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Alan Wake

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Alan Wake's American Nightmare's arcade mode, Q1 '12 date


Dec 19
// Dale North
Alan Wake's American Nightmare sounds like a good time, and this newly announced arcade mode sounds like an even better time. The "Fight till Dawn" mode of AWAN has Wake stuck in a battle where he has to survive a full night ...

Preview: Alan Wake's American Nightmare

Dec 19 // Wesley Ruscher
Alan Wake's American Nightmare (Xbox Live Arcade)Developer: RemedyPublisher: Microsoft Game StudiosRelease: 2012If the original Alan Wake was the perfect accumulation of the psychological thriller, American Nightmare hopes to do the same for fans of pulp-action. Inspired by the likes of Quentin Tarantino and films such as From Dusk Till Dawn, Alan Wake's latest decent into madness turns the action up to eleven while still maintaining  Remedy's penchant for atmospheric storytelling. Taking place in the Arizona desert town of Night Springs, fans of Alan Wake might remember its name from the Twilight Zone-esque program that could be watched throughout the original. See early in Wake's career, that talented author lent his skills to writing a few of the show's episodes. And now, not only does Wake find himself trapped in this strange town, but also reliving the events of his past work. To make matters even worse, Wake's evil doppelganger (called Mr. Scratch) is tormenting him, leaving behind video messages, while on the hunt for his wife Alice. Similar to the first game, these videos are portrayed with live actors -- capturing that Sega CD era FMV vibe. The only scene I witnessed was expertly done and strangely enough, made the supernatural serial killer extremely likable. Hopefully, there are a good amount of these scene in American Nightmare, as they are by far the highlight of the narrative. American Nightmare's story has all the fixings -- from the limited amount I was shown -- to satisfy the staunchest of fans. My only complaint with the delivery of the story was in the somewhat stiff character performance that took place between Wake and the woman seen below. Similar to the first Mass Effect, each character just stood in place, fairly motionless, as they talked to each other about all the strange occurrences going on. I'm optimistic if this will be addressed, but thankfully everything else, especially the combat, is animated beautifully. Speaking of the combat, the action in American Nightmare is faster, more frantic, and even more intense than its predecessor. The compelling light versus dark mechanic is back, but has been greatly improved upon to hopefully attract a wider range of players. New exotic weapon types, wilder enemies -- with even more aggressive behaviors -- and a more dynamic and destructible world help create a thrilling pulp-action environment.My favorite of the new weapons, by far, is the nail gun. Similar to an SMG, it quickly rips through foes and offers a decent amount of "rounds" per clip. With more sinister enemy types -- such as ones that continue to split into smaller and faster beings -- having a weapon that can spray a lot of ammo rapidly comes in quite handy when things get hectic. For the more careful shot, there is also the crossbow which hurts enemies even without the aid of light. It's slow to reload, but packs one mean punch. While the eyes-on demo I witnessed was clearly built to showcase the games improved combat, there's still a balance created for fans of the original. For starters, the folks at Remedy made it clear that there is plenty of optional story content -- extra dialog amongst NPCs, manuscript pages, and radio programs -- for those looking to connect the dots to Wake's endeavors in Bright Falls. Music, as well, also still plays a big part in American Nightmare, with licensed tracks -- like Kasabian's Club Foot -- supporting some of the game's most suspenseful moments. Perhaps the biggest addition to American Nightmare and the one that makes it much more suited for the XBLA experience, is the game's "Fight Till Dawn" mode. Similar to Gears of War's Horde Mode, this arcade-action fest has Wake fighting waves of enemies, with limited resources, hoping to survive 10 minutes to make it safely into dawn. It's not just surviving though that's important, as setting a high score, on  the modes leader boards is ultimately the task at hand. I was able to go hands-on with the game's cemetery map -- one of five available maps at launch -- during my preview. Similar to the story mode, this map exuded a great sense of fear throughout. With the difficulty of each wave building as the time wound down, managing resources while fending off each attacking horde proved as stressful as challenging. While not scary per se, this mode still was just as nerve racking as I remember some of the most tense parts of the original Alan Wake. In the end, I made it through to dawn, but my cowardly skills were highlighted by my measly two-star rating.Remedy promised tons of unlockable rewards for Fight Till Dawn mode and they hadn't ruled out the possibility for more maps in the future. But for those who find the five maps easy, there is also a Nightmare mode that, while not shown, should give even the most diehard action gamer a run for their money. It's kind of funny, when American Nightmare was first created it actually started off strictly as an arcade action game, Remedy told me. They had this new world of weapons and of monsters with a greatly enhanced combat mechanic, but no real setting to call home. Thankfully, the rich idea of Night Springs fit perfectly into place. As excited as I am to blast enemies away in Fight Till Dawn mode, an Alan Wake experience is just not complete without a story to completely mess with my head. Hopefully, the wait isn't too long this time around,as I think that just might make my head explode,
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By now, most of us know about the long and challenging path that Remedy traveled in order to see the fruition of the original Alan Wake. Spanning five years of development, the psychological action thriller was not only o...

