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Review: The Walking Dead Season 2: In Harm's Way photo
Review: The Walking Dead Season 2: In Harm's Way
by Chris Carter

Season two of The Walking Dead is off to a really great start so far. Unchained from the binds of the father-daughter tale of season one, Clementine is on her own, stuck between various factions, groups, and relationships.

Seeing the end of the world from her eyes has made for a significantly different season, and the last episode raised the stakes considerably. It's amazing that Telltale can keep it going yet again.

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Review: Tesla Effect: A Tex Murphy Adventure photo
Review: Tesla Effect: A Tex Murphy Adventure
by Alasdair Duncan

If there was one genre of game that really needed a Kickstarter shot in the arm, it was the Full Motion Video adventure game. Point-'n'-click adventure games were doing just fine, pre-Double Fine Adventure but the legacy of FMV games was a technological dead end. In the mid-1990s, the Tex Murphy series of adventure games were maybe the highpoint of the FMV craze, offering a good mix of point-and-click puzzle-solving and storytelling. 

After a successful Kickstarter campaign gave Chris Jones the chance to resolve the cliffhanger of the last game in the series, 1998's Tex Murphy: Overseer, fans are sure to lap up the chance to play along as Tex once again. Newcomers, however, might wonder what all the fuss was about. 

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1:00 PM on 05.09.2014

The Walking Dead gets In Harm's Way next week

Oh, Clementine. This world's been cruelly unfair to you. The innocence of youth is lost on you, as you're constantly in harm's way, like some sort of adorable little magnet for it. It's probably not coincidental that the nex...

Brett Makedonski

11:00 PM on 05.07.2014

Last Life shows that death is not the end in a cyber-noir future

Max sat down with Sam Farmer, the creator of Last Life. Being developed in association with Double Fine, Last Life is a point-and-click adventure game set in a cyber-noir future, where death doesn't always mean the end. Check out the Kickstarter for this game here.

Bill Zoeker





1:15 PM on 05.07.2014

Sherlock adds Xbox One to its methods in September

Sherlock Holmes is bringing his skills of deduction and investigation to a new audience in September. Crimes & Punishments has been revealed to be slated for Xbox One, as well as the previously announced PS4, PS3, Xb...

Brett Makedonski

1:00 PM on 05.07.2014

Valiant Hearts: The Great War set to release on June 25

Valiant Hearts: The Great War is looking just as sharp, serious, and moving as it did when Hamza previewed it last year. The puzzle adventure game set during World War I and starring a varied cast of characters (including a ...

Darren Nakamura

12:45 PM on 05.06.2014

The Way goes out of this world, is inspired by Out of This World

A lot of bygone genres have been making comebacks in recent years, like adventure games or fighting games, but a particular style of game has not yet made a return to the limelight. In today's terms, games like Out of This W...

Darren Nakamura

11:40 AM on 05.06.2014

Kentucky Route Zero: Act III is out now

We've had to wait a little while, but Kentucky Route Zero: Act III is finally available for download. It's been close to a year since the second part of the five act story launched, notwithstanding the release of the muc...

Brett Makedonski

2:00 PM on 05.02.2014

20,000 Leagues Above the Clouds hits all the right notes

20,000 Leagues Above the Clouds is the first game from Stockholm, Sweden-based studio That Brain and it's quite the debut at that. As the captain of an airship, you'll assemble a crew, trade, gather resources, and do whateve...

Jordan Devore

9:00 PM on 04.28.2014

Telltale working closely with HBO to develop Game of Thrones game

The New York Times caught up with Telltale Games on their ongoing projects. The most interesting part of the piece is the news that George R. R. Martin's personal assistant, Ty Corey Franck, has been assigned by HBO as a stor...

Hamza CTZ Aziz

6:30 PM on 04.28.2014

3D platformer The Last Tinker hits Steam in May

Mimimi Productions has announced a May 12 Steam launch for its 3D platform adventure The Last Tinker: City of Colors, a game described as being influenced by such titles as Banjo-Kazooie and Jak and Daxter. Yep, that descrip...

Jordan Devore

4:30 PM on 04.25.2014

I hope The Eldritch Cases: Dagon is Lovecraft done right

It's been quite a while since a game did the Cthulhu mythos, created by HP Lovecraft, really well. Call of Cthulhu: Dark Corners of the Earth was an inspired but uneven game and that came out in 2005. The Eldritch Cases: Dag...

Alasdair Duncan

1:15 PM on 04.24.2014

The Wolf Among Us episode 3 accolades trailer is a little cranky

These The Wolf Among Us accolades trailers that Telltale likes to put out after each episode might not amount to a whole lot more than horn-tooting, but they still feel weighty and worth a watch. The music and truncated punchy lines make the mood feel so perfect. I'm half-tempted to make my own accolades trailer for these accolades trailers. They deserve it.

Brett Makedonski

1:00 PM on 04.24.2014

German ratings board outs Another World: 20th Anniversary Edition

Another World: 20th Anniversary Edition was released previously for the mobile and Steam platforms, but evidently it will be heading to a ton of consoles (and the 3DS) in the future. According to a listing from the German rat...

Chris Carter

9:00 PM on 04.23.2014

Our first good look at Outcast Reboot HD

The Kickstarter for Fresh3D's high-def Outcast remake hasn't made as much progress as I would've thought. There's still time left -- the project is sitting at just over $220,000 of its $600,000 funding goal with 13 days l...

Jordan Devore







Dyscourse really does take player choice into account photo
Dyscourse really does take player choice into account
by Darren Nakamura

While scoping out titles in the Indie MEGABOOTH at PAX East, I ran into long time Destructoid community member Andrew Benton, and we continued to look at games together. Dyscourse was on my list to play, so we both started up the demo on separate computers.

Though my experience with the choose-your-own-adventure style game was neat enough on its own, the real magic came afterward. After talking with Andrew, I learned that we experienced wildly different stories, despite starting in the same spot and being presented with the same challenges. It highlights Dyscourse's main strength: it varies significantly based on the player's choices throughout the many-branched narrative.

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