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Halo 2 Anniversary photo
Halo 2 Anniversary

I'm down for this Halo 2 Anniversary making-of documentary


'Remaking the Legend'
Oct 20
// Jordan Devore
You may have heard that Halo: The Master Chief Collection will require a 20GB day-one update, but did you also know that there's a documentary for Halo 2 Anniversary, one of the games in this compilation, on the way? (I hope...
Halo Achievements photo
Halo Achievements

It's going to take so long to unlock every Achievement in Halo: The Master Chief Collection


There's, uh, more than 400 of them
Oct 10
// Jordan Devore
After looking over IGN's full list of Achievements in Halo: The Master Chief Collection, yeah, I won't be earning all 4,000 (!) Gamerscore points. Hell, I knew that after reading the literal first Achievement description: "Co...
Halo 4 photo
Halo 4

343 Industries fixes Halo 4 achievement glitch...after months of waiting


Terrible
Oct 10
// Chris Carter
In the grand scheme of things, achievements don't really matter a whole lot, but if they're included in games, you probably expect them to...work. Well that wasn't the case with eight achievements in Halo 4, which were comple...
Halo photo
Halo

Warlock is the final Master Chief Collection map to be revamped


A fan favorite
Oct 08
// Brett Makedonski
Six maps from Halo 2 are being given preferential treatment when Halo: The Master Chief Collection releases on November 11. The previously revealed ones are Ascension, Coagulation, Zanzibar, Sanctuary, and Lockout. ...
Halo photo
Halo

Halo: CE's PC-only maps will be in The Master Chief Collection


That pose!
Oct 03
// Jordan Devore
In a short FAQ on its blog, 343 Industries notes that the maps previously exclusive to Halo: Combat Evolved and Halo 2 on PC will in fact be a part of Halo: The Master Chief Collection. Weapons like the Fuel Rod Gun and Flame...
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Wort wort wort!
I recently got to check out Halo: The Master Chief Collection at an Xbox event, which gave me a big ol' happy, because I love me some sweet, sweet Covie-killing action. In 343 Industries' presentation, they spent half of the...

Halo 2 MP photo
Hit markers, grenade indicators, nit pickers
343 Industries has shown off about an hour of the re-mastered Sanctuary and Ascension maps from Halo 2: Anniversary, which is one part of the Halo: The Master Chief Collection (Halo 1-4) coming to Xbox One in November. 

The Halo Channel is a huge indicator of Microsoft's plans for the franchise

Aug 14 // Brett Makedonski
[embed]279449:55232:0[/embed] Videogames aren't just about playing games anymore. They're about being an inclusive experience through all methods of media consumption. They're a service. That's unabashedly apparent with The Halo Channel. It's an easy prospect for skeptics to guffaw at, but anyone that wants to be immersed in everything Halo would be hard-pressed to find a better place to do it. Microsoft's branding the channel as an "interactive digital network." All of those claims are true. 343 Industries is putting an emphasis on two-way communication -- not only can it deliver its message to you, but you can deliver your message to it and all of your social contacts. After all, conversation helps things grow; it's how a stagnant experience turns into a talking point. Maybe the key to The Halo Channel is the balance of passive and active activities for users. The active ones are obvious, but still somewhat nuanced. Want to simply play Halo? Hop into a game from the network's hub. Watching a match and fancy some multiplayer of your own? The exact game type that you were viewing can be instantly set up, turning you from a spectator to a player in seconds. However, it's the passive aspect of The Halo Channel that will really justify its existence. The channel will boast a video on-demand service along with a continuous rotation of programs. Microsoft's keen on producing a lot of unique video content that strengthens the Halo lore, so there's sure to be no shortage of shows to watch. With the videogame industry putting more and more emphasis on eSports all the time, 343's direction with The Halo Channel might be a good indicator of its approach to the subject with regard to Halo. 343 producer Kiki Wolfkill explained that the studio's "doubling down" on Halo as a spectator sport. Twitch will be integrated to the channel so players can watch matches at any time, and as mentioned previously jump into similar matches at a moment's notice. When asked what 343's future plans for Halo as a competitive eSport are, the team sort of dodged the question, but remarked that Halo 2 would be well-suited for that kind of thing. Whatever happens with all aspects of the franchise in the future, The Halo Channel is 343 and Microsoft's way of ensuring that fans stay invested and interested in the present. It'll be fairly easily accessible, as it's coming to Xbox One and Windows 8 devices soon, with plans to release on Windows phones sometime down the line. It might be an ambitious project for a singular brand, but if there's one in Xbox's arsenal worthy of the honor, it's Halo. And, if it's as simple, streamlined, and packed with content as it looked to be during the presentation, Halo fans won't need to go anywhere else to get their fix.
Halo Channel photo
Games as a service
Xbox's flagship franchise isn't something that Microsoft's going to stray from anytime soon. Why would it? If there was any doubt about Halo's lasting appeal, it was dashed with the E3 reveal of Halo: The Master Chief Collect...