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The latest word on Alan Wake's American Nightmare


Dec 15
// Jordan Devore
Described by Xbox World as being "significantly bigger than any episode of the original game," Alan Wake's American Nightmare will have a hub structure to its locales. Fans of Wake have, apparently, taken his disappearance an...
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The DTOID Show: Metal Gear Rising & Command & Conquer


Dec 14
// Max Scoville
Hello my darlings. Here's today's heaping, steaming pile of Destructoid Show news. The big news today is Metal Gear Rising: Revengeance, and the stuff Hideo Kojima's been saying in interviews about MGS5, but we also tal...
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Alan Wake confirmed for PC in 2012


Dec 14
// Dale North
Yesterday a Stream registry hint told us that Alan Wake might be coming to PC. Now we have the official word from Remedy Entertainment. Alan Wake is coming to PC in 2012. Nice! I can't wait to play it at maxed-out settin...
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Steam registry entry suggests fabled Alan Wake PC version


Dec 13
// Jordan Devore
We had nearly given up hope that Alan Wake would ever grace PCs, but the spotting of a Steam registry entry for the game (via NeoGAF) has me feeling pretty good. This method has been reliable enough in the past, particularly ...
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The DTOID Show: Watch us recap the VGAs!


Dec 12
// Tara Long
Happy Monday, Destructoid! In the event that you were too busy huffing ether to pay attention to the Spike TV VGA's this weekend, Max and I have managed to condense the only important parts (i.e., the trailers) into a simple...
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Get ready for Alan Wake's American Nightmare


Dec 10
// Liam Fisher
It looks like Alan Wake's next outing is taking a turn for the... well, sh*t's gone crazy. Alan Wake's American Nightmare  finds our literary hero pitted against his doppelganger Mr. Scratch to keep the world from going to hell.  Consider me intrigued. 
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DTOID Show Extra: Alan Wake 2, Skyrim's Cows, & Zelda 3DS


Nov 08
// Max Scoville
Hey guys! Keeping with our new experimental fragmentary format for The Destructoid Show, I got to work from home today. Which is to say that I am now a dirty, sexy webcam girl. Er. Boy. News today: BioWare released a screens...
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Look at a picture of Alan Wake: Night Springs


Nov 08
// Jim Sterling
A single image has surfaced for Alan Wake: Night Springs, the digital follow-up to 2009's action-horror. The picture comes via everybody's favorite full-color press release, Game Informer.  Mr. Wake is looking prett...
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New Alan Wake & BioWare title, MGS:Rising to debut at VGA


Nov 03
// Maurice Tan
It's almost that time of the year again: the run-up to the Video Game Awards and the inevitable announcements of new games as Call of Duty steals some Best Character award from a game that actually has characters. First of al...
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Rumor: Alan Wake: Night Springs coming to XBLA


May 20
// Jim Sterling
According to those always crafty ANONYMOUS SOURCES, Remedy is beavering away on a brand new Alan Wake title -- a downloadable offering known as Alan Wake: Night Springs.  The gossip suggests that Night Springs will be ba...
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The next Alan Wake is not a sequel or DLC


May 10
// Nick Chester
You know that "Alan Wake 2" reference that popped up on LinkedIn? Remedy Entertainment has confirmed that, yes, there's more Alan Wake on the way. It's just not a sequel… or downloadable content for the original game.&...
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Resume sheds some light on Alan Wake 2


May 09
// Nick Chester
What did videogame blogs talk about before LinkedIn? The most recent juicy tidbit seems to out that work on the sequel to Alan Wake may well be underway. The LinkedIn profile of an artist shows that work may have been done on...
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Silent Hill: Downpour screens have a hint of Alan Wake


