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Final Fantasy XV is a Goddamn Sexual Tyrannosaurus photo
Final Fantasy XV is a Goddamn Sexual Tyrannosaurus
by Chris Carter

Hidden away in the intro to my Final Fantasy Type-0 HD review, I recently talked about how Final Fantasy was never dead despite some rough patches, and based on recent efforts, it actually has a bright future ahead of it. Ok so maybe that bit wasn't really hidden, and maybe it was more of a rant and less of a talk, but my point still stands: I'm happy with the direction the franchise has been going lately.

After spending a week with the Final Fantasy XV demo, I'm even happier.

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Review: Fossil Fighters: Frontier photo
Review: Fossil Fighters: Frontier
by Jed Whitaker

I used to love dinosaurs. Growing up I watched The Land Before Time nearly daily, and I really wanted to be a paleontologist just like Alan Grant. If there was a video game with dinosaurs in it, I experienced it it, from Turok, to Dinosaurs for Hire to Dino Crisis, just for the sake of seeing dinosaurs in action.

Naturally, I played the original Fossil Fighters on the Nintendo DS. It wasn't remarkable, but it was at least an original take on the collect them all and battle formula. Digging up fossils to revive dinosaurs sounded great on paper but the digging mechanics wasn't the strongest, tedious even. So I skipped the sequel but decided to give the third game in the series another chance for review. Perhaps Fossil Fighters: Frontier would renew my love of the creatures.

I fucking hate dinosaurs now.

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Very Quick Tips: Bloodborne photo
Very Quick Tips: Bloodborne
by Chris Carter

Bloodborne can get pretty rough at times. All Souls games can. To help you ease from the frustration to the fun zone, here are a few tips to help you on your way.

General non-spoiler tips will be frontloaded at the top, but the progression-spoiler ones will be in the second section. Note that no bosses or story elements are spoiled, just navigational tidbits in case you get lost.

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Review: Bloodborne photo
Review: Bloodborne
by Chris Carter

Hidetaka Miyazaki created a legacy with Demon's Souls. With three Armored Core games under his belt at From Software, Miyazaki dared to capture the spirit of the King's Field series for a new era, and thus the Souls series was born. His philosophy of "less is more" served as a driving force for the franchise's allure, and his influences permeate throughout.

In just six years we've seen four total games using the formula, and despite taking a step back for Dark Souls II, Miyazaki returns to the driver's seat with Bloodborne.

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7:00 PM on 03.23.2015

Geralt will grow a beard while you play The Witcher 3

Some would call beard growth in videogames insignificant -- a waste of time. They would be wrong. As spotted in the NeoGAF recap of German gaming magazine Gamestar.de's factoid-filled coverage of The Witcher 3: Wild Hunt, pro...

Jordan Devore

1:00 PM on 03.23.2015

Believable rumor: Remastered Arkham Asylum and Arkham City coming this year

Until many more people own Xbox Ones and PlayStation 4s, publishers will continue to put out remastered games, otherwise known as "safe bets." Even then, they'll probably continue. Here's another pair of 'em to start your wee...

Jordan Devore

11:30 AM on 03.23.2015

Sony celebrates inFamous: Second Son with extras and a discount

It's been a year since inFamous: Second Son's release on the PlayStation 4, and to this day, it's one of my favorite games on the platform. Sony is celebrating its one-year anniversary with a few little tidbits, like ringtone...

Chris Carter

11:04 AM on 03.23.2015

Details revealed for Devil May Cry 4: Special Edition, including three new playable characters

Hot damn! It's about time we got an info drop for Devil May Cry 4: Special Edition, a remake that made headlines with the inclusion of Vergil into the mix. The PlayStation Blog has spilled the beans on pretty much everything...

Chris Carter





5:00 AM on 03.23.2015

No plans to PS4 remaster other God of War games

Last Friday, Sony Santa Monica announced that God of War III will be getting a PS4 remaster coming out this July. For any of you who were hoping they might be able to catch up on the whole series on PS4 however, you may be ou...

Laura Kate Dale

4:00 PM on 03.20.2015

Upsilon Circuit could redefine multiplayer in online gaming

Robot Loves Kitty's ambitious Upsilon Circuit is what I would consider the quintessential slow-burn, developing story in independent games today. In keeping with the premise of the TV game show-inspired title, the New England...

Rob Morrow

9:30 AM on 03.20.2015

Microsoft-canceled Xbox One Phantom Dust reboot leaked, looks alright

Microsoft announced a reboot of a 10-year-old Xbox cult-classic, Phantom Dust, at its E3 conference last year. This raised a lot of "huh?" and a lot of "uh, ok" (from me included) but people who played the original were excit...

Steven Hansen

10:00 PM on 03.17.2015

Sweet closure: Blade Kitten adds Episode 2 DLC years after its debut

Back in 2010, Atari published Blade Kitten, a middling sidescrolling action-platformer about a bounty hunter who is both a human and a cat. In the years since, developer Krome Studios (Ty the Tasmanian Tiger) acquired the rig...

Jordan Devore

1:30 PM on 03.17.2015

I'm going to play the Hotline Miami 2 soundtrack on repeat until I'm utterly sick of it

If there's one thing we can all agree upon re: Hotline Miami 2: Wrong Number, it's that Dennaton Games did an exceptional job matching songs with the tone and feel of specific levels. This series wouldn't be what it is -- a ...

Jordan Devore



Review: Bladestorm: Nightmare photo
Review: Bladestorm: Nightmare
by Josh Tolentino

Bladestorm: Nightmare is not a Dynasty Warriors game.

That bit of information might be good or bad news, depending which side of the fence one falls on with regard to Tecmo Koei's long-running brawler series.

At the same time, though, the game does manage to capture just enough of the essence of Dynasty Warriors to drive away those who dislike it, while disappointing those who come in hoping for a more conventional entry into the franchise. 

Which is a shame, as despite being an almost eight-year-old design, Bladestorm still has a few tricks its more popular cousins could stand to crib.

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Woolfe: The Red Hood Diaries is a dark reinvention of classic fairytale fiction photo
Woolfe: The Red Hood Diaries is a dark reinvention of classic fairytale fiction
by Alessandro Fillari

Over the last three years, Kickstarter has totally changed the game for many developers. With the option to crowdfund projects, cut out the middle-man (publishers), and communicate directly with fans to help create the game, we've seen a number of projects find audiences well before their release. And many of these projects seek to offer something a bit different than what you'd expect from retail releases.

That's what the developers at GRIN Game Studio (no relation to former developer GRIN of Bionic Commando: Rearmed fame) are planning with their uniquely macabre journey through fairy-tale fiction in Woolfe: The Red Hood Diaries. In this re-imagining of the classic tale, Red must exact revenge against an army of clockwork soldiers while traveling through a dark and twisted world filled with monsters and other foes from fairytale fiction.

During our chat with the CEO of GRIN at the Game Developers Conference, we learned about their vision for this two-part adventure, and how crowdfunding breathed new life into the project.

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3:00 PM on 03.16.2015

Anti-dads, claymores, and hotdogs in Dad by the Sword

While at PAX East, I had the pleasure of interviewing Kepa just before the show floor closed on the first day. He and I were both frazzled, but that didn't stop him from smiling and refusing to take my bait to say that his g...

Jed Whitaker