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10:00 AM on 10.12.2014

Dark Souls II's DLC bosses are HARD

Dark Souls II players aren't doing so hot against the Fume Knight from the Crown of the Old Iron King DLC. According to stats released by From Software, 93% of attempts against him haven ended in miserable, abject failure. GG Chosen Undead.

Nic Rowen

1:00 PM on 10.10.2014

Hyper Light Drifter preview extended until October 31

You may remember that Hyper Light Drifter's three-day preview for backers at the $25 tier and up was rescheduled to run from October 3rd through the 5th. That brief window has been extended until the end of October, giving Dr...

Rob Morrow

2:00 PM on 10.09.2014

The other two Castlevania GBA games are also coming to Wii U

As Chris reported this morning, Konami added Castlevania: Circle of the Moon to the Wii U Virtual Console today, priced at $7.99. This is good news, but it gets even better: the remaining two Castlevania titles for Game Boy A...

Jordan Devore

11:00 AM on 10.09.2014

Destiny's six-person raid was cleared by two people

Not content with beating the normal mode six-person raid in Destiny with three players, the same crew attempted it with two, and succeeded. As someone who has cleared it six times and knows the mechanics like the back o...

Chris Carter



Children of Morta looks real, real good photo
Children of Morta looks real, real good
by Steven Hansen

I love this flowing, watercolor reminiscent pixel art. It benefits all the happy dancing in the trailer and the exaggerated, unrealistic movements sort of remind me of the animation style of Masaaki Yuasa (Ping Pong: The Animation). 

Anyway, Children of Morta basically looks exactly like something I want to play real bad.

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4:30 PM on 10.07.2014

GTA V will supposedly take up more space than any other PS4 game to date

It's no secret that PlayStation 4, Xbox One, and PC titles do a number on HDD space. It seems as if titles regularly clock in at more than 30 GB. But, Grand Theft Auto V is set to be the king of big installs on PS4, at l...

Brett Makedonski







Chasm feels like a love letter to Super Metroid and Dark Souls photo
Chasm feels like a love letter to Super Metroid and Dark Souls
by Rob Morrow

Over the weekend, I was fortunate enough to check out the alpha build of Discord's enchanting procedurally generated action-RPG platformer Chasm. Now that I've finally had some hands-on with the game, I'd like to share my impressions.

We've talked about this gorgeous game on several occasions, but for those of you still unfamiliar with it, Chasm's list of influences should shed some light on what the team is going for. When asked which titles served as inspirations for the game, director James Petruzzi listed off classics such as Super Metroid and Castlevania: Symphony of the Night as well as The Legend of Zelda and Mega Man. Additionally, and this is something I would not have picked up on without poring over the game's newer screenshots, some not-so-subtle salutes to From Software's Dark Souls.

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Review: Skylanders: Trap Team photo
Review: Skylanders: Trap Team
by Chris Carter

Toys For Bob has found some rather interesting ways to evolve the Skylanders franchise. While the conceit the first time around was simply interactive toys, the developer mixed things up with giants on the second go, and with a mix-and-match concept (my personal favorite to date) after that.

Trap Team is the fourth iteration of the series, and the gimmick this time around involves tiny plastic pieces that essentially function as little Ghostbusters tools to ensnare enemies. While the core game is still as strong as ever, the trap mechanic isn't all that exciting.

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Very Quick Tips: Alien: Isolation photo
Very Quick Tips: Alien: Isolation
by Chris Carter

That Xenomorph can be one tricky asshole in Alien: Isolation. One time it walked out of a room, waited a second, then turned back around to find me awkwardly climbing out of the cabinet I had been hiding in.

What a dick. Here's how to avoid that situation and more.

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2:30 PM on 10.06.2014

Enslaved is only $5 on Steam and you should play it

Enslaved is a really good game that no one bought. This led to Ninja Theory having to go mercenary and make DmC, which I liked, but a lot of people hated. Clearly the answer is this: give Ninja Theory money so 1) I get t...

Steven Hansen

1:45 PM on 10.06.2014

I got chills from the music in this Alien: Isolation launch trailer

Man, there sure have been a lot of Alien: Isolation videos lately. I guess that's the rote cycle of triple-A games marketing. Here's one more. But, this launch trailer may be better than all the other ones that have rel...

Brett Makedonski

1:00 PM on 10.06.2014

One dev spent two years making the Notre Dame in Assassin's Creed Unity

The Paris depicted in Assassin's Creed Unity is shaping up to be a juggernaut among videogame cities. Larger than all other Assassin's Creed locales to date and significantly more detailed, the development team is t...

Brett Makedonski



Paris will be the true star of Assassin's Creed Unity photo
Paris will be the true star of Assassin's Creed Unity
by Brett Makedonski

Modern-day Paris is vastly different than the city that served as the backdrop to one of the most famous uprisings in history: the French Revolution. Some of the greatest locales of the revolution are now gone -- either on the cusp of being forgotten by society, or repurposed altogether. The exact spot where the guillotine was used to behead Louis XVI can be pinpointed by going to Concorde Square and counting one, two, three lampposts in. The Bastille, the prison that was infamously stormed and destroyed is, well, destroyed. It’s been reduced to a scant few blocks next to a metro platform where commuters mostly ignore it. What was the residence of royalty now houses other treasures such as the Mona Lisa and Venus de Milo.

Therein lies the challenge for developers of Assassin’s Creed games. How do they capture the mood and atmosphere of a city that’s so far historically removed from present time? The setting is always the star of Assassin’s Creed titles, no matter which installment in the franchise you’re playing. But, they have to tread carefully because a dull city makes for a dull game.

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10:00 AM on 10.06.2014

Sword Art Online: Lost Song is in development for the PS3 and Vita

Bandai Namco has announced that a new Sword Art Online game is in the works, with the subtitle Lost Song. It currently has no release date but it's in development for the PS3 and Vita platforms. Instead of the prior PSP...

Chris Carter

6:30 PM on 10.03.2014

Yeah, that flamethrower won't do much to help you survive in Alien: Isolation

In the days leading up to Sega's release of Alien: Isolation, it mocks us with the semi-question "#HowWillYouSurvive," because Twitter-speak is what appeals to the cool local teens. This video firmly suggests that a flamethr...

Brett Makedonski



Review: Alien: Isolation photo
Review: Alien: Isolation
by Chris Carter

From the old school "20th Century Fox" opening to the first few seconds, Alien: Isolation wants you to know that it takes after the first film from the series it was based on. One alien, one spaceship, one chance at survival.

This is the game we should have gotten from Gearbox.

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