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2:00 PM on 11.24.2014

Irrational's hiring again almost a year after 'winding down'

In February, Ken Levine (bio)shocked the gaming world by announcing that Irrational Games was shutting down. Well, sort of. The plan was to lay off the majority of the staff, and continue forward as a small group dedicated to...

Brett Makedonski

7:00 AM on 11.11.2014

Borderlands: The Pre-Sequel's Jack the Doppelganger is too sexy for his shirt

I frown on the idea that additional Vault Hunters are being offered for Borderlands: The Pre-Sequel's season pass in place of story DLC (rather than in addition to it, as Gaige the Mechromancer and Krieg the Psycho were in B...

Darren Nakamura

3:30 PM on 11.04.2014

Yes! Yes! Yes! This is how WWE 2K15 rocks arenas

Nothing gets a crowd going quite like their favorite wrestler's music hitting. 2K put a lot of work into realistically recreating entrance routines in WWE 2K15, and this video shows off the developers' efforts. Whether it's ...

Brett Makedonski



Borderlands: The Pre-Sequel illustrates the danger of nebulous season passes photo
Borderlands: The Pre-Sequel illustrates the danger of nebulous season passes
by Darren Nakamura

Over the weekend, details came out of PAX Australia regarding the first downloadable Vault Hunter for Borderlands: The Pre-Sequel. At first, it looked to me like a commendable gesture for a series that receives a lot of criticism on its downloadable content policy. To include a new character in addition to the originally promised content for those loyal enough to buy a season pass seemed worthy of applause. However, that image was based on a misinterpretation of the official blog post's line that references "all four of the upcoming add-on content packs," and a few other (incorrect) assumptions.

As it turns out, the Handsome Jack Doppelganger Pack is DLC #1 for Borderlands: The Pre-Sequel (November 11 is upcoming, after all), and I could only feel more disappointed by that revelation if I had actually purchased this iteration's season pass. My condolences go out to those who did.

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7:30 PM on 11.01.2014

Jack's doppelganger in Borderlands: The Pre-Sequel will fight using digital clones

2K announced at PAX Prime that one of Jack's look-alike bodyguards would be the first DLC Vault Hunter for Borderlands: The Pre-Sequel, but information past that was scant. Pieces of his back story can be found via semi-hidde...

Darren Nakamura

1:15 PM on 10.31.2014

Hunt's off: Evolve alpha postponed on PS4

Bad news for monster hunters on PlayStation 4. The Evolve Big Alpha event has been postponed. The good news is that now your weekend is suddenly free again. Turtle Rock Studios posted an update on the Evolve site to...

Brett Makedonski

12:00 AM on 10.31.2014

Here are the details of Borderlands: The Pre-Sequel's Bloody Harvest Celebration

Borderlands: The Pre-Sequel's free, limited-time mini event Bloody Harvest Celebration just launched a couple hours ago. The teaser image has several pumpkin-flavored pieces of art, but little extra information. I jumped into...

Darren Nakamura



Borderlands: The Pre-Sequel's free Halloween content is live right now photo
Borderlands: The Pre-Sequel's free Halloween content is live right now
by Darren Nakamura

Last year, Borderlands 2 kicked off its Headhunter series of DLC with T.K. Baha's Bloody Harvest, a Halloween-themed mini-expansion that had players meeting up with zombie T.K. Baha and shooting a lot of pumpkins.

It looks like 2K is continuing the tradition with this year's Bloody Harvest Celebration, but rather than paid DLC introducing new areas, this one is a limited time event and is available right now as a free update. It alters the area Regolith Range to feature pumpkin-headed enemies, including a replacement of the boss Deadlift with Undeadlift. Get it? Playing through and can net players an exclusive gun called the Jack-o'-Cannon.

It's an interesting take on DLC, especially for a series that gets criticized for its handling of post-release content. Free stuff is hard to argue with, and I know the time constraint is going to get me to try it out quickly instead of putting it off. Sneaky.

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12:30 PM on 10.28.2014

Evolve's always different, and you'll see that in the Big Alpha

Back in May, I wrote a handy preview about how Turtle Rock Studios is striving for infinite replayability with Evolve. This interview with the developers has them going into detail in their own words about how tweaking almos...

Brett Makedonski



Very Quick Tips: Civilization: Beyond Earth photo
Very Quick Tips: Civilization: Beyond Earth
by Darren Nakamura

Civilization: Beyond Earth is fantastic, but even though it does a lot through tutorial popups, missions, and the Civilopedia to help new players, it can still be daunting. With several new systems in place, even series veterans could benefit from a bit of a head start. Learn from my mistakes.

Some of these tips apply to the Civilization series in general, but most of them are specific to the new stuff found in Beyond Earth.

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Review: Sid Meier's Civilization: Beyond Earth photo
Review: Sid Meier's Civilization: Beyond Earth
by Darren Nakamura

"Civilization, but set in the future on an alien planet." That is really all Firaxis and 2K needed to say to get people excited for the next entry in the long-running turn-based strategy series. There is a fair amount of new ideas to be found here: new systems to explore, new technology to research, and new obstacles to overcome.

But even with everything new, Civilization: Beyond Earth is still Civilization, but set in the future on an alien planet. And it is exactly as good as that sounds.

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12:30 PM on 10.17.2014

I picked up the Excalibastard in Borderlands: The Pre-Sequel

There has been a bit of talk about an interesting legendary weapon in Borderlands: The Pre-Sequel that is in plain sight, but unavailable at first. Excalibastard is stuck in a stone in the area Stanton's Liver, and only those...

Darren Nakamura

9:30 AM on 10.15.2014

The intro cinematic for Civilization: Beyond Earth is actually pretty touching

I have been working on a review for the upcoming sci-fi strategy game Sid Meier's Civilization: Beyond Earth, and one of the things I could not wait to talk about is the introductory cinematic. It seems silly, but for a seri...

Darren Nakamura

4:00 PM on 10.13.2014

You fools! I have dibs on [DLC Character #1] in Borderlands: The Pre-Sequel!

Fools. You poor, poor, poor, poor fools. It's almost as if you don't even like winning at life. I mean, I guess there's nothing wrong with choosing Athena, Claptrap, Nisha, or Wilhelm as your go-to character in Borderlands: T...

Mr Andy Dixon

8:00 AM on 10.13.2014

Here are more than 200 Borderlands: The Pre-Sequel screenshots

Borderlands: The Pre-Sequel comes out tomorrow, and you can read a 3,000-word review on what I think about it right here on Destructoid if you would like. However, since a picture is worth a thousand words, this post is basic...

Darren Nakamura



Review: Borderlands: The Pre-Sequel photo
Review: Borderlands: The Pre-Sequel
by Darren Nakamura

[Disclosure: Anthony Burch, one of the writers for Borderlands: The Pre-Sequel, was previously employed at Destructoid. As always, no relationships, personal or professional, were factored into the review.]

"If it ain't broke, don't fix it." I can imagine that mantra circulating the 2K Australia office as the team worked on Borderlands: The Pre-Sequel. Gearbox had a huge hit on its hands with Borderlands 2, and there is not much reason to mess with a winning formula.

To be clear, a lot of what matters is new. The story, playable characters, environments, dialogue, and physics are all new. Despite that, it all feels very familiar. Where a number of core systems were significantly upgraded between the first and second games in the series, The Pre-Sequel's additions are much less pronounced.

One odd aspect of some of the new content that this entry brings to the vault hunting universe is that it feels more like Borderlands than Borderlands 2 in some ways, for better and for worse.

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