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1:30 PM on 11.05.2014

Lords of the FALLEN fixes glitch that gets you stuck in a hole

Hahahahahaha. I'm going to take it as a completely intentional joke that a game called Lords of the Fallen has a bug where you fall in a pit and can't get out, constantly respawning in it. Unfortunately, if you fell...

Steven Hansen

11:30 AM on 11.05.2014

Sweet! Mega Man Battle Network 2 coming to Wii U

The first Mega Man Battle Network came to the Wii U Virtual Console a few months back, along with a bunch of other Mega Man games from Capcom.  Now, it seems my favorite in the series, Battle Network 2, is comi...

Steven Hansen

1:15 PM on 11.04.2014

If this is really Just Cause 3, it looks gorgeous

What's Avalanche Studios been up to lately? It's supposed to be making the videogame adaption of Mad Max, but everything's been quiet on that front for quite some time. Instead, it might have focused some of its attention to ...

Brett Makedonski

8:00 PM on 11.03.2014

Call of Duty: Advanced Warfare channels its inner GoldenEye 007

Everyone knows that the best part about GoldenEye was the immense satisfaction of rolling up behind your friends with an RC-P90 and painting the back of their heads with rainbow-colored death. Paintball mode was the bes...

Brett Makedonski

6:00 PM on 11.03.2014

I didn't think I'd enjoy Bayonetta this much

Fighting angels as a witch dressed up like Samus Aran is a fun way to spend an evening. I'm several years late to playing Bayonetta, a game I might have never sought out had Nintendo and Platinum not packaged it in with its W...

Jordan Devore





4:30 PM on 11.03.2014

Eitr looks gorgeous, Soulsian in 2D

Eitr. Well, this looks lovely. Dungeons. Long pixel limbs. Flaming swords. Skeletons. Dashes. "Touch?" prompts. My kind of jam. And two people made this?  Also, the second half of the trailer is a bit more exc...

Steven Hansen



Review: Call of Duty: Advanced Warfare photo
Review: Call of Duty: Advanced Warfare
by Chris Carter

After the disappointing Call of Duty: Ghosts, Activision needed fresh ideas, and Sledgehammer was just the developer for the job. Even before it delivered its first game, a weight has been lifted off of Infinity Ward and Treyarch's shoulders. No longer does it need to turnaround a Call of Duty every other year, and there is more time to figure out how to make the series fresh again.

As a result, Sledgehammer has a lot riding on Advanced Warfare, the newest game in the series. It has everything going for it -- a fresh futuristic theme, the same core multiplayer gameplay everyone knows and loves, and the talented Kevin Spacey running the show with the campaign.

The gambit paid off, even if it won't bring back in those who have sworn off the series.

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4:00 PM on 10.31.2014

The Swindle will hack your difference engine in 2015

Size Five Games, previously known as Zombie Cow Studios (the studio behind the twin-stick edutainment STD shooter Privates and point-and-click adventure titles such as Time Gentleman, Please!), has released the debut trailer...

Rob Morrow

11:45 AM on 10.30.2014

What the hell, Assassin's Creed? Time-travel isn't part of the deal

Well, this changes things up. Assassin's Creed Unity is going where no ancestral assassin has gone before -- the future. This trailer shows the Animus simulation collapsing, forcing the protagonist -- still acting and d...

Brett Makedonski

5:00 AM on 10.29.2014

Dying Light PS3, 360 cancelled, 'just couldn't run the game'

Techland has gone ahead and cancelled the PS3 and Xbox 360 versions of its free-running, first-person zombie game Dying Light. It will still be available on PC, PS4, and Xbox One early next year. "After thorough internal tes...

Steven Hansen



I still haven't beaten that Bloodborne TGS demo photo
I still haven't beaten that Bloodborne TGS demo
by Steven Hansen

Usually seeing a demo you played just a month ago means there isn't too much more to wring out. This is not the case with Bloodborne.

The Tokyo Game Show demo bested me. That same demo was playable today at Paris Games Week. Its stations were behind me when I was playing The Order for the first time. The two rectangle setups shared a side. The Order's demo area was strewn about with rope, like cartoonish, espiga colored rope. Fake ammunition belts and singular rounds were glued to the table and up against some walls were crates with weapon replicas.

The Bloodborne area was threaded with leaves and one large angel statue with bleeding eyes. These are opposite games, positioned opposite each other. After playing The Order, I turned about, more excited to try and get through a Bloodborne level I had already played.

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7:30 PM on 10.28.2014

Laser Fury looks like Diablo but neon and radical

I do not mean to suggest that Diablo is not good, but the dreary look never really grabbed me, even with Diablo III's improvements in that respect. Laser Fury, on the other hand, takes a hold of my eyes immediately...

Darren Nakamura

3:00 PM on 10.28.2014

Particulars explores the subatomic world next month

I always appreciate seeing science represented in games, outside of the typical "heroes need to clean up the mess these mad scientists made" trope. Videogames can be so powerful as tools for learning, and that potential is s...

Darren Nakamura

10:15 AM on 10.28.2014

Where is our Lords of the Fallen review?

Lords of the Fallen reviews are flittering about the 'net. Except ours. Well, mine. There are a combination of reasons for this. Initial PC review code we were provided had some issues with booting players out of the game aft...

Steven Hansen

9:00 AM on 10.28.2014

Bloodborne developer targeting 30fps

When Bloodborne arrives next year on the PS4, it will clock in at 30 frames per second. This is apparently because that rate is the "best" for action games, according to producer Masaaki Yamagiwa. In an interview with Pl...

Chris Carter



Review: Sunset Overdrive photo
Review: Sunset Overdrive
by Chris Carter

After booting the game up, it's apparent that Sunset Overdrive is the result of Insomniac Games going back to its roots. Before the developer was called upon to release the shades-of-brown-tinted Resistance and Fuse, it was known for the bright and exciting Spyro and Ratchet & Clank franchises, which were among the PlayStation's finest offerings for gamers of all ages.

Not only is Sunset bright and exciting, it's actually a good game too.

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