Apr 15
// Jim Sterling
While borrowing these screens from VG247, I noticed a comment stating how reminiscent Silent Hill: Downpour is of Alan Wake. It's hardly surprising, considering both have been influenced heavily by Twin Peaks, but once you se...
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Alan Wake finally on PC with... a themepack


Jan 18
// Maurice Tan
Microsoft released a Windows 7 themepack for Alan Wake today. Let's all download it to send a "Signal" that people still want Alan Wake on the PC, shall we? If you never used one of these before, it's just a collection of twe...
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Alan Wake tops TIME's game of the year list


Dec 15
// Jim Sterling
You can expect Red Dead Redemption to be at the top of nearly every "game of the year" list over the next few weeks, but it would seem that TIME magazine, of all places, is going against the grain. The revered publication has...
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Alan Wake's scary audio recording sessions


Dec 10
// Dale North
The audio work in Alan Wake is fantastic. It's probably one of the best aspects of the game. If you set up a good surround system it sounds like you're actually lost in a real forest. It sounds that way because that's where t...
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Alan Wake to hit Games on Demand on November 23


Nov 18
// Nick Chester
Experience one of 2010's best Xbox 360 thrillers without leaving your couch -- Microsoft will be adding Alan Wake to its "Games on Demand" line-up this month. The game will be available for download on November 23, and will s...
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Alan Wake's 'The Writer' add-on dated for next month


Sep 27
// Jordan Devore
"The Signal" add-on for Alan Wake was compelling. It expanded on some of the concepts from the on-disc content and its heightened difficulty kept the adrenaline flowing. That said, it was a free download for most of us; our e...
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Remedy CEO Matias Myllyrinne was friendly enough to invite Daniel Carneiro and myself over for an interview in Cologne about all things Alan Wake. We talked about Lost, The Wicker Man, Agent Nightingale, DLC and more. As Al...

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You can print your own Alan Wake cut-out


Aug 24
// Jim Sterling
Have you always wanted a cardboard cut-out of a fictional author to look at you while you sleep? Well, as freakishly unlikely as it is, your prayers have been answered. Remedy has provided a high resolution copy of Alan Wake'...
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Sundays with Sagat: Alan Wake, Depression, and Meows


Aug 04
// Jonathan Holmes
When Sagat suddenly disappeared from this series, a lot of you were like "Cool. Peace out, fatty. Your pancake boobs wont be missed." Surprisingly, a small number of you actually cared. You said that you preferred Sagat to a...
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You should go download Alan Wake's 'The Signal' add-on


Jul 27
// Jordan Devore
Consider this your official reminder to download the first of two add-ons for Alan Wake, "The Signal." For those who bought the game new, a redeemable code was packed in the box, rendering this a free download. Otherwise, it'...
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Alan Wake original score available now


Jul 06
// Dale North
The original score to the Xbox 360 game Alan Wake was composed by Petri Alanko. He chose a romantic score for a physchological thriller. Ballsy, that was. I take my hat off to him for the effort. Should you want to enjoy his ...
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Remedy is working on a new 'AAA console title'


Jun 24
// Dale North
What's Remedy up to now that Alan Wake is done and out? How about a new "AAA console title" next? There's a job listing on the Remedy website looking for a Senior Producer for a key position in this AAA console project. They ...
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Remedy really wants to make an Alan Wake sequel


Jun 23
// Jordan Devore
In a discussion between IGN and Remedy regarding what's next for Alan Wake, head of franchise development Oskari Hakkinen went all out in revealing his desire to continue working with Bright Falls' odd mythos. First up, downl...
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Seven bucks gets you an Alan Wake DLC episode


Jun 18
// Jordan Devore
Alan Wake is a pretty cool guy, and you know, I have grown to love his agent Barry Wheeler even after an admittedly rough start. I pray that Remedy gets to releasing the two announced add-on episodes before too long, or else ...
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Ready yourself for more live-action Alan Wake


Jun 04
// Jordan Devore
Love them or hate 'em, the concept behind those live-action prequel videos for Alan Wake was solid. I'd certainly rather see more marketing dollars put into stuff like that than TV commercials or what have you, no question. ...
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Alan Wake will get a third DLC pack this year (update)


Jun 02
// Jordan Devore
This is a weird situation to be in. My copy of Alan Wake hasn't arrived yet -- top men assure me it's "in the mail" -- and it's difficult for me to talk about the impending downloadable content for the game since it delves in...

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