Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

343 Industries

Halo 5: Guardians photo
Halo 5: Guardians

There's 'plenty of chance' Halo 5 could come to PC, according to series director


Nothing to announce yet, but it's hope!
Oct 23
// Joe Parlock
Ever since the dinosaurs went extinct, there have been three constants in this world: the sun will rise, the sun will set, and we’ll never see another main series Halo game on PC. After the frankly excellent port of Com...
Halo 5 music photo
Halo 5 music

Stream the full Halo 5 soundtrack this week


Composed by Kazuma Jinnouchi
Oct 20
// Jordan Devore
Lately, my background noise of choice for work has been the ocean. There are enough recordings available that you can afford to get real picky, real fast. I like the sound of distant waves crashing, not that distracting up-cl...
Halo 5 clans photo
Halo 5 clans

Get the gang back together for Halo 5's Spartan Companies


Clans, basically
Oct 19
// Jordan Devore
Halo 5: Guardians has clans, but that's not what they're called. They are "Spartan Companies." You can start your own group and recruit up to 99 others, or join an existing one. Either way. Each company has private forums, as...
Halo 5 photo
Halo 5

Halo 5's day one update is 9GB, still not as bad as expected


It comes in underweight
Oct 19
// Brett Makedonski
Like prize fighters, the heavyweights of the holiday release season all weigh in before their turn in the spotlight. And, they're called heavyweights for a reason, as their storage capacity requirements tip the scales more of...
Halo 5 photo
Halo 5

You'll need to be a good space marine to get all of Halo 5's Achievements


You got this
Oct 15
// Brett Makedonski
Halo 5: Guardians, imminently-releasing video game as it is, is in the final stages of showing off everything it has to offer. Traditionally, one of the last reveals is the Achievement list. This is usually because third-part...
Halo 5: Guardians photo
Halo 5: Guardians

Play Halo 5 before November 7, get fancy armour


You say armor, I say armour
Oct 13
// Vikki Blake
Planning on picking up Halo 5: Guardians? If you do, and play online before November 7, 2015, you'll get the Teishen Raikou armour set for nowt. That's British for "nothing". For free. Nada. Zip. And so on. 
Halo 5 microtransactions photo
Halo 5 microtransactions

Halo 5 is almost out, so 343's getting busy defending microtransactions


'THIS TIME IT'S GOOD, WE PROMISE'
Oct 12
// Steven Hansen
"It's not pay-to-win," "you can get everything in-game without paying," "balance," "oral doesn't count as sex." Every time a game with microtransactions is about to release -- especially if it's a big 'ol game like Halo 5 -- ...
Halo 5 photo
Halo 5

Get free Halo 5 DLC for watching ten short videos


One REQ pack
Oct 12
// Brett Makedonski
Most microtransactions ask that you trade real-world money for small chunks of video game content. A Halo 5 pre-release microtransaction promotion doesn't require your money, however; it requires your time. Fortunat...
Halo 5 photo
Halo 5

Halo 5 requires up to 60 GB of hard drive space


Bigger is better?
Oct 11
// Kyle MacGregor
It's probably time to start clearing up space on your Xbox One's hard drive. Halo 5: Guardians may have just went gold the other day, but copies of 343 Industries' upcoming shooter are already finding their way onto the stree...
Halo 5 photo
Halo 5

Pretty good Halo marketing, Microsoft


Credit where it's due
Oct 06
// Brett Makedonski
A few days ago, Microsoft had a Halo 5 mural painted on a building in London. This video shows the creation process. It's nice, as these things tend to be -- at least as nice as possible when it's Master Chief's head sp...
Halo 5 photo
Halo 5

Halo 5's Forge mode is the 'biggest yet,' not shipping with the game


Coming in December
Oct 06
// Brett Makedonski
Halo has always had an active and creative community that loves adding its own twists on the series it adores. Since 2007, it has been unnecessary to look any further than Forge to find shining examples of this. The mode, wh...
Halo 5 photo
Halo 5

When Master Chief dies, humanity gets real sad


Or did he?
Sep 28
// Brett Makedonski
Whether it's true or not, ONI is reporting that Master Chief has died in the line of duty. It's not unlikely, as our helmeted hero certainly has had his fair share of bullets and grenades lobbed at him. Frankly, he's been pu...
Halo photo
Halo

