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Duke Nukem photo
Duke Nukem

Gearbox files suit against 3D Realms over Duke Nukem IP


Gearbox alleges unauthorized use
Feb 24
// Brett Makedonski
Gearbox Software has filed a lawsuit in United States Federal Court against both 3D Realms and Interceptor Entertainment, alleging that the two colluded to use the Duke Nukem trademark and copyright unlawfully, and ...
Gearbox lawsuit photo
Gearbox lawsuit

3D Realms drops its Duke Nukem lawsuit against Gearbox


One down, Colonial Marines to go
Sep 13
// Brett Makedonski
Earlier this year, 3D Realms filed a lawsuit against Gearbox Software, alleging more than $2 million in unpaid royalties from Duke Nukem Forever. A mere few months later, the parties have now stipulated to the dismissal with ...
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Come get some with the Duke Nukem Platformer Pack


Duke Nukem 1, 2, and Manhattan Project
Jul 03
// Hamza CTZ Aziz
Need more Duke Nukem in your life? Especially to wash out the terrible taste of Duke Nukem Forever out of your mouth? Well good, as Interceptor Entertainment has released the Duke Nukem Platformer Pack on Steam. The pack con...
Duke Nukem II photo
Duke Nukem II

Duke's back, baby! Duke Nukem II iOS revealed


Come get some...again!
Mar 15
// Raz Rauf
3D Realms is back, and that can only mean one thing -- Duke Nukem. To celebrate the 20th anniversary of Duke Nukem II, 3D Realms and Interceptor Entertainment have announced a upgraded re-release of the '90s game for iOS dev...
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Storm's Adventure with Bulletstorm and Duke Nukem Forever


Aug 22
// Storm Dain
Now that those other shooters are out of the way, it's time for me to play a few that I wanted give a spin.  And I think this video encapsulates my mantra, "I only look out for numero uno." Bulletstormstormstormstorm, m...