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It's the return of Sanctuary in Halo: The Master Chief Collection


Good for competitive mataches
Aug 12
// Hamza CTZ Aziz
Lots of Halo news today, but this should be the last of it for now. Check out the updated return of Sanctuary that you'll be able to experience in Halo: The Master Chief Collection. 
Halo photo
Halo

You get 12 inches of pure Master Chief with the UK-only Mjolnir Edition of Halo: Master Chief Collection


I think Halo is a pretty cool guy...
Aug 07
// Brittany Vincent
The Halo: The Master Chief Collection Mjolnir Edition has been revealed and includes a 12-inch Master Chief figure made by Artfx. The figure has two sets of interchangeable arms so you can pose Master Chief all nonchalant wit...
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Zanzibar gets reimagined for Halo: The Master Chief Collection


Blur does great stuff
Jul 25
// Hamza CTZ Aziz
Halo's presence at San Diego Comic-Con continued today with some new details on Halo: The Master Chief Collection. The team at 343 and Certain Affinity showed off for the first time the re-mastered Zanzibar map from Halo 2. ...
Halo photo
Halo

Here's our debut look at Halo: Nightfall


Digital series streaming this November on Xbox Live
Jul 24
// Jordan Devore
Ridley Scott is executive producing Halo: Nightfall, a live-action digital series that will bridge the gap between Halo 4 and Halo 5: Guardians. The latter game prominently features a new character, "legendary manhunter" Jam...
Halo photo
Halo

Check out the full Halo: Master Chief Collection RTX panel here


Shiny, happy Master Chief
Jul 09
// Brittany Vincent
We all miss big events. It happens. But if you weren't able to make it to RTX this past weekend but are still jonesing for some Halo: The Master Chief Collection tidbits, the entire panel is now available to watch in its ent...
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They probably shouldn't tinker with the multiplayer
During 343 Industries' stint at RTX 2014, they announced some multiplayer game modes which will appear in Halo 2: Anniversary Edition, coming by way of the Halo: Master Chief Collection to the Xbox One this Fall. They also announced a modified version of Halo 2's Mongoose vehicle, called the Gungoose.

Gungoose photo
Gungoose

Halo 2 gets the Mongoose with a gun in Master Chief Collection


Introducing the Gungoose
Jul 07
// Brett Makedonski
When Microsoft revealed Halo: The Master Chief Collection at E3, it mentioned that Halo 2 would get the anniversary treatment to commemorate ten years since its release. One of the ways this will happen is through t...
Halo Xbox One Collection photo
Halo Xbox One Collection

This new Halo: Master Chief Collection trailer is sexy


Thanks mostly to the silky smooth voice of Keith David
Jul 05
// Kyle MacGregor
A new trailer for Halo: The Master Chief Collection featuring the voice of actor Keith David's Arbiter was unveiled today at the Rooster Teeth Expo in Austin, Texas. The debut took place as part of a panel, hosted by de...
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Coming to you from my living room
Here's some very flaccid news in the wake of E3 -- Destiny's Alpha is over, with a Beta next month. The game'll be a Sony exclusive in Japan. The new dude from Halo 5: Guardians has been named Agent Locke, and he'll be i...

