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10:15 AM on 11.14.2013

XBLA games on Xbox One will have 1,000 achievement points

It looks like the limit on Achievement points for Xbox Live Arcade games on the Xbox One will be rising to 1,000, instead of being only 400. On Twitter, PopCap Games tweeted that Peggle 2 will have a Gamerscore of 1,000,...

Joshua Derocher

12:15 PM on 11.08.2013

Earn Xbox One Achievements by watching TV

With such a strong focus on television viewing, it's predictable to hear that Microsoft will allow Achievements that are earned through watching media, as shown in the image above. "We're going to have more achievements for m...

Jordan Devore

12:30 PM on 10.07.2013

Xbox One will record all the Achievements you unlock

One of the the most prominent trends accompanying the arrival of next-generation consoles is the native ability to record gameplay video. We've known for a while that Xbox One will automatically capture and locally store the...

Brett Makedonski

2:30 PM on 07.25.2013

Xbox One's Achievements designed to evolve with games

One of the biggest changes to the Achievement system in the transition from Xbox 360 to Xbox One is the ability for developers to add Achievements whenever they feel fit. Microsoft has already said that there will be restrict...

Brett Makedonski

8:00 PM on 07.19.2013

Here's the winning fan-made Fable Anniversary Achievement

Earlier this month, Lionhead Studios put the call out for fans to design their own Achievement to be integrated in Fable Anniversary. The results are in, and the winning entry "Are you not entertained!?" will require players ...

Jordan Devore

10:00 PM on 07.09.2013

Design an Achievement for Fable Anniversary

Lionhead Studios is taking the crowdsourcing approach to coming up with the last Achievement for Fable Anniversary. Now through July 14, you can submit ideas on the company's forums. "We'll be handing the creative baton to ou...

Jordan Devore

9:00 AM on 06.13.2013

Xbox One Achievements detailed, will carry over from 360

Brace yourselves, tons of Achievement info is coming. Major Nelson dropped a novel of information on Achievements recently, and it goes into a lot of detail on how the new system will work. There's a lot of stuff to comb thro...

Chris Carter

4:30 PM on 05.31.2013

Microsoft: Devs have monthly cap for adding Achievements

With the impending change of guard of Xbox consoles, Microsoft is taking the opportunity to revamp its Achievement system. There have been plenty of rumors surrounding Xbox One Achievements, but Microsoft shed a bit of light ...

Brett Makedonski



Confessions of an Achievement whore: Demands for next-gen photo
Confessions of an Achievement whore: Demands for next-gen
by Mr Andy Dixon

Earlier this month, Brett shared his love of Xbox Achievements with us, and cautioned that Microsoft's rumored next-generation revamp to the system may end up ruining part of what makes them great. For Brett, the idea of Achievements soon spanning multiple titles or being added willy-nilly, post-launch by nefarious developers is a frightening prospect that any Achievement-loving completionist should fear. I couldn't have agreed more.

So when Microsoft confirmed the rumor during their Xbox One reveal earlier this week, I was disappointed. And the more I started thinking about it, the more I started to realize that, dammit, we've been at this for long enough now to rightfully expect certain things from developers where Achievements are concerned. After seven years, shouldn't we be past the growing pains? Shouldn't they know what we want by now?

So with that in mind, I present to you my Achievement Whore's Manifesto. Think of this as a list of demands for what we should expect to see (and expect to not see) in a game's Achievement list in 2013 and beyond. I know not all of us agree on Achievements' worthiness or impact on gaming, but I think we can all get behind the idea that a shit Achievement is a waste of everyone's time, and if they're here to stay, we might as well get the most enjoyment we can out of them.

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I hate the rumored next Xbox Achievement system photo
I hate the rumored next Xbox Achievement system
by Brett Makedonski

If I had to choose a single aspect of this generation of consoles that personally defined the past seven years, I'd immediately turn to the Xbox 360's Achievement system. For better and for worse, Achievements have completely dominated my psyche and have fully affected the way that I play games. I feel guilty at times that I can't just enjoy a game until I'm done enjoying it. Instead, I will grind away at the most arduous of tasks, as long as there's an Achievement to be unlocked. On several occasions, the habit has tainted an otherwise positive experience.

It's not my fault that I'm like this. I'm just wired this way. When it comes to videogames, if there are objectives to be completed, I need to complete them. Microsoft catered perfectly to this with the implementation of Achievements upon the Xbox 360's launch in 2005. Rather than set my own constraints as to what construes completion, Achievements feel like a list of endeavors handed down from the developers themselves. It's as if they're saying "this is what you need to do to properly play my game." It's what drove me to attain 100% in Super Meat Boy.

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1:30 PM on 04.26.2013

Rumor: Next Xbox DRM is up to the individual publisher

Following yesterday's talk of price points and a potential November launch for the next Xbox, Polygon has compiled the latest it's heard about the console. Sources say that yes, there will be an always-online requirement pres...

Jordan Devore

11:30 AM on 03.31.2013

World of Warcraft players really love those achievements

I like to pretend that I'm above achievements and trophies, but that's a bare-faced lie. One minute I might be questioning the point or merit of these virtual marks of honor, but the next I'll be trying to earn them.  At...

Fraser Brown



Trends of this Generation: Digital distribution photo
Trends of this Generation: Digital distribution
by Daniel Starkey

Leading up the possible PlayStation 4 announcement on February 20, I've been looking into some paradigm shifts we've seen over the past generation. This is stuff that will likely be with us for a while; these are things that I think will continue on for at least a decade to come.

So far, we've already taken looks at motion controls and consoles becoming more like all-in-one media centers, eSports, Gamification, and today I'll be finishing this series by looking at what might be the most important development since the console -- digital distribution.

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Trends of this Generation: Gamification photo
Trends of this Generation: Gamification
by Daniel Starkey

Leading up the possible PlayStation 4 announcement on February 20, I've been looking into some paradigm shifts we've seen over the past generation. This is stuff that will likely be with us for a while; these are things that I think will continue on for at least a decade to come.

So far, we've taken looks at motion controls, consoles becoming more like all-in-one media centers, and eSports. Today I want to briefly talk about achievements and gamification.

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6:15 PM on 02.04.2013

Bioshock Infinite Achievements reveal new modes, weapons

Once again, Exophase has revealed a listing of in-game Achievements for an anticipated upcoming title, this time the long awaited Bioshock Infinite. For those of you who want to go into a title spoiler-free, you may want to a...

Ian Bonds

9:00 PM on 01.11.2013

Xbox Achievements for Resident Evil: Revelations surface

Following its appearance on a South Korean ratings-board listing, it looks increasingly likely that Resident Evil: Revelations will be making the unusual, albeit very welcome jump from 3DS to Xbox 360 and PlayStation 3. Exoph...

Jordan Devore