Review: Duke Nukem Forever

Jun 13 // Jim Sterling
Duke Nukem Forever (PC, PlayStation 3, Xbox 360 [reviewed])Developer: 3D Realms, Triptych Games, Gearbox Software, Piranha GamesPublisher: 2K GamesReleased: June 14, 2011MSRP: $59.99 You know the story by now. It's been over ten years since talk first started of Duke Nukem Forever. Long considered the epitome of vaporware, this game has survived in the social consciousness through developer layoffs, studio closures, and bitter legal struggles. It was Gearbox Software that finally got its hands on the Duke Nukem Forever license and committed to finally releasing it. Now the day many never thought possible has come, and we're all supposed to be grateful. Duke Nukem Forever's history is a lengthy and notorious one, and one that we cannot help but remember when talking about the game. The game itself goes to great lengths to remind you of it at every turn with an overdose of self-referential sight gags. However, when looking at the game as it exists today, one must divorce one's self from that history and examine what, exactly, 2K Games is giving us for our sixty dollars.  That's when you realize that 2K is trying to pull a fast one. Duke Nukem Forever is an ugly game, both in terms of visuals and gameplay. It's hardly surprising that software over a decade past its due date plays like an artifact from a past age. In fact, under certain conditions, that could almost be considered charming. Some may defend the game for "deliberately" evoking an early nineties charm, but here's the thing -- even for a game from the nineties, Duke Nukem Forever isn't very good. It's simply not fun and that's the cold, hard truth.  For a game that prides itself on being a big, dumb shooter, you'll be surprised to note that the game features comparatively little shooting. A huge portion of the game is given over to awkward, badly designed first-person platforming and physics puzzles ripped straight out of Half-Life 2, with not even a fraction of the ingenuity found in Valve's games. After the rehash of the Duke Nukem 3D boss fight at the start of the game, it'll take thirty minutes before you're even given a gun. If you're expecting a non-stop rollercoaster of violence, then prepare to be disappointed. Instead, look forward to making Duke jump around with horrible controls that see him sliding off and bouncing from surfaces more often than not. Look forward to mind-numbing sections in which you find barrels to weigh down cranes. Look forward to an entire level where you have no weapons or combat, and instead need to find three random items to give to somebody for no good reason whatsoever, before being rewarded with ten seconds of unnervingly animated lap dancing.  There's also a ton of mini games to play. Interactive objects often give Duke a permanent Ego (health) boost, so it's worth playing with everything. Slot machines, frisbees, and pinball machines are all in attendance, providing minutes of humdrum busywork to get in the way of the combat.  The sad thing is that these boring sequences are among the game's highlights. When it comes time to finally pick up one of the many dull guns and fight the many dull enemies, it doesn't take long to conclude that shooting leaves a lot to be desired. It's a sad fact that even by the standards of ten years ago, this is a pretty mediocre experience. Combat creeps along at a sluggish pace and the lazy attempt at challenge consists solely of the huge amount of damage that opponents dish out compared to the ludicrous volume of ammo it requires to kill any of them.  The game features a number of weapons, but strangely for a game so proud of its nineties roots, you're stuck to the modern contrivance of carrying two guns at a time. This wouldn't be a big deal if enemies weren't such bullet sponges and the weapons had any semblance of accuracy to them. This is not the case. Weapons feel fairly ineffectual, and the melee attack only occasionally connects with enemies. Duke himself is an incapable fighter. I'd go as far as to call him a pussy.   From regular fights to boss encounters, the whole experience is a listless affair with little incentive for the player to feel invested in any way. This extends to the game's so-called humor as well, which will rightly be viewed as tasteless at best and downright disturbing at worst. For the most part, DNF's comedy is the same tawdry laundry list of outdated memes and nonsensical pop culture references that we've come to expect, but at times, the game's attempts to be funny come off as downright horrific.  One level in particular takes place in an alien nest where Earth's women are being inseminated by giant penises. The women writhe and moan in a fairly humiliating fashion, and they regularly sob with no small amount of implied misery. In essence, the women look like they're getting raped. In fact, they are. That's the big joke of the level. The aliens are raping the women to create babies. Now, I'm a fan of offensive humor, but the "joke" in this level is so morbidly presented, so dark and downright unsettling, that I simply do not know if Gearbox intends for us to laugh or to throw up. I certainly found I was in danger of doing the latter over the former. By the time Duke Nukem finally makes a "You're fucked," joke, which he makes in front of two girls who are about to die in the process of getting sexually assaulted, Duke does not come across as cool, witty or likable in the least. He comes across as a vile, callous, thoroughly detestable psychopath.  It's not impossible to make an alien rape joke amusing if you're clever enough, but the fact that nobody making this game actually bothered to try is what really concerns me. According to Gearbox, seeing women tortured was funny enough. According to common sense, it really, really wasn't.  This is the real core problem with Duke Nukem Forever. It's not a funny game. It's a disgusting one, and this is coming from someone who has laughed at jokes concerning every social taboo and tragedy imaginable. The issue stems from the fact that there's no irony or punchline. There's no attempt to make the "jokes" ridiculous -- in fact, there are barely any appreciable jokes at all. We simply have Duke Nukem, with his disembodied and dispassionate voice, regurgitating out-of-place movie quotes and sounding bored to be there. Such a flat and humorless performance just doesn't work when set against the grisly concepts DNF attempts to make fun of. I struggled to raise a smile once during my playthrough. There's one slightly cute joke aimed at Halo, but that gag is overshadowed by my predominant thought that Duke Nukem Forever has no right to make fun of other videogames. That one moment aside, I was unable to attain any kind of emotion from the game at all, except utter boredom and a desire to play something far superior, like Painkiller or Serious Sam -- two games that are also pretty damn old but manage to provide exhilarating, fast-paced combat and plenty of weapons. Concepts DNF knows nothing of. Certain players may kid themselves into thinking the game will get better. The fact that it's so inconsistent in quality will help this self delusion to propagate. Some levels are clearly of higher quality than others, leading to a game that feels stitched together from random bits of code found on the floor. Occasionally, a level looks graphically superior and features smoother gameplay. The next level may look like crap and play just as badly.  The only thing consistent about Duke Nukem Forever is how tiresome it is. Whether you're engaged in another droll turret sequence, or trying to stop Duke sticking to bits of random debris on the floor, or attempting to get him through a door that's too small for him in a miserable underwater level before he drowns, or taking part in an uninspired vehicular section, you can always bet on Duke to deliver the very best examples of thorough mediocrity. There is a multiplayer offering and this is where it's really fair to talk about how dated the game is. The three modes -- Deathmatch, Team Deathmatch and Capture the Babe (like Capture the Flag, but with women dressed as schoolgirls), can be described as "rough" by only the very kindest of humans. The less kind can call it complete shite. With its dreary maps, piss-poor targeting and sloppy run-and-gun combat, Duke's multiplayer somehow manages to be even less compelling than the dire campaign. A few modern concessions have been made -- you earn Experience points to level up and acquire new items for an interactive mansion -- but for the most part, this is the kind of gameplay you can still get by booting up Quake. Except of course, Quake is better.  We briefly touched on the graphics, but let it be known that you can expect a hideous looking creatures to assault your eyes. You can tell where token efforts were made to bring DNF up to par, but such efforts were wasted. Of particular note are the various non-player characters, some of which aren't even animated and simply stand like terrifying statues. Those that are animated walk like they're trying not to shit themselves. When it comes time to see Duke's "Babes" attempt to get sexy and pose seductively for you, the whole affair becomes rather nightmarish. The only people who could get off to this game are the criminally insane.  To say Duke Nukem Forever is a relic is redundant. Many people have come to accept this and some are ready to forgive the archaic design and nasty visuals simply based on the game's history. History, however, is no excuse for creative poverty. The game is simply bad by any standard, and if nobody was able to make it good enough, then it should have stayed unfinished and unreleased. The fact DNF demands $60 for such an ugly, boring, malodorous experience is the final insult.  Duke Nukem Forever is a festering irrelevance with nothing to offer the world. It's a game with an odious personality, one that could only endear itself to the sociopathic and mentally maladjusted. There may be life in Duke yet, but not his current incarnation. Not while his developers legitimately think he's cool and hilarious, rather than creepy and nauseating, and not while he's starring in games that can't even compete with budget titles, let alone the AAA experiences that Duke Nukem Forever arrogantly launches alongside.  The game will sell well based on pure hype and audacity, but history will not look favorably upon this game. Nor should it. Nobody should think kindly of such a miserable, lifeless, grotesque little game.
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They say you should never meet your heroes, as you'll only ever be disappointed. I think the same thing can be said for videogames that have accrued over a decade of expectations and hype. If you never play it, at least in yo...

