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New releases: Beyond, Pokemon X/Y, Disgaea  photo
New releases: Beyond, Pokemon X/Y, Disgaea
by Hamza CTZ Aziz

It's here! It's finally here! Pokemon X and Y is out this week for the 3DS and it's pretty much going to be the only thing anyone talks about leading up to the next-gen consoles. Oh, Beyond: Two Souls is also out this week. It has emotions and stuff. You like emotions, right?

Other biggies this week are two repacked re-releases: Borderlands 2 and Dishonored Game of the Year Editions. Oh, videogame industry. No wonder gamers love Steam sales so much.

[Image]

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1:00 PM on 10.04.2013

Ken Levine on the evolution of Elizabeth in Burial at Sea

Warning: Minor plot/theme spoilers  BioShock Infinite - Burial at Sea: Episode 1 ends on an interesting note to say the least, and I'm curious to see what is in store for the next episode. When it was announced, Burial a...

Caitlin Cooke



Preview: BioShock Infinite - Burial at Sea: Episode 1 photo
Preview: BioShock Infinite - Burial at Sea: Episode 1
by Caitlin Cooke

Warning: minor plot spoilers

I swore hand over heart that I would not spoil the resolution of Burial at Sea, so that will remain a mystery until the rest of you fine citizens get to enjoy it before the holidays. However, to give you a sneak peek at Burial at Sea: Episode 1, some spoilers will naturally occur.

You're Booker, Private Investigator; your office exists in the heart of Rapture in 1958. Elizabeth walks into your office, reminiscent of a scene from the Maltese Falcon, and employs you to search for a missing girl named Sally. You tell her Sally is dead, but Elizabeth has reason to believe she's still alive.

And from here, your quest in a Rapture set before the downfall begins.

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7:30 PM on 10.03.2013

Rockstar has '45 years worth of ideas' for GTA

Despite the feeling that each Grand Theft Auto game might be the peak of the franchise, producer Leslie Benzies says that they have "about 45 years worth of ideas." Speaking to Develop, Benzies reveals that GTA V began develo...

Alasdair Duncan

5:00 PM on 10.03.2013

GTA Online update coming 'as soon as tomorrow'

Grand Theft Auto Online sounds like a good time -- if you can get in, and work past the first half hour or so of gameplay and its less-than-ideal design choices. Connection problems have been preventing some players from expe...

Jordan Devore

4:30 PM on 10.03.2013

BioShock 2 drops GFWL, adds Minerva's Den on Steam

It's been a long time coming, but Minerva's Den for BioShock 2 is worth the wait. The beloved DLC is now yours if you already owned the core game on PC -- otherwise, it's on sale for $4.99. What's more, Steam Achievements, Bi...

Jordan Devore

2:30 PM on 09.26.2013

Rod Fergusson heading up new 2K Games studio

Former Gears of War producer Rod Fergusson left Irrational Games earlier this year after joining the team during the tail-end of development on BioShock Infinite. The fact that he moved on is no secret, but he has only today ...

Jordan Devore

10:00 PM on 08.28.2013

Borderlands 2: Game of the Year Edition out in October

And here's that confirmation we were waiting on. The Borderlands 2: Game of the Year Edition will see a North American release on October 8, 2013. Everywhere else gets it on Oct. 11. Unfortunately, it's not as complete as we ...

Jordan Devore

6:00 PM on 08.26.2013

Borderlands 2 Game of the Year Edition on the horizon

Those of you who have remained strong and resisted Borderlands 2 knowing full well that 2K and Gearbox Software would eventually put out a "game of the year" version shouldn't have to wait all that much longer. At least, the ...

Jordan Devore







XCOM: Enemy Within announced for November 12! photo
XCOM: Enemy Within announced for November 12!
by Jim Sterling

2K Games has lifted the lid on XCOM: Enemy Within, an expansion to the wildly popular Enemy Unknown. It'll be available on November 12, and aims to bring a whole host of fresh content to the original game. 

New soldier abilities allow you to research Gene Mods to augment your fighters' physical capabilities, and the Mechanized Exoskeletal Cybersuit. MECs can use flamethrowers or grenade launchers, because it is cool when mechs use those things. New weapons and equipment will also bolster your assets. 

New enemies will also rear their ugly heads, with the Mechtoid the first to be unveiled. An alien resource known as MELD, fresh tactical challenges and a whole 47 new maps are also on the cards. You'll also get more multiplayer environments, units, and powers, as well as stuff yet to be announced. 

It would appear that Enemy Within plans to do the term "expansion" justice! We'll have some hands-on impressions coming soon, and will also be checking the game out at PAX Prime. Yay substantial expansions!