Guardians of Ga'Hoole photo
Guardians of Ga'Hoole

Agent Locke is Master Chief's Spartan foil in Halo 5: Guardians


Ha-owl-o 5: Guardians of Ga'Hoole
Jun 17
// Steven Hansen
While Chief boasts top-billing in Halo 5: Guardians of Ga'Hoole, Agent Locke (pictured above) will have a "key role" in the proceedings, 343 studio boss Bonnie Ross told Eurogamer. Apparently Ridley Scott's digital serie...
Halo 2 HD comparisons photo
Halo 2 HD comparisons

Halo 2: Anniversary comparison hits right in the nostalgia


A full decade of technology has done wonders
Jun 09
// Brett Zeidler
As part of the Master Chief Collection that was announced this morning, Halo 2: Anniversary is getting a fully remastered face lift just as Halo: Combat Evolved did three years ago with Halo: Anniversary. So, the game lo...
Halo 5 beta photo
Multiplayer beta access with pre-orders
Folks who pre-order Halo: The Master Chief Collection will gain entry to the multiplayer beta for Halo 5: Guardians this December, as announced during Microsoft's E3 media briefing. A short CG trailer was shown which promise...

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Plus, an excuse to show clips from Akira
There's been a whole bunch of interesting stuff to talk about in the last week! Halo 5: Guardians has been announced for 2015, Far Cry 4 is coming this fall, Duke Nukem: Mass Destruction has been rebranded as Bombshell, Tom ...

Oculus photo
Oculus

Oculus hires former 343 Industries and id Software art director


Brought on to build the first-party content team
May 15
// Jordan Devore
Bunch of Oculus VR hiring news as of late. Here's more: art director Kenneth Scott, formerly of 343 Industries and id Software, is on board. His hire is notable, at least in my mind, as being part of the Oculus' first-party c...
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Ridley Scott attached to a Halo live-action project


Totally separate from the Halo thing Steven Spielberg is working on
Apr 03
// Hamza CTZ Aziz
There's a Halo movie in the works. Yes, another one. This one is sees Ridley Scott as executive producer, with Battlestar Galactica director Sergio Mimica-Gezzan on board as well. The series is expect to follow the same forma...
Halo photo
Halo

A Halo game is headed to Steam next week, but it's Spartan Assault


Well, shoot
Mar 27
// Jordan Devore
How desperate does Microsoft think we are to play anything Halo on Steam? We'll see if the company's decision to bring Halo: Spartan Assault to the platform next week pays off, I suppose. This overhead dual-stick shooter will...
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Let's take a look at some of the new Halo toys


A Halo 2 specific Master Chief? Hmm ...
Feb 19
// Hamza CTZ Aziz
New York Toy Fair took place last week, and the official Halo Twitter showed off some of the upcoming toys we can expect. Highlights include Master Chief wearing the cloak from the Halo 5 teaser, an electronic Mantis with wir...
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The real life version of the Halo sword kind of sucks


It's not very practical
Feb 10
// Hamza CTZ Aziz
Master arms maker Man at Arms is back, this time taking on the Halo Elite energy sword. The concept looks cool in the game, but it kind of sucks in real life as it's not really practical. Look at how floppy it is! It will still cut a fool, you just got to wiggle it around a little to really get in deep. It'll look cool mounted on a wall or something at least. 
Halo photo
Halo

Halo: Spartan Assault storms to Xbox 360 today


Why not? It's already everywhere else
Jan 31
// Brett Makedonski
One thing that can be said for Halo: Spartan Assault is that it's certainly the most accessible of the Halo games. Hell, it's landed on about every Microsoft platform in recent memory. Today, Xbox 360 gets added to ...

