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12:30 PM on 02.24.2014

Starbound's progression will see a complete overhaul

After over 100 hours of play in the beta, it has become clear to me that I play Starbound a bit differently than my peers. We have had a server going for a while, and as I watched my nomadic friends strike out to new sectors ...

Darren Nakamura

9:00 PM on 02.21.2014

It took seven hours, but Spelunky has a new world record

A Plasma Cannon in 1-1. A jetpack in 1-2. This is the start of a remarkably fortunate Spelunky run. It's a run that will, at least for the foreseeable future, remain at the top of the leaderboards. Bananasaurus Rex, known as...

Jordan Devore

11:00 PM on 02.20.2014

Paradise Lost: First Contact now 100% more squiggly

Paradise Lost: First Contact successfully raised over double their Kickstarter goal. Double the money means double the squiggles! The animation was great when they initially revealed the game, but one of the funding goals wa...

Hamza CTZ Aziz



Review: Strider photo
Review: Strider
by Chris Carter

I was very skeptical when the Strider franchise was handed over to Double Helix. This was before we found out that Killer Instinct was actually a decent game, when the studio was allowed to spread its wings with something other than a movie license title.

Two playthroughs later, and I'm a believer. If Strider is any indication, I really think Double Helix has a bright future ahead of it.

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4:30 PM on 02.14.2014

SteamWorld Dig hits PS4, PS Vita in March

I can't say enough good things about SteamWorld Dig, a platformer centered around mining that first launched on the 3DS eShop. It's since come to Steam in high definition, and that expanded version was excellent. Now, Image &...

Jordan Devore



Preview: South Park: The Stick of Truth is ambitious photo
Preview: South Park: The Stick of Truth is ambitious
by Alessandro Fillari

So, where were you when South Park: The Stick of Truth was announced? This was all the way back in 2011, around the time another certain RPG title was on the minds of players. It was certainly a surprising reveal, don't you think? A brand new full-fledged RPG developed by Obsidian Entertainment and written and produced by the talent from the show? Sounded pretty cool to me. With an initial 2012 release date, I was looking forward to the day I could try it out.

But then things happened; it got delayed, and delayed again, and then the original publisher THQ filed for bankruptcy. Things seemed to have looked up when Ubisoft acquired publishing rights and announced a new date. But then it got delayed again, and again. This game has been delayed so much, the TV show it's based on has actually poked fun at the situation. Seriously, go check out the episode "Titties & Dragons" -- it was almost like a tease.

But now, we can  see the light at the end of the tunnel as the game has finally gone gold. With less than a month away from release, Ubisoft invited the press to get some much-appreciated hands-on time with the long-delayed title. Though read ahead with warning: if you hate South Park and you're otherwise easily offended, I can tell you now this game will probably piss you off.

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11:00 PM on 02.13.2014

Yep, I'm still pumped to play Chasm

Has it really been this long since Chasm first made the rounds? Discord Games left quite the impression on me with its action-RPG platformer back in March and then went on to run a successful Kickstarter. The fall 2014 relea...

Jordan Devore

2:00 PM on 02.12.2014

Joylancer is more than just a Game Boy aesthetic

When you look at Joylancer, what do you see? A monochromatic Game Boy visual style, no doubt. But when you start to peel back the layers and actually play the game for yourself, it becomes so much more than that. Even though ...

Chris Carter

2:15 PM on 02.10.2014

Crystal Catacombs excavated on Steam Greenlight

Crystal Catacombs enjoyed a successful Kickstarter campaign in 2012, funded at more than twice its initial goal. Now, after almost four years of development, the pixel art metroidvania with roguelike elements is nearly compl...

Darren Nakamura

10:30 AM on 02.05.2014

Watch The Dungeoning get built from the ground up

Game development can be a long process, and those on the outside of it rarely get to see what goes on at the very beginning other than concept art. The reason is typically that the early iterations of any game are generally ...

Darren Nakamura



Review: The Sun at Night photo
Review: The Sun at Night
by Patrick Hancock

Laika was a female Soviet dog, and the first mutt in space and to orbit the Earth. Laika was never intended to return. She died during her orbit, and her remains burnt up as the Sputnik 2 re-entered the Earth’s atmosphere and disintegrated.

Or did she… 

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10:30 AM on 01.29.2014

ReVeN is the next 2D Metroid-inspired game to watch

Since Nintendo seems dead set on never giving us another proper 2D Metroid game, it is up to the indie community to pull up the slack. Ghost Song, a game heavily inspired by old school Metroid titles, and Paradise Lost, a go...

Darren Nakamura

3:30 PM on 01.28.2014

Okay, sure: Metal Slug 3 hits Steam next month

I have lost track of the number of times I've bought Metal Slug 3, which usually isn't a good sign -- but it's one of those timeless games and I can't help myself. Absolutely no regrets. Temptation will arise once again in Fe...

Jordan Devore

2:00 PM on 01.26.2014

No more character wipes for Starbound starting right now

Earlier this month we heard that the highly anticipated Starbound patch that would eliminate any future character wipes would be coming within about a week. Though it took a bit longer than that, we can all rejoice, because C...

Darren Nakamura

5:00 PM on 01.24.2014

Rock n' roll horror fighter Chainsaw Incident announced

I don't know about you, but when I think of a chainsaw incident, I think of Christian Bale dropping one down several flights and killing a woman in American Psycho. Or maybe that scene in Scarface. Chainsaws are pretty horri...

Steven Hansen

3:30 PM on 01.15.2014

Get ready to start playing Starbound for keeps

Starbound is fantastic. Its scope is enormous, and it could easily keep players exploring for years to come. At least, it can once progress is no longer reset every few weeks. Thankfully, that date is soon approaching, with a...

Darren Nakamura