Duh: Halo 6 is in development, according to developer 343


In the planning phases
Sep 25
// Chris Carter
Oh hey, Halo 5 isn't out yet, and it looks like Halo 6 is in development. This is probably surprising to no one, since this is how the AAA cycle is handled these days, though it's always interesting to hear an exact conf...
Halo 5 photo
Halo 5

Halo 5's grunts are so adorable when they're sleeping


Also, when they're trying to murder you
Sep 24
// Brett Makedonski
We've spent well more than a decade conditioned to abhor The Covenant. Every time we see them, everything immediately dissolves into an all-out firefight. There's no love loss at all. But, maybe those guys aren't so bad -- e...
Halo 5: Guardians photo
Halo 5: Guardians

Okay, this Halo 5 cinematic is cool


Blue Team is back
Sep 23
// Jordan Devore
It's reassuring to know that I can still feel something while watching a Halo cinematic. This scene leads into Blue Team, the second mission of Halo 5: Guardians, which sees Master Chief and his crew clear out an ONI research facility overtaken by a rogue Covenant faction.

Halo 5: Guardians has some new toys but a familiar feel

Sep 23 // Rey Gutierrez
What they say. Set eight months after the end of Halo 4, Halo 5: Guardians dives into the intrigue surrounding the Master Chief as he breaks away from the UNSC to uncover the truth of inexplicable events. Close on his heels, Spartan Locke, a legendary manhunter with Fireteam Osiris and a rising new star in the UNSC, is hunting the Master Chief to find answers of his own. Experience the most dramatic Halo story to date in a 4-player cooperative epic that spans three incredible worlds and a galaxy of war with itself. Halo 5: Guardians is evolving. What Rey & Kayla Like Visually, the game is vibrant. It's full of color pops, explosions, and beautifully rendered characters and textures. Takes full advantage of the Xbox One. Jumping and climbing/clambering allows you to explore new heights, gain better vantage points on enemies, and discover hidden skulls and terminals more easily than ever before. Your days spending 45 minutes trying to glitch jump that rock wall are pretty much over! Spartan Charge introduces a new melee mechanic. It allows you to break through certain walls and structures, sometimes as part of the storyline, sometimes on your own exploration to discover hidden rooms and pathways. Spartan Charge also acts as a one-hit shield breaker on enemies, amplifying close-quarters combat. Revive and Tracking, new abilities specifically for Campaign, allow you to call for help or aid fallen teammates, and always know where your objective is (which I ended up using quite a bit, due to the world feeling much more open and expansive). Listening to the Covenant chatter is always amusing. I spent more time trolling a Grunt waiting to hear what he has to say about the Master Chief, than actually following the campaign mission. Halo veterans may find the new 60fps off putting by removing the cinematic immersion of Halo (or junk in the trunk), but after getting acclimated -- Halo 5 is smooth, easy on the eyes and just pure joy to control, especially on the Xbox One’s controller, and fantastic use of the Rumbling Triggers. What Rey & Kayla Dislike Watching Master Chief take a knee and request assistance from a squad mate when he’s down will take some getting use to. It reeks more of Gears of War than a new gameplay enhancement. The all-knowing and all-seeing AI favorite, Cortana, has been replaced with a Master Chief who uncharacteristically talks too much. Your fireteam AI (Blue Team: Kelly-087, Fred-104, Linda-058) and fireteam Osiris are nonexistent for the most part and operate autonomously. They’ll aimlessly follow you around and partake in the firefight with generic “bro-chatter” that you’d hear in a Call of Duty game, and not nearly as witty, random, or entertaining as a UNSC Marine. But you can give your fireteam contextual commands like “Go To Location, Attack My Target, Use Turret or Vehicle,” even if they’re acting more like distractions or decoy for enemies. “Run and gun” is not a recommended strategy. Keeping an eye on your ammo (there's never enough ammo), bouncing around high vantage points (Ground Pound) to avoid enemies, and remembering which ability does what leads to a lot more strategy and thinking than most Halo veterans are used to. More Halo 5: Guardians Facts Three epic worlds, epic battle, and epic scale A gripping story full of new and returning fan-favorite character, and introducing enemies that will change the Halo universe forever. The ability to play through the entire campaign either solo or with up to three other friends online through seamless drop-in/out co-op on dedicated servers. Make your team a deadly weapon, by commanding them with Halo 5: Guardian’s Fireteam AI or team up with friends online and experience the story through the perspective of your Spartan teams. Expansive, complex battlefields designed to support more players, more enemies, and even more intense, epic-scale battles than ever before. Kayla’s final initial thoughts on previewing Halo 5: Guardians. "Tons of new abilities for campaign AND multiplayer that will change the way people play, but there’s still enough that feels true to the Halo franchise that OG players aren’t going to feel abandoned. Definitely some new game types that I know are going to suck every minute out of my days when it’s released. And of course I’m excited to see the storyline play out. We got a pretty good preview that sparked some feels, so I’m ready to see where they go with it! Is it October yet?"
Halo 5: Guardians preview photo
Meet Kelly, Fred, Linda, and John!
Master Chief, Cortana, Grunts, Elites and the UNSC, all names that should sound familiar to Halo fans and fans of gaming alike. Before we had "Guardians," there was just evolved combat in the original Halo: Combat Evolved, ...

