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6:00 AM on 03.05.2013

Schilling looking to dismiss lawsuit over 38 Studios loan

Curt Schilling has requested a judge throw out the lawsuit against his now-defunct development house. Following the dissolution of 38 Studios, the Rhode Island Economic Development Corporation accused Schilling and his busine...

Kyle MacGregor

10:30 PM on 01.17.2013

Schilling auctioning bloody sock to pay 38 Studios debts

Former MLB pitcher Curt Schilling is selling his personal effects to pay off the debts of 38 Studios. Last year, the company released Kingdoms of Amalur: Reckoning only to file for bankruptcy and shutter months later. Am...

Kyle MacGregor



Remembering studios that closed in 2012 photo
Remembering studios that closed in 2012
by Sterling Aiayla Lyons

This year was great in general for videogames. Beyond the predictable success of games like Halo 4 and Call of Duty: Black Ops II, there were a ton of hits that came out of nowhere, including not just big publisher titles, but indie games as well. Narrative in gaming also started taking a greater stage with games such as Spec Ops: The Line and our very own game of the year, The Walking Dead, making waves with player agency in story and presenting well-developed plots and characters to boot. 

The year wasn't entirely sparkles, double rainbows, and purple fairies though. Along with the good came a hoard of bad for the industry. There were a mass number of studio closures, for starters. Here's a recap of some of the many development studios that didn't make it through the year. Out of respect for the subject matter, this list is not presented in any particular order.

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5:00 AM on 10.01.2012

No federal criminal charges for Schilling, 38 Studios

Earlier this summer news broke that the Rhode Island U.S. Attorney and FBI would be launching a criminal investigation into the finances of defunct Kingdoms of Amalur: Reckoning developer 38 Studios. On Friday, a spokesman fo...

Kyle MacGregor

11:30 PM on 09.07.2012

The DTOID Show: Fart Cat, Remember Me & Tara's Mom

Hey guys! Today's Destructoid Show was very exciting, because Tara's mom was here. Today we talk about G4 trying to become GQ, XCOM: Enemy Unknown's PC pre-purchase perks, Capcom's ten minutes of Remember Me, Rayman Jungle Run, Trials Evolution coming to PC, and most importantly: Fart Cat. Also, Tara's a backup dancer in Zumba Fitness Core, so go buy that right now.

Max Scoville

12:30 PM on 07.30.2012

38 Studios shelled out $133 million prior to shuttering

The demise of 38 Studios has been a well chronicled one, but perhaps you're interested in knowing exactly how much money the now defunct developer used prior to shuttering earlier this year. According to WPRI, that figure exc...

Kyle MacGregor



38 Studios declares bankruptcy, investigation begins photo
38 Studios declares bankruptcy, investigation begins
by Samit Sarkar

The death knell has sounded for 38 Studios. Following the layoff of its entire 379-person staff two weeks ago after missing a $1.125 million loan payment to Rhode Island, the developer of Kingdoms of Amalur: Reckoning and the Project Copernicus MMO has filed for Chapter 7 bankruptcy, which means that the company is officially no more and its assets will be liquidated. Here's the full statement from a 38 spokesman, as given to the Providence Journal:

This action comes after several weeks when the company has reviewed, considered and received the recommendations and advice with respect to potential avenues for relief that are currently available. After ongoing negotiations with the State of Rhode Island and potential investors and other interested parties, the Company has been unable to find a solution to the current stalemate.

The bankruptcy filing comes one day after state and federal officials -- the Rhode Island State Police, Rhode Island Attorney General, Rhode Island U.S. Attorney, and the FBI -- launched a criminal investigation into 38 Studios' finances. Rhode Island State Police Col. Steven O'Donnell told WPRI that they will be looking into "both the money that came from the state as well as the money that came from Bank Rhode Island."

The state funds are the original $75 million loan from the Rhode Island Economic Development Corporation to 38 Studios, initiated in 2010. Bank Rhode Island loaned the company $8.5 million earlier this year, issued against state tax credits that never came to pass. According to O'Donnell, the timing of the investigation and the bankruptcy filing is a coincidence.

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8:00 PM on 06.03.2012

Epic Games saves Big Huge Games staff, now Epic Baltimore

After effectively gambling with this month's rent money in a bid to pay for next's, things were looking pretty bleak a for Curt Schilling's 38 Studios. Running into financial difficulty following the release of Kingdoms of Am...

Kyle MacGregor

9:30 PM on 05.25.2012

The DTOID Show: 38 Layoffs, Zone Of The Enders, & Horses

Hey guys, if you missed today's LIVE LIVE LIVE Destructoid Show, here it is. Tara's out -- I honestly have no idea where she went -- but Anthony Carboni was good enough to fill in. The big news today: Indie Game The Movi...

Max Scoville

5:40 PM on 05.24.2012

Entire staff at 38 Studios and Big Huge Games laid off

It's a very sad day in the gaming industry, as 38 Studios has laid off its entire workforce -- including Baltimore-based studio Big Huge Games -- due to the financial turmoil the company has been in. That's 379 people suddenl...

Hamza CTZ Aziz

5:15 PM on 05.18.2012

Here's what 38 Studios' Project Copernicus looks like

It's been a busy day for 38 Studios. Amidst the company's recent financial issues, the future of its massively multiplayer online game Project Copernicus wasn't looking so bright. They've decided to go ahead and just put up ...

Jordan Devore





8:00 AM on 05.16.2012

Kingdoms of Amalur dev misses $1.25 million loan payment

Kingdoms of Amalur was hailed by Electronic Arts as a success, partly responsible for the publisher's strong first quarter financial results. Meanwhile, the folks that actually made it are in debt, and the financial future of...

Jim Sterling



Review: Kingdoms of Amalur: Reckoning - Teeth of Naros photo
Review: Kingdoms of Amalur: Reckoning - Teeth of Naros
by Maurice Tan

The second piece of downloadable content in the Kingdoms of Amalur: Reckoning saga has arrived to further pad your already ridiculous list of quests. The previous DLC, "The Legend of Dead Kel," was a varied and fun adventure which experimented with adding some new features to the Reckoning formula.

38 Studios and Big Huge Games continue their experiment in the more traditional "Teeth of Naros" -- a vastly more loot-heavy and straightforward expansion.

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9:30 AM on 04.04.2012

New Reckoning DLC 'Teeth of Naros' releases April 17

A set of new achievements already hinted at new downloadable content for Kingdoms of Amalur: Reckoning, set in the Teeth of Naros area. EA and 38 Studios have now officially annouced the DLC to be titled "Teeth of Naros," a l...

Maurice Tan

7:30 PM on 03.27.2012

Achievements hint at Kollossael new Reckoning DLC

A list of achievements for yet to be announced downloadable content for Kingdoms of Amalur: Reckoning has appeared on Xbox 360 Achievements. The five achievements look similar in nature to those found in the recently released...

Maurice Tan



Review: Amalur: Reckoning - The Legend of Dead Kel photo
Review: Amalur: Reckoning - The Legend of Dead Kel
by Maurice Tan

One might wonder if a game like Kingdoms of Amalur: Reckoning really needs a downloadable content expansion along the lines of "The Legend of Dead Kel," given the enormous amount of quests and content already available in the core game. Quest and area exploration fatigue can start to kick in by the time you enter Klurikon, after all, and it's likely you still have quite a few side-quests in your journal that you never bothered to complete.

It's good to know, then, that "Dead Kel" goes above and beyond what you would expect from a piece of Reckoning DLC.

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