Impressions: Halo: Spartan Assault (Xbox One)

Jan 11 // Wesley Ruscher
Halo: Spartan Assault (Xbox One)Developer: 343 Industries / Vanguard GamesPublisher: Microsoft StudiosReleased: December 23, 2013MSRP: $14.99 On the surface, Spartan Assault is a fully competent experience that collectively makes a solid video game. Unfortunately, that solidity comes from the solid waste of time -- void of anything special, aside from the Halo namesake -- the game turns out to be. Originally designed to take advantage of Microsoft’s Windows 8 touch screen capabilities, and more importantly, on-the-go devices like the Surface, Spartan Assault’s design is best accustomed to short, five-minute bursts. This makes sense for the game’s original intended platform, but the transition to the Xbox One leads the game to feel extremely void of content -- even with the title’s added co-op levels. In the switch to full controller support on Xbox One, Spartan Assault carries over the legacy of its first-person counterpart quite respectively. Aside from the ability to jump, Halo veterans will feel right at home blasting apart Covenant fodder from the new top-down perspective. Every button does what you’d expect: Triggers shoot and throw grenades; the right bumper melees; Y swaps weapons, and so on. For a complete breakdown of the single player offering, refer to our original review, since the game is essentially identical content wise. What the game brings that’s new, in its migration to the couch, is the addition of online cooperative play. Five Flood-centric missions allow two players the opportunity to exterminate the infected annoyances from the original trilogy of games. Like the single player, there are mini objectives thrown about to keep things from complete monotony -- like destroying or protecting key items while massacring countless Flood -- but ultimately the mode boils down into a glorified survival mode. Playing with a buddy online did make me forget about the woes of mediocrity the single player dishes out, especially in the brief moments that the game shows a glimmer of ingenuity in design with cooperative required tasks.  But again, like the single player, these co-op diversions rarely do anything to help exceed the five minutes of action Spartan Assault seems so afraid of going past. I’m not saying the game needs to push the 30-60 minute mark per stage to be worth the time either, it’s just levels always conclude before anything ever gets interesting. Additionally the exclusion of couch co-op feels like the biggest insult to the game’s newly added feature. The Xbox One is supposed to be the ultimate home entertainment device, but when its premier franchise -- one built on local cooperative play -- is missing a feature the series is known for, you can’t help but think this title was rushed to capitalize on the consoles first adopters starving for new content. Microtransactions also rear their ugly heads in Spartan Assault, but it should be noted that they are merely most offensive for the fact that they exist in the game at all. Outside of buying one-time level access to specific weapons and a score booster -- which is helpful for obtaining gold status per stage -- everything purchasable can be unlocked through earned EXP from level completions.   Sadly, the amount of EXP earned per stage by default barely grants players the currency to afford any of these purchases. But seeing as each level has plenty of weapons to acquire, and these microtransactions -- good once per level -- are lost upon death, only the most masochistic achievement hunters will want to plow through each stage multiple times with varied armaments. Perhaps I would have been insulted more by the game’s broken economy had I actually enjoyed the lethargic experience Vanguard Games created. Halo: Spartan Assault on the Xbox One could have been something amazing. It was a chance to right the misstepping of its initial debut and tailor the experience for a console crowd. Instead we ended up with a bare bones port looking to grab some cash on heritage alone. In fact if it wasn't for the Halo name, Spartan Assault would be one of the most forgettable experiences of all time. Actually, even with the Halo name it's still pretty forgettable.
Halo: Spartan Assault photo
Halo only in name
Having all but ignored initial reviews for Halo: Spartan Assault when it first hit Windows 8 platforms last year, I was quite optimistic that I would thoroughly enjoy a top-down, twin-stick shooter set in Microsoft’s ...

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A new piece of Halo 5 concept art has surfaced


Such a tease
Jan 09
// Hamza CTZ Aziz
Hey look, Halo 5 news! Well, not news about Halo 5 itself, but more so on what's going on behind-the-scenes at 343 Industries. First, Tim Longo joined the team as creative director. His past work included Tomb Raider, Star Wa...
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Halo: Spartan Assault is now available on Xbox One


The killer next-gen exclusive!
Dec 23
// Hamza CTZ Aziz
Halo: Spartan Assault is now available on the Xbox One, one day earlier than planned. The Xbox 360 version is still coming out January 2014. The twin-stick shooter was originally released for Windows 8 phones and PC, but now ...

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