Halo 5: Guardians photo
Halo 5: Guardians

Halo 5 podcast 'Hunt the Truth' returns today


I'm probably too excited for this
Sep 22
// Mike Cosimano
Let's be honest with each other. Hunt the Truth, a Serial-esque podcast set in the Halo universe, is a marketing tool. It exists so people can get excited for Halo 5: Guardians. But you know what? It's actually fantastic...
Halo 5 unlocks photo
Halo 5 unlocks

Halo 5's multiplayer unlocks come in card packs


The REQ system explained
Sep 18
// Jordan Devore
Halo 5: Guardians will use digital cards to dole out weapons, armors, vehicles, animations, boosts and other unlockable items in multiplayer. We've known as much. But in a blog post this week, 343 Industries spoke about this ...
Halo 5 campaign photo
Halo 5 campaign

See how Halo 5's campaign is shaping up


'Framerate is king'
Sep 14
// Jordan Devore
The Halo 5: Guardians campaign won't have split-screen cooperative play (online co-op is supported), but it will run at 60 frames per second. Here's a slice, Swords of Sanghelios, in action. 343 Industries has employed a prog...
Halo 5 photo
Halo 5

Halo 5's multiplayer won't be a democracy


Or a cheerocracy
Sep 09
// Brett Makedonski
We've written recently about some changes in Halo 5: Guardians that fans will have to get used to. Another of those has surfaced. 343 Industries will be in complete control of what maps get played in multiplayer. Josh &n...
Halo 5: Guardians photo
Halo 5: Guardians

Watch the Halo 5: Guardians opening cinematic


Enough military speak to sink a fleet
Sep 01
// Joe Parlock
Halo 5: Guardians is on the horizon, and so 343 Industries has given us a peek of the game’s opening cinematic. It’s got your usual Halo stuff: Covenant, people in absurdly big armour, and lots of holograms. The ...
Halo 5 photo
Halo 5

Master Chief won't be unmasked in Halo 5


Guardian his face
Aug 21
// Brett Makedonski
No one has ever seen the face of Xbox's most popular video game franchise. Master Chief's appearance is nothing more than a suit of armor. 343 Industries says it's staying that way for a while -- at least through Halo 5: Guar...
Halo 5: Guardians photo
Halo 5: Guardians

343i: The problem with split-screen co-op is 'nontrivial'


Dev responds to #BringHalo5SplitScreenBack
Aug 18
// Vikki Blake
Halo 5: Guardians' franchise development director has hit back against criticism that the newest instalment of the shooter will not feature split-screen co-op play.
Halo 5 leak photo
There's a hole in my beta, dear Liza
The theme music from Halo 5: Guardians and shots of multiplayer menus (including Warzone, the new 12-on-12 mode) have leaked online following a recent update to this winter's now-defunct beta. Despite having concluded m...

I'm a big teen now! photo
I'm a big teen now!

