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3:00 PM on 02.22.2014

Double Fine has enough funds for Broken Age Act II

I think the question that most people asked themselves when they finished Broken Age Act I was "Okay, so when am I going to get to play Act II?" The more pressing concern was "Will there be an Act II?" but thankfully Double F...

Alasdair Duncan

11:45 AM on 02.21.2014

The Wolf Among Us accolades trailer controls the crowd

While The Wolf Among Us: Smoke and Mirrors may already be out, Telltale slapped together a trailer to brag about some of the nice things that some nice people said about it. There's nothing new here with regard to information about the continuation of the series, but for those that just want another chunk of The Wolf Among Us in their life, this should do for the time being.

Brett Makedonski

8:00 AM on 02.21.2014

Fullbright won't just do 'Gone Home in a different house'

Fullbright, makers of last year's surprise hit Gone Home, talked with Rock, Paper, Shotgun about the future following Gone Home's considerable success. "We want to expand the scope of the next game slightly. We don’t wa...

Steven Hansen

7:30 PM on 02.20.2014

Jane Jensen's Moebius is arriving April 15

After 2012's successful Kickstarter campaign, we'll get our hands Jane Jensen's new game, Moebius: Empire Rising on April 15, 2014. It's Jensen's first game since 2010's Gray Matter, so it's been some time coming. Players wil...

Alasdair Duncan





5:45 PM on 02.20.2014

The Walking Dead's next episode is set for early March

A few weeks ago, Telltale dropped the nebulous detail that the second episode of season two of The Walking Dead was "just around the corner." We didn't know it at that point, but it appears as though the developer's defi...

Brett Makedonski

1:00 PM on 02.20.2014

The Gobliiins trilogy is now on Android

If you're an old school adventure fan, you probably remember at least one Gobliin game. I thought it would be confined as a relic of the past, but it's seen a resurgence as a result of mobile gaming -- most notably the ...

Chris Carter

10:45 AM on 02.19.2014

Tales from the Borderlands: first details at SXSW panel

Are you going to SXSW next month? Then you should make it out to Telltale's and Gearbox's panel as they're going to reveal the very first details on Tales from the Borderlands, their recently announced team-up title. Gearbox ...

Dale North

10:00 AM on 02.19.2014

Stick it to the Man on Wii U is the 'gold version'

Stick it to the Man, a platformer/adventure hybrid that was previously on the PC and the PS3/Vita, is coming to the Wii U. Given the announcement, Nintendo Life recently sat down with two of the folks responsible for the game...

Chris Carter

8:00 PM on 02.17.2014

Pop-up adventure Tengami is out this week for iOS

It's been a bit of a wait for Tengami, that adventure game presented in the style of a Japanese pop-up book, hasn't it? Developer Nyamyam can take a breather this week, if only for a moment -- the game hits the App Store on ...

Jordan Devore



Preview: South Park: The Stick of Truth is ambitious photo
Preview: South Park: The Stick of Truth is ambitious
by Alessandro Fillari

So, where were you when South Park: The Stick of Truth was announced? This was all the way back in 2011, around the time another certain RPG title was on the minds of players. It was certainly a surprising reveal, don't you think? A brand new full-fledged RPG developed by Obsidian Entertainment and written and produced by the talent from the show? Sounded pretty cool to me. With an initial 2012 release date, I was looking forward to the day I could try it out.

But then things happened; it got delayed, and delayed again, and then the original publisher THQ filed for bankruptcy. Things seemed to have looked up when Ubisoft acquired publishing rights and announced a new date. But then it got delayed again, and again. This game has been delayed so much, the TV show it's based on has actually poked fun at the situation. Seriously, go check out the episode "Titties & Dragons" -- it was almost like a tease.

But now, we can  see the light at the end of the tunnel as the game has finally gone gold. With less than a month away from release, Ubisoft invited the press to get some much-appreciated hands-on time with the long-delayed title. Though read ahead with warning: if you hate South Park and you're otherwise easily offended, I can tell you now this game will probably piss you off.

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7:00 AM on 02.14.2014

Danganronpa 2 localization coming this fall for PS Vita

Let it not be said that NIS America keeps fans waiting. Danganronpa: Trigger Happy Havoc released just a few days ago and already they've announced plans to localize its sequel.   Danganronpa 2: Goodbye Dispair...

Kyle MacGregor

8:00 PM on 02.13.2014

Zero Escape not profitable in Japan, trilogy end on hold

999: Nine Hours, Nine Persons, Nine Doors' success in the West was enough to birth a sequel, Zero Escape: Virtue's Last Reward. That sequel ends on a cliffhanger and it doesn't look like it will be resolved any time soon. Ser...

Steven Hansen

9:00 PM on 02.11.2014

Stealth puzzle game Traverser looks great

Gatling Goat Studios' Traverser stars Valerie Bennett, the traverser with the ability to swap between the mirrored Uppertown and Lowertown, the two sides of an underground city connected together by gravity plates. The city,...

Steven Hansen

2:45 PM on 02.11.2014

BlazBlue visual novel coming to PS3/Vita in North America

XBlaze Code: Embryo is a visual novel set 200 years before the events of BlazBlue.  XBlaze tells the story of Touya Kagari, a mostly unremarkable high school sophomore with a remarkable past, and his transformation fro...

Steven Hansen

2:30 PM on 02.11.2014

Don't panic, Act III of Kentucky Route Zero is on the way

Part of the drawback with games released in an episodic fashion is that you're always clamoring for the next installment. Whether it's The Wolf Among Us or The Dream Machine, some of my favorite recent episodic titles have be...

Alasdair Duncan







Review: Danganronpa: Trigger Happy Havoc photo
Review: Danganronpa: Trigger Happy Havoc
by Wesley Ruscher

Adventure games enable developers to guide their audience on an incredibly focused journey. Completely scripted -- with little variation or user input that impacts the outcome -- they rely on the quality of their storytelling first and foremost. Gameplay is often used only to aid the method in which their madness is presented.  

Danganronpa: Trigger Happy Havoc is an adventure game where madness excels. It’s a world where fear lurks around every corner and despondence has crept in; its narrative is full of uncertainty, mystery, and sadistic intent. Yet, its gameplay creates more than just a fly on the wall feeling -- even if you are living someone else’s story -- and is a must play for any fan of the genre or those who love a good "whodunit."

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