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The history of Duke Nukem goes into 3D


May 18
// Conrad Zimmerman
Duke Nukem 3D, that is. The latest promotional video for Duke Nukem Forever continues with the second part of a behind-the-scenes retrospective on the Duke Nukem franchise and deals almost exclusively with the hero's fi...
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New Destructoid Show: Resident Destiny Forever


Mar 25
// Tara Long
Good evening, Destructoid viewers, and welcome to the - wait for it - 69th episode of the Destructoid show. Expect to get quite the bang for your buck today, because we've got a bevy of news waiting for you. First and...
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Duke Nukem Forever devs talk history, changes


Nov 20
// Maurice Tan
Maximum PC has posted a giant interview with George Broussard, the designer of the actually released Duke Nukem games, and Gearbox's Brian Martel and Randy Pitchford. All of them had something interesting to say. Broussard me...
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Duke Nukem 3D fan-made remake screens impress


Sep 27
// Conrad Zimmerman
Over on the Gearbox forums, a user going by the name of "fresch" has posted about a Duke Nukem 3D remake project they're trying to get off the ground. While he waits to get permission from 3D Realms to pursue the game, which ...
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Duke Nukem: Manhattan Project coming to XBLA on June 23


Jun 10
// Hamza CTZ Aziz
Duke's not dead! Duke Nukem: Manhattan Project will be out June 23 on Xbox Live Arcade for just 800 MS Points. This new adventure was actually originally released on the PC back in 2002 and now it's been revived for Microsoft's red ringing console. Glad the series is not dead, but I still want Duke Nukem Forever in a bad way. Check out the latest trailer and all the screens below.
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Duke Nukem: Manhattan Project confirmed for XBLA


May 28
// Nick Chester
A page for Duke Nukem Manhattan Project has appeared on Xbox.com, all but confirming that the game will arrive on Xbox LIVE in the near future. Or, as the page suggestions "TBD."We'd more or less known this was inevitable, af...
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EA should try to buy Take-Two again


Jan 31
// Matthew Razak
The whole EA/Take-Two almost became a joke (and a waste of ink) it got so drawn out. EA would try to buy Take-Two, Take-Two would reject them, EA would come back, Take-Two would reject them again. It finally all settled with ...
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Duke Nukem to join the 'casual' game market?