Halo 5 first game in series rated T for Teen


Teen friendly, mother approved!
Aug 07
// Jed Whitaker
[Header image from DeviantArt artist Lazeedog.] Great news, teens: you can buy Halo 5: Guardians without an adult as the ESRB has rated it T for Teen, making it the first core game in the series not rated M for Matu...

Halo 5 has some changes that longtime fans will have to get used to

Aug 06 // Brett Makedonski
Longtime Halo players might find this change jarring or even possibly off-putting. There are people who pride themselves on getting their way through the story on legendary difficulty, trying again and again until they finally hit the next checkpoint. Halo 5 could render that sensation largely moot thanks to a new revival system that's akin to the one in Gears of War. It gives second chances, something that Halo hasn't really done before. Design director Brad Welch says he doesn't think that will be the case. He commented that those who are playing on those higher difficulties will find a familiar level of challenge. "We've approached Halo from a completely new perspective," he said. "It might take people a little while to adjust, but we've worked for a long time on the balancing," he offered as he explained that being careless with your teammates will just lead to everyone dying rather quickly. Once that happens, it's right back to the checkpoint. There's a similar AI implementation in multiplayer that's a departure from what everyone has been used to. The 12-on-12 Warzone mode will feature computer-controlled bosses and defenders, as opposed to humans dictating all of the action. Again, Holmes and Welch say it'll take some getting used to, but this expanded game is their vision for Halo 5. [embed]297354:59849:0[/embed] Warzone's particularly significant in that it's one half of 343 Industries' initial multiplayer push. Classic four versus four arena play is available for purists, but Warzone is the mode for those who want action in larger numbers. Holmes explained that they designed these two kinds of multiplayer with two different types of player in mind -- that's why they're distinct styles. In fact, Warzone is such a priority that 343 is launching Halo 5 with it in place instead of Big Team Battle. However, Holmes clarified that Big Team Battle would be implemented within weeks of release. This is rather indicative of the developer's approach to post-launch content. Halo 5 will ship with 20 maps, but it'll eventually grow to around 50 -- all of those being added for free. Holmes elaborated that he wanted to get away from paid map packs because those do nothing but segment the community. He wants everyone to be able to play with whomever they want without putting that access behind a paywall. It's ambitious for sure, but everything about Halo 5 is ambitious. The sheer scale of it all tips its hand about that. 343 Industries and Microsoft are both on a mission to make a lot more Halo, and it looks like they'll accomplish that goal in the short-term -- even if it means players will have to make some small adjustments.
Halo 5 preview photo
There's a lot of the familiar, though
It was one year ago when I sat with 343 Industries as key developers told me all about the studio's plans for The Halo Channel. At the time, Halo 5: Guardians was more than a year on the horizon, and Halo: The Master Chi...

Halo 5 photo
Halo 5

Halo 5's new trailer has an excellent sliding kill


Where do you slide?
Aug 04
// Brett Makedonski
I'm at Microsoft's gamescom press conference battling bad Wi-Fi and mashing the keyboard in hopes that words magically form. Sometimes I get a chance to look up at the what's happening on the screen. It just so happens that ...
Halo: Fleet Battles photo
Halo: Fleet Battles

Tabletop wargame Halo: Fleet Battles available now


The Fall of Reach
Jul 20
// Darren Nakamura
Man, look at those dice. There's some explosions, there's a "no" symbol, and there's the iconic Halo skull. I don't know exactly how Halo: Fleet Battles plays, but I do love me some custom dice. Halo: Fleet Battles is based o...
Halo photo
Halo

Hail to the Chief: Halo moves past 65 million series sales


That's across ten titles
Jul 13
// Brett Makedonski
Halo is Xbox's flagship franchise and for good reason. Since launching alongside the original Xbox, the Halo series has managed to sell more than 65 million copies. That's some Spartan-like resolve. News of the milestone...
Halo animation photo
Halo animation

First look at Halo: The Fall of Reach - The Animated Series


It's going to show John's arms and legs
Jul 10
// Jordan Devore
Here's a look at Halo: The Fall of Reach – The Animated Series out of San Diego Comic-Con. An adaptation of Eric Nylund's 2001 novel, it will explore the origin of the Master Chief and Blue Team. Considering those same ...

Auto-loading more stories ... un momento, corazón ...