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Review: The Bureau: XCOM Declassified  photo
Review: The Bureau: XCOM Declassified
by Jim Sterling

The press materials for The Bureau like to stress that, for 2K Games, this is considered a brand new intellectual property. It says this, even though the game continues to cling to the XCOM name it originally begun development with. It says this with the sore memory of angry fan reaction to the first-person shooter this was originally going to be. 

Too afraid to establish itself as a full XCOM game, yet terrified of losing a recognizable brand name, The Bureau seems unwilling to commit itself to anything. This initial impression is justified within moments of playing the game, and it becomes clear just how much this game strives to compromise with half measures, never possessed of enough courage to go all the way with anything it does. 

Now a third-person shooter/real-time strategy hybrid, The Bureau is a game that has twisted and writhed in a desperate bid to please everybody. The game we're getting is the third version of a game that just doesn't know what it wants to be -- a sense of indecision and timidness that permeates its stink throughout the whole product.

And yes, in this case, "product" is the best word to use.

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1:00 AM on 08.09.2013

A Civilization MMO is a thing that is happening

Civilization Online is an upcoming MMO being developed by XLGAMES and 2K Games. Unlike other Civilization games where you control entire empires, this one has you playing as an individual unit in one of four different cultur...

Hamza CTZ Aziz

5:15 PM on 07.30.2013

Take-Two has its chin up despite a down first quarter

Take-Two may have lost money in the first quarter of the 2014 fiscal year, but it has high hopes for the remainder of the year. The publisher, who owns Rockstar Games and 2K Games, reported a first quarter net loss of $61.9 m...

Brett Makedonski



Ken Levine on BioShock Infinite's new DLC, Burial at Sea photo
Ken Levine on BioShock Infinite's new DLC, Burial at Sea
by Caitlin Cooke

Irrational Games, and Ken Levine in particular, have been known for creating games with innovative narratives and unique gameplay. BioShock Infinite is no different, and we expect the same for the remaining downloadable content we've been promised, including Burial at Sea, announced earlier today.

The team at Irrational started working on the Burial at Sea DLC almost immediately after BioShock Infinite released, but the idea took some time to form. Ken explained, “I was running one day and the idea just started […] You’re Booker, you’re a private detective and this woman walks into your office like this classic sort of film noir [...] and that is Elizabeth dressed like Veronica Lake or something. That image was enough to sort of set everything into motion."

Ken mentioned that he wanted to stay away from telling a story just to tell it -- he knew that people were curious about what it was like before the fall of Rapture, but wanted to do it in a way that wouldn't rehash what they had already built in BioShock.

"We knew it had to start with, like all BioShock games, ‘what’s going on here, why is this happening?’, because otherwise you’re telling people what they already know. Retelling the story of what’s already in the audio logs of BioShock is not very interesting, so this is an opportunity to listen to it from the perspective of these characters and why they are there.”

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Next BioShock Infinite DLC is taking us back to Rapture photo
Next BioShock Infinite DLC is taking us back to Rapture
by Caitlin Cooke

Irrational Games revealed the intentions for their remaining BioShock Infinite downloadable content plans to follow up the Clash in the Clouds DLC: Burial at Sea, a Booker and Elizabeth tale set on the eve of Rapture's downfall. Yes, you heard me. Booker and Elizabeth in Rapture! Together! ALL FILM NOIR-LIKE!

Burial at Sea will be released in two episodes. In the first, you play as Private Detective Booker who is enlisted by Elizabeth on some unknown task before Rapture falls. Players will be able to see Rapture in its prime including a built-from-scratch world and new characters, along with some old ones. The gameplay merges favorites from BioShock and BioShock Infinite, and includes new Vigors/Plasmids, tears, Sky-Lines, and Big Daddies.

But forget that boring stuff. In the second episode YOU GET TO PLAY AS ELIZABETH. Not much else has been said about this as they're just scratching the surface. From what it sounds like from my interview with Ken Levine (check back later today for that), the second episode will be more focused on survival horror and stealth mechanics.

Burial at Sea: Episode 1 (and presumably 2) will be included in the BioShock Infinite Season Pass, otherwise they'll cost $15 each. No release date has been set for either, but I imagine the first episode will hit before the end of the year.

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BioShock Infinite's first DLC is out on Steam today  photo
BioShock Infinite's first DLC is out on Steam today
by Caitlin Cooke

We're here folks! Breathe that big ol' sigh of relief because by midday you'll see BioShock Infinite's first piece of downloadable content, Clash in the Clouds, available for download on the PC through Steam.

Clash in the Clouds is an intense combat-oriented DLC where players can climb the leaderboards by beating up various enemies from BioShock Infinite. For some it's been a long time coming, but I had patience and I certainly wasn't disappointed with the time I spent playing Clash.

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