Dec 26
// Jim Sterling
3D Realms -- the studio I'm convinced is nothing but an extravagant practical joke -- has teased "numerous" upcoming Duke Nukem projects over the coming years, with a "resurgence" planned for the notorious FPS hero....
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Gearbox is the studio behind Duke Begins


Jul 14
// Brad Nicholson
The studio behind the recently uncovered game Duke Begins is Gearbox Software.Earlier this afternoon, Shacknews uncovered more court papers from the ongoing Take-Two versus 3D Realms legal proceedings. The fresh filings are f...
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More Duke Nukem Forever images released


Jul 14
// Brad Nicholson
More Duke Nukem Forever images have surfaced. For whatever reason, two more screenshots take from the cancelled game were uploaded to the official Duke Nukem Facebook page, both featuring some huge pig monster thing reminisce...
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id Software saddened by Duke Nukem Forever cancellation


Jun 15
// Brad Nicholson
At least one person at id Software wasn’t buying the news that 3D Realms’ fabled Duke Nukem Forever project was canned. Speaking with VideoGamer, id’s director of business Steve Nix said he initially thought...
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E3 09: New The Saboteur screens show the dark side of Paris


Jun 01
// 8BitBrian
Everything is darker in Paris, or at least when the Nazis are around. Unless you consider the glow of their blood on the walls to be brightening. Pandemic's title has been buzzing about the office recently, what with the trai...
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3D Realms is still alive and kicking


May 19
// Hamza CTZ Aziz
George Broussard of 3D Realms issued a statement to clear up some misunderstandings in light of all the Duke Nukem Forever troubles.First, 3D Realms isn't dead! They're still alive, but they did have to let go the Duke Nukem ...
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Savedukenukem.com registered the day before 3D Realms closed


May 12
// Jim Sterling
Everyone loves a good conspiracy theory, so here's some further credence to the idea that Duke Nukem Forever's death is merely a marketing ploy by 3D Realms. Apparently, the URL "savedukenukem.com" was registered on...
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New Duke Nukem Forever pictures show off some sweet ass


May 11
// Hamza CTZ Aziz
Okay, I'm starting to hate posting all of these Duke Nukem Forever leaks. I keep forgetting it may not actually come out anymore and the more assets I see, the sadder I get. So yeah, a bunch of new assets were leaked online a...
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3D Realms bids us adieu


May 10
// Matthew Razak
Today I am celebrating my mother, as it is the day ordained by Hallmark to do such things, but I thought I'd take a moment to come by and depress everyone. 3D Realms has said its final goodbye. A post on their Web site has th...
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As you may already know, 3D Realms is dead. With them gone, the fate of Duke Nukem Forever is up in the air. We've been seeing some pictures from Duke Nukem Forever pop up around the Internet this past week, but what everyone...

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Wanna see what Duke Nukem Forever could have been like?


May 09
// Aerox
The fine folks over at Team Blur, a PC map-making and modding community, have been collecting a whole bunch of images from the now-cancelled-for-real-this-time-I-swear-probably-unless-someone-else-gives-them-funding Duke Nuke...
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Former 3D Realms artist shows off some Duke Nukem Forever


May 08
// Nick Chester
With 3D Realms by all accounts down for the count, the chances of us actually ever seeing Duke Nuke Forever in a playable form are starting to look slimmer. While the fate of the project remains to be seen, the hope we've bee...
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Shacknews has learned from a reliable source that 3D Realms and Apogee have both been shut down. Their source stated that the companies have been shut down due to "funding issues." Employees from both companies are ...

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New Duke Nukem Forever wallpaper available, everyone get excited


Dec 19
// Brad Nicholson
Today 3D Realms revealed yet another stellar image of their eternally upcoming game, Duke Nukem Forever. Instead of a small picture attached to a job ad, the image is full-size and ready to become a part of fans’ deskto...
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3D Realms CEO not a big fan of Max Payne movie


Oct 20
// Brad Nicholson
Watching the Max Payne movie is a lot like pulling teeth for anyone familiar with the game. Today, 3D Realms CEO Scott Miller joined the chorus critical of the movie. Miller is a bit more of a prolific voice in the matter, co...
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Duke Nukem movie in the works: Park your bricks in a theater near you!


Sep 09
// Jim Sterling
I am convinced that 3D Realms is a joke company that specializes in long-term pranks. The ridiculous trailer for the new portable Duke Nukem games, the farcical delay of Duke Nukem Forever and the whole attitude surrounding t...






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