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12:00 PM on 08.19.2014

Check out new direct-feed Bloodborne gameplay

Last week, I got to go hands-on with Bloodborne. This visually evocative and bleak follow-up to Dark Souls II is a change of pace, but also something that feels and plays very much like the games of the past. While the change...

Alessandro Fillari

4:30 PM on 08.18.2014

Warframe's next update lets you fly around in space as a ninja

I had played a bit of Warframe on PC to see what it was about, thought it was merely okay, and moved on not much later, as you do. Digital Extremes' free-to-play cooperative action game has since come to PlayStation 4 -- and...

Jordan Devore

1:45 PM on 08.18.2014

The best version of Guacamelee! hits Steam on Thursday

Now that the console releases are out of the way, DrinkBox Studios is bringing Guacamelee! Super Turbo Championship Edition to Steam on Thursday. This expanded version of the hit action-platformer offers new areas, abilities...

Jordan Devore

9:00 PM on 08.17.2014

Indiegogo project Ghost of a Tale makes an appearance at gamescom 2014

SeithCG's ridiculously adorable stealth-action-adventure title, Ghost of a Tale (or GoaT for short) sneaks its way into gamescom in this newest trailer. Since its humble Indiegogo origins, Ghost of a Tale has progr...

Rob Morrow

4:00 PM on 08.14.2014

Here's a full look at one of Assassin's Creed Unity's open-ended missions

With Assassin's Creed Unity, Ubisoft is promising missions that feature multiple ways to complete a given objective. Hamza talked about this "black box" design in his recent preview, and here's a look at one of the ways an e...

Jordan Devore

1:45 PM on 08.14.2014

Set aside five minutes for this Witcher 3 footage

An evil force is causing the villagers of Downwarren to sleepwalk into a nearby forest, never to come back, and it's up to Geralt to figure out what's going on. Yesterday's images looked as good as ever but there's no compar...

Jordan Devore

12:30 PM on 08.14.2014

Neon Caves is out today on Ouya

I don't do very many Ouya stories (because I don't get the opportunity, really), but I wanted to jump on the announcement for Neon Caves' release because I like the studio involved. Developer Force of Habit, who has crafted ...

Chris Carter



Infamous: First Light shows off how great Fetch really is photo
Infamous: First Light shows off how great Fetch really is
by Hamza CTZ Aziz

Jack of all trades, master of none. Sure Delson from Infamous: Second Son has the ability to suck up other people's powers for his own, which is pretty cool in its own right. But those that just have one specific power to manage have way more control over their gifts. 

Case in point, Fetch is just a badass. I loved speeding through the city non-stop. That's right, you're not metered down here -- you have unlimited use of your dash ability. Here other power sets are pretty cool too, but largely resemble Delsin's. Projectiles, hover jump, super attacks -- it's all there, but you know, all neon-y. 

The core of the story follows Fetch when she gets by the anti-Conduit department, and goes up until the point Delsin and Fetch meet. So you're getting about five hours worth of content with this First Light standalone DLC. You'll only be exploring the first whole island of Infamous' Seattle. 

On top of the story is a wave-based horde mode where you can compete for the highest score on leaderboards. And if you own Second Son you can use Delsin in this horde mode. 

If you liked Second Son and don't think $14.99 is a whole lot, than you won't go wrong with First Light. 

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12:45 PM on 08.13.2014

Overkill is making a co-op shooter based on The Walking Dead

Payday creator Overkill Software is the next developer to try its hand at adapting The Walking Dead for videogames. The studio is currently working on a cooperative first-person shooter planned for release in 2016 called Over...

Jordan Devore



Alien: Isolation is haunting and uncompromisingly scary photo
Alien: Isolation is haunting and uncompromisingly scary
by Alessandro Fillari

Though it was initially seen as "Jaws-in-space," the legacy for Alien is certainly much more pristine than the one with the giant shark. Originally released in 1979, the first Alien would eventually become a much-loved horror film that spawned a major movie franchise. And while the sequels would get more attention and prominence among fans, the original still holds a special place in the hearts of fans.

After the release of some rather disappointing Alien titles, and with the Cameron interpretation of Alien as the de-facto standard for the franchise, the developers at Creative Assembly believed it was about time fans went back to the roots of the series. Just a week before gamescom, Sega invited Destructoid out to get some quality time with Alien: Isolation, and to speak with the game's creative lead, Alistair Hope. During our time, we got to learn just how different horror is when faced off with something out of your league.

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Assassin's Creed Rogue gives you more open ocean goodness photo
Assassin's Creed Rogue gives you more open ocean goodness
by Hamza CTZ Aziz

Assassin's Creed IV: Black Flag was a huge game. Like, you could easily sink 100 hours into that whole experience before getting 100 percent completion. So Assassin's Creed Rogue may or may not be quite the game for you. It just depends, really.

If you couldn't get enough of the pirate sailing and high seas traveling, then you'll be all over Rogue. (Those of you stuck on last-gen platforms, at least). If you've had more than your fill already though, well, Rogue may not have enough to offer you. 

Personally, I'm in the camp that's excited for Rogue. More so than Unity, in fact. The open ocean stuff still intrigues me enough to warrant another adventure on a map that's comparable to Assassin's Creed IV's. But more than that, I like the idea of playing as a Templar this time around. 

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6:00 AM on 08.13.2014

Assassin's Creed Unity's two big changes that I'm excited for

Okay, so technically there's three big changes that everyone will be excited about, the third being the whole two- to four-player cooperative experience in Assassin's Creed Unity. Personally I'm not all that looking forward t...

Hamza CTZ Aziz

10:30 PM on 08.12.2014

Full Skylanders Trap Team game hitting tablets too

Skylanders Trap Team is heading to mobile devices as well! And like, the full actual game. Activision is claiming console-quality graphics, and it even comes with its own high performance controller. This is huge! This will a...

Hamza CTZ Aziz

2:45 PM on 08.12.2014

Soda scientist shows off Sunset Overdrive mutants and robots

There was a surprising amount of brand new stuff out of gamescom (thanks, Sony!), but let's not forget Sunset Overdrive is coming out October 28. It's pretty fun, though I've only messed with the multiplayer. 

Steven Hansen



Bloodborne's new gameplay trailer confirms that we all need it in our lives photo
Bloodborne's new gameplay trailer confirms that we all need it in our lives
by Chris Carter

Bloodborne is looking as good as ever, coming off of a new gamescom trailer reveal from Sony. Plenty of gameplay is shown, and one of the major things I'm noticing is the enhanced engine, and how well it does with particle effects.

While visuals don't make a game, they can certainly enhance the experience of something like Bloodborne, where the atmosphere is paramount. That full moon gives me chills!

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3:00 PM on 08.11.2014

Setting children on fire will get you an M rating, apparently

To the surprise of absolutely no one, the ESRB has given Tango Gameworks' upcoming survival horror title The Evil Within a Mature rating. Content descriptors include Blood, Gore, Intense Violence, and Strong Languag...

Rob Morrow