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Review: Borderlands: The Pre-Sequel photo
Review: Borderlands: The Pre-Sequel
by Darren Nakamura

[Disclosure: Anthony Burch, one of the writers for Borderlands: The Pre-Sequel, was previously employed at Destructoid. As always, no relationships, personal or professional, were factored into the review.]

"If it ain't broke, don't fix it." I can imagine that mantra circulating the 2K Australia office as the team worked on Borderlands: The Pre-Sequel. Gearbox had a huge hit on its hands with Borderlands 2, and there is not much reason to mess with a winning formula.

To be clear, a lot of what matters is new. The story, playable characters, environments, dialogue, and physics are all new. Despite that, it all feels very familiar. Where a number of core systems were significantly upgraded between the first and second games in the series, The Pre-Sequel's additions are much less pronounced.

One odd aspect of some of the new content that this entry brings to the vault hunting universe is that it feels more like Borderlands than Borderlands 2 in some ways, for better and for worse.

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I got the robot because you were too slowbot: I have dibs on Claptrap photo
I got the robot because you were too slowbot: I have dibs on Claptrap
by Brett Makedonski

It's really not all that long until Borderlands: The Pre-Sequel comes out, and you've already made a grave mistake. You didn't call dibs on Claptrap. Know how I know that? Because I'm writing this post right now. If you called dibs, I'd be doing something dumb like whatever dumb thing you're doing in your dumb life this very second.

But you didn't. I did. For whatever reason, my peers have laid claim to the three characters in the game not worth fighting over. Darren misguidedly called Athena, Chris dun goofed by picking Wilhelm, and Abel most likely got comedically knocked upside the head by a two-by-four just prior to choosing Nisha. Let them; their poor judgment will be their undoing. I have dibs on Claptrap.

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12:00 PM on 10.12.2014

To all you would-be Borderlands cowboys and cowgirls, I have dibs on Nisha

"Behind every great man is a great woman." Screw that, says Nisha. While Handsome Jack is sitting in a climate-controlled bunker, cowering from the awesome might of the Vault Hunters and bandit gangs, Nisha fights her enemies...

Abel Girmay



To any Borderlands: The Pre-Sequel players out there: I have dibs on Athena photo
To any Borderlands: The Pre-Sequel players out there: I have dibs on Athena
by Darren Nakamura

Two years ago, Chris, Tara, Conrad, and Andy each called dibs on a Vault Hunter for Borderlands 2 before I ever could, and so I was never able to play it. All I could do was sit there looking at my copy, wishing I had called dibs first. I will not make that same mistake twice.

I have dibs on Athena. Simply put, Athena is the best. Don't worry, there are three other perfectly okay Vault Hunters for you to choose from. You should be all right, I guess. Anyway, here's why Athena is the best and I call dibs on her.

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12:00 PM on 10.09.2014

The final 'making of' video for Borderlands: The Pre-Sequel looks at 'Weapons and Beyond'

Borderlands: The Pre-Sequel comes out next week, and 2K Games has now released the final episode of the four-part series behind the scenes at Gearbox and 2K Australia. Episodes One (To the Moon), Two (From Pandora to th...

Darren Nakamura

8:00 AM on 10.09.2014

That other Evolve alpha is coming Halloween weekend

The hype for Evolve has died down for a bit. After tons of magazine covers, headline stories, previews, and hype for the alpha, we saw quite a lot of the game -- but ever since the delay, all has been quiet on the 2K fro...

Chris Carter





4:30 PM on 10.03.2014

Ten minutes of Claptrap ruining everything in this Borderlands: The Pre-Sequel video

Back when I spent way too much time playing with the Borderlands: The Pre-Sequel interactive skill trees, I admitted that I was not really sure what to do with Claptrap's highly random play style. This video shows off some o...

Darren Nakamura

9:30 AM on 10.01.2014

Civilization: Beyond Earth trailer outlines the new features

Last week I detailed a lot of the new experiences that Civilization V veterans will find in Civilization: Beyond Earth. I loved what I played of it and you can read about that if you want, but those who are more visual ...

Darren Nakamura



Civilization: Beyond Earth makes weekends disappear photo
Civilization: Beyond Earth makes weekends disappear
by Darren Nakamura

The Civilization series is famous for playing out in unplanned marathon sessions, where "one more turn" quickly turns into five more turns, which turn into another hour, before the player finally looks away from the screen to see that it is starting to get light outside. Knowing this, I'm not sure what I was thinking starting the preview build of Civilization: Beyond Earth on a Friday night.

By the time I finished for that session, I had played for eight hours straight and it was then four in the morning. Then I went to sleep, woke up four hours later, and started playing again, eventually logging almost a full day's worth of play time in a single weekend.

Yes, this is still Civilization through and through, but there are some new concepts included that impact gameplay in significant ways. Though there are clear connections, Beyond Earth is far more than just a reskinning of Civilization V.

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3:00 PM on 09.23.2014

WWE 2K15 trailer takes us back to 1999 with 'Bawitdaba'

The first gameplay trailer for WWE 2K15 features plenty of high-flying action from almost every WWE superstar imaginable. There are babyfaces and heels everywhere, from Daniel Bryan rousing the crowd with his signature ...

Brett Makedonski



A quick guide to all four Borderlands: The Pre-Sequel skill trees photo
A quick guide to all four Borderlands: The Pre-Sequel skill trees
by Darren Nakamura

In case you have not yet heard, the full, interactive skill trees for all four of the Vault Hunters in the upcoming Borderlands: The Pre-Sequel have been released for public consumption.

Some of the mathematics governing the skill trees has been tweaked for the Pre-Sequel, so in contrast with Borderlands 2, these new Vault Hunters will be able to reach the end of two of their three skill trees before hitting the initial level cap of 50.

Most people looking forward to the title had already decided on which character to main, but now we can all make more educated decisions. In my case, I am sure I will eventually play them all. So after reading every skill carefully, imagining how it will all play out on the battlefield, and spending far too much time tweaking skill points, I have come up with proposed builds for how I expect to play each of the new characters.

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7:00 AM on 09.19.2014

First gameplay footage of Battleborn's cooperative campaign

In a whopping 18-minute video released today, Gearbox Software's Andrew Goldfarb, Aaron Linde, and Randy Varnell discussed the factions and characters in the multiplayer shooter Battleborn, before showing off the first gamep...

Darren Nakamura

7:00 AM on 09.18.2014

Everything there is to know about Borderlands: The Pre-Sequel, as told by Hammerlock and Torgue

With coverage ramping up for Borderlands: The Pre-Sequel leading up to its release in less than a month, several commenters have expressed confusion on what role this game is supposed to fill. To help demonstrate everything ...

Darren Nakamura

10:00 AM on 09.17.2014

Battleborn is made of MOBAs, spice, and all shooters nice

When Battleborn was first announced, there were certain trigger words my mind immediately connected before I had read a single word about the game. "Gearbox, shooter, color. Oh, I wonder what the loot drop rate is like," I sa...

Abel Girmay

10:00 PM on 09.15.2014

Borderlands on PC is playable online again, now through Steamworks

I know, I might be the only remaining person who cares, but Borderlands (that is, the original 2009 title) is now playable online on PC again. I recently got a few of my friends into the series via Borderlands 2, and some of ...

Darren Nakamura

8:00 AM on 09.15.2014

Get a closer look at the four playable characters in Borderlands: The Pre-Sequel

Gearbox Software has been slowly releasing a four-part behind-the-scenes series of videos on the making of Borderlands: The Pre-Sequel, leading up to the title's October 14 release. Episode One looked at the initial announce...

Darren Nakamura