The game we hoped -- and had been told -- would be the ultimate love letter to the franchise turned out to be insulting junk. However, we need not totally despair. As far as licenses go, Aliens games have had a better run than most, and there are some very solid games on the market.
If you were planning on having fun while blasting Xenomorphs today, why not try these worthy alternatives?
So yeah, Aliens: Colonial Marines is pretty glitchy, but considering the lack of entertainment value in every other facet of the game, I guess we have to take our laughs where we can get them. This, for the record, is worth a solid chuckle.
At least this game's proving itself fertile ground for video clips and .gif silliness!
The verdict is in for Aliens: Colonial Marines, and it's not pretty. Even having beaten the campaign over a week ago, I'm still in a hazy shock over just how bad it was, even by licensed game standards. Of course, I've made i...
Aliens: Colonial Marines is a stinker, this much is true. However, it's not all bad. As the super-duper really-real canonical sequel to Aliens, Gearbox's outsourced labor of love is rewriting the script on a beloved movie fr...
Aliens: Colonial Marines has been one of my most anticipated games every year for over half a decade. My love of anything distinctly related to Xenomorphs, as well as my general high regard for the majority of Aliens games released over the years, made it a sure winner in my book.
At the start of every year, it made my "most wanted" list, but every single year, it was delayed, consistently pushed back for one reason or another. Rebellion's Aliens vs. Predator, released in 2010, was a playable but disappointing runner-up, and I remained convinced that, with Gearbox's guidance and love for the license, Colonial Marines would be the Aliens game I'd waited for my whole life.
It looks like it's going to be a slightly quiet week for new releases, with only two titles really on my radar. Personally, I'm a bit relieved, as I have a ton of catching up to do.
First up, we've long Aliens: Colonial Marinesbursting out of chests and onto hard drives everywhere. We've not had a decent Alien game in a while other than the superb Aliens: Infestationfor the DS, but I'm not really sure that Colonial Marines is going to change that. Still, I'm always happy to slaughter xenomorphs, and hopefully it will be even more fun with a pal.
Other than that, we've got Cyanide Studio's Impire, which, from what I've played of it, is a rather wonderful strategy title in the vein of Dungeon Keeper; Brain Age game drops on the 3DS, testing the mental abilities of the gullible; Rocketbirds: Hardboiled Chickencomes to the Vita; The Plan hits Mac and PC; and a bunch of games spread to new platforms like very welcome viruses.
The first bit of Aliens: Colonial Marines has been outed by Walmart. Suspected to be a "horde" mode, the "Bug Hunt" game type has been valued by the retailer at $14.99, though the coupon the mode was outed by